- introducing RepointableActorRef, which starts out with an
UnstartedActorCell which can cheaply be created; the Supervise()
message