* Allow entities to stop by terminating in sharding without remember entities #29383
We missed an allowed transition from running/active to stopped/NoState in shard.
when the logic was rewritten.
* Add a toggle to opt-in crash shard on illegal state transitions
Default is logging an error and not crashing shard and all other entities, our tests have the toggle enabled.
* A fix for passivation when not using remember entities fixing #29359 and possibly #27549