Switching to the embedded jsr166y in scala.concurrent and dropping akka.jsr166y
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10 changed files with 4 additions and 4916 deletions
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@ -1,119 +0,0 @@
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/*
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* Written by Doug Lea with assistance from members of JCP JSR-166
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* Expert Group and released to the public domain, as explained at
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* http://creativecommons.org/publicdomain/zero/1.0/
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*/
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package akka.jsr166y;
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/**
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* A thread managed by a {@link ForkJoinPool}, which executes
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* {@link ForkJoinTask}s.
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* This class is subclassable solely for the sake of adding
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* functionality -- there are no overridable methods dealing with
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* scheduling or execution. However, you can override initialization
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* and termination methods surrounding the main task processing loop.
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* If you do create such a subclass, you will also need to supply a
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* custom {@link ForkJoinPool.ForkJoinWorkerThreadFactory} to use it
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* in a {@code ForkJoinPool}.
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*
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* @since 1.7
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* @author Doug Lea
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*/
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public class ForkJoinWorkerThread extends Thread {
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/*
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* ForkJoinWorkerThreads are managed by ForkJoinPools and perform
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* ForkJoinTasks. For explanation, see the internal documentation
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* of class ForkJoinPool.
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*/
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final ForkJoinPool.WorkQueue workQueue; // Work-stealing mechanics
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final ForkJoinPool pool; // the pool this thread works in
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/**
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* Creates a ForkJoinWorkerThread operating in the given pool.
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*
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* @param pool the pool this thread works in
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* @throws NullPointerException if pool is null
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*/
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protected ForkJoinWorkerThread(ForkJoinPool pool) {
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super(pool.nextWorkerName());
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setDaemon(true);
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Thread.UncaughtExceptionHandler ueh = pool.ueh;
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if (ueh != null)
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setUncaughtExceptionHandler(ueh);
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this.pool = pool;
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pool.registerWorker(this.workQueue = new ForkJoinPool.WorkQueue
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(pool, this, pool.localMode));
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}
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/**
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* Returns the pool hosting this thread.
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*
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* @return the pool
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*/
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public ForkJoinPool getPool() {
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return pool;
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}
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/**
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* Returns the index number of this thread in its pool. The
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* returned value ranges from zero to the maximum number of
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* threads (minus one) that have ever been created in the pool.
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* This method may be useful for applications that track status or
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* collect results per-worker rather than per-task.
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*
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* @return the index number
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*/
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public int getPoolIndex() {
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return workQueue.poolIndex;
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}
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/**
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* Initializes internal state after construction but before
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* processing any tasks. If you override this method, you must
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* invoke {@code super.onStart()} at the beginning of the method.
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* Initialization requires care: Most fields must have legal
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* default values, to ensure that attempted accesses from other
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* threads work correctly even before this thread starts
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* processing tasks.
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*/
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protected void onStart() {
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}
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/**
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* Performs cleanup associated with termination of this worker
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* thread. If you override this method, you must invoke
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* {@code super.onTermination} at the end of the overridden method.
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*
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* @param exception the exception causing this thread to abort due
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* to an unrecoverable error, or {@code null} if completed normally
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*/
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protected void onTermination(Throwable exception) {
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}
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/**
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* This method is required to be public, but should never be
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* called explicitly. It performs the main run loop to execute
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* {@link ForkJoinTask}s.
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*/
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public void run() {
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Throwable exception = null;
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try {
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onStart();
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pool.runWorker(workQueue);
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} catch (Throwable ex) {
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exception = ex;
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} finally {
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try {
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onTermination(exception);
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} catch (Throwable ex) {
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if (exception == null)
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exception = ex;
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} finally {
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pool.deregisterWorker(this, exception);
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}
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}
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}
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}
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@ -1,164 +0,0 @@
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/*
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* Written by Doug Lea with assistance from members of JCP JSR-166
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* Expert Group and released to the public domain, as explained at
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* http://creativecommons.org/publicdomain/zero/1.0/
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*/
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package akka.jsr166y;
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/**
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* A recursive resultless {@link ForkJoinTask}. This class
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* establishes conventions to parameterize resultless actions as
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* {@code Void} {@code ForkJoinTask}s. Because {@code null} is the
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* only valid value of type {@code Void}, methods such as {@code join}
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* always return {@code null} upon completion.
