/** * Copyright (C) 2009-2012 Typesafe Inc. */ package akka.cluster import akka.actor._ import akka.actor.Status._ import akka.remote._ import akka.routing._ import akka.event.Logging import akka.dispatch.Await import akka.pattern.ask import akka.util._ import akka.util.duration._ import akka.config.ConfigurationException import java.util.concurrent.atomic.{ AtomicReference, AtomicBoolean } import java.util.concurrent.TimeUnit._ import java.util.concurrent.TimeoutException import java.security.SecureRandom import scala.collection.immutable.{ Map, SortedSet } import scala.annotation.tailrec import com.google.protobuf.ByteString /** * Interface for membership change listener. */ trait MembershipChangeListener { def notify(members: SortedSet[Member]): Unit } /** * Interface for meta data change listener. */ trait MetaDataChangeListener { def notify(meta: Map[String, Array[Byte]]): Unit } /** * Base trait for all cluster messages. All ClusterMessage's are serializable. */ sealed trait ClusterMessage extends Serializable /** * Cluster commands sent by the USER. */ object ClusterAction { /** * Command to join the cluster. Sent when a node (reprsesented by 'address') * wants to join another node (the receiver). */ case class Join(address: Address) extends ClusterMessage /** * Command to set a node to Up (from Joining). */ case class Up(address: Address) extends ClusterMessage /** * Command to leave the cluster. */ case class Leave(address: Address) extends ClusterMessage /** * Command to mark node as temporary down. */ case class Down(address: Address) extends ClusterMessage /** * Command to mark a node to be removed from the cluster immediately. */ case class Exit(address: Address) extends ClusterMessage /** * Command to remove a node from the cluster immediately. */ case class Remove(address: Address) extends ClusterMessage } /** * Represents the address and the current status of a cluster member node. */ class Member(val address: Address, val status: MemberStatus) extends ClusterMessage { override def hashCode = address.## override def equals(other: Any) = Member.unapply(this) == Member.unapply(other) override def toString = "Member(address = %s, status = %s)" format (address, status) def copy(address: Address = this.address, status: MemberStatus = this.status): Member = new Member(address, status) } /** * Factory and Utility module for Member instances. */ object Member { import MemberStatus._ implicit val ordering = Ordering.fromLessThan[Member](_.address.toString < _.address.toString) def apply(address: Address, status: MemberStatus): Member = new Member(address, status) def unapply(other: Any) = other match { case m: Member ⇒ Some(m.address) case _ ⇒ None } /** * Picks the Member with the highest "priority" MemberStatus. */ def highestPriorityOf(m1: Member, m2: Member): Member = (m1.status, m2.status) match { case (Removed, _) ⇒ m1 case (_, Removed) ⇒ m2 case (Down, _) ⇒ m1 case (_, Down) ⇒ m2 case (Exiting, _) ⇒ m1 case (_, Exiting) ⇒ m2 case (Leaving, _) ⇒ m1 case (_, Leaving) ⇒ m2 case (Up, Joining) ⇒ m1 case (Joining, Up) ⇒ m2 case (Joining, Joining) ⇒ m1 case (Up, Up) ⇒ m1 } } /** * Envelope adding a sender address to the gossip. */ case class GossipEnvelope(sender: Member, gossip: Gossip) extends ClusterMessage /** * Defines the current status of a cluster member node * * Can be one of: Joining, Up, Leaving, Exiting and Down. */ sealed trait MemberStatus extends ClusterMessage object MemberStatus { case object Joining extends MemberStatus case object Up extends MemberStatus case object Leaving extends MemberStatus case object Exiting extends MemberStatus case object Down extends MemberStatus case object Removed extends MemberStatus def isUnavailable(status: MemberStatus): Boolean = { status == MemberStatus.Down || status == MemberStatus.Exiting || status == MemberStatus.Removed || status == MemberStatus.Leaving } } /** * Represents the overview of the cluster, holds the cluster convergence table and set with unreachable nodes. */ case class GossipOverview( seen: Map[Address, VectorClock] = Map.empty[Address, VectorClock], unreachable: Set[Member] = Set.empty[Member]) { // FIXME document when nodes are put