* Sending to a previous incarnation of an actor shall fail,
to make remote actors work the same way as local ones (in
the sense that after Terminated() the ref is not working anymore)
* Changed equality of ActorRef to take the uid into account
* Parse uid fragment in RelativeActorPath and ActorPathExtractor
* Handle uid in getChild and in RemoteSystemDaemon
* Use toSerializationFormat and toSerializationFormatWithAddress
in serialization
* Replaced var uid in ActorCell and ChildRestartStats with
constructor parameters (path)
* Create the uid in one single place, in makeChild in parent
* Handle ActorRef with and without uid in DeathWatch
* Optimize ActorPath.toString and friends
* Update documentation and migration guide
* Make SystemMessage extend Serializable to avoid ambiguity when
setting serialization-bindings.
* Set serialVersionUID in SystemMessages and create tests to
ensure binary formats remain unchanged.
* Add tests for reference.conf's serialization settings.
* Make some existing serialization tests more robust.
Removed boilerplate from serialization tests
Use actual reference.conf; tidy up
Make serialization compatible
- it was always intended that tell() (and sendSystemMessage()) shall not
throw any exceptions
- this is implemented by swallowing in ActorCell
(suspend/resume/restart/stop/!/sendSystemMessage) and in
RemoteActorRef (!/sendSystemMessage)
- current implementation uses a normal method, which adds overhead but
keeps the code in one place (ActorCell.catchingSend); this is a great
opportunity for making use of macros
- PropertyMaster is the only place in Akka which calls
ClassLoader.getClass (apart from kernel, which might be special)
- all PropertyMaster methods (there are only three) take a ClassManifest
of what is to be constructed, and they verify that the obtained object
is actually compatible with the required type
Other stuff:
- noticed that I had forgotten to change to ExtendedActorSystem when
constructing Extensions by ExtensionKey (damn you, reflection!)
- moved Serializer.currentSystem into JavaSerializer, because that’s the
only one needing it (it’s only used in readResolve() methods)
- Serializers are constructed now with one-arg constructor taking
ExtendedActorSystem (if that exists, otherwise no-arg as before), to
allow JavaSerializer to do its magic; possibly necessary for others as
well
- Removed all Option[ClassLoader] signatures
- made it so that the ActorSystem will try context class loader, then
the class loader which loaded the class actually calling into
ActorSystem.apply, then the loader which loaded ActorSystemImpl
- for the second of the above I added a (reflectively accessed hopefully
safe) facility for getting caller Class[_] objects by using
sun.reflect.Reflection; this is optional an defaults to None, e.g. on
Android, which means that getting the caller’s classloader is done on
a best effort basis (there’s nothing we can do because a StackTrace
does not contain actual Class[_] objects).
- refactored DurableMailbox to contain the owner val and use that
instead of declaring that in all subclasses
- when encountering new message type, check all bindings which map apply
- if multiple are found, choose the most specific one if that exists or
verify that all mappings yield the same serializer
- in case of remaining ambiguity, throw exception
- also add special handling for “none” serializer mapping: turn off a
default
- replace ActorRef.stop() by ActorRefFactory.stop(child) everywhere
- ActorCell “optimizes” this to remove the child from its childrenRefs
in order to allow immediate recycling of the name
- the lost soul must have a place, for which the Locker has been
created, where Davy Jones will happily rebind the soul to his ship
(i.e. set “parent” to the locker to avoid mem leak) and periodically
revisit it (.stop(), in case of that being lost in comm failure,
similar .watch() to re-check liveness)
* Dispatchers need Scheduler to be able to shutdown themselves. Stop Scheduler after dispatchers.
* Changed CallingThreadDispatcher global object to Extension, since it holds map of references to mailboxes. Will be GC:ed when system is GC:ed.
* Made testActor lazy, since it is not used in all tests, and it creates CallingThreadDispatcher.
* Activated some java tests that were not running
* Many tests were not stopping created ActorSystems. VERY IMPORTANT TO STOP ActorSystem in tests. Use AkkaSpec as much as possible.
* Used profiler to verify (and find) dangling ActorSystemImpl and threads from dispatchers.
* FutureSpec creates ForkJoinPool threads that are not cleared, but number of threads don't grow so it's not a problem.
* Config lib 4f3a91f
* All reference files named reference.conf, all will be loaded
* Usage of ConfigFactor.load as default way
* Extensions use same config as ActorSystem.settings.config
* Split config reference to one for each module/extension.
* Adjusted signature of registerExtension to avoid race of extension init
* Moved Duration.dilated to testkit
* TestKitExtension
* RemoteExtension
* SerializationExtension
* Durable mailboxes extensions
* Fixed broken serialization bindings and added test
* Updated configuration documentation
* System properties akka.remote.hostname akka.remote.port replaced with akka.remote.server.hostname and akka.remote.server.port
* Adjustments of ActorSystem initialization. Still don't like the two-phase constructor/init flow. Very fragile for changes.
Review fixes. SerializationExtension
- create ActorSystemImpl trait to make ActorSystem fully abstract
- add Java API for constructing (ActorSystem.create(...))
- only go through factory methods because .start() has become necessary
- rename all user-facing occurrences of “app” to “system” (Actor trait
and TestKit/AkkaSpec)
- pass ActorSystemImpl to ActorRefs upon creation, which means that
actorOf() and friends need such an argument, which must be provided to
the ActorRefProvider by the ActorRefFactory implementation