86 lines
2.7 KiB
Java
86 lines
2.7 KiB
Java
/**
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* Copyright (C) 2009-2017 Lightbend Inc. <http://www.lightbend.com>
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*/
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package jdocs.io;
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import akka.actor.ActorSystem;
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import akka.actor.AbstractActor;
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//#imports
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import java.net.InetSocketAddress;
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import java.util.ArrayList;
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import java.util.List;
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import akka.actor.ActorRef;
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import akka.io.Inet;
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import akka.io.Tcp;
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import akka.io.TcpMessage;
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import akka.io.TcpSO;
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import akka.util.ByteString;
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//#imports
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public class IODocTest {
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static public class Demo extends AbstractActor {
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ActorRef connectionActor = null;
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ActorRef listener = getSelf();
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@Override
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public Receive createReceive() {
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return receiveBuilder()
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.matchEquals("connect", msg -> {
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//#manager
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final ActorRef tcp = Tcp.get(system).manager();
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//#manager
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//#connect
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final InetSocketAddress remoteAddr = new InetSocketAddress("127.0.0.1",
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12345);
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tcp.tell(TcpMessage.connect(remoteAddr), getSelf());
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//#connect
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//#connect-with-options
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final InetSocketAddress localAddr = new InetSocketAddress("127.0.0.1",
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1234);
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final List<Inet.SocketOption> options = new ArrayList<Inet.SocketOption>();
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options.add(TcpSO.keepAlive(true));
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tcp.tell(TcpMessage.connect(remoteAddr, localAddr, options, null, false), getSelf());
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//#connect-with-options
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})
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//#connected
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.match(Tcp.Connected.class, conn -> {
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connectionActor = getSender();
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connectionActor.tell(TcpMessage.register(listener), getSelf());
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})
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//#connected
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//#received
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.match(Tcp.Received.class, recv -> {
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final ByteString data = recv.data();
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// and do something with the received data ...
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})
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.match(Tcp.CommandFailed.class, failed -> {
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final Tcp.Command command = failed.cmd();
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// react to failed connect, bind, write, etc.
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})
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.match(Tcp.ConnectionClosed.class, closed -> {
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if (closed.isAborted()) {
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// handle close reasons like this
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}
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})
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//#received
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.matchEquals("bind", msg -> {
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final ActorRef handler = getSelf();
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//#bind
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final ActorRef tcp = Tcp.get(system).manager();
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final InetSocketAddress localAddr = new InetSocketAddress("127.0.0.1",
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1234);
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final List<Inet.SocketOption> options = new ArrayList<Inet.SocketOption>();
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options.add(TcpSO.reuseAddress(true));
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tcp.tell(TcpMessage.bind(handler, localAddr, 10, options, false), getSelf());
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//#bind
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})
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.build();
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}
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}
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static ActorSystem system;
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// This is currently only a compilation test, nothing is run
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}
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