in 'unreachable' set and removed from 'members' override def toString = "GossipOverview(seen = [" + seen.mkString(", ") + "], unreachable = [" + unreachable.mkString(", ") + "])" } /** * Represents the state of the cluster; cluster ring membership, ring convergence, meta data - all versioned by a vector clock. */ case class Gossip( overview: GossipOverview = GossipOverview(), members: SortedSet[Member], // sorted set of members with their status, sorted by name meta: Map[String, Array[Byte]] = Map.empty[String, Array[Byte]], version: VectorClock = VectorClock()) // vector clock version extends ClusterMessage // is a serializable cluster message with Versioned[Gossip] { /** * Increments the version for this 'Node'. */ def +(node: VectorClock.Node): Gossip = copy(version = version + node) def +(member: Member): Gossip = { if (members contains member) this else this copy (members = members + member) } /** * Marks the gossip as seen by this node (remoteAddress) by updating the address entry in the 'gossip.overview.seen' * Map with the VectorClock for the new gossip. */ def seen(address: Address): Gossip = { if (overview.seen.contains(address) && overview.seen(address) == version) this else this copy (overview = overview copy (seen = overview.seen + (address -> version))) } /** * Merges two Gossip instances including membership tables, meta-data tables and the VectorClock histories. */ def merge(that: Gossip): Gossip = { import Member.ordering // 1. merge vector clocks val mergedVClock = this.version merge that.version // 2. group all members by Address => Vector[Member] var membersGroupedByAddress = Map.empty[Address, Vector[Member]] (this.members ++ that.members) foreach { m ⇒ val ms = membersGroupedByAddress.get(m.address).getOrElse(Vector.empty[Member]) membersGroupedByAddress += (m.address -> (ms :+ m)) } // 3. merge members by selecting the single Member with highest MemberStatus out of the Member groups val mergedMembers = SortedSet.empty[Member] ++ membersGroupedByAddress.values.foldLeft(Vector.empty[Member]) { (acc, members) ⇒ acc :+ members.reduceLeft(Member.highestPriorityOf(_, _)) } // 4. merge meta-data val mergedMeta = this.meta ++ that.meta // 5. merge gossip overview val mergedOverview = GossipOverview( this.overview.seen ++ that.overview.seen, this.overview.unreachable ++ that.overview.unreachable) Gossip(mergedOverview, mergedMembers, mergedMeta, mergedVClock) } override def toString = "Gossip(" + "overview = " + overview + ", members = [" + members.mkString(", ") + "], meta = [" + meta.mkString(", ") + "], version = " + version + ")" } /** * Manages routing of the different cluster commands. * Instantiated as a single instance for each Node - e.g. commands are serialized to Node message after message. */ final class ClusterCommandDaemon extends Actor { import ClusterAction._ val node = Node(context.system) val log = Logging(context.system, this) def receive = { case Join(address) ⇒ node.joining(address) case Up(address) ⇒ node.up(address) case Down(address) ⇒ node.downing(address) case Leave(address) ⇒ node.leaving(address) case Exit(address) ⇒ node.exiting(address) case Remove(address) ⇒ node.removing(address) } override def unhandled(unknown: Any) = log.error("Illegal command [{}]", unknown) } /** * Pooled and routed with N number of configurable instances. * Concurrent access to Node. */ final class ClusterGossipDaemon extends Actor { val log = Logging(context.system, this) val node = Node(context.system) def receive = { case GossipEnvelope(sender, gossip) ⇒ node.receive(sender, gossip) } override def unhandled(unknown: Any) = log.error("[/system/cluster/gossip] can not respond to messages - received [{}]", unknown) } /** * Supervisor managing the different cluste daemons. */ final class ClusterDaemonSupervisor extends Actor { val log = Logging(context.system, this) val node = Node(context.system) private val commands = context.actorOf(Props[ClusterCommandDaemon], "commands") private val gossip = context.actorOf( Props[ClusterGossipDaemon].withRouter(RoundRobinRouter(node.clusterSettings.NrOfGossipDaemons)), "gossip") def receive = Actor.emptyBehavior override def unhandled(unknown: Any): Unit = log.error("[/system/cluster] can not respond to messages - received [{}]", unknown) } /** * Node Extension Id and factory for creating Node extension. * Example: * {{{ * val node = Node(system) * * if (node.isLeader) { ... } * }}} */ object Node extends ExtensionId[Node] with ExtensionIdProvider { override def get(system: ActorSystem): Node = super.get(system) override def lookup = Node override def createExtension(system: ExtendedActorSystem): Node = new Node(system) } /** * This module is responsible for Gossiping cluster information. The abstraction maintains the list of live * and dead members. Periodically i.e. every 1 second this module chooses a random member and initiates a round * of Gossip with it. Whenever it gets gossip updates it updates the Failure Detector with the liveness * information. *

* During each of these runs the member initiates gossip exchange according to following rules (as defined in the * Cassandra documentation [http://wiki.apache.org/cassandra/ArchitectureGossip]: *

 *   1) Gossip to random live member (if any)
 *   2) Gossip to random unreachable member with certain probability depending on number of unreachable and live members
 *   3) If the member gossiped to at (1) was not deputy, or the number of live members is less than number of deputy list,
 *       gossip to random deputy with certain probability depending on number of unreachable, deputy and live members.
 * 
* * Example: * {{{ * val node = Node(system) * * if (node.isLeader) { ... } * }}} */ class Node(system: ExtendedActorSystem) extends Extension { // FIXME rename Node to Cluster /** * Represents the state for this Node. Implemented using optimistic lockless concurrency. * All state is represented by this immutable case class and managed by an AtomicReference. */ private case class State( latestGossip: Gossip, memberMembershipChangeListeners: Set[MembershipChangeListener] = Set.empty[MembershipChangeListener]) if (!system.provider.isInstanceOf[RemoteActorRefProvider]) throw new ConfigurationException("ActorSystem[" + system + "] needs to have a 'RemoteActorRefProvider' enabled in the configuration") private val remote: RemoteActorRefProvider = system.provider.asInstanceOf[RemoteActorRefProvider] val remoteSettings = new RemoteSettings(system.settings.config, system.name) val clusterSettings = new ClusterSettings(system.settings.config, system.name) val remoteAddress = remote.transport.address val failureDetector = new AccrualFailureDetector( system, remoteAddress, clusterSettings.FailureDetectorThreshold, clusterSettings.FailureDetectorMaxSampleSize) private val vclockNode = VectorClock.Node(remoteAddress.toString) private val periodicTasksInitialDelay = clusterSettings.PeriodicTasksInitialDelay private val gossipFrequency = clusterSettings.GossipFrequency private val leaderActionsFrequency = clusterSettings.LeaderActionsFrequency private val unreachableNodesReaperFrequency = clusterSettings.UnreachableNodesReaperFrequency implicit private val defaultTimeout = Timeout(remoteSettings.RemoteSystemDaemonAckTimeout) private val autoDown = clusterSettings.AutoDown private val nrOfDeputyNodes = clusterSettings.NrOfDeputyNodes private val nrOfGossipDaemons = clusterSettings.NrOfGossipDaemons private val nodeToJoin: Option[Address] = clusterSettings.NodeToJoin filter (_ != remoteAddress) private val serialization = remote.serialization private val isRunning = new AtomicBoolean(true) private val log = Logging(system, "Node") private val random = SecureRandom.getInstance("SHA1PRNG") log.info("Node [{}] - is JOINING cluster...", remoteAddress) // create superisor for daemons under path "/system/cluster" private val clusterDaemons = { val createChild = CreateChild(Props[ClusterDaemonSupervisor], "cluster") Await.result(system.systemGuardian ? createChild, defaultTimeout.duration) match { case a: ActorRef ⇒ a case e: Exception ⇒ throw e } } private val state = { val member = Member(remoteAddress, MemberStatus.Joining) val gossip = Gossip(members = SortedSet.empty[Member] + member) + vclockNode // add me as member and update my vector clock new AtomicReference[State](State(gossip)) } // try to join the node defined in the 