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*
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* <p><b>Sample Usages.</b> Here is a simple but complete ForkJoin
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* sort that sorts a given {@code long[]} array:
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*
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* <pre> {@code
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* static class SortTask extends RecursiveAction {
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* final long[] array; final int lo, hi;
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* SortTask(long[] array, int lo, int hi) {
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* this.array = array; this.lo = lo; this.hi = hi;
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* }
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* SortTask(long[] array) { this(array, 0, array.length); }
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* protected void compute() {
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* if (hi - lo < THRESHOLD)
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* sortSequentially(lo, hi);
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* else {
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* int mid = (lo + hi) >>> 1;
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* invokeAll(new SortTask(array, lo, mid),
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* new SortTask(array, mid, hi));
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* merge(lo, mid, hi);
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* }
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* }
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* // implementation details follow:
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* final static int THRESHOLD = 1000;
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* void sortSequentially(int lo, int hi) {
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* Arrays.sort(array, lo, hi);
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* }
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* void merge(int lo, int mid, int hi) {
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* long[] buf = Arrays.copyOfRange(array, lo, mid);
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* for (int i = 0, j = lo, k = mid; i < buf.length; j++)
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* array[j] = (k == hi || buf[i] < array[k]) ?
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* buf[i++] : array[k++];
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* }
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* }}</pre>
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*
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* You could then sort {@code anArray} by creating {@code new
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* SortTask(anArray)} and invoking it in a ForkJoinPool. As a more
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* concrete simple example, the following task increments each element
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* of an array:
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* <pre> {@code
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* class IncrementTask extends RecursiveAction {
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* final long[] array; final int lo, hi;
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* IncrementTask(long[] array, int lo, int hi) {
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* this.array = array; this.lo = lo; this.hi = hi;
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* }
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* protected void compute() {
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* if (hi - lo < THRESHOLD) {
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* for (int i = lo; i < hi; ++i)
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* array[i]++;
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* }
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* else {
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* int mid = (lo + hi) >>> 1;
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* invokeAll(new IncrementTask(array, lo, mid),
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* new IncrementTask(array, mid, hi));
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* }
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* }
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* }}</pre>
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*
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* <p>The following example illustrates some refinements and idioms
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* that may lead to better performance: RecursiveActions need not be
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* fully recursive, so long as they maintain the basic
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* divide-and-conquer approach. Here is a class that sums the squares
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* of each element of a double array, by subdividing out only the
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* right-hand-sides of repeated divisions by two, and keeping track of
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* them with a chain of {@code next} references. It uses a dynamic
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* threshold based on method {@code getSurplusQueuedTaskCount}, but
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* counterbalances potential excess partitioning by directly
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* performing leaf actions on unstolen tasks rather than further
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* subdividing.
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*
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* <pre> {@code
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* double sumOfSquares(ForkJoinPool pool, double[] array) {
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* int n = array.length;
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* Applyer a = new Applyer(array, 0, n, null);
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* pool.invoke(a);
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* return a.result;
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* }
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*
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* class Applyer extends RecursiveAction {
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* final double[] array;
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* final int lo, hi;
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* double result;
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* Applyer next; // keeps track of right-hand-side tasks
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* Applyer(double[] array, int lo, int hi, Applyer next) {
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* this.array = array; this.lo = lo; this.hi = hi;
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* this.next = next;
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* }
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*
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* double atLeaf(int l, int h) {
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* double sum = 0;
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* for (int i = l; i < h; ++i) // perform leftmost base step
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* sum += array[i] * array[i];
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* return sum;
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* }
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*
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* protected void compute() {
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* int l = lo;
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* int h = hi;
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* Applyer right = null;
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* while (h - l > 1 && getSurplusQueuedTaskCount() <= 3) {
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* int mid = (l + h) >>> 1;
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* right = new Applyer(array, mid, h, right);
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* right.fork();
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* h = mid;
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* }
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* double sum = atLeaf(l, h);
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* while (right != null) {
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* if (right.tryUnfork()) // directly calculate if not stolen
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* sum += right.atLeaf(right.lo, right.hi);
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* else {
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* right.join();
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* sum += right.result;
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* }
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* right = right.next;
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* }
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* result = sum;
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* }
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* }}</pre>
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*
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* @since 1.7
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* @author Doug Lea
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*/
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public abstract class RecursiveAction extends ForkJoinTask<Void> {
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private static final long serialVersionUID = 5232453952276485070L;
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/**
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* The main computation performed by this task.
