timeout is explicitly a message of Command
persitAll and chainable side effects work well
more tests pasing
additional sanity check that mutable behaviors work as expected
unstashing needs to "loop through" the AdapterActor otherwise Stopped
won't work
solve unstashing/stop issue, by not randomly init()ing, but unstashing
snapshotting works
all tests green
rebased
nicer log source
remove IncomingCommand wrapper, we dont need it
no need for shared counter
remove not needed methods and state
more state cleanup, using Behaviors.same
reminder that we DO need that same alias, since stash does not work with
the Behavior.same
introduce config for stash buffer
stopping now works after persisting
compile fix
cleanup
reduced number of adapter styles needed for co-existence of persistence
final cleanup done, less passing around 40 objects, carriers provided
now