'akka.cluster.node-to-join' option autoJoin() // ======================================================== // ===================== WORK DAEMONS ===================== // ======================================================== // start periodic gossip to random nodes in cluster private val gossipCanceller = system.scheduler.schedule(periodicTasksInitialDelay, gossipFrequency) { gossip() } // start periodic cluster failure detector reaping (moving nodes condemned by the failure detector to unreachable list) private val failureDetectorReaperCanceller = system.scheduler.schedule(periodicTasksInitialDelay, unreachableNodesReaperFrequency) { reapUnreachableMembers() } // start periodic leader action management (only applies for the current leader) private val leaderActionsCanceller = system.scheduler.schedule(periodicTasksInitialDelay, leaderActionsFrequency) { leaderActions() } log.info("Node [{}] - has JOINED cluster successfully", remoteAddress) // ====================================================== // ===================== PUBLIC API ===================== // ====================================================== def self: Member = latestGossip.members .find(_.address == remoteAddress) .getOrElse(throw new IllegalStateException("Can't find 'this' Member in the cluster membership ring")) /** * Latest gossip. */ def latestGossip: Gossip = state.get.latestGossip /** * Member status for this node. */ def status: MemberStatus = self.status /** * Is this node the leader? */ def isLeader: Boolean = { val members = latestGossip.members !members.isEmpty && (remoteAddress == members.head.address) } /** * Is this node a singleton cluster? */ def isSingletonCluster: Boolean = isSingletonCluster(state.get) /** * Checks if we have a cluster convergence. * * @returns Some(convergedGossip) if convergence have been reached and None if not */ def convergence: Option[Gossip] = convergence(latestGossip) /** * Returns true if the node is UP or JOINING. */ def isAvailable: Boolean = !isUnavailable(state.get) /** * Shuts down all connections to other members, the cluster daemon and the periodic gossip and cleanup tasks. */ def shutdown() { if (isRunning.compareAndSet(true, false)) { log.info("Node [{}] - Shutting down cluster Node and cluster daemons...", remoteAddress) gossipCanceller.cancel() failureDetectorReaperCanceller.cancel() leaderActionsCanceller.cancel() system.stop(clusterDaemons) } } /** * Registers a listener to subscribe to cluster membership changes. */ @tailrec final def registerListener(listener: MembershipChangeListener) { val localState = state.get val newListeners = localState.memberMembershipChangeListeners + listener val newState = localState copy (memberMembershipChangeListeners = newListeners) if (!state.compareAndSet(localState, newState)) registerListener(listener) // recur } /** * Unsubscribes to cluster membership changes. */ @tailrec final def unregisterListener(listener: MembershipChangeListener) { val localState = state.get val newListeners = localState.memberMembershipChangeListeners - listener val newState = localState copy (memberMembershipChangeListeners = newListeners) if (!state.compareAndSet(localState, newState)) unregisterListener(listener) // recur } /** * Send command to JOIN one node to another. */ def scheduleNodeJoin(address: Address) { clusterCommandDaemon ! ClusterAction.Join(address) } /** * Send command to issue state transition to LEAVING. */ def scheduleNodeLeave(address: Address) { clusterCommandDaemon ! ClusterAction.Leave(address) } /** * Send command to issue state transition to EXITING. */ def scheduleNodeDown(address: Address) { clusterCommandDaemon ! ClusterAction.Down(address) } /** * Send command to issue state transition to REMOVED. */ def scheduleNodeRemove(address: Address) { clusterCommandDaemon ! ClusterAction.Remove(address) } // ======================================================== // ===================== INTERNAL API ===================== // ======================================================== /** * State transition to JOINING. * New node joining. */ @tailrec private[cluster] final def joining(node: Address) { log.info("Node [{}] - Node [{}] is JOINING", remoteAddress, node) val