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*/
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protected abstract void compute();
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/**
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* Always returns {@code null}.
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*
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* @return {@code null} always
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*/
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public final Void getRawResult() { return null; }
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/**
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* Requires null completion value.
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*/
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protected final void setRawResult(Void mustBeNull) { }
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/**
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* Implements execution conventions for RecursiveActions.
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*/
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protected final boolean exec() {
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compute();
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return true;
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}
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}
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@ -1,68 +0,0 @@
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/*
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* Written by Doug Lea with assistance from members of JCP JSR-166
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* Expert Group and released to the public domain, as explained at
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* http://creativecommons.org/publicdomain/zero/1.0/
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*/
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package akka.jsr166y;
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/**
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* A recursive result-bearing {@link ForkJoinTask}.
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*
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* <p>For a classic example, here is a task computing Fibonacci numbers:
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*
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* <pre> {@code
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* class Fibonacci extends RecursiveTask<Integer> {
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* final int n;
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* Fibonacci(int n) { this.n = n; }
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* Integer compute() {
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* if (n <= 1)
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* return n;
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* Fibonacci f1 = new Fibonacci(n - 1);
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* f1.fork();
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* Fibonacci f2 = new Fibonacci(n - 2);
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* return f2.compute() + f1.join();
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* }
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* }}</pre>
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*
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* However, besides being a dumb way to compute Fibonacci functions
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* (there is a simple fast linear algorithm that you'd use in
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* practice), this is likely to perform poorly because the smallest
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* subtasks are too small to be worthwhile splitting up. Instead, as
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* is the case for nearly all fork/join applications, you'd pick some
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* minimum granularity size (for example 10 here) for which you always
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* sequentially solve rather than subdividing.
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*
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* @since 1.7
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* @author Doug Lea
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*/
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public abstract class RecursiveTask<V> extends ForkJoinTask<V> {
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private static final long serialVersionUID = 5232453952276485270L;
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/**
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* The result of the computation.
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*/
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V result;
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/**
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* The main computation performed by this task.
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*/
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protected abstract V compute();
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public final V getRawResult() {
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return result;
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}
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protected final void setRawResult(V value) {
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result = value;
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}
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/**
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* Implements execution conventions for RecursiveTask.
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*/
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protected final boolean exec() {
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result = compute();
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return true;
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}
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}
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@ -1,197 +0,0 @@
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/*
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* Written by Doug Lea with assistance from members of JCP JSR-166
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* Expert Group and released to the public domain, as explained at
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* http://creativecommons.org/publicdomain/zero/1.0/
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*/
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package akka.jsr166y;
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import java.util.Random;
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/**
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* A random number generator isolated to the current thread. Like the
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* global {@link java.util.Random} generator used by the {@link
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* java.lang.Math} class, a {@code ThreadLocalRandom} is initialized
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* with an internally generated seed that may not otherwise be
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* modified. When applicable, use of {@code ThreadLocalRandom} rather
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* than shared {@code Random} objects in concurrent programs will
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* typically encounter much less overhead and contention. Use of
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* {@code ThreadLocalRandom} is particularly appropriate when multiple
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* tasks (for example, each a {@link ForkJoinTask}) use random numbers
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* in parallel in thread pools.
