- removed SelfActorRef - added an ActorContext interface that provides a view into ActorInstance - the ActorInstance (as ActorContext) gets injected into the Actor - moved self methods like sender and reply directly to the Actor
82 lines
3.4 KiB
Scala
82 lines
3.4 KiB
Scala
/**
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* Copyright (C) 2009-2011 Typesafe Inc. <http://www.typesafe.com>
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*/
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package akka.testkit
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import akka.actor._
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import akka.util.ReflectiveAccess
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import akka.event.EventHandler
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import com.eaio.uuid.UUID
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import akka.actor.Props._
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/**
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* This special ActorRef is exclusively for use during unit testing in a single-threaded environment. Therefore, it
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* overrides the dispatcher to CallingThreadDispatcher and sets the receiveTimeout to None. Otherwise,
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* it acts just like a normal ActorRef. You may retrieve a reference to the underlying actor to test internal logic.
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*
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* @author Roland Kuhn
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* @since 1.1
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*/
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class TestActorRef[T <: Actor](props: Props, address: String) extends LocalActorRef(props.withDispatcher(CallingThreadDispatcher.global), address, false) {
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/**
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* Directly inject messages into actor receive behavior. Any exceptions
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* thrown will be available to you, while still being able to use
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* become/unbecome and their message counterparts.
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*/
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def apply(o: Any) { underlyingActorInstance.apply(o) }
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/**
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* Retrieve reference to the underlying actor, where the static type matches the factory used inside the
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* constructor. Beware that this reference is discarded by the ActorRef upon restarting the actor (should this
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* reference be linked to a supervisor). The old Actor may of course still be used in post-mortem assertions.
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*/
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def underlyingActor: T = underlyingActorInstance.asInstanceOf[T]
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override def toString = "TestActor[" + address + ":" + uuid + "]"
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override def equals(other: Any) =
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other.isInstanceOf[TestActorRef[_]] &&
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other.asInstanceOf[TestActorRef[_]].uuid == uuid
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/**
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* Override to check whether the new supervisor is running on the CallingThreadDispatcher,
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* as it should be. This can of course be tricked by linking before setting the dispatcher before starting the
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* supervisor, but then you just asked for trouble.
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*/
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override def supervisor_=(a: Option[ActorRef]) {
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a match { //TODO This should probably be removed since the Supervisor could be a remote actor for all we know
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case Some(l: LocalActorRef) if !l.underlying.dispatcher.isInstanceOf[CallingThreadDispatcher] ⇒
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EventHandler.warning(this, "supervisor " + l + " does not use CallingThreadDispatcher")
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case _ ⇒
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}
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super.supervisor_=(a)
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}
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}
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object TestActorRef {
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def apply[T <: Actor](factory: ⇒ T): TestActorRef[T] = apply[T](Props(factory), new UUID().toString)
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def apply[T <: Actor](factory: ⇒ T, address: String): TestActorRef[T] = apply[T](Props(factory), address)
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def apply[T <: Actor](props: Props): TestActorRef[T] = apply[T](props, new UUID().toString)
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def apply[T <: Actor](props: Props, address: String): TestActorRef[T] = new TestActorRef(props, address)
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def apply[T <: Actor: Manifest]: TestActorRef[T] = apply[T](new UUID().toString)
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def apply[T <: Actor: Manifest](address: String): TestActorRef[T] = apply[T](Props({
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import ReflectiveAccess.{ createInstance, noParams, noArgs }
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createInstance[T](manifest[T].erasure, noParams, noArgs) match {
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case Right(value) ⇒ value
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case Left(exception) ⇒ throw new ActorInitializationException(
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"Could not instantiate Actor" +
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"\nMake sure Actor is NOT defined inside a class/trait," +
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"\nif so put it outside the class/trait, f.e. in a companion object," +
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"\nOR try to change: 'actorOf[MyActor]' to 'actorOf(new MyActor)'.", exception)
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}
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}), address)
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}
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