localState = state.get val localGossip = localState.latestGossip val localMembers = localGossip.members val localOverview = localGossip.overview val localUnreachableMembers = localOverview.unreachable // remove the node from the 'unreachable' set in case it is a DOWN node that is rejoining cluster val newUnreachableMembers = localUnreachableMembers filterNot { _.address == node } val newOverview = localOverview copy (unreachable = newUnreachableMembers) val newMembers = localMembers + Member(node, MemberStatus.Joining) // add joining node as Joining val newGossip = localGossip copy (overview = newOverview, members = newMembers) val versionedGossip = newGossip + vclockNode val seenVersionedGossip = versionedGossip seen remoteAddress val newState = localState copy (latestGossip = seenVersionedGossip) if (!state.compareAndSet(localState, newState)) joining(node) // recur if we failed update else { failureDetector heartbeat node // update heartbeat in failure detector if (convergence(newState.latestGossip).isDefined) { newState.memberMembershipChangeListeners foreach { _ notify newMembers } } } } /** * State transition to UP. */ private[cluster] final def up(address: Address) { log.info("Node [{}] - Marking node [{}] as UP", remoteAddress, address) } /** * State transition to LEAVING. */ private[cluster] final def leaving(address: Address) { log.info("Node [{}] - Marking node [{}] as LEAVING", remoteAddress, address) } /** * State transition to EXITING. */ private[cluster] final def exiting(address: Address) { log.info("Node [{}] - Marking node [{}] as EXITING", remoteAddress, address) } /** * State transition to REMOVED. */ private[cluster] final def removing(address: Address) { log.info("Node [{}] - Marking node [{}] as REMOVED", remoteAddress, address) } /** * The node to DOWN is removed from the 'members' set and put in the 'unreachable' set (if not alread there) * and its status is set to DOWN. The node is alo removed from the 'seen' table. * * The node will reside as DOWN in the 'unreachable' set until an explicit command JOIN command is sent directly * to this node and it will then go through the normal JOINING procedure. */ @tailrec final private[cluster] def downing(address: Address) { val localState = state.get val localGossip = localState.latestGossip val localMembers = localGossip.members val localOverview = localGossip.overview val localSeen = localOverview.seen val localUnreachableMembers = localOverview.unreachable // 1. check if the node to DOWN is in the 'members' set var downedMember: Option[Member] = None val newMembers = localMembers .map { member ⇒ if (member.address == address) { log.info("Node [{}] - Marking node [{}] as DOWN", remoteAddress, member.address) val newMember = member copy (status = MemberStatus.Down) downedMember = Some(newMember) newMember } else member } .filter(_.status != MemberStatus.Down) // 2. check if the node to DOWN is in the 'unreachable' set val newUnreachableMembers = localUnreachableMembers .filter(_.status != MemberStatus.Down) // no need to DOWN members already DOWN .map { member ⇒ if (member.address == address) { log.info("Node [{}] - Marking unreachable node [{}] as DOWN", remoteAddress, member.address) member copy (status = MemberStatus.Down) } else member } // 3. add the newly DOWNED members from the 'members' (in step 1.) to the 'newUnreachableMembers' set. val newUnreachablePlusNewlyDownedMembers = downedMember match { case Some(member) ⇒ newUnreachableMembers + member case None ⇒ newUnreachableMembers } // 4. remove nodes marked as DOWN from the 'seen' table val newSeen = newUnreachablePlusNewlyDownedMembers.foldLeft(localSeen) { (currentSeen, member) ⇒ currentSeen - member.address } val newOverview = localOverview copy (seen = newSeen, unreachable = newUnreachablePlusNewlyDownedMembers) // update gossip overview val newGossip = localGossip copy (overview = newOverview, members = newMembers) // update gossip val versionedGossip = newGossip + vclockNode val newState = localState copy (latestGossip = versionedGossip seen remoteAddress) if (!state.compareAndSet(localState, newState)) downing(address) // recur if we fail the update else { if (convergence(newState.latestGossip).isDefined) { newState.memberMembershipChangeListeners foreach { _ notify newState.latestGossip.members } } } } /** * Receive new gossip. */ @tailrec final private[cluster] def receive(sender: Member, remoteGossip: Gossip) { val localState = state.get val localGossip = localState.latestGossip val winningGossip = if (remoteGossip.version <> localGossip.version) { // concurrent val mergedGossip = remoteGossip merge localGossip val versionedMergedGossip = mergedGossip + vclockNode log.debug( "Can't establish a causal relationship between \"remote\" gossip [{}] and \"local\" gossip [{}] - merging them into [{}]", remoteGossip, localGossip, versionedMergedGossip) versionedMergedGossip } else if (remoteGossip.version < localGossip.version) { // local gossip is newer localGossip } else { // remote gossip is newer remoteGossip } val newState = localState copy (latestGossip = winningGossip seen remoteAddress) // if we won the race then update else try again if (!state.compareAndSet(localState, newState)) receive(sender, remoteGossip) // recur if we fail the update else { log.debug("Node [{}] - Receiving gossip from [{}]", remoteAddress, sender.address) failureDetector heartbeat sender.address // update heartbeat in failure detector if (convergence(newState.latestGossip).isDefined) { newState.memberMembershipChangeListeners foreach { _ notify newState.latestGossip.members } } } } /** * Joins the pre-configured contact point and retrieves current gossip state. */ private def autoJoin() = nodeToJoin foreach { address ⇒ val connection = clusterCommandConnectionFor(address) val command = ClusterAction.Join(remoteAddress) log.info("Node [{}] - Sending [{}] to [{}] through connection [{}]", remoteAddress, command, address, connection) connection ! command } /** * Switches the member status. * * @param newStatus the new member status * @param oldState the state to change the member status in * @return the updated new state with the new member status */ private def switchMemberStatusTo(newStatus: MemberStatus, state: State): State = { log.info("Node [{}] - Switching membership status to [{}]", remoteAddress, newStatus) val localSelf = self val localGossip = state.latestGossip val localMembers = localGossip.members // change my state into a "new" self val newSelf = localSelf copy (status = newStatus) // change my state in 'gossip.members' val newMembersSet = localMembers map { member ⇒ if (member.address == remoteAddress) newSelf else member } // ugly crap to work around bug in scala colletions ('val ss: SortedSet[Member] = SortedSet.empty[Member] ++ aSet' does not compile) val newMembersSortedSet = SortedSet[Member](newMembersSet.toList: _*) val newGossip = localGossip copy (members = newMembersSortedSet) // version my changes val versionedGossip = newGossip + vclockNode val seenVersionedGossip = versionedGossip seen remoteAddress state copy (latestGossip = seenVersionedGossip) } /** * Gossips latest gossip to an address. */ private def gossipTo(address: Address) { val connection = clusterGossipConnectionFor(address) log.debug("Node [{}] - Gossiping to [{}]", remoteAddress, connection) connection ! GossipEnvelope(self, latestGossip) } /** * Gossips latest gossip to a random member in the set of members passed in as argument. * * @return 'true' if it gossiped to a "deputy" member. */ private def gossipToRandomNodeOf(addresses: Iterable[Address]): Boolean = { if (addresses.isEmpty) false else { val peers = addresses filter (_ != remoteAddress) // filter out myself val peer = selectRandomNode(peers) gossipTo(peer) deputyNodes exists (peer == _) } } /** * Initates a new round of gossip. */ private def gossip() { val localState = state.get val localGossip = localState.latestGossip val localMembers = localGossip.members if (!isSingletonCluster(localState) && isAvailable(localState)) { // only gossip if we are a non-singleton cluster and available log.debug("Node [{}] - Initiating new round of gossip", remoteAddress) val localGossip = localState.latestGossip val localMembers = localGossip.members val localMembersSize = localMembers.size val localUnreachableMembers = localGossip.overview.unreachable val