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*
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* <p>Usages of this class should typically be of the form:
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* {@code ThreadLocalRandom.current().nextX(...)} (where
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* {@code X} is {@code Int}, {@code Long}, etc).
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* When all usages are of this form, it is never possible to
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* accidently share a {@code ThreadLocalRandom} across multiple threads.
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*
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* <p>This class also provides additional commonly used bounded random
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* generation methods.
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*
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* @since 1.7
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* @author Doug Lea
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*/
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public class ThreadLocalRandom extends Random {
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// same constants as Random, but must be redeclared because private
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private static final long multiplier = 0x5DEECE66DL;
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private static final long addend = 0xBL;
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private static final long mask = (1L << 48) - 1;
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/**
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* The random seed. We can't use super.seed.
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*/
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private long rnd;
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/**
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* Initialization flag to permit calls to setSeed to succeed only
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* while executing the Random constructor. We can't allow others
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* since it would cause setting seed in one part of a program to
|
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* unintentionally impact other usages by the thread.
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*/
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boolean initialized;
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// Padding to help avoid memory contention among seed updates in
|
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// different TLRs in the common case that they are located near
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// each other.
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private long pad0, pad1, pad2, pad3, pad4, pad5, pad6, pad7;
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/**
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* The actual ThreadLocal
|
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*/
|
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private static final ThreadLocal<ThreadLocalRandom> localRandom =
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new ThreadLocal<ThreadLocalRandom>() {
|
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protected ThreadLocalRandom initialValue() {
|
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return new ThreadLocalRandom();
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}
|
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};
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/**
|
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* Constructor called only by localRandom.initialValue.
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*/
|
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ThreadLocalRandom() {
|
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super();
|
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initialized = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the current thread's {@code ThreadLocalRandom}.
|
||||
*
|
||||
* @return the current thread's {@code ThreadLocalRandom}
|
||||
*/
|
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public static ThreadLocalRandom current() {
|
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return localRandom.get();
|
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}
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/**
|
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* Throws {@code UnsupportedOperationException}. Setting seeds in
|
||||
* this generator is not supported.
|
||||
*
|
||||
* @throws UnsupportedOperationException always
|
||||
*/
|
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public void setSeed(long seed) {
|
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if (initialized)
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throw new UnsupportedOperationException();
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rnd = (seed ^ multiplier) & mask;
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}
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protected int next(int bits) {
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rnd = (rnd * multiplier + addend) & mask;
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return (int) (rnd >>> (48-bits));
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}
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/**
|
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* Returns a pseudorandom, uniformly distributed value between the
|
||||
* given least value (inclusive) and bound (exclusive).
|
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*
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* @param least the least value returned
|
||||
* @param bound the upper bound (exclusive)
|
||||
* @throws IllegalArgumentException if least greater than or equal
|
||||
* to bound
|
||||
* @return the next value
|
||||
*/
|
||||
public int nextInt(int least, int bound) {
|
||||
if (least >= bound)
|
||||
throw new IllegalArgumentException();
|
||||
return nextInt(bound - least) + least;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a pseudorandom, uniformly distributed value
|
||||
* between 0 (inclusive) and the specified value (exclusive).
|
||||
*
|
||||
* @param n the bound on the random number to be returned. Must be
|
||||
* positive.
|
||||
* @return the next value
|
||||
* @throws IllegalArgumentException if n is not positive
|
||||
*/
|
||||
public long nextLong(long n) {
|
||||
if (n <= 0)
|
||||
throw new IllegalArgumentException("n must be positive");
|
||||
// Divide n by two until small enough for nextInt. On each
|
||||
// iteration (at most 31 of them but usually much less),
|
||||
// randomly choose both whether to include high bit in result
|
||||
// (offset) and whether to continue with the lower vs upper
|
||||
// half (which makes a difference only if odd).
