/** * Copyright (C) 2009-2011 Typesafe Inc. */ package akka.testkit import akka.actor._ import akka.util.ReflectiveAccess import akka.event.EventHandler import com.eaio.uuid.UUID import akka.actor.Props._ /** * This special ActorRef is exclusively for use during unit testing in a single-threaded environment. Therefore, it * overrides the dispatcher to CallingThreadDispatcher and sets the receiveTimeout to None. Otherwise, * it acts just like a normal ActorRef. You may retrieve a reference to the underlying actor to test internal logic. * * @author Roland Kuhn * @since 1.1 */ class TestActorRef[T <: Actor](props: Props, address: String) extends LocalActorRef(props.withDispatcher(CallingThreadDispatcher.global), address, false) { /** * Directly inject messages into actor receive behavior. Any exceptions * thrown will be available to you, while still being able to use * become/unbecome and their message counterparts. */ def apply(o: Any) { underlyingActorInstance.apply(o) } /** * Retrieve reference to the underlying actor, where the static type matches the factory used inside the * constructor. Beware that this reference is discarded by the ActorRef upon restarting the actor (should this * reference be linked to a supervisor). The old Actor may of course still be used in post-mortem assertions. */ def underlyingActor: T = underlyingActorInstance.asInstanceOf[T] override def toString = "TestActor[" + address + ":" + uuid + "]" override def equals(other: Any) = other.isInstanceOf[TestActorRef[_]] && other.asInstanceOf[TestActorRef[_]].uuid == uuid /** * Override to check whether the new supervisor is running on the CallingThreadDispatcher, * as it should be. This can of course be tricked by linking before setting the dispatcher before starting the * supervisor, but then you just asked for trouble. */ override def supervisor_=(a: Option[ActorRef]) { a match { //TODO This should probably be removed since the Supervisor could be a remote actor for all we know case Some(l: SelfActorRef) if !l.dispatcher.isInstanceOf[CallingThreadDispatcher] ⇒ EventHandler.warning(this, "supervisor " + l + " does not use CallingThreadDispatcher") case _ ⇒ } super.supervisor_=(a) } } object TestActorRef { def apply[T <: Actor](factory: ⇒ T): TestActorRef[T] = apply[T](Props(factory), new UUID().toString) def apply[T <: Actor](factory: ⇒ T, address: String): TestActorRef[T] = apply[T](Props(factory), address) def apply[T <: Actor](props: Props): TestActorRef[T] = apply[T](props, new UUID().toString) def apply[T <: Actor](props: Props, address: String): TestActorRef[T] = new TestActorRef(props, address) def apply[T <: Actor: Manifest]: TestActorRef[T] = apply[T](new UUID().toString) def apply[T <: Actor: Manifest](address: String): TestActorRef[T] = apply[T](Props({ import ReflectiveAccess.{ createInstance, noParams, noArgs } createInstance[T](manifest[T].erasure, noParams, noArgs) match { case Right(value) ⇒ value case Left(exception) ⇒ throw new ActorInitializationException( "Could not instantiate Actor" + "\nMake sure Actor is NOT defined inside a class/trait," + "\nif so put it outside the class/trait, f.e. in a companion object," + "\nOR try to change: 'actorOf[MyActor]' to 'actorOf(new MyActor)'.", exception) } }), address) }