pekko/akka-cluster/src/main/scala/akka/cluster/ClusterDaemon.scala

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/**
2013-01-09 01:47:48 +01:00
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
*/
package akka.cluster
import language.existentials
import language.postfixOps
import scala.collection.immutable
import scala.concurrent.duration._
import scala.concurrent.forkjoin.ThreadLocalRandom
import scala.util.control.NonFatal
import akka.actor.{ Actor, ActorLogging, ActorRef, Address, Cancellable, Props, PoisonPill, ReceiveTimeout, RootActorPath, Scheduler }
import akka.actor.OneForOneStrategy
import akka.actor.SupervisorStrategy.Stop
import akka.cluster.MemberStatus._
import akka.cluster.ClusterEvent._
import akka.actor.ActorSelection
import akka.dispatch.{ UnboundedMessageQueueSemantics, RequiresMessageQueue }
import akka.actor.Deploy
/**
* Base trait for all cluster messages. All ClusterMessage's are serializable.
*/
trait ClusterMessage extends Serializable
/**
* INTERNAL API
* Cluster commands sent by the USER via
* [[akka.cluster.Cluster]] extension
* or JMX.
*/
private[cluster] object ClusterUserAction {
/**
* Command to initiate join another node (represented by `address`).
* Join will be sent to the other node.
*/
@SerialVersionUID(1L)
case class JoinTo(address: Address)
/**
* Command to leave the cluster.
*/
@SerialVersionUID(1L)
case class Leave(address: Address) extends ClusterMessage
/**
* Command to mark node as temporary down.
*/
@SerialVersionUID(1L)
case class Down(address: Address) extends ClusterMessage
}
/**
* INTERNAL API
*/
private[cluster] object InternalClusterAction {
/**
* Command to join the cluster. Sent when a node wants to join another node (the receiver).
* @param node the node that wants to join the cluster
*/
@SerialVersionUID(1L)
case class Join(node: UniqueAddress, roles: Set[String]) extends ClusterMessage
/**
* Reply to Join
* @param from the sender node in the cluster, i.e. the node that received the Join command
*/
@SerialVersionUID(1L)
case class Welcome(from: UniqueAddress, gossip: Gossip) extends ClusterMessage
/**
* Command to initiate the process to join the specified
* seed nodes.
*/
case class JoinSeedNodes(seedNodes: immutable.IndexedSeq[Address])
/**
* Start message of the process to join one of the seed nodes.
* The node sends `InitJoin` to all seed nodes, which replies
* with `InitJoinAck`. The first reply is used others are discarded.
* The node sends `Join` command to the seed node that replied first.
* If a node is uninitialized it will reply to `InitJoin` with
* `InitJoinNack`.
*/
case object JoinSeedNode
/**
* @see JoinSeedNode
*/
@SerialVersionUID(1L)
case object InitJoin extends ClusterMessage
/**
* @see JoinSeedNode
*/
@SerialVersionUID(1L)
case class InitJoinAck(address: Address) extends ClusterMessage
/**
* @see JoinSeedNode
*/
@SerialVersionUID(1L)
case class InitJoinNack(address: Address) extends ClusterMessage
/**
* Marker interface for periodic tick messages
*/
2012-08-14 17:30:49 +02:00
sealed trait Tick
case object GossipTick extends Tick
case object HeartbeatTick extends Tick
case object ReapUnreachableTick extends Tick
case object MetricsTick extends Tick
case object LeaderActionsTick extends Tick
case object PublishStatsTick extends Tick
case class SendGossipTo(address: Address)
case object GetClusterCoreRef
case class PublisherCreated(publisher: ActorRef)
/**
* Comand to [[akka.cluster.ClusterDaemon]] to create a
* [[akka.cluster.OnMemberUpListener]].
*/
case class AddOnMemberUpListener(callback: Runnable)
sealed trait SubscriptionMessage
case class Subscribe(subscriber: ActorRef, to: Class[_]) extends SubscriptionMessage
case class Unsubscribe(subscriber: ActorRef, to: Option[Class[_]]) extends SubscriptionMessage
/**
* @param receiver if `receiver` is defined the event will only be sent to that
* actor, otherwise it will be sent to all subscribers via the `eventStream`.
*/
case class PublishCurrentClusterState(receiver: Option[ActorRef]) extends SubscriptionMessage
sealed trait PublishMessage
case class PublishChanges(newGossip: Gossip) extends PublishMessage
case class PublishEvent(event: ClusterDomainEvent) extends PublishMessage
}
/**
* INTERNAL API.
*
* Supervisor managing the different Cluster daemons.