|
||||
long offset = 0;
|
||||
while (n >= Integer.MAX_VALUE) {
|
||||
int bits = next(2);
|
||||
long half = n >>> 1;
|
||||
long nextn = ((bits & 2) == 0) ? half : n - half;
|
||||
if ((bits & 1) == 0)
|
||||
offset += n - nextn;
|
||||
n = nextn;
|
||||
}
|
||||
return offset + nextInt((int) n);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a pseudorandom, uniformly distributed value between the
|
||||
* given least value (inclusive) and bound (exclusive).
|
||||
*
|
||||
* @param least the least value returned
|
||||
* @param bound the upper bound (exclusive)
|
||||
* @return the next value
|
||||
* @throws IllegalArgumentException if least greater than or equal
|
||||
* to bound
|
||||
*/
|
||||
public long nextLong(long least, long bound) {
|
||||
if (least >= bound)
|
||||
throw new IllegalArgumentException();
|
||||
return nextLong(bound - least) + least;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a pseudorandom, uniformly distributed {@code double} value
|
||||
* between 0 (inclusive) and the specified value (exclusive).
|
||||
*
|
||||
* @param n the bound on the random number to be returned. Must be
|
||||
* positive.
|
||||
* @return the next value
|
||||
* @throws IllegalArgumentException if n is not positive
|
||||
*/
|
||||
public double nextDouble(double n) {
|
||||
if (n <= 0)
|
||||
throw new IllegalArgumentException("n must be positive");
|
||||
return nextDouble() * n;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a pseudorandom, uniformly distributed value between the
|
||||
* given least value (inclusive) and bound (exclusive).
|
||||
*
|
||||
* @param least the least value returned
|
||||
* @param bound the upper bound (exclusive)
|
||||
* @return the next value
|
||||
* @throws IllegalArgumentException if least greater than or equal
|
||||
* to bound
|
||||
*/
|
||||
public double nextDouble(double least, double bound) {
|
||||
if (least >= bound)
|
||||
throw new IllegalArgumentException();
|
||||
return nextDouble() * (bound - least) + least;
|
||||
}
|
||||
|
||||
private static final long serialVersionUID = -5851777807851030925L;
|
||||
}
|
||||
|
|
@ -13,7 +13,7 @@ import akka.event.EventStream
|
|||
import com.typesafe.config.Config
|
||||
import akka.serialization.SerializationExtension
|
||||
import akka.event.Logging.LogEventException
|
||||
import akka.jsr166y.{ ForkJoinTask, ForkJoinPool }
|
||||
import scala.concurrent.forkjoin.{ ForkJoinTask, ForkJoinPool }
|
||||
import akka.util.{ Unsafe, Duration, NonFatal, Index }
|
||||
|
||||
final case class Envelope private (val message: Any, val sender: ActorRef)
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ package akka.dispatch
|
|||
|
||||
import java.util.Collection
|
||||
import akka.util.Duration
|
||||
import akka.jsr166y._
|
||||
import scala.concurrent.forkjoin._
|
||||
import java.util.concurrent.atomic.AtomicLong
|
||||
import java.util.concurrent.ArrayBlockingQueue
|
||||
import java.util.concurrent.BlockingQueue
|
||||
|
|
|
|||
|
|
@ -15,7 +15,7 @@ import com.typesafe.config.Config
|
|||
import scala.collection.JavaConversions.iterableAsScalaIterable
|
||||
import java.util.concurrent.atomic.{ AtomicLong, AtomicBoolean }
|
||||
import java.util.concurrent.TimeUnit
|
||||
import akka.jsr166y.ThreadLocalRandom
|
||||
import scala.concurrent.forkjoin.ThreadLocalRandom
|
||||
import akka.util.Unsafe
|
||||
import akka.dispatch.Dispatchers
|
||||
import scala.annotation.tailrec
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ import akka.ConfigurationException
|
|||
import akka.dispatch.Await
|
||||
import akka.dispatch.MonitorableThreadFactory
|
||||
import akka.event.Logging
|
||||
import akka.jsr166y.ThreadLocalRandom
|
||||
import scala.concurrent.forkjoin.ThreadLocalRandom
|
||||
import akka.pattern._
|
||||
import akka.remote._
|
||||
import akka.routing._
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue