Breaks binary compatibility because adding new methods to Eventsourced trait. Since akka-persistence is experimental this is ok, yet source-level compatibility has been perserved thankfuly :-) Deprecates: * Rename of EventsourcedProcessor -> PersistentActor * Processor -> suggest using PersistentActor * Migration guide for akka-persistence is separate, as wel'll deprecate in minor versions (its experimental) * Persistent as well as ConfirmablePersistent - since Processor, their main user will be removed soon. Other changes: * persistAsync works as expected when mixed with persist * A counter must be kept for pending stashing invocations * Uses only 1 shared list buffer for persit / persistAsync * Includes small benchmark * Docs also include info about not using Persistent() wrapper * uses java LinkedList, for best performance of append / head on persistInvocations; the get(0) is safe, because these msgs only come in response to persistInvocations * Renamed internal *MessagesSuccess/Failure messages because we kept small mistakes seeing the class "with s" and "without s" as the same * Updated everything that refered to EventsourcedProcessor to PersistentActor, including samples Refs #15227 Conflicts: akka-docs/rst/project/migration-guides.rst akka-persistence/src/main/scala/akka/persistence/JournalProtocol.scala akka-persistence/src/main/scala/akka/persistence/Persistent.scala akka-persistence/src/test/scala/akka/persistence/PersistentActorSpec.scala project/AkkaBuild.scala
527 lines
23 KiB
Scala
527 lines
23 KiB
Scala
/**
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* Copyright (C) 2009-2014 Typesafe Inc. <http://www.typesafe.com>
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*/
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package akka.persistence
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import java.lang.{ Iterable ⇒ JIterable }
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import scala.collection.immutable
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import akka.japi.{ Procedure, Util }
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import akka.persistence.JournalProtocol._
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import akka.actor.AbstractActor
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/**
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* INTERNAL API.
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*
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* Event sourcing mixin for a [[Processor]].
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*/
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private[persistence] trait Eventsourced extends Processor {
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// TODO consolidate these traits as PersistentActor #15230
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/**
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* Processor recovery state. Waits for recovery completion and then changes to
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* `processingCommands`
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*/
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private val recovering: State = new State {
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// cache the recoveryBehavior since it's a def for binary compatibility in 2.3.x
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private val _recoveryBehavior: Receive = recoveryBehavior
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override def toString: String = "recovering"
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def aroundReceive(receive: Receive, message: Any) {
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// Since we are recovering we can ignore the receive behavior from the stack
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Eventsourced.super.aroundReceive(_recoveryBehavior, message)
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message match {
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case _: ReadHighestSequenceNrSuccess | _: ReadHighestSequenceNrFailure ⇒
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currentState = processingCommands
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case _ ⇒
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}
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}
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}
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/**
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* Command processing state. If event persistence is pending after processing a
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* command, event persistence is triggered and state changes to `persistingEvents`.
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*
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* There's no need to loop commands though the journal any more i.e. they can now be
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* directly offered as `LoopSuccess` to the state machine implemented by `Processor`.
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*/
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private val processingCommands: State = new State {
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override def toString: String = "processing commands"
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def aroundReceive(receive: Receive, message: Any) = message match {
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case _: ConfirmablePersistent ⇒
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doAroundReceive(receive, message)
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case PersistentBatch(b) ⇒
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throw new UnsupportedOperationException("Persistent command batches not supported")
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case _: PersistentRepr ⇒
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throw new UnsupportedOperationException("Persistent commands not supported")
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case WriteMessageSuccess(p) ⇒
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withCurrentPersistent(p)(p ⇒ persistInvocations.get(0).handler(p.payload))
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onWriteComplete()
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case s @ WriteMessagesSuccessful ⇒ Eventsourced.super.aroundReceive(receive, s)
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case f: WriteMessagesFailed ⇒ Eventsourced.super.aroundReceive(receive, f)
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case _ ⇒
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doAroundReceive(receive, message)
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}
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private def doAroundReceive(receive: Receive, message: Any): Unit = {
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Eventsourced.super.aroundReceive(receive, LoopMessageSuccess(message))
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if (pendingStashingPersistInvocations > 0) {
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currentState = persistingEvents
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}
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if (persistentEventBatch.nonEmpty) {
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Eventsourced.super.aroundReceive(receive, PersistentBatch(persistentEventBatch.reverse))
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persistentEventBatch = Nil
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} else {
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processorStash.unstash()
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}
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}
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private def onWriteComplete(): Unit = {
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persistInvocations.remove(0)
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val nextIsStashing = !persistInvocations.isEmpty && persistInvocations.get(0).isInstanceOf[StashingPersistInvocation]
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if (nextIsStashing) {
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currentState = persistingEvents
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}
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if (persistInvocations.isEmpty) {
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processorStash.unstash()
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}
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}
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}
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/**
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* Event persisting state. Remains until pending events are persisted and then changes
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* state to `processingCommands`. Only events to be persisted are processed. All other
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* messages are stashed internally.
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*/
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private val persistingEvents: State = new State {
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override def toString: String = "persisting events"
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def aroundReceive(receive: Receive, message: Any) = message match {
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case _: ConfirmablePersistent ⇒
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processorStash.stash()
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case PersistentBatch(b) ⇒
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b.foreach(p ⇒ deleteMessage(p.sequenceNr, permanent = true))
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throw new UnsupportedOperationException("Persistent command batches not supported")
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case p: PersistentRepr ⇒
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deleteMessage(p.sequenceNr, permanent = true)
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throw new UnsupportedOperationException("Persistent commands not supported")
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case WriteMessageSuccess(p) ⇒
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val invocation = persistInvocations.get(0)
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withCurrentPersistent(p)(p ⇒ invocation.handler(p.payload))
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onWriteComplete(invocation)
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case e @ WriteMessageFailure(p, _) ⇒
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Eventsourced.super.aroundReceive(receive, message) // stops actor by default
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onWriteComplete(persistInvocations.get(0))
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case s @ WriteMessagesSuccessful ⇒ Eventsourced.super.aroundReceive(receive, s)
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case f: WriteMessagesFailed ⇒ Eventsourced.super.aroundReceive(receive, f)
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case other ⇒ processorStash.stash()
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}
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private def onWriteComplete(invocation: PersistInvocation): Unit = {
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if (invocation.isInstanceOf[StashingPersistInvocation]) {
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// enables an early return to `processingCommands`, because if this counter hits `0`,
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// we know the remaining persistInvocations are all `persistAsync` created, which
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// means we can go back to processing commands also - and these callbacks will be called as soon as possible
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pendingStashingPersistInvocations -= 1
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}
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persistInvocations.remove(0)
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if (persistInvocations.isEmpty || pendingStashingPersistInvocations == 0) {
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currentState = processingCommands
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processorStash.unstash()
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}
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}
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}
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/**
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* INTERNAL API.
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*
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* This is a def and not a val because of binary compatibility in 2.3.x.
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* It is cached where it is used.
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*/
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private def recoveryBehavior: Receive = {
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case Persistent(payload, _) if recoveryRunning && receiveRecover.isDefinedAt(payload) ⇒
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receiveRecover(payload)
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case s: SnapshotOffer if receiveRecover.isDefinedAt(s) ⇒
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receiveRecover(s)
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case f: RecoveryFailure if receiveRecover.isDefinedAt(f) ⇒
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receiveRecover(f)
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}
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sealed trait PersistInvocation {
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def handler: Any ⇒ Unit
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}
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/** forces processor to stash incoming commands untill all these invocations are handled */
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final case class StashingPersistInvocation(evt: Any, handler: Any ⇒ Unit) extends PersistInvocation
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/** does not force the processor to stash commands */
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final case class AsyncPersistInvocation(evt: Any, handler: Any ⇒ Unit) extends PersistInvocation
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/** Used instead of iterating `persistInvocations` in order to check if safe to revert to processing commands */
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private var pendingStashingPersistInvocations: Long = 0
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/** Holds user-supplied callbacks for persist/persistAsync calls */
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private val persistInvocations = new java.util.LinkedList[PersistInvocation]() // we only append / isEmpty / get(0) on it
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private var persistentEventBatch: List[PersistentRepr] = Nil
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private var currentState: State = recovering
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private val processorStash = createStash()
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/**
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* Asynchronously persists `event`. On successful persistence, `handler` is called with the
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* persisted event. It is guaranteed that no new commands will be received by a processor
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* between a call to `persist` and the execution of its `handler`. This also holds for
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* multiple `persist` calls per received command. Internally, this is achieved by stashing new
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* commands and unstashing them when the `event` has been persisted and handled. The stash used
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* for that is an internal stash which doesn't interfere with the user stash inherited from
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* [[Processor]].
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*
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* An event `handler` may close over processor state and modify it. The `sender` of a persisted
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* event is the sender of the corresponding command. This means that one can reply to a command
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* sender within an event `handler`.
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*
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* Within an event handler, applications usually update processor state using persisted event
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* data, notify listeners and reply to command senders.
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*
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* If persistence of an event fails, the processor will be stopped. This can be customized by
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* handling [[PersistenceFailure]] in [[receiveCommand]].
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*
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* @param event event to be persisted
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* @param handler handler for each persisted `event`
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*/
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final def persist[A](event: A)(handler: A ⇒ Unit): Unit = {
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pendingStashingPersistInvocations += 1
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persistInvocations addLast StashingPersistInvocation(event, handler.asInstanceOf[Any ⇒ Unit])
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persistentEventBatch = PersistentRepr(event) :: persistentEventBatch
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}
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/**
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* Asynchronously persists `events` in specified order. This is equivalent to calling
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* `persist[A](event: A)(handler: A => Unit)` multiple times with the same `handler`,
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* except that `events` are persisted atomically with this method.
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*
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* @param events events to be persisted
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* @param handler handler for each persisted `events`
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*/
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final def persist[A](events: immutable.Seq[A])(handler: A ⇒ Unit): Unit =
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events.foreach(persist(_)(handler))
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/**
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* Asynchronously persists `event`. On successful persistence, `handler` is called with the
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* persisted event.
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*
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* Unlike `persist` the processor will continue to receive incomming commands between the
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* call to `persist` and executing it's `handler`. This asynchronous, non-stashing, version of
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* of persist should be used when you favor throughput over the "command-2 only processed after
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* command-1 effects' have been applied" guarantee, which is provided by the plain [[persist]] method.
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*
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* An event `handler` may close over processor state and modify it. The `sender` of a persisted
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* event is the sender of the corresponding command. This means that one can reply to a command
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* sender within an event `handler`.
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*
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* If persistence of an event fails, the processor will be stopped. This can be customized by
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* handling [[PersistenceFailure]] in [[receiveCommand]].
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*
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* @param event event to be persisted
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* @param handler handler for each persisted `event`
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*/
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final def persistAsync[A](event: A)(handler: A ⇒ Unit): Unit = {
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persistInvocations addLast AsyncPersistInvocation(event, handler.asInstanceOf[Any ⇒ Unit])
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persistentEventBatch = PersistentRepr(event) :: persistentEventBatch
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}
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/**
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* Asynchronously persists `events` in specified order. This is equivalent to calling
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* `persistAsync[A](event: A)(handler: A => Unit)` multiple times with the same `handler`,
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* except that `events` are persisted atomically with this method.
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*
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* @param events events to be persisted
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* @param handler handler for each persisted `events`
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*/
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final def persistAsync[A](events: immutable.Seq[A])(handler: A ⇒ Unit): Unit =
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events.foreach(persistAsync(_)(handler))
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/**
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* Recovery handler that receives persisted events during recovery. If a state snapshot
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* has been captured and saved, this handler will receive a [[SnapshotOffer]] message
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* followed by events that are younger than the offered snapshot.
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*
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* This handler must not have side-effects other than changing processor state i.e. it
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* should not perform actions that may fail, such as interacting with external services,
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* for example.
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*
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* @see [[Recover]]
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*/
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def receiveRecover: Receive
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/**
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* Command handler. Typically validates commands against current state (and/or by
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* communication with other actors). On successful validation, one or more events are
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* derived from a command and these events are then persisted by calling `persist`.
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* Commands sent to event sourced processors should not be [[Persistent]] messages.
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*/
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def receiveCommand: Receive
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override def unstashAll() {
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// Internally, all messages are processed by unstashing them from
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// the internal stash one-by-one. Hence, an unstashAll() from the
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// user stash must be prepended to the internal stash.
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processorStash.prepend(clearStash())
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}
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/**
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* INTERNAL API.
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*/
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final override protected[akka] def aroundReceive(receive: Receive, message: Any) {
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currentState.aroundReceive(receive, message)
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}
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/**
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* Calls `super.preRestart` then unstashes all messages from the internal stash.
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*/
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override def preRestart(reason: Throwable, message: Option[Any]) {
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processorStash.unstashAll()
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super.preRestart(reason, message)
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}
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/**
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* Calls `super.postStop` then unstashes all messages from the internal stash.
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*/
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override def postStop() {
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processorStash.unstashAll()
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super.postStop()
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}
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/**
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* INTERNAL API.
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*
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* Only here for binary compatibility in 2.3.x.
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*/
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protected[persistence] val initialBehavior: Receive = recoveryBehavior orElse {
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case msg if receiveCommand.isDefinedAt(msg) ⇒
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receiveCommand(msg)
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}
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}
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/**
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* An event sourced processor.
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*/
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@deprecated("EventsourcedProcessor will be removed in 2.4.x, instead extend the API equivalent `akka.persistence.PersistentProcessor`", since = "2.3.4")
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trait EventsourcedProcessor extends Processor with Eventsourced {
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// TODO remove Processor #15230
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def receive = receiveCommand
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}
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/**
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* An persistent Actor - can be used to implement command or event sourcing.
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*/
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// TODO remove EventsourcedProcessor / Processor #15230
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trait PersistentActor extends EventsourcedProcessor
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/**
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* Java API: an persistent actor - can be used to implement command or event sourcing.
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*/
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abstract class UntypedPersistentActor extends UntypedEventsourcedProcessor
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/**
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* Java API: an persistent actor - can be used to implement command or event sourcing.
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*/
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abstract class AbstractPersistentActor extends AbstractEventsourcedProcessor
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/**
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* Java API: an event sourced processor.
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*/
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@deprecated("UntypedEventsourcedProcessor will be removed in 2.4.x, instead extend the API equivalent `akka.persistence.PersistentProcessor`", since = "2.3.4")
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abstract class UntypedEventsourcedProcessor extends UntypedProcessor with Eventsourced {
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final def onReceive(message: Any) = onReceiveCommand(message)
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final def receiveRecover: Receive = {
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case msg ⇒ onReceiveRecover(msg)
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}
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final def receiveCommand: Receive = {
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case msg ⇒ onReceiveCommand(msg)
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}
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/**
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* Java API: asynchronously persists `event`. On successful persistence, `handler` is called with the
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* persisted event. It is guaranteed that no new commands will be received by a processor
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* between a call to `persist` and the execution of its `handler`. This also holds for
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* multiple `persist` calls per received command. Internally, this is achieved by stashing new
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* commands and unstashing them when the `event` has been persisted and handled. The stash used
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* for that is an internal stash which doesn't interfere with the user stash inherited from
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* [[UntypedProcessor]].