*/
private[cluster] final class ClusterDaemon(settings: ClusterSettings) extends Actor with ActorLogging
with RequiresMessageQueue[UnboundedMessageQueueSemantics] {
import InternalClusterAction._
// Important - don't use Cluster(context.system) here because that would
// cause deadlock. The Cluster extension is currently being created and is waiting
// for response from GetClusterCoreRef in its constructor.
val coreSupervisor = context.actorOf(Props[ClusterCoreSupervisor].
withDispatcher(context.props.dispatcher), name = "core")
context.actorOf(Props[ClusterHeartbeatReceiver].
withDispatcher(context.props.dispatcher), name = "heartbeatReceiver")
def receive = {
case msg @ GetClusterCoreRef coreSupervisor forward msg
case AddOnMemberUpListener(code)
context.actorOf(Props(classOf[OnMemberUpListener], code).withDeploy(Deploy.local))
case PublisherCreated(publisher)
if (settings.MetricsEnabled) {
// metrics must be started after core/publisher to be able
// to inject the publisher ref to the ClusterMetricsCollector
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context.actorOf(Props(classOf[ClusterMetricsCollector], publisher).
withDispatcher(context.props.dispatcher), name = "metrics")
}
}
}
/**
* INTERNAL API.
*
* ClusterCoreDaemon and ClusterDomainEventPublisher can't be restarted because the state
* would be obsolete. Shutdown the member if any those actors crashed.
*/
private[cluster] final class ClusterCoreSupervisor extends Actor with ActorLogging
with RequiresMessageQueue[UnboundedMessageQueueSemantics] {
import InternalClusterAction._
val publisher = context.actorOf(Props[ClusterDomainEventPublisher].
withDispatcher(context.props.dispatcher), name = "publisher")
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val coreDaemon = context.watch(context.actorOf(Props(classOf[ClusterCoreDaemon], publisher).
withDispatcher(context.props.dispatcher), name = "daemon"))
context.parent ! PublisherCreated(publisher)
override val supervisorStrategy =
OneForOneStrategy() {
case NonFatal(e)
log.error(e, "Cluster node [{}] crashed, [{}] - shutting down...", Cluster(context.system).selfAddress, e.getMessage)
self ! PoisonPill
Stop
}
override def postStop(): Unit = Cluster(context.system).shutdown()
def receive = {
case InternalClusterAction.GetClusterCoreRef sender ! coreDaemon
}
}
/**
* INTERNAL API.
*/
private[cluster] class ClusterCoreDaemon(publisher: ActorRef) extends Actor with ActorLogging
with RequiresMessageQueue[UnboundedMessageQueueSemantics] {
import InternalClusterAction._
val cluster = Cluster(context.system)
import cluster.{ selfAddress, scheduler, failureDetector }
import cluster.settings._
import cluster.InfoLogger._
protected def selfUniqueAddress = cluster.selfUniqueAddress
val NumberOfGossipsBeforeShutdownWhenLeaderExits = 3
def vclockName(node: UniqueAddress): String = node.address + "-" + node.uid
val vclockNode = VectorClock.Node(vclockName(selfUniqueAddress))
// note that self is not initially member,
// and the Gossip is not versioned for this 'Node' yet
var latestGossip: Gossip = Gossip.empty
val statsEnabled = PublishStatsInterval.isFinite
var gossipStats = GossipStats()
var seedNodeProcess: Option[ActorRef] = None
/**
* Looks up and returns the remote cluster command connection for the specific address.
*/
private def clusterCore(address: Address): ActorSelection =
context.actorSelection(RootActorPath(address) / "system" / "cluster" / "core" / "daemon")
import context.dispatcher
// start periodic gossip to random nodes in cluster
val gossipTask = scheduler.schedule(PeriodicTasksInitialDelay.max(GossipInterval),
GossipInterval, self, GossipTick)
// start periodic cluster failure detector reaping (moving nodes condemned by the failure detector to unreachable list)
val failureDetectorReaperTask = scheduler.schedule(PeriodicTasksInitialDelay.max(UnreachableNodesReaperInterval),
UnreachableNodesReaperInterval, self, ReapUnreachableTick)
// start periodic leader action management (only applies for the current leader)
val leaderActionsTask = scheduler.schedule(PeriodicTasksInitialDelay.max(LeaderActionsInterval),
LeaderActionsInterval, self, LeaderActionsTick)
// start periodic publish of current stats
val publishStatsTask: Option[Cancellable] = PublishStatsInterval match {
case Duration.Zero | _: Duration.Infinite None
case d: FiniteDuration
Some(scheduler.schedule(PeriodicTasksInitialDelay.max(d), d, self, PublishStatsTick))
}
override def preStart(): Unit =
if (SeedNodes.isEmpty)
logInfo("No seed-nodes configured, manual cluster join required")
else
self ! JoinSeedNodes(SeedNodes)
override def postStop(): Unit = {
gossipTask.cancel()
failureDetectorReaperTask.cancel()
leaderActionsTask.cancel()
publishStatsTask foreach { _.cancel() }
}
def uninitialized: Actor.Receive = {
case InitJoin sender ! InitJoinNack(selfAddress)
case ClusterUserAction.JoinTo(address) join(address)
case JoinSeedNodes(seedNodes) joinSeedNodes(seedNodes)
case msg: SubscriptionMessage publisher forward msg
}
def tryingToJoin(joinWith: Address, deadline: Option[Deadline]): Actor.Receive = {
case Welcome(from, gossip) welcome(joinWith, from, gossip)
case InitJoin sender ! InitJoinNack(selfAddress)
case ClusterUserAction.JoinTo(address)
context.become(uninitialized)
join(address)
case JoinSeedNodes(seedNodes)
context.become(uninitialized)
joinSeedNodes(seedNodes)
case msg: SubscriptionMessage publisher forward msg
case _: Tick
if (deadline.exists(_.isOverdue)) {
context.become(uninitialized)
if (SeedNodes.nonEmpty) joinSeedNodes(SeedNodes)
else join(joinWith)
}
}
def becomeInitialized(): Unit = {
// start heartbeatSender here, and not in constructor to make sure that
// heartbeating doesn't start before Welcome is received
context.actorOf(Props[ClusterHeartbeatSender].
withDispatcher(UseDispatcher), name = "heartbeatSender")
context.become(initialized)
}
def initialized: Actor.Receive = {
case msg: GossipEnvelope receiveGossip(msg)
case msg: GossipStatus receiveGossipStatus(msg)
case GossipTick gossip()
case ReapUnreachableTick reapUnreachableMembers()
case LeaderActionsTick leaderActions()
case PublishStatsTick publishInternalStats()
case InitJoin initJoin()
case Join(node, roles) joining(node, roles)
case ClusterUserAction.Down(address) downing(address)
case ClusterUserAction.Leave(address) leaving(address)
case SendGossipTo(address) sendGossipTo(address)
case msg: SubscriptionMessage publisher forward msg
case ClusterUserAction.JoinTo(address)
logInfo("Trying to join [{}] when already part of a cluster, ignoring", address)
case JoinSeedNodes(seedNodes)
logInfo("Trying to join seed nodes [{}] when already part of a cluster, ignoring",
seedNodes.mkString(", "))
}
def removed: Actor.Receive = {
case msg: SubscriptionMessage publisher forward msg
}
def receive = uninitialized
override def unhandled(message: Any): Unit = message match {
case _: Tick
case _: GossipEnvelope
case _: GossipStatus
case other super.unhandled(other)
}
def initJoin(): Unit = sender ! InitJoinAck(selfAddress)
def joinSeedNodes(seedNodes: immutable.IndexedSeq[Address]): Unit = {
require(seedNodeProcess.isEmpty, "Join seed nodes is already in progress")
if (seedNodes.nonEmpty) {
seedNodeProcess =
if (seedNodes == immutable.IndexedSeq(selfAddress)) {
self ! ClusterUserAction.JoinTo(selfAddress)
None
} else if (seedNodes.head == selfAddress) {
Some(context.actorOf(Props(classOf[FirstSeedNodeProcess], seedNodes).
withDispatcher(UseDispatcher), name = "firstSeedNodeProcess"))
} else {
Some(context.actorOf(Props(classOf[JoinSeedNodeProcess], seedNodes).
withDispatcher(UseDispatcher), name = "joinSeedNodeProcess"))
}
}
}
/**
* Try to join this cluster node with the node specified by `address`.
* It's only allowed to join from an empty state, i.e. when not already a member.
* A `Join(selfUniqueAddress)` command is sent to the node to join,
* which will reply with a `Welcome` message.
*/
def join(address: Address): Unit = {
if (address.protocol != selfAddress.protocol)
log.warning("Trying to join member with wrong protocol, but was ignored, expected [{}] but was [{}]",
selfAddress.protocol, address.protocol)
else if (address.system != selfAddress.system)
log.warning("Trying to join member with wrong ActorSystem name, but was ignored, expected [{}] but was [{}]",
selfAddress.system, address.system)
else {
require(latestGossip.members.isEmpty, "Join can only be done from empty state")
// to support manual join when joining to seed nodes is stuck (no seed nodes available)
val snd = sender
seedNodeProcess match {
case Some(`snd`)
// seedNodeProcess completed, it will stop itself
seedNodeProcess = None
case Some(s)
// manual join, abort current seedNodeProcess
context stop s
seedNodeProcess = None
case None // no seedNodeProcess in progress
}
if (address == selfAddress) {
becomeInitialized()
joining(selfUniqueAddress, cluster.selfRoles)
} else {
val joinDeadline = RetryUnsuccessfulJoinAfter match {
case d: FiniteDuration Some(Deadline.now + d)
case _ None
}
context.become(tryingToJoin(address, joinDeadline))
clusterCore(address) ! Join(selfUniqueAddress, cluster.selfRoles)
}
}
}
/**
* State transition to JOINING - new node joining.
* Received `Join` message and replies with `Welcome` message, containing
* current gossip state, including the new joining member.
*/
def joining(node: UniqueAddress, roles: Set[String]): Unit = {
if (node.address.protocol != selfAddress.protocol)
log.warning("Member with wrong protocol tried to join, but was ignored, expected [{}] but was [{}]",
selfAddress.protocol, node.address.protocol)
else if (node.address.system != selfAddress.system)
log.warning("Member with wrong ActorSystem name tried to join, but was ignored, expected [{}] but was [{}]",
selfAddress.system, node.address.system)
else {
val localMembers = latestGossip.members
val localUnreachable = latestGossip.overview.unreachable
// check by address without uid to make sure that node with same host:port is not allowed
// to join until previous node with that host:port has been removed from the cluster
val alreadyMember = localMembers.exists(_.address == node.address)
val isUnreachable = localUnreachable.exists(_.address == node.address)
if (alreadyMember)
logInfo("Existing member [{}] is trying to join, ignoring", node)
else if (isUnreachable)
logInfo("Unreachable member [{}] is trying to join, ignoring", node)
else {
// remove the node from the failure detector
failureDetector.remove(node.address)
// add joining node as Joining
// add self in case someone else joins before self has joined (Set discards duplicates)
val newMembers = localMembers + Member(node, roles) + Member(selfUniqueAddress, cluster.selfRoles)
val newGossip = latestGossip copy (members = newMembers)
updateLatestGossip(newGossip)
logInfo("Node [{}] is JOINING, roles [{}]", node.address, roles.mkString(", "))
if (node != selfUniqueAddress) {
sender ! Welcome(selfUniqueAddress, latestGossip)
}
publish(latestGossip)
}
}
}
/**
* Reply from Join request.
*/
def welcome(joinWith: Address, from: UniqueAddress, gossip: Gossip): Unit = {
require(latestGossip.members.isEmpty, "Join can only be done from empty state")
if (joinWith != from.address)
logInfo("Ignoring welcome from [{}] when trying to join with [{}]", from.address, joinWith)
else {
logInfo("Welcome from [{}]", from.address)
latestGossip = gossip seen selfUniqueAddress
publish(latestGossip)
if (from != selfUniqueAddress)
gossipTo(from, sender)
becomeInitialized()
}
}
/**
* State transition to LEAVING.
* The node will eventually be removed by the leader, after hand-off in EXITING, and only after
* removal a new node with same address can join the cluster through the normal joining procedure.
*/
def leaving(address: Address): Unit = {
// only try to update if the node is available (in the member ring)
if (latestGossip.members.exists(m m.address == address && m.status == Up)) {
val newMembers = latestGossip.members map { m if (m.address == address) m.copy(status = Leaving) else m } // mark node as LEAVING
val newGossip = latestGossip copy (members = newMembers)
updateLatestGossip(newGossip)
logInfo("Marked address [{}] as [{}]", address, Leaving)
publish(latestGossip)
}
}
/**
* This method is called when a member sees itself as Exiting.
*/
def shutdown(): Unit = cluster.shutdown()
/**
* State transition to DOW.
* The node to DOWN is removed from the `members` set and put in the `unreachable` set (if not already there)
* and its status is set to DOWN. The node is also removed from the `seen` table.
*
* The node will eventually be removed by the leader, and only after removal a new node with same address can
* join the cluster through the normal joining procedure.
*/
def downing(address: Address): Unit = {
val localGossip = latestGossip
val localMembers = localGossip.members
val localOverview = localGossip.overview
val localSeen = localOverview.seen
val localUnreachableMembers = localOverview.unreachable
// 1. check if the node to DOWN is in the `members` set
val downedMember: Option[Member] =
localMembers.collectFirst { case m if m.address == address m.copy(status = Down) }
val newMembers = downedMember match {
case Some(m)
logInfo("Marking node [{}] as [{}]", m.address, Down)
localMembers - m
case None localMembers
}
// 2. check if the node to DOWN is in the `unreachable` set
val newUnreachableMembers =
localUnreachableMembers.map { member
// no need to DOWN members already DOWN
if (member.address == address && member.status != Down) {
logInfo("Marking unreachable node [{}] as [{}]", member.address, Down)
member copy (status = Down)
} else member
}
// 3. add the newly DOWNED members from the `members` (in step 1.) to the `newUnreachableMembers` set.
val newUnreachablePlusNewlyDownedMembers = newUnreachableMembers ++ downedMember
// 4. remove nodes marked as DOWN from the `seen` table
val newSeen = localSeen -- newUnreachablePlusNewlyDownedMembers.collect { case m if m.status == Down m.uniqueAddress }
// update gossip overview
val newOverview = localOverview copy (seen = newSeen, unreachable = newUnreachablePlusNewlyDownedMembers)
val newGossip = localGossip copy (overview = newOverview, members = newMembers) // update gossip
updateLatestGossip(newGossip)
publish(latestGossip)
}
def receiveGossipStatus(status: GossipStatus): Unit = {
val from = status.from
if (latestGossip.overview.unreachable.exists(_.uniqueAddress == from))
logInfo("Ignoring received gossip status from unreachable [{}] ", from)
else if (latestGossip.members.forall(_.uniqueAddress != from))
log.debug("Cluster Node [{}] - Ignoring received gossip status from unknown [{}]", selfAddress, from)
else {
(status.version compareTo latestGossip.version) match {
case VectorClock.Same // same version
case VectorClock.After gossipStatusTo(from, sender) // remote is newer
case _ gossipTo(from, sender) // conflicting or local is newer
}
}
}
/**
* The types of gossip actions that receive gossip has performed.
*/
sealed trait ReceiveGossipType
case object Ignored extends ReceiveGossipType
case object Older extends ReceiveGossipType
case object Newer extends ReceiveGossipType
case object Same extends ReceiveGossipType
case object Merge extends ReceiveGossipType
/**
* Receive new gossip.
