/** * Copyright (C) 2009-2011 Typesafe Inc. */ package akka.remote import akka.AkkaApplication import akka.actor._ import akka.event.EventHandler import akka.dispatch.{ Dispatchers, Future, PinnedDispatcher } import akka.actor.Status._ import akka.util._ import akka.util.duration._ import akka.util.Helpers._ import akka.actor.DeploymentConfig._ import akka.serialization.{ Serialization, Serializer, Compression } import akka.serialization.Compression.LZF import akka.remote.RemoteProtocol._ import akka.remote.RemoteProtocol.RemoteSystemDaemonMessageType._ import java.net.InetSocketAddress import com.eaio.uuid.UUID /** * Remote module - contains remote client and server config, remote server instance, remote daemon, remote dispatchers etc. * * @author Jonas Bonér */ class Remote(val app: AkkaApplication) extends RemoteService { import app._ import app.config import app.AkkaConfig._ // TODO move to AkkaConfig? val shouldCompressData = config.getBool("akka.remote.use-compression", false) val remoteSystemDaemonAckTimeout = Duration(config.getInt("akka.remote.remote-daemon-ack-timeout", 30), DefaultTimeUnit).toMillis.toInt val hostname = app.hostname val port = app.port val failureDetector = new AccrualFailureDetector(FailureDetectorThreshold, FailureDetectorMaxSampleSize) // val gossiper = new Gossiper(this) val remoteDaemonServiceName = "akka-system-remote-daemon".intern // FIXME configure computeGridDispatcher to what? val computeGridDispatcher = dispatcherFactory.newDispatcher("akka:compute-grid").build private[remote] lazy val remoteDaemonSupervisor = app.actorOf(Props( OneForOneStrategy(List(classOf[Exception]), None, None))) // is infinite restart what we want? private[remote] lazy val remoteDaemon = new LocalActorRef( app, Props(new RemoteSystemDaemon(this)) .withDispatcher(dispatcherFactory.newPinnedDispatcher(remoteDaemonServiceName)), remoteDaemonSupervisor, remoteDaemonServiceName, systemService = true) private[remote] lazy val remoteClientLifeCycleHandler = app.actorOf(Props(new Actor { def receive = { case RemoteClientError(cause, client, address) ⇒ client.shutdownClientModule() case RemoteClientDisconnected(client, address) ⇒ client.shutdownClientModule() case _ ⇒ //ignore other } }), "akka.remote.RemoteClientLifeCycleListener") lazy val eventStream = new NetworkEventStream(app) lazy val server: RemoteSupport = { val remote = new akka.remote.netty.NettyRemoteSupport(app) remote.start(hostname, port) remote.register(remoteDaemonServiceName, remoteDaemon) app.eventHandler.addListener(eventStream.sender) app.eventHandler.addListener(remoteClientLifeCycleHandler) // TODO actually register this provider in app in remote mode //provider.register(ActorRefProvider.RemoteProvider, new RemoteActorRefProvider) remote } lazy val address = server.address def start() { val triggerLazyServerVal = address.toString eventHandler.info(this, "Starting remote server on [%s]".format(triggerLazyServerVal)) } def uuidProtocolToUuid(uuid: UuidProtocol): UUID = new UUID(uuid.getHigh, uuid.getLow) def uuidToUuidProtocol(uuid: UUID): UuidProtocol = UuidProtocol.newBuilder .setHigh(uuid.getTime) .setLow(uuid.getClockSeqAndNode) .build } /** * Internal system "daemon" actor for remote internal communication. * * It acts as the brain of the remote that responds to system remote events (messages) and undertakes action. * * @author Jonas Bonér */ class RemoteSystemDaemon(remote: Remote) extends Actor { import remote._ import remote.app._ override def preRestart(reason: Throwable, msg: Option[Any]) { eventHandler.debug(this, "RemoteSystemDaemon failed due to [%s] - restarting...".format(reason)) } def receive: Actor.Receive = { case message: RemoteSystemDaemonMessageProtocol ⇒ eventHandler.debug(this, "Received command [\n%s] to RemoteSystemDaemon on [%s]".format(message, nodename)) message.getMessageType match { case USE ⇒ handleUse(message) case RELEASE ⇒ handleRelease(message) // case STOP ⇒ cluster.shutdown() // case DISCONNECT ⇒ cluster.disconnect() // case RECONNECT ⇒ cluster.reconnect() // case RESIGN ⇒ cluster.resign() // case FAIL_OVER_CONNECTIONS ⇒ handleFailover(message) case GOSSIP ⇒ handleGossip(message) case FUNCTION_FUN0_UNIT ⇒ handle_fun0_unit(message) case FUNCTION_FUN0_ANY ⇒ handle_fun0_any(message) case FUNCTION_FUN1_ARG_UNIT ⇒ handle_fun1_arg_unit(message) case FUNCTION_FUN1_ARG_ANY ⇒ handle_fun1_arg_any(message) //TODO: should we not deal with unrecognized message types? } case unknown ⇒ eventHandler.warning(this, "Unknown message to RemoteSystemDaemon [%s]".format(unknown)) } def handleUse(message: RemoteSystemDaemonMessageProtocol) { try { if (message.hasActorAddress) { val actorFactoryBytes = if (shouldCompressData) LZF.uncompress(message.getPayload.toByteArray) else message.getPayload.toByteArray val actorFactory = serialization.deserialize(actorFactoryBytes, classOf[() ⇒ Actor], None) match { case Left(error) ⇒ throw error case Right(instance) ⇒ instance.asInstanceOf[() ⇒ Actor] } val actorAddress = message.getActorAddress val newActorRef = app.actorOf(Props(creator = actorFactory), actorAddress) server.register(actorAddress, newActorRef) } else { eventHandler.error(this, "Actor 'address' for actor to instantiate is not defined, ignoring remote system daemon command [%s]".format(message)) } sender ! Success(address.toString) } catch { case error: Throwable ⇒ sender ! Failure(error) throw error } } // FIXME implement handleRelease def handleRelease(message: RemoteSystemDaemonMessageProtocol) { } def handleGossip(message: RemoteSystemDaemonMessageProtocol) { // try { // val gossip = serialization.deserialize(message.getPayload.toByteArray, classOf[Gossip], None) match { // case Left(error) ⇒ throw error // case Right(instance) ⇒ instance.asInstanceOf[Gossip] // } // gossiper tell gossip // sender ! Success(address.toString) // } catch { // case error: Throwable ⇒ // sender ! Failure(error) // throw error // } } // FIXME: handle real remote supervision def handle_fun0_unit(message: RemoteSystemDaemonMessageProtocol) { new LocalActorRef(app, Props( context ⇒ { case f: Function0[_] ⇒ try { f() } finally { context.self.stop() } }).copy(dispatcher = computeGridDispatcher), app.guardian, Props.randomAddress, systemService = true) ! payloadFor(message, classOf[Function0[Unit]]) } // FIXME: handle real remote supervision def handle_fun0_any(message: RemoteSystemDaemonMessageProtocol) { new LocalActorRef(app, Props( context ⇒ { case f: Function0[_] ⇒ try { sender ! f() } finally { context.self.stop() } }).copy(dispatcher = computeGridDispatcher), app.guardian, Props.randomAddress, systemService = true) forward payloadFor(message, classOf[Function0[Any]]) } // FIXME: handle real remote supervision def handle_fun1_arg_unit(message: RemoteSystemDaemonMessageProtocol) { new LocalActorRef(app, Props( context ⇒ { case (fun: Function[_, _], param: Any) ⇒ try { fun.asInstanceOf[Any ⇒ Unit].apply(param) } finally { context.self.stop() } }).copy(dispatcher = computeGridDispatcher), app.guardian, Props.randomAddress, systemService = true) ! payloadFor(message, classOf[Tuple2[Function1[Any, Unit], Any]]) } // FIXME: handle real remote supervision def handle_fun1_arg_any(message: RemoteSystemDaemonMessageProtocol) { new LocalActorRef(app, Props( context ⇒ { case (fun: Function[_, _], param: Any) ⇒ try { sender ! fun.asInstanceOf[Any ⇒ Any](param) } finally { context.self.stop() } }).copy(dispatcher = computeGridDispatcher), app.guardian, Props.randomAddress, systemService = true) forward payloadFor(message, classOf[Tuple2[Function1[Any, Any], Any]]) } def handleFailover(message: RemoteSystemDaemonMessageProtocol) { // val (from, to) = payloadFor(message, classOf[(InetSocketremoteDaemonServiceName, InetSocketremoteDaemonServiceName)]) // cluster.failOverClusterActorRefConnections(from, to) } private def payloadFor[T](message: RemoteSystemDaemonMessageProtocol, clazz: Class[T]): T = { serialization.deserialize(message.getPayload.toByteArray, clazz, None) match { case Left(error) ⇒ throw error case Right(instance) ⇒ instance.asInstanceOf[T] } } }