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*
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* An event `handler` may close over processor state and modify it. The `getSender()` of a persisted
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* event is the sender of the corresponding command. This means that one can reply to a command
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* sender within an event `handler`.
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*
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* Within an event handler, applications usually update processor state using persisted event
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* data, notify listeners and reply to command senders.
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*
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* If persistence of an event fails, the processor will be stopped. This can be customized by
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* handling [[PersistenceFailure]] in [[onReceiveCommand]].
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*
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* @param event event to be persisted.
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* @param handler handler for each persisted `event`
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*/
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final def persist[A](event: A, handler: Procedure[A]): Unit =
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persist(event)(event ⇒ handler(event))
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/**
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* Java API: asynchronously persists `events` in specified order. This is equivalent to calling
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* `persist[A](event: A, handler: Procedure[A])` multiple times with the same `handler`,
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* except that `events` are persisted atomically with this method.
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*
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* @param events events to be persisted.
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* @param handler handler for each persisted `events`
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*/
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final def persist[A](events: JIterable[A], handler: Procedure[A]): Unit =
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persist(Util.immutableSeq(events))(event ⇒ handler(event))
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/**
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* JAVA API: asynchronously persists `event`. On successful persistence, `handler` is called with the
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* persisted event.
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*
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* Unlike `persist` the processor will continue to receive incomming commands between the
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* call to `persist` and executing it's `handler`. This asynchronous, non-stashing, version of
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* of persist should be used when you favor throughput over the "command-2 only processed after
|
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* command-1 effects' have been applied" guarantee, which is provided by the plain [[persist]] method.
|
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*
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* An event `handler` may close over processor state and modify it. The `sender` of a persisted
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* event is the sender of the corresponding command. This means that one can reply to a command
|
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* sender within an event `handler`.
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*
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* If persistence of an event fails, the processor will be stopped. This can be customized by
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* handling [[PersistenceFailure]] in [[receiveCommand]].
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*
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* @param event event to be persisted
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* @param handler handler for each persisted `event`
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*/
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final def persistAsync[A](event: A)(handler: Procedure[A]): Unit =
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super[Eventsourced].persistAsync(event)(event ⇒ handler(event))
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/**
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* JAVA API: asynchronously persists `events` in specified order. This is equivalent to calling
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* `persistAsync[A](event: A)(handler: A => Unit)` multiple times with the same `handler`,
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* except that `events` are persisted atomically with this method.
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*
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* @param events events to be persisted
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* @param handler handler for each persisted `events`
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*/
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final def persistAsync[A](events: JIterable[A])(handler: A ⇒ Unit): Unit =
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super[Eventsourced].persistAsync(Util.immutableSeq(events))(event ⇒ handler(event))
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/**
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* Java API: recovery handler that receives persisted events during recovery. If a state snapshot
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* has been captured and saved, this handler will receive a [[SnapshotOffer]] message
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* followed by events that are younger than the offered snapshot.
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*
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* This handler must not have side-effects other than changing processor state i.e. it
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* should not perform actions that may fail, such as interacting with external services,
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* for example.
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*
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* @see [[Recover]]
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*/
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def onReceiveRecover(msg: Any): Unit
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/**
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* Java API: command handler. Typically validates commands against current state (and/or by
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* communication with other actors). On successful validation, one or more events are
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* derived from a command and these events are then persisted by calling `persist`.
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* Commands sent to event sourced processors must not be [[Persistent]] or
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* [[PersistentBatch]] messages. In this case an `UnsupportedOperationException` is
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* thrown by the processor.
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*/
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def onReceiveCommand(msg: Any): Unit
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}
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/**
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* Java API: compatible with lambda expressions (to be used with [[akka.japi.pf.ReceiveBuilder]]):
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* command handler. Typically validates commands against current state (and/or by
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* communication with other actors). On successful validation, one or more events are
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* derived from a command and these events are then persisted by calling `persist`.