*/
def receiveGossip(envelope: GossipEnvelope): ReceiveGossipType = {
val from = envelope.from
val remoteGossip = envelope.gossip
val localGossip = latestGossip
if (envelope.to != selfUniqueAddress) {
logInfo("Ignoring received gossip intended for someone else, from [{}] to [{}]", from.address, envelope.to)
Ignored
} else if (remoteGossip.overview.unreachable.exists(_.address == selfAddress)) {
logInfo("Ignoring received gossip with myself as unreachable, from [{}]", from.address)
Ignored
} else if (localGossip.overview.unreachable.exists(_.uniqueAddress == from)) {
logInfo("Ignoring received gossip from unreachable [{}] ", from)
Ignored
} else if (localGossip.members.forall(_.uniqueAddress != from)) {
log.debug("Cluster Node [{}] - Ignoring received gossip from unknown [{}]", selfAddress, from)
Ignored
} else if (remoteGossip.members.forall(_.uniqueAddress != selfUniqueAddress)) {
logInfo("Ignoring received gossip that does not contain myself, from [{}]", from)
Ignored
} else {
val comparison = remoteGossip.version compareTo localGossip.version
val (winningGossip, talkback, gossipType) = comparison match {
case VectorClock.Concurrent
// conflicting versions, merge
(remoteGossip merge localGossip, true, Merge)
case VectorClock.Same
// same version
(remoteGossip mergeSeen localGossip, !remoteGossip.seenByNode(selfUniqueAddress), Same)
case VectorClock.Before
// local is newer
(localGossip, true, Older)
case VectorClock.After
// remote is newer
(remoteGossip, !remoteGossip.seenByNode(selfUniqueAddress), Newer)
}
latestGossip = winningGossip seen selfUniqueAddress
// for all new joining nodes we remove them from the failure detector
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latestGossip.members foreach {
node if (node.status == Joining && !localGossip.members(node)) failureDetector.remove(node.address)
}
log.debug("Cluster Node [{}] - Receiving gossip from [{}]", selfAddress, from)
if (comparison == VectorClock.Concurrent) {
log.debug(
"""Couldn't establish a causal relationship between "remote" gossip and "local" gossip - Remote[{}] - Local[{}] - merged them into [{}]""",
remoteGossip, localGossip, winningGossip)
}
if (statsEnabled) {
gossipStats = gossipType match {
case Merge gossipStats.incrementMergeCount
case Same gossipStats.incrementSameCount
case Newer gossipStats.incrementNewerCount
case Older gossipStats.incrementOlderCount
}
}
publish(latestGossip)
if (latestGossip.member(selfUniqueAddress).status == Exiting)
shutdown()
else if (talkback) {
// send back gossip to sender when sender had different view, i.e. merge, or sender had
// older or sender had newer
gossipTo(from, sender)
}
gossipType
}
}
def mergeRate(count: Long): Double = (count * 1000.0) / GossipInterval.toMillis
/**
* Initiates a new round of gossip.
*/
def gossip(): Unit = {
log.debug("Cluster Node [{}] - Initiating new round of gossip", selfAddress)
if (!isSingletonCluster && isAvailable) {
val localGossip = latestGossip
val preferredGossipTargets: Vector[UniqueAddress] =
if (ThreadLocalRandom.current.nextDouble() < GossipDifferentViewProbability) { // If it's time to try to gossip to some nodes with a different view
// gossip to a random alive member with preference to a member with older or newer gossip version
val localMemberAddressesSet = localGossip.members map { _.uniqueAddress }
val nodesWithDifferentView = for {
(node, version) localGossip.overview.seen
if localMemberAddressesSet contains node
if version != localGossip.version
} yield node
nodesWithDifferentView.toVector
} else Vector.empty[UniqueAddress]
if (preferredGossipTargets.nonEmpty) {
val peer = selectRandomNode(preferredGossipTargets filterNot (_ == selfUniqueAddress))
// send full gossip because it has different view
peer foreach gossipTo
} else {
// Fall back to localGossip; important to not accidentally use `map` of the SortedSet, since the original order is not preserved)
val peer = selectRandomNode(localGossip.members.toIndexedSeq.collect {
case m if m.uniqueAddress != selfUniqueAddress m.uniqueAddress
})
peer foreach { node
if (localGossip.seenByNode(node)) gossipStatusTo(node)
else gossipTo(node)
}
}
}
}
/**
* Runs periodic leader actions, such as member status transitions, auto-downing unreachable nodes,
* assigning partitions etc.
*/
def leaderActions(): Unit =
if (latestGossip.isLeader(selfUniqueAddress) && isAvailable) {
// only run the leader actions if we are the LEADER and available
if (AutoDown)
leaderAutoDownActions()
if (latestGossip.convergence)
leaderActionsOnConvergence()
}
/**
* Leader actions are as follows:
* 1. Move JOINING => UP -- When a node joins the cluster
* 2. Move LEAVING => EXITING -- When all partition handoff has completed
* 3. Non-exiting remain -- When all partition handoff has completed
* 4. Move unreachable EXITING => REMOVED -- When all nodes have seen the EXITING node as unreachable (convergence) -
* remove the node from the node ring and seen table
* 5. Move unreachable DOWN/EXITING => REMOVED -- When all nodes have seen that the node is DOWN/EXITING (convergence) -
* remove the node from the node ring and seen table
* 7. Updating the vclock version for the changes
* 8. Updating the `seen` table
* 9. Update the state with the new gossip
*/
def leaderActionsOnConvergence(): Unit = {
val localGossip = latestGossip
val localMembers = localGossip.members
val localOverview = localGossip.overview
val localSeen = localOverview.seen
val localUnreachableMembers = localOverview.unreachable
val hasPartionHandoffCompletedSuccessfully: Boolean = {
2013-05-28 09:02:03 +02:00
// TODO implement partion handoff and a check if it is completed - now just returns TRUE - e.g. has completed successfully
true
}
def enoughMembers: Boolean = {
localMembers.size >= MinNrOfMembers && MinNrOfMembersOfRole.forall {
case (role, threshold) localMembers.count(_.hasRole(role)) >= threshold
}
}
def isJoiningToUp(m: Member): Boolean = m.status == Joining && enoughMembers
val (removedUnreachable, newUnreachable) = localUnreachableMembers partition { m
Gossip.removeUnreachableWithMemberStatus(m.status)
}
val changedMembers = localMembers collect {
var upNumber = 0
{
case m if isJoiningToUp(m)
// Move JOINING => UP (once all nodes have seen that this node is JOINING, i.e. we have a convergence)
// and minimum number of nodes have joined the cluster
if (upNumber == 0) {
// It is alright to use same upNumber as already used by a removed member, since the upNumber
// is only used for comparing age of current cluster members (Member.isOlderThan)
val youngest = localGossip.youngestMember
upNumber = 1 + (if (youngest.upNumber == Int.MaxValue) 0 else youngest.upNumber)
} else {
upNumber += 1
}
m.copyUp(upNumber)
case m if m.status == Leaving && hasPartionHandoffCompletedSuccessfully
// Move LEAVING => EXITING (once we have a convergence on LEAVING
// *and* if we have a successful partition handoff)
m copy (status = Exiting)
}
}
if (removedUnreachable.nonEmpty || changedMembers.nonEmpty) {
// handle changes
// replace changed members
val newMembers = localMembers -- changedMembers ++ changedMembers
// removing REMOVED nodes from the `seen` table
val newSeen = localSeen -- removedUnreachable.map(_.uniqueAddress)
val newOverview = localOverview copy (seen = newSeen, unreachable = newUnreachable) // update gossip overview
val newGossip = localGossip copy (members = newMembers, overview = newOverview) // update gossip
updateLatestGossip(newGossip)
// log status changes
changedMembers foreach { m
logInfo("Leader is moving node [{}] to [{}]", m.address, m.status)
}
// log the removal of the unreachable nodes
removedUnreachable foreach { m
val status = if (m.status == Exiting) "exiting" else "unreachable"
logInfo("Leader is removing {} node [{}]", status, m.address)
}
publish(latestGossip)
if (latestGossip.member(selfUniqueAddress).status == Exiting) {
// Leader is moving itself from Leaving to Exiting. Let others know (best effort)
// before shutdown. Otherwise they will not see the Exiting state change
// and there will not be convergence until they have detected this node as
// unreachable and the required downing has finished. They will still need to detect
// unreachable, but Exiting unreachable will be removed without downing, i.e.
// normally the leaving of a leader will be graceful without the need
// for downing. However, if those final gossip messages never arrive it is
// alright to require the downing, because that is probably caused by a
// network failure anyway.
for (_ 1 to NumberOfGossipsBeforeShutdownWhenLeaderExits) gossip()
shutdown()
}
}
}
/**
* When the node is in the UNREACHABLE set it can be auto-down by leader
*/
def leaderAutoDownActions(): Unit = {
val localGossip = latestGossip
val localOverview = localGossip.overview
val localSeen = localOverview.seen
val localUnreachableMembers = localOverview.unreachable
val changedUnreachableMembers = localUnreachableMembers collect {
case m if !Gossip.convergenceSkipUnreachableWithMemberStatus(m.status) m copy (status = Down)
}
if (changedUnreachableMembers.nonEmpty) {
// handle changes
// replace changed unreachable
val newUnreachableMembers = localUnreachableMembers -- changedUnreachableMembers ++ changedUnreachableMembers
// removing nodes marked as Down/Exiting from the `seen` table
val newSeen = localSeen -- changedUnreachableMembers.map(_.uniqueAddress)
val newOverview = localOverview copy (seen = newSeen, unreachable = newUnreachableMembers) // update gossip overview
val newGossip = localGossip copy (overview = newOverview) // update gossip
updateLatestGossip(newGossip)
// log the auto-downing of the unreachable nodes
changedUnreachableMembers foreach { m
logInfo("Leader is marking unreachable node [{}] as [{}]", m.address, m.status)
}
publish(latestGossip)
}
}
/**
* Reaps the unreachable members (moves them to the `unreachable` list in the cluster overview) according to the failure detector's verdict.
