* RemoteSystemDaemon removes its child when sendSystemMessage
DeathWatchNotification is called from tellWatchersWeDied.
That can happen after Terminated is delivered to other watcher,
which create a new child with same name, and then the new child
can then be removed instead of the old one.
* RemoteSystemDaemon must only remove child with exact match of
full ActorRef
* Disallow join requests when already part of a cluster
* Remove wipe state when joining, since join can only be
performed from empty state
* When trying to join, only accept gossip from that member
* Ignore gossips from unknown (and unreachable) members
* Make sure received gossip contains selfAddress
* Test join of fresh node with same host:port
* Remove JoinTwoClustersSpec
* Welcome message as reply to Join
* Retry unsucessful join request
* AddressUidExtension
* Uid in cluster Member identifier
To be able to distinguish nodes with same host:port
after restart.
* Ignore gossip with wrong uid
* Renamed Remove command to Shutdown
* Use uid in vclock identifier
* Update sample, Member apply is private
* Disabled config duration syntax and cleanup of io settings
* Update documentation
* Deprecate all actorFor methods
* resolveActorRef in provider
* Identify auto receive message
* Support ActorPath in actorSelection
* Support remote actor selections
* Additional tests of actor selection
* Update tests (keep most actorFor tests)
* Update samples to use actorSelection
* Updates to documentation
* Migration guide, including motivation
- Moved system messages to their own package.
- All queueing operations are now hidden behind a SystemMessageList value class
- Introduced dual SystemMessageList types to encode the ordering in the type.
- Protects against accidentally missed reverse calls or accidentally reversed lists
- Makes ordering expectations by fields/parameters explicit
- Fixed serialization tests
- Fixes to logging in HierarchyStressSpec
* Sending to a previous incarnation of an actor shall fail,
to make remote actors work the same way as local ones (in
the sense that after Terminated() the ref is not working anymore)
* Changed equality of ActorRef to take the uid into account
* Parse uid fragment in RelativeActorPath and ActorPathExtractor
* Handle uid in getChild and in RemoteSystemDaemon
* Use toSerializationFormat and toSerializationFormatWithAddress
in serialization
* Replaced var uid in ActorCell and ChildRestartStats with
constructor parameters (path)
* Create the uid in one single place, in makeChild in parent
* Handle ActorRef with and without uid in DeathWatch
* Optimize ActorPath.toString and friends
* Update documentation and migration guide
* Changed TransportAdapterProvider to support java impl
* Verified java impl of AbstractTransportAdapter and
ActorTransportAdapter
* Privatized things that should not be public api
* Consistent usage of INTERNAL API marker in scaladoc
* Added some missing doc in conf
* Added missing SerialVersionUID
* Termination hook mechanism in system guardian to be able to
notify RemoteSystemDaemon and wait for it to terminate children
* Stopping the children will trigger ordinary death watch mechanism,
in for example routers
* Note bug in RemoteSystemDaemon, watch of children was not done
properly, which might have been a memory leak for remote deployed
actors.
- introducing RepointableActorRef, which starts out with an
UnstartedActorCell which can cheaply be created; the Supervise()
message will trigger child.activate() in the supervisor, which means
that the actual creation (now with normal ActorCell) happens exactly
in the right place and with the right semantics. Messages which were
enqueued to the dummy cell are transferred atomically into the
ActorCell (using normal .tell()), so message sends keep working
exactly as they used to
- this enables getting rid of the brittle synchronization around
RoutedActorRef by replacing that one with a RepointableActorRef
subclass which creates RoutedActorCells upon activate(), with the nice
benefit that there is no hurry then to get it right because the new
cell is constructed “on the side”
misc fixes:
- InvalidMessageException is now actually enforced when trying to send
“null”
- Mailboxes may be created without having an ActorCell, which can come
in handy later, because the cell is only needed when this mailbox is
going to be scheduled on some executor
- remove occurrences of Props(), which is equivalent to Props[Nothing],
which is equivalent to «bug»
- add test case which verifies that context.actorOf is still synchronous
- plus all the stuff I have forgotten.
- add Deploy to Props, which is used as the basis (overridden by
configuration)
- utilize general mechanism .withFallback (introduced on Deploy,
RouterConfig and Scope)
- actually pass Props over the wire when deploying remotely in order to
retain settings (this was an oversight before)
- write tests for the new functionality
- re-label Client/Server to Inbound/Outbound for netty settings
description
- move to just using exactly one class loader for all reflective
activities of the ActorSystem, which is either the context class
loader or the one which loaded the ActorSystem’s class; document that
putting Akka on boot class path will not work
- be more careful with initializing the Client- and ServerBootstrap
- rename Port to DesiredPortFromConfig to discourage misuse
- write test for NettySettings
- various small fixes
- move all creation of ActorRefs into the ActorRefProvider (deadLetters,
locker)
- rootPath does not contain remote transport address any longer in order
to start the LocalActorRefProvider before the RemoteTransport; the
transport address is inserted during serialization only, which enables
us later to have more than one transport available for one actor
system (maybe even needed for clustering)
- fix inheritance between DeadLetterActorRef and EmptyLocalActorRef
- document some start-up dependencies by reordering constructor code
- fix remote tests which used self.path for identifying remote actors
(since that no longer includes the remote transport address)
- remove Remote, incorporate its few fields into RemoteActorRefProvider
- rename RemoteSupport to RemoteTransport to sync up with conf and
the way we talk about it
- remove LocalAddress/RemoteAddress etc. and just have a final case
class Address(protocol, system, host, port)
- split netty settings out or RemoteSettings into NettySettings
- split out from NettyRemoteSupport.scala: Server.scala, Client.scala,
Settings.scala
plus a few fixes, including using the contextClassLoader when loading
the provider for ActorSystemImpl
- every actor is now supervised, where the root of the tree is
app.guardian, which has its supervisor field set to a special ActorRef
obtained from provider.theOneWhoWalksTheBubblesOfSpaceTime (this name
is meant to indicate that this ref is outside of the universe, cf.
Michio Kaku)
- changed all tests to obtain specially supervised children (i.e. not
top-level) via (supervisor ? Props).as[ActorRef].get
- add private[akka] ScalaActorRef.sendSystemMessage for sending
Supervise()
- everything routing or remote is broken wrt. supervision, as that was
not “properly” implemented to begin with, will be tackled after
app/supervision/eventbus/AkkaSpec are stabilized enough