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* Commands sent to event sourced processors must not be [[Persistent]] or
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* [[PersistentBatch]] messages. In this case an `UnsupportedOperationException` is
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* thrown by the processor.
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*/
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@deprecated("AbstractEventsourcedProcessor will be removed in 2.4.x, instead extend the API equivalent `akka.persistence.PersistentProcessor`", since = "2.3.4")
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abstract class AbstractEventsourcedProcessor extends AbstractActor with EventsourcedProcessor {
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/**
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* Java API: asynchronously persists `event`. On successful persistence, `handler` is called with the
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* persisted event. It is guaranteed that no new commands will be received by a processor
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* between a call to `persist` and the execution of its `handler`. This also holds for
|
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* multiple `persist` calls per received command. Internally, this is achieved by stashing new
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* commands and unstashing them when the `event` has been persisted and handled. The stash used
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* for that is an internal stash which doesn't interfere with the user stash inherited from
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* [[UntypedProcessor]].
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*
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* An event `handler` may close over processor state and modify it. The `getSender()` of a persisted
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* event is the sender of the corresponding command. This means that one can reply to a command
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* sender within an event `handler`.
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*
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* Within an event handler, applications usually update processor state using persisted event
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* data, notify listeners and reply to command senders.
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*
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* If persistence of an event fails, the processor will be stopped. This can be customized by
|
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* handling [[PersistenceFailure]] in [[receiveCommand]].
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*
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* @param event event to be persisted.
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* @param handler handler for each persisted `event`
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|
*/
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final def persist[A](event: A, handler: Procedure[A]): Unit =
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persist(event)(event ⇒ handler(event))
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|
|
|
/**
|
|
* Java API: asynchronously persists `events` in specified order. This is equivalent to calling
|
|
* `persist[A](event: A, handler: Procedure[A])` multiple times with the same `handler`,
|
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* except that `events` are persisted atomically with this method.
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|
*
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* @param events events to be persisted.
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|
* @param handler handler for each persisted `events`
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|
*/
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final def persist[A](events: JIterable[A], handler: Procedure[A]): Unit =
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persist(Util.immutableSeq(events))(event ⇒ handler(event))
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|
|
|
/**
|
|
* Java API: asynchronously persists `event`. On successful persistence, `handler` is called with the
|
|
* persisted event.
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|
*
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|
* Unlike `persist` the processor will continue to receive incomming commands between the
|
|
* call to `persistAsync` and executing it's `handler`. This asynchronous, non-stashing, version of
|
|
* of persist should be used when you favor throughput over the strict ordering guarantees that `persist` guarantees.
|
|
*
|
|
* If persistence of an event fails, the processor will be stopped. This can be customized by
|
|
* handling [[PersistenceFailure]] in [[receiveCommand]].
|
|
*
|
|
* @param event event to be persisted
|
|
* @param handler handler for each persisted `event`
|
|
*/
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|
final def persistAsync[A](event: A, handler: Procedure[A]): Unit =
|
|
persistAsync(event)(event ⇒ handler(event))
|
|
|
|
/**
|
|
* Java API: asynchronously persists `events` in specified order. This is equivalent to calling
|
|
* `persistAsync[A](event: A)(handler: A => Unit)` multiple times with the same `handler`,
|
|
* except that `events` are persisted atomically with this method.
|
|
*
|
|
* @param events events to be persisted
|
|
* @param handler handler for each persisted `events`
|
|
*/
|
|
final def persistAsync[A](events: JIterable[A], handler: Procedure[A]): Unit =
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|
persistAsync(Util.immutableSeq(events))(event ⇒ handler(event))
|
|
|
|
override def receive = super[EventsourcedProcessor].receive
|
|
|
|
override def receive(receive: Receive): Unit = {
|
|
throw new IllegalArgumentException("Define the behavior by overriding receiveRecover and receiveCommand")
|
|
}
|
|
}
|