* marked PersistentFSM as experimental
* also changed the order of some sections in migration guide
* link to 2.2->2.3 migration guide
* update experimental index page
+ LambdaDoc samples now in the docs project
= simplified internal state by removing recoveryPending
= recovery is now triggered in around* method, so user is free to use
preStart freely - recovery works even if one forgets to call super on
preStart
* changing Plugin API for asyncWriteMessages and writeMessages
* passing explicit AtomicWrite that represents the events of
persistAll, or a single event from persist
* journal may reject events before storing them, and that
will result in onPersistRejected (logging) and continue in the
persistent actor
* clarified the semantics with regards to batches and atomic writes,
and failures and rejections in the api docs of asyncWriteMessages
and writeMessages
* adjust the Java plugin API, asyncReplayMessages, doLoadAsync
(cherry picked from commit 89af8bdb90)
* remove final identifier in serializers
i* revert/deprecate ProtobufSerializer.ARRAY_OF_BYTE_ARRAY
* adding back compatible empty constructor in serializers
* make FSM.State compatible
* add back ActorPath.ElementRegex
* revert SocketOption changes and add SocketOptionV2
see a6d3704ef6
* problem filter for ActorSystem and ActorPath
* problem filter for ByteString
* problem filter for deprecated Timeout methods
* BalancingPool companion
* ask
* problem filter for ActorDSL
* event bus
* exclude hasSubscriptions
* exclude some problems in testkit
* boundAddress and addressFromSocketAddress
* Pool nrOfInstances
* PromiseActorRef
* check with 2.3.9
* migration guide note
* explicit exclude of final class problems
This is the first step towards more type-safety in Actor interactions,
comprising:
* generic ActorRef[T] that only accepts T messages
* generic ActorSystem[T] extends ActorRef[T] (sending to the guardian,
whose Props[T] are provided for ActorSystem construction)
* removed the Actor trait: everything in there has been made into
messages and signals
* new Behavior[T] abstraction that consumes messages (of type T) or
Signals (lifecycle hooks, Terminated, ReceiveTimeout, Failed),
producing the next Behavior[T] as the result each time
* the ask pattern is provided and yields properly typed Futures
* variants of ActorContext are provided for synchronous testing of
Behaviors
All of this is implemented without touching code outside akka-typed
(apart from making guardianProps configurable), creating wrapper objects
around ActorRef, ActorContext, ActorSystem, Props and providing an Actor
implementation that just runs a Behavior.
* remove channels
* remove View
* remove Processor
* collapse the complicated internal state management
that was spread out between Processor, Eventsourced and Recovery
* remove Recovery trait, this caused some duplication between Eventsourced
and PersistentView, but but the enhanced PersistentView will not be based
on recovery infrastructure, and therefore PersistentView code will be replaced anyway
* remove PersistentBatch
* remove LoopMessage
* remove deleteMessages of individual messages
* remove Persistent, PersistentRepr and PersistentImpl are kept
* remove processorId
* update doc sample code
* note in migration guide about persistenceId
* rename Resequencable to PersistentEnvelope