*/
def reapUnreachableMembers(): Unit = {
if (!isSingletonCluster && isAvailable) {
// only scrutinize if we are a non-singleton cluster and available
val localGossip = latestGossip
val localOverview = localGossip.overview
val localMembers = localGossip.members
val localUnreachableMembers = localGossip.overview.unreachable
val newlyDetectedUnreachableMembers = localMembers filterNot { member
member.uniqueAddress == selfUniqueAddress || failureDetector.isAvailable(member.address)
}
if (newlyDetectedUnreachableMembers.nonEmpty) {
val newMembers = localMembers -- newlyDetectedUnreachableMembers
val newUnreachableMembers = localUnreachableMembers ++ newlyDetectedUnreachableMembers
val newOverview = localOverview copy (unreachable = newUnreachableMembers)
val newGossip = localGossip copy (overview = newOverview, members = newMembers)
updateLatestGossip(newGossip)
val (exiting, nonExiting) = newlyDetectedUnreachableMembers.partition(_.status == Exiting)
if (nonExiting.nonEmpty)
log.error("Cluster Node [{}] - Marking node(s) as UNREACHABLE [{}]", selfAddress, nonExiting.mkString(", "))
if (exiting.nonEmpty)
logInfo("Marking exiting node(s) as UNREACHABLE [{}]. This is expected and they will be removed.",
exiting.mkString(", "))
publish(latestGossip)
}
}
}
def selectRandomNode(nodes: IndexedSeq[UniqueAddress]): Option[UniqueAddress] =
if (nodes.isEmpty) None
else Some(nodes(ThreadLocalRandom.current nextInt nodes.size))
def isSingletonCluster: Boolean = latestGossip.isSingletonCluster
def isAvailable: Boolean = !latestGossip.isUnreachable(selfUniqueAddress)
// needed for tests
def sendGossipTo(address: Address): Unit = {
latestGossip.members.foreach(m
if (m.address == address)
gossipTo(m.uniqueAddress))
}
/**
* Gossips latest gossip to a node.
*/
def gossipTo(node: UniqueAddress): Unit =
if (validNodeForGossip(node))
clusterCore(node.address) ! GossipEnvelope(selfUniqueAddress, node, latestGossip)
def gossipTo(node: UniqueAddress, destination: ActorRef): Unit =
if (validNodeForGossip(node))
destination ! GossipEnvelope(selfUniqueAddress, node, latestGossip)
def gossipStatusTo(node: UniqueAddress, destination: ActorRef): Unit =
if (validNodeForGossip(node))
destination ! GossipStatus(selfUniqueAddress, latestGossip.version)
def gossipStatusTo(node: UniqueAddress): Unit =
if (validNodeForGossip(node))
clusterCore(node.address) ! GossipStatus(selfUniqueAddress, latestGossip.version)
def validNodeForGossip(node: UniqueAddress): Boolean =
(node != selfUniqueAddress && latestGossip.members.exists(_.uniqueAddress == node))
def updateLatestGossip(newGossip: Gossip): Unit = {
// Updating the vclock version for the changes
val versionedGossip = newGossip :+ vclockNode
// Updating the `seen` table
val seenVersionedGossip = versionedGossip seen selfUniqueAddress
// Update the state with the new gossip
latestGossip = seenVersionedGossip
}
def publish(newGossip: Gossip): Unit = {
publisher ! PublishChanges(newGossip)
if (PublishStatsInterval == Duration.Zero) publishInternalStats()
}
def publishInternalStats(): Unit = {
val vclockStats = VectorClockStats(
versionSize = latestGossip.version.versions.size,
seenLatest = latestGossip.members.count(m latestGossip.seenByNode(m.uniqueAddress)))
publisher ! CurrentInternalStats(gossipStats, vclockStats)
}
}
/**
* INTERNAL API.
*
* Used only for the first seed node.
* Sends InitJoin to all seed nodes (except itself).
* If other seed nodes are not part of the cluster yet they will reply with
* InitJoinNack or not respond at all and then the first seed node
* will join itself to initialize the new cluster. When the first
* seed node is restarted, and some other seed node is part of the cluster
* it will reply with InitJoinAck and then the first seed node will join
* that other seed node to join existing cluster.
*/
private[cluster] final class FirstSeedNodeProcess(seedNodes: immutable.IndexedSeq[Address]) extends Actor with ActorLogging {
import InternalClusterAction._
import ClusterUserAction.JoinTo
val cluster = Cluster(context.system)
def selfAddress = cluster.selfAddress
if (seedNodes.size <= 1 || seedNodes.head != selfAddress)
throw new IllegalArgumentException("Join seed node should not be done")
val timeout = Deadline.now + cluster.settings.SeedNodeTimeout
var remainingSeedNodes = seedNodes.toSet - selfAddress
// retry until one ack, or all nack, or timeout
import context.dispatcher
val retryTask = cluster.scheduler.schedule(1.second, 1.second, self, JoinSeedNode)
self ! JoinSeedNode
override def postStop(): Unit = retryTask.cancel()
def receive = {
case JoinSeedNode
if (timeout.hasTimeLeft) {
// send InitJoin to remaining seed nodes (except myself)
remainingSeedNodes foreach { a context.actorSelection(context.parent.path.toStringWithAddress(a)) ! InitJoin }
} else {
// no InitJoinAck received, initialize new cluster by joining myself
context.parent ! JoinTo(selfAddress)
context.stop(self)
}
case InitJoinAck(address)
// first InitJoinAck reply, join existing cluster
context.parent ! JoinTo(address)
context.stop(self)
case InitJoinNack(address)
remainingSeedNodes -= address
if (remainingSeedNodes.isEmpty) {
// initialize new cluster by joining myself when nacks from all other seed nodes
context.parent ! JoinTo(selfAddress)
context.stop(self)
}
}
}
/**
* INTERNAL API.
