249 lines
8.2 KiB
ReStructuredText
249 lines
8.2 KiB
ReStructuredText
.. _logging-java:
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################
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Logging (Java)
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################
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.. sidebar:: Contents
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.. contents:: :local:
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How to Log
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==========
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Create a ``LoggingAdapter`` and use the ``error``, ``warning``, ``info``, or ``debug`` methods,
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as illustrated in this example:
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.. includecode:: code/akka/docs/event/LoggingDocTestBase.java
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:include: imports,my-actor
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The first parameter to ``Logging.getLogger`` could also be any
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:class:`LoggingBus`, specifically ``system.eventStream()``; in the demonstrated
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case, the actor system’s address is included in the ``akkaSource``
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representation of the log source (see `Logging Thread and Akka Source in MDC`_)
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while in the second case this is not automatically done. The second parameter
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to ``Logging.getLogger`` is the source of this logging channel. The source
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object is translated to a String according to the following rules:
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* if it is an Actor or ActorRef, its path is used
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* in case of a String it is used as is
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* in case of a class an approximation of its simpleName
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* and in all other cases the simpleName of its class
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The log message may contain argument placeholders ``{}``, which will be
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substituted if the log level is enabled. Giving more arguments as there are
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placeholders results in a warning being appended to the log statement (i.e. on
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the same line with the same severity). You may pass a Java array as the only
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substitution argument to have its elements be treated individually:
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.. includecode:: code/akka/docs/event/LoggingDocTestBase.java#array
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The Java :class:`Class` of the log source is also included in the generated
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:class:`LogEvent`. In case of a simple string this is replaced with a “marker”
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class :class:`akka.event.DummyClassForStringSources` in order to allow special
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treatment of this case, e.g. in the SLF4J event listener which will then use
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the string instead of the class’ name for looking up the logger instance to
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use.
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Auxiliary logging options
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-------------------------
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Akka has a couple of configuration options for very low level debugging, that makes most sense in
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for developers and not for operations.
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You almost definitely need to have logging set to DEBUG to use any of the options below:
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.. code-block:: ruby
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akka {
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loglevel = DEBUG
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}
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This config option is very good if you want to know what config settings are loaded by Akka:
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.. code-block:: ruby
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akka {
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# Log the complete configuration at INFO level when the actor system is started.
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# This is useful when you are uncertain of what configuration is used.
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log-config-on-start = on
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}
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If you want very detailed logging of all automatically received messages that are processed
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by Actors:
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.. code-block:: ruby
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akka {
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debug {
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# enable DEBUG logging of all AutoReceiveMessages (Kill, PoisonPill and the like)
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autoreceive = on
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}
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}
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If you want very detailed logging of all lifecycle changes of Actors (restarts, deaths etc):
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.. code-block:: ruby
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akka {
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debug {
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# enable DEBUG logging of actor lifecycle changes
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lifecycle = on
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}
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}
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If you want very detailed logging of all events, transitions and timers of FSM Actors that extend LoggingFSM:
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.. code-block:: ruby
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akka {
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debug {
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# enable DEBUG logging of all LoggingFSMs for events, transitions and timers
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fsm = on
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}
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}
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If you want to monitor subscriptions (subscribe/unsubscribe) on the ActorSystem.eventStream:
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.. code-block:: ruby
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akka {
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debug {
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# enable DEBUG logging of subscription changes on the eventStream
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event-stream = on
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}
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}
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Auxiliary remote logging options
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--------------------------------
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If you want to see all messages that are sent through remoting at DEBUG log level:
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(This is logged as they are sent by the transport layer, not by the Actor)
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.. code-block:: ruby
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akka {
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remote {
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# If this is "on", Akka will log all outbound messages at DEBUG level, if off then they are not logged
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log-sent-messages = on
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}
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}
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If you want to see all messages that are received through remoting at DEBUG log level:
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(This is logged as they are received by the transport layer, not by any Actor)
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.. code-block:: ruby
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akka {
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remote {
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# If this is "on", Akka will log all inbound messages at DEBUG level, if off then they are not logged
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log-received-messages = on
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}
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}
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Also see the logging options for TestKit: :ref:`actor.logging`.
