/** * Copyright (C) 2009-2012 Typesafe Inc. */ package akka.pattern import language.implicitConversions import java.util.concurrent.TimeoutException import akka.actor._ import akka.dispatch._ import scala.annotation.tailrec import scala.util.control.NonFatal import scala.concurrent.{ Future, Promise, ExecutionContext } import akka.util.{ Timeout, Unsafe } /** * This is what is used to complete a Future that is returned from an ask/? call, * when it times out. */ class AskTimeoutException(message: String, cause: Throwable) extends TimeoutException(message) { def this(message: String) = this(message, null: Throwable) override def getCause(): Throwable = cause } /** * This object contains implementation details of the “ask” pattern. */ trait AskSupport { /** * Import this implicit conversion to gain `?` and `ask` methods on * [[akka.actor.ActorRef]], which will defer to the * `ask(actorRef, message)(timeout)` method defined here. * * {{{ * import akka.pattern.ask * * val future = actor ? message // => ask(actor, message) * val future = actor ask message // => ask(actor, message) * val future = actor.ask(message)(timeout) // => ask(actor, message)(timeout) * }}} * * All of the above use an implicit [[akka.actor.Timeout]]. */ implicit def ask(actorRef: ActorRef): AskableActorRef = new AskableActorRef(actorRef) /** * Sends a message asynchronously and returns a [[scala.concurrent.Future]] * holding the eventual reply message; this means that the target actor * needs to send the result to the `sender` reference provided. The Future * will be completed with an [[akka.pattern.AskTimeoutException]] after the * given timeout has expired; this is independent from any timeout applied * while awaiting a result for this future (i.e. in * `Await.result(..., timeout)`). * * Warning: * When using future callbacks, inside actors you need to carefully avoid closing over * the containing actor’s object, i.e. do not call methods or access mutable state * on the enclosing actor from within the callback. This would break the actor * encapsulation and may introduce synchronization bugs and race conditions because * the callback will be scheduled concurrently to the enclosing actor. Unfortunately * there is not yet a way to detect these illegal accesses at compile time. * * Recommended usage: * * {{{ * val f = ask(worker, request)(timeout) * flow { * EnrichedRequest(request, f()) * } pipeTo nextActor * }}} * * See [[scala.concurrent.Future]] for a description of `flow` */ def ask(actorRef: ActorRef, message: Any)(implicit timeout: Timeout): Future[Any] = actorRef match { case ref: InternalActorRef if ref.isTerminated ⇒ actorRef.tell(message) Future.failed[Any](new AskTimeoutException("Recipient[%s] had already been terminated." format actorRef)) case ref: InternalActorRef ⇒ if (!timeout.duration.isFinite) Future.failed[Any](new IllegalArgumentException("Timeouts to `ask` must be finite. Question not sent to [%s]" format actorRef)) else if (timeout.duration.length <= 0) Future.failed[Any](new IllegalArgumentException("Timeout length for an `ask` must be greater or equal to 1. Question not sent to [%s]" format actorRef)) else { val provider = ref.provider val a = PromiseActorRef(provider, timeout) actorRef.tell(message, a) a.result.future } case _ ⇒ Future.failed[Any](new IllegalArgumentException("Unsupported type of ActorRef for the recipient. Question not sent to [%s]" format actorRef)) } /** * Implementation detail of the “ask” pattern enrichment of ActorRef */ private[akka] final class AskableActorRef(val actorRef: ActorRef) { /** * Sends a message asynchronously and returns a [[scala.concurrent.Future]] * holding the eventual reply message; this means that the target actor * needs to send the result to the `sender` reference provided. The Future * will be completed with an [[akka.pattern.AskTimeoutException]] after the * given timeout has expired; this is independent from any timeout applied * while awaiting a result for this future (i.e. in * `Await.result(..., timeout)`). * * Warning: * When using future callbacks, inside actors you need to carefully avoid closing over * the containing actor’s object, i.e. do not call methods or access mutable state * on the enclosing actor from within the callback. This would break the actor * encapsulation and may introduce synchronization bugs and race conditions because * the callback will be scheduled concurrently to the enclosing actor. Unfortunately * there is not yet a way to detect these illegal accesses at compile time. * * Recommended usage: * * {{{ * flow { * val f = worker.ask(request)(timeout) * EnrichedRequest(request, f()) * } pipeTo nextActor * }}} * * See the [[scala.concurrent.Future]] companion object for a description of `flow` */ def ask(message: Any)(implicit timeout: Timeout): Future[Any] = akka.pattern.ask(actorRef, message)(timeout) /** * Sends a message asynchronously and returns a [[scala.concurrent.Future]] * holding the eventual reply message; this means that the target actor * needs to send the result to the `sender` reference provided. The Future * will be completed with an [[akka.pattern.AskTimeoutException]] after the * given timeout has expired; this is independent from any timeout applied * while awaiting a result for this future (i.e. in * `Await.result(..., timeout)`). * * Warning: * When using future callbacks, inside actors you need to carefully avoid closing over * the containing actor’s object, i.e. do not call methods or access mutable state * on the enclosing actor from within the callback. This would break the actor * encapsulation and may introduce synchronization bugs and race conditions because * the callback will be scheduled concurrently to the enclosing actor. Unfortunately * there is not yet a way to detect these illegal accesses at compile time. * * Recommended usage: * * {{{ * flow { * val f = worker ? request * EnrichedRequest(request, f()) * } pipeTo nextActor * }}} * * See the [[scala.concurrent.Future]] companion object for a description of `flow` */ def ?