*
* Sends InitJoin to all seed nodes (except itself) and expect
* InitJoinAck reply back. The seed node that replied first
* will be used, joined to. InitJoinAck replies received after the
* first one are ignored.
*
* Retries if no InitJoinAck replies are received within the
* SeedNodeTimeout.
* When at least one reply has been received it stops itself after
* an idle SeedNodeTimeout.
*
* The seed nodes can be started in any order, but they will not be "active",
* until they have been able to join another seed node (seed1).
* They will retry the join procedure.
* So one possible startup scenario is:
* 1. seed2 started, but doesn't get any ack from seed1 or seed3
* 2. seed3 started, doesn't get any ack from seed1 or seed3 (seed2 doesn't reply)
* 3. seed1 is started and joins itself
* 4. seed2 retries the join procedure and gets an ack from seed1, and then joins to seed1
* 5. seed3 retries the join procedure and gets acks from seed2 first, and then joins to seed2
*
*/
private[cluster] final class JoinSeedNodeProcess(seedNodes: immutable.IndexedSeq[Address]) extends Actor with ActorLogging {
import InternalClusterAction._
import ClusterUserAction.JoinTo
def selfAddress = Cluster(context.system).selfAddress
if (seedNodes.isEmpty || seedNodes.head == selfAddress)
throw new IllegalArgumentException("Join seed node should not be done")
context.setReceiveTimeout(Cluster(context.system).settings.SeedNodeTimeout)
2012-08-15 17:31:36 +02:00
override def preStart(): Unit = self ! JoinSeedNode
def receive = {
case JoinSeedNode
// send InitJoin to all seed nodes (except myself)
seedNodes.collect {
case a if a != selfAddress context.actorSelection(context.parent.path.toStringWithAddress(a))
2012-08-15 17:31:36 +02:00
} foreach { _ ! InitJoin }
case InitJoinAck(address)
// first InitJoinAck reply
context.parent ! JoinTo(address)
context.become(done)
case InitJoinNack(_) // that seed was uninitialized
case ReceiveTimeout
// no InitJoinAck received, try again
self ! JoinSeedNode
}
def done: Actor.Receive = {
case InitJoinAck(_) // already received one, skip rest
case ReceiveTimeout context.stop(self)
}
}
/**
* INTERNAL API
*
* The supplied callback will be run, once, when current cluster member is `Up`.
*/
private[cluster] class OnMemberUpListener(callback: Runnable) extends Actor with ActorLogging {
import ClusterEvent._
val cluster = Cluster(context.system)
// subscribe to MemberUp, re-subscribe when restart
override def preStart(): Unit =
cluster.subscribe(self, classOf[MemberUp])
override def postStop(): Unit =
cluster.unsubscribe(self)
def receive = {
case state: CurrentClusterState
if (state.members.exists(isSelfUp(_)))
done()
case MemberUp(m)
if (isSelfUp(m))
done()
}
def done(): Unit = {
try callback.run() catch {
case NonFatal(e) log.error(e, "OnMemberUp callback failed with [{}]", e.getMessage)
} finally {
context stop self
}
}
def isSelfUp(m: Member): Boolean =
m.uniqueAddress == cluster.selfUniqueAddress && m.status == MemberStatus.Up
}
/**
* INTERNAL API
*/
@SerialVersionUID(1L)
private[cluster] case class GossipStats(
receivedGossipCount: Long = 0L,
mergeCount: Long = 0L,
sameCount: Long = 0L,
newerCount: Long = 0L,
olderCount: Long = 0L) {
def incrementMergeCount(): GossipStats =
copy(mergeCount = mergeCount + 1, receivedGossipCount = receivedGossipCount + 1)
def incrementSameCount(): GossipStats =
copy(sameCount = sameCount + 1, receivedGossipCount = receivedGossipCount + 1)
def incrementNewerCount(): GossipStats =
copy(newerCount = newerCount + 1, receivedGossipCount = receivedGossipCount + 1)
def incrementOlderCount(): GossipStats =
copy(olderCount = olderCount + 1, receivedGossipCount = receivedGossipCount + 1)
def :+(that: GossipStats): GossipStats = {
GossipStats(
this.receivedGossipCount + that.receivedGossipCount,
this.mergeCount + that.mergeCount,
this.sameCount + that.sameCount,
this.newerCount + that.newerCount,
this.olderCount + that.olderCount)
}
def :-(that: GossipStats): GossipStats = {
GossipStats(
this.receivedGossipCount - that.receivedGossipCount,
this.mergeCount - that.mergeCount,
this.sameCount - that.sameCount,
this.newerCount - that.newerCount,
this.olderCount - that.olderCount)
}
}
/**
* INTERNAL API
*/
@SerialVersionUID(1L)
private[cluster] case class VectorClockStats(
versionSize: Int = 0,
seenLatest: Int = 0)