pekko/akka-patterns/src/main/scala/Agent.scala

146 lines
5.1 KiB
Scala

// ScalaAgent
//
// Copyright © 2008-9 The original author or authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package se.scalablesolutions.akka.actor
import se.scalablesolutions.akka.state.TransactionalState
import se.scalablesolutions.akka.stm.Transaction.atomic
import java.util.concurrent.atomic.AtomicReference
import java.util.concurrent.{CountDownLatch}
/**
* The Agent class was strongly inspired by the agent principle in Clojure. Essentially, an agent wraps a shared mutable state
* and hides it behind a message-passing interface. Agents accept messages and process them on behalf of the wrapped state.
* Typically agents accept functions / commands as messages and ensure the submitted commands are executed against the internal
* agent's state in a thread-safe manner (sequentially).
* The submitted functions / commands take the internal state as a parameter and their output becomes the new internal state value.
* The code that is submitted to an agent doesn't need to pay attention to threading or synchronization, the agent will
* provide such guarantees by itself.
* See the examples of use for more details.
*
* @author Vaclav Pech
* Date: Oct 18, 2009
*
* AKKA retrofit by
* @author Viktor Klang
* Date: Jan 24 2010
*/
sealed class Agent[T] private (initialValue: T) extends Actor {
import Agent._
private val value = TransactionalState.newRef[T]
updateData(initialValue)
/**
* Periodically handles incoming messages
*/
def receive = {
case FunctionHolder(fun: (T => T)) => updateData(fun(value.getOrWait))
case ValueHolder(x: T) => updateData(x)
case ProcedureHolder(fun: (T => Unit)) => fun(copyStrategy(value.getOrWait))
}
/**
* Specifies how a copy of the value is made, defaults to using identity
*/
protected def copyStrategy(t: T): T = t
/**
* Updates the internal state with the value provided as a by-name parameter
*/
private final def updateData(newData: => T): Unit = value.swap(newData)
/**
* Submits a request to read the internal state.
* A copy of the internal state will be returned, depending on the underlying effective copyStrategy.
* Internally leverages the asynchronous getValue() method and then waits for its result on a CountDownLatch.
*/
final def get: T = {
val ref = new AtomicReference[T]
val latch = new CountDownLatch(1)
get((x: T) => {ref.set(x); latch.countDown})
latch.await
ref.get
}
/**
* Asynchronously submits a request to read the internal state. The supplied function will be executed on the returned internal state value.
* A copy of the internal state will be used, depending on the underlying effective copyStrategy.
*/
final def get(message: (T => Unit)): Unit = this ! ProcedureHolder(message)
/**
* Submits a request to read the internal state.
* A copy of the internal state will be returned, depending on the underlying effective copyStrategy.
* Internally leverages the asynchronous getValue() method and then waits for its result on a CountDownLatch.
*/
final def apply(): T = get
/**
* Asynchronously submits a request to read the internal state. The supplied function will be executed on the returned internal state value.
* A copy of the internal state will be used, depending on the underlying effective copyStrategy.
*/
// final def apply(message: (T => Unit)) : Unit = get(message)
/**
* Submits the provided function for execution against the internal agent's state
*/
final def apply(message: (T => T)): Unit = this ! FunctionHolder(message)
/**
* Submits a new value to be set as the new agent's internal state
*/
final def apply(message: T): Unit = this ! ValueHolder(message)
/**
* Submits the provided function for execution against the internal agent's state
*/
final def update(message: (T => T)): Unit = this ! FunctionHolder(message)
/**
* Submits a new value to be set as the new agent's internal state
*/
final def update(message: T): Unit = this ! ValueHolder(message)
}
/**
* Provides factory methods to create Agents.
*/
object Agent {
/**
* The internal messages for passing around requests
*/
private case class ProcedureHolder[T](val fun: ((T) => Unit))
private case class FunctionHolder[T](val fun: ((T) => T))
private case class ValueHolder[T](val value: T)
/**
* Creates a new Agent of type T with the initial value of value
*/
def apply[T](value:T): Agent[T] = new Agent(value)
/**
* Creates a new Agent of type T with the initial value of value and with the specified copy function
*/
def apply[T](value:T, newCopyStrategy: (T) => T) = new Agent(value) {
override def copyStrategy(t : T) = newCopyStrategy(t)
}
}