(message: Any)(implicit timeout: Timeout): Future[Any] = akka.pattern.ask(actorRef, message)(timeout) } } /** * Akka private optimized representation of the temporary actor spawned to * receive the reply to an "ask" operation. * * INTERNAL API */ private[akka] final class PromiseActorRef private (val provider: ActorRefProvider, val result: Promise[Any]) extends MinimalActorRef { import PromiseActorRef._ import AbstractPromiseActorRef.stateOffset import AbstractPromiseActorRef.watchedByOffset /** * As an optimization for the common (local) case we only register this PromiseActorRef * with the provider when the `path` member is actually queried, which happens during * serialization (but also during a simple call to `toString`, `equals` or `hashCode`!). * * Defined states: * null => started, path not yet created * Registering => currently creating temp path and registering it * path: ActorPath => path is available and was registered * StoppedWithPath(path) => stopped, path available * Stopped => stopped, path not yet created */ @volatile private[this] var _stateDoNotCallMeDirectly: AnyRef = _ @volatile private[this] var _watchedByDoNotCallMeDirectly: Set[ActorRef] = ActorCell.emptyActorRefSet @inline private[this] def watchedBy: Set[ActorRef] = Unsafe.instance.getObjectVolatile(this, watchedByOffset).asInstanceOf[Set[ActorRef]] @inline private[this] def updateWatchedBy(oldWatchedBy: Set[ActorRef], newWatchedBy: Set[ActorRef]): Boolean = Unsafe.instance.compareAndSwapObject(this, watchedByOffset, oldWatchedBy, newWatchedBy) @tailrec // Returns false if the Promise is already completed private[this] final def addWatcher(watcher: ActorRef): Boolean = watchedBy match { case null ⇒ false case other ⇒ updateWatchedBy(other, other + watcher) || addWatcher(watcher) } @tailrec private[this] final def remWatcher(watcher: ActorRef): Unit = watchedBy match { case null ⇒ () case other ⇒ if (!updateWatchedBy(other, other - watcher)) remWatcher(watcher) } @tailrec private[this] final def clearWatchers(): Set[ActorRef] = watchedBy match { case null ⇒ ActorCell.emptyActorRefSet case other ⇒ if (!updateWatchedBy(other, null)) clearWatchers() else other } @inline private[this] def state: AnyRef = Unsafe.instance.getObjectVolatile(this, stateOffset) @inline private[this] def updateState(oldState: AnyRef, newState: AnyRef): Boolean = Unsafe.instance.compareAndSwapObject(this, stateOffset, oldState, newState) @inline private[this] def setState(newState: AnyRef): Unit = Unsafe.instance.putObjectVolatile(this, stateOffset, newState) override def getParent: InternalActorRef = provider.tempContainer /** * Contract of this method: * Must always return the same ActorPath, which must have * been registered if we haven't been stopped yet. */ @tailrec def path: ActorPath = state match { case null ⇒ if (updateState(null, Registering)) { var p: ActorPath = null try { p = provider.tempPath() provider.registerTempActor(this, p) p } finally { setState(p) } } else path case p: ActorPath ⇒ p case StoppedWithPath(p) ⇒ p case Stopped ⇒ // even if we are already stopped we still need to produce a proper path updateState(Stopped, StoppedWithPath(provider.tempPath())) path case Registering ⇒ path // spin until registration is completed } override def !(message: Any)(implicit sender: ActorRef = null): Unit = state match { case Stopped | _: StoppedWithPath ⇒ provider.deadLetters ! message case _ ⇒ if (!(result.tryComplete { message match { case Status.Success(r) ⇒ Right(r) case Status.Failure(f) ⇒ Left(f) case other ⇒ Right(other) } })) provider.deadLetters ! message } override def sendSystemMessage(message: SystemMessage): Unit = message match { case _: Terminate ⇒ stop() case Watch(watchee, watcher) ⇒ if (watchee == this && watcher != this) { if (!addWatcher(watcher)) watcher ! Terminated(watchee)(existenceConfirmed = true) } else System.err.println("BUG: illegal Watch(%s,%s) for %s".format(watchee, watcher, this)) case Unwatch(watchee, watcher) ⇒ if (watchee == this && watcher != this) remWatcher(watcher) else System.err.println("BUG: illegal Unwatch(%s,%s) for %s".format(watchee, watcher, this)) case _ ⇒ } override def isTerminated: Boolean = state match { case Stopped | _: StoppedWithPath ⇒ true case _ ⇒ false } @tailrec override def stop(): Unit = { def ensureCompleted(): Unit = { result.tryComplete(Left(new ActorKilledException("Stopped"))) val watchers = clearWatchers() if (!watchers.isEmpty) { val termination = Terminated(this)(existenceConfirmed = true) watchers foreach { w ⇒ try w.tell(termination, this) catch { case NonFatal(t) ⇒ /* FIXME LOG THIS */ } } } } state match { case null ⇒ // if path was never queried nobody can possibly be watching us, so we don't have to publish termination either if (updateState(null, Stopped)) ensureCompleted() else stop() case p: ActorPath ⇒ if (updateState(p, StoppedWithPath(p))) { try ensureCompleted() finally provider.unregisterTempActor(p) } else stop() case Stopped | _: StoppedWithPath ⇒ // already stopped case Registering ⇒ stop() // spin until registration is completed before stopping } } } /** * INTERNAL API */ private[akka] object PromiseActorRef { private case object Registering private case object Stopped private case class StoppedWithPath(path: ActorPath) def apply(provider: ActorRefProvider, timeout: Timeout): PromiseActorRef = { implicit val ec = provider.dispatcher // TODO should we take an ExecutionContext in the method signature? val result = Promise[Any]() val a = new PromiseActorRef(provider, result) val f = provider.scheduler.scheduleOnce(timeout.duration) { result.tryComplete(Left(new AskTimeoutException("Timed out"))) } result.future onComplete { _ ⇒ try a.stop() finally f.cancel() } a } }