localUnreachableSize = localUnreachableMembers.size // 1. gossip to alive members val gossipedToDeputy = gossipToRandomNodeOf(localMembers map { _.address }) // 2. gossip to unreachable members if (localUnreachableSize > 0) { val probability: Double = localUnreachableSize / (localMembersSize + 1) if (random.nextDouble() < probability) gossipToRandomNodeOf(localUnreachableMembers.map(_.address)) } // 3. gossip to a deputy nodes for facilitating partition healing val deputies = deputyNodes if ((!gossipedToDeputy || localMembersSize < 1) && !deputies.isEmpty) { if (localMembersSize == 0) gossipToRandomNodeOf(deputies) else { val probability = 1.0 / localMembersSize + localUnreachableSize if (random.nextDouble() <= probability) gossipToRandomNodeOf(deputies) } } } } /** * Reaps the unreachable members (moves them to the 'unreachable' list in the cluster overview) according to the failure detector's verdict. */ @tailrec final private def reapUnreachableMembers() { val localState = state.get if (!isSingletonCluster(localState) && isAvailable(localState)) { // only scrutinize if we are a non-singleton cluster and available val localGossip = localState.latestGossip val localOverview = localGossip.overview val localSeen = localOverview.seen val localMembers = localGossip.members val localUnreachableMembers = localGossip.overview.unreachable val newlyDetectedUnreachableMembers = localMembers filterNot { member ⇒ failureDetector.isAvailable(member.address) } if (!newlyDetectedUnreachableMembers.isEmpty) { // we have newly detected members marked as unavailable val newMembers = localMembers diff newlyDetectedUnreachableMembers val newUnreachableMembers: Set[Member] = localUnreachableMembers ++ newlyDetectedUnreachableMembers val newOverview = localOverview copy (unreachable = newUnreachableMembers) val newGossip = localGossip copy (overview = newOverview, members = newMembers) // updating vclock and 'seen' table val versionedGossip = newGossip + vclockNode val seenVersionedGossip = versionedGossip seen remoteAddress val newState = localState copy (latestGossip = seenVersionedGossip) // if we won the race then update else try again if (!state.compareAndSet(localState, newState)) reapUnreachableMembers() // recur else { log.info("Node [{}] - Marking node(s) as UNREACHABLE [{}]", remoteAddress, newlyDetectedUnreachableMembers.mkString(", ")) if (convergence(newState.latestGossip).isDefined) { newState.memberMembershipChangeListeners foreach { _ notify newMembers } } } } } } /** * Runs periodic leader actions, such as auto-downing unreachable nodes, assigning partitions etc. */ @tailrec final private def leaderActions() { val localState = state.get val localGossip = localState.latestGossip val localMembers = localGossip.members val isLeader = !localMembers.isEmpty && (remoteAddress == localMembers.head.address) if (isLeader && isAvailable(localState)) { // only run the leader actions if we are the LEADER and available val localOverview = localGossip.overview val localSeen = localOverview.seen val localUnreachableMembers = localGossip.overview.unreachable // Leader actions are as follows: // 1. Move JOINING => UP // 2. Move EXITING => REMOVED // 3. Move UNREACHABLE => DOWN (auto-downing by leader) // 4. Updating the vclock version for the changes // 5. Updating the 'seen' table var hasChangedState = false val newGossip = if (convergence(localGossip).isDefined) { // we have convergence - so we can't have unreachable nodes val newMembers = localMembers map { member ⇒ // 1. Move JOINING => UP if (member.status == MemberStatus.Joining) { log.info("Node [{}] - Leader is moving node [{}] from JOINING to UP", remoteAddress, member.address) hasChangedState = true member copy (status = MemberStatus.Up) } else member } map { member ⇒ // 2. Move EXITING => REMOVED if (member.status == MemberStatus.Exiting) { log.info("Node [{}] - Leader is moving node [{}] from EXITING to REMOVED", remoteAddress, member.address) hasChangedState = true member copy (status = MemberStatus.Removed) } else member } localGossip copy (members = newMembers) // update gossip } else if (autoDown) { // we don't have convergence - so we might have unreachable nodes // if 