* UnreachableNodeJoinsAgain failed because of gated connection
* Removed default test value of retry-gate-closed-for, instead
default from reference.conf is used, i.e. 0s
* deadLetters logging love
* Deprecate all actorFor methods
* resolveActorRef in provider
* Identify auto receive message
* Support ActorPath in actorSelection
* Support remote actor selections
* Additional tests of actor selection
* Update tests (keep most actorFor tests)
* Update samples to use actorSelection
* Updates to documentation
* Migration guide, including motivation
* Sending to a previous incarnation of an actor shall fail,
to make remote actors work the same way as local ones (in
the sense that after Terminated() the ref is not working anymore)
* Changed equality of ActorRef to take the uid into account
* Parse uid fragment in RelativeActorPath and ActorPathExtractor
* Handle uid in getChild and in RemoteSystemDaemon
* Use toSerializationFormat and toSerializationFormatWithAddress
in serialization
* Replaced var uid in ActorCell and ChildRestartStats with
constructor parameters (path)
* Create the uid in one single place, in makeChild in parent
* Handle ActorRef with and without uid in DeathWatch
* Optimize ActorPath.toString and friends
* Update documentation and migration guide
* Rename config akka.event-handlers to akka.loggers
* Rename config akka.event-handler-startup-timeout to
akka.logger-startup-timeout
* Rename JulEventHandler to JavaLogger
* Rename Slf4jEventHandler to Slf4jLogger
* Change all places in tests and docs
* Deprecation, old still works, but with warnings
* Migration guide
* Test for the deprecated event-handler config
* Failure detector was previously copied with refactoring to
akka-remote and this refactoring makes use of that and removes
the failure detector in akka-cluster
* Adjustments to reference.conf
* Refactoring of FailureDetectorPuppet
* When a def starts with if and is not a oneliner the if
should be on a new line.
* The reason is that it might be easy to miss the if when
reading the code.
* Subscribe to InstantMemberEvent and start heartbeating when
InstantMemberUp. Same for metrics.
* HeartbeatNodeRing data structure for bidirectional mapping of
heartbeat sender and receiver. Not using ConsistentHash anymore.
Node addresses are hashed to ensure that neighbors are spread out.
* HeartbeatRequest when receiver detects that it has not received
expected heartbeats.
* New test InitialHeartbeatSpec that simulates the problem
* Add/remove some related conf properties
* Add some more logging to be able to diagnose eventual problems
* Explicit config of nr-of-end-heartbeats
* akka.cluster.StressSpec
* Configurable number of nodes and duration for each step
* Report metrics and phi periodically to see progress
* Configurable payload size
* Test of various join and remove scenarios
* Test of watch
* Exercise supervision
* Report cluster stats
* Test with many actors in tree structure
Apart from the test this commit also solves some issues:
* Avoid adding back members when downed in ClusterHeartbeatSender
* Avoid duplicate close of ClusterReadView
* Add back the publish of AddressTerminated when MemberDowned/Removed
it was lost in merge of "publish on convergence", see #2779