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Event Handler
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=============
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Logging is performed asynchronously through an event bus. You can configure which event handlers that should
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subscribe to the logging events. That is done using the 'event-handlers' element in the :ref:`configuration`.
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Here you can also define the log level.
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.. code-block:: ruby
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akka {
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# Event handlers to register at boot time (Logging$DefaultLogger logs to STDOUT)
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event-handlers = ["akka.event.Logging$DefaultLogger"]
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# Options: ERROR, WARNING, INFO, DEBUG
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loglevel = "DEBUG"
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}
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The default one logs to STDOUT and is registered by default. It is not intended to be used for production. There is also an :ref:`slf4j-java`
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event handler available in the 'akka-slf4j' module.
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Example of creating a listener:
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.. includecode:: code/akka/docs/event/LoggingDocTestBase.java
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:include: imports,imports-listener,my-event-listener
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.. _slf4j-java:
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SLF4J
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=====
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Akka provides an event handler for `SL4FJ <http://www.slf4j.org/>`_. This module is available in the 'akka-slf4j.jar'.
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It has one single dependency; the slf4j-api jar. In runtime you also need a SLF4J backend, we recommend `Logback <http://logback.qos.ch/>`_:
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.. code-block:: xml
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<dependency>
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<groupId>ch.qos.logback</groupId>
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<artifactId>logback-classic</artifactId>
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<version>1.0.0</version>
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<scope>runtime</scope>
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</dependency>
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You need to enable the Slf4jEventHandler in the 'event-handlers' element in
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the :ref:`configuration`. Here you can also define the log level of the event bus.
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More fine grained log levels can be defined in the configuration of the SLF4J backend
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(e.g. logback.xml).
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.. code-block:: ruby
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akka {
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event-handlers = ["akka.event.slf4j.Slf4jEventHandler"]
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loglevel = "DEBUG"
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}
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The SLF4J logger selected for each log event is chosen based on the
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:class:`Class` of the log source specified when creating the
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:class:`LoggingAdapter`, unless that was given directly as a string in which
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case that string is used (i.e. ``LoggerFactory.getLogger(Class c)`` is used in
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the first case and ``LoggerFactory.getLogger(String s)`` in the second).
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.. note::
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Beware that the the actor system’s name is appended to a :class:`String` log
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source if the LoggingAdapter was created giving an :class:`ActorSystem` to
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the factory. If this is not intended, give a :class:`LoggingBus` instead as
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shown below:
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.. code-block:: scala
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final LoggingAdapter log = Logging.getLogger(system.eventStream(), "my.nice.string");
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Logging Thread and Akka Source in MDC
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-------------------------------------
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Since the logging is done asynchronously the thread in which the logging was performed is captured in
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Mapped Diagnostic Context (MDC) with attribute name ``sourceThread``.
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With Logback the thread name is available with ``%X{sourceThread}`` specifier within the pattern layout configuration::
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<appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender">
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<encoder>
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<pattern>%date{ISO8601} %-5level %logger{36} %X{sourceThread} - %msg%n</pattern>
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</encoder>
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</appender>
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.. note::
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It will probably be a good idea to use the ``sourceThread`` MDC value also in
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non-Akka parts of the application in order to have this property consistently
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available in the logs.
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Another helpful facility is that Akka captures the actor’s address when
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instantiating a logger within it, meaning that the full instance identification
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is available for associating log messages e.g. with members of a router. This
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information is available in the MDC with attribute name ``akkaSource``::
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<appender name="STDOUT" class="ch.qos.logback.core.ConsoleAppender">
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<encoder>
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<pattern>%date{ISO8601} %-5level %logger{36} %X{akkaSource} - %msg%n</pattern>
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</encoder>
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</appender>
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For more details on what this attribute contains—also for non-actors—please see
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`How to Log`_.
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