'auto-down' is turned on, then try to auto-down any unreachable nodes // 3. Move UNREACHABLE => DOWN (auto-downing by leader) val newUnreachableMembers = localUnreachableMembers .filter(_.status != MemberStatus.Down) // no need to DOWN members already DOWN .map { member ⇒ log.info("Node [{}] - Leader is marking unreachable node [{}] as DOWN", remoteAddress, member.address) hasChangedState = true member copy (status = MemberStatus.Down) } // removing nodes marked as DOWN from the 'seen' table val newSeen = localUnreachableMembers.foldLeft(localSeen)((currentSeen, member) ⇒ currentSeen - member.address) val newOverview = localOverview copy (seen = newSeen, unreachable = newUnreachableMembers) // update gossip overview localGossip copy (overview = newOverview) // update gossip } else localGossip if (hasChangedState) { // we have a change of state - version it and try to update // 4. Updating the vclock version for the changes val versionedGossip = newGossip + vclockNode // 5. Updating the 'seen' table val seenVersionedGossip = versionedGossip seen remoteAddress val newState = localState copy (latestGossip = seenVersionedGossip) // if we won the race then update else try again if (!state.compareAndSet(localState, newState)) leaderActions() // recur else { if (convergence(newState.latestGossip).isDefined) { newState.memberMembershipChangeListeners map { _ notify newGossip.members } } } } } } /** * Checks if we have a cluster convergence. If there are any unreachable nodes then we can't have a convergence - * waiting for user to act (issuing DOWN) or leader to act (issuing DOWN through auto-down). * * @returns Some(convergedGossip) if convergence have been reached and None if not */ private def convergence(gossip: Gossip): Option[Gossip] = { val overview = gossip.overview val unreachable = overview.unreachable // First check that: // 1. we don't have any members that are unreachable (unreachable.isEmpty == true), or // 2. all unreachable members in the set have status DOWN // Else we can't continue to check for convergence // When that is done we check that all the entries in the 'seen' table have the same vector clock version if (unreachable.isEmpty || !unreachable.exists(m ⇒ (m.status != MemberStatus.Down) && (m.status != MemberStatus.Removed))) { val seen = gossip.overview.seen val views = Set.empty[VectorClock] ++ seen.values if (views.size == 1) { log.debug("Node [{}] - Cluster convergence reached", remoteAddress) Some(gossip) } else None } else None } private def isAvailable(state: State): Boolean = !isUnavailable(state) private def isUnavailable(state: State): Boolean = { val localGossip = state.latestGossip val localOverview = localGossip.overview val localMembers = localGossip.members val localUnreachableMembers = localOverview.unreachable val isUnreachable = localUnreachableMembers exists { _.address == remoteAddress } val hasUnavailableMemberStatus = localMembers exists { m ⇒ (m == self) && MemberStatus.isUnavailable(m.status) } isUnreachable || hasUnavailableMemberStatus } /** * Looks up and returns the local cluster command connection. */ private def clusterCommandDaemon = system.actorFor(RootActorPath(remoteAddress) / "system" / "cluster" / "commands") /** * Looks up and returns the remote cluster command connection for the specific address. */ private def clusterCommandConnectionFor(address: Address): ActorRef = system.actorFor(RootActorPath(address) / "system" / "cluster" / "commands") /** * Looks up and returns the remote cluster gossip connection for the specific address. */ private def clusterGossipConnectionFor(address: Address): ActorRef = system.actorFor(RootActorPath(address) / "system" / "cluster" / "gossip") /** * Gets an Iterable with the addresses of a all the 'deputy' nodes - excluding this node if part of the group. */ private def deputyNodes: Iterable[Address] = state.get.latestGossip.members.toIterable map (_.address) drop 1 take nrOfDeputyNodes filter (_ != remoteAddress) private def selectRandomNode(addresses: Iterable[Address]): Address = addresses.toSeq(random nextInt addresses.size) private def isSingletonCluster(currentState: State): Boolean = currentState.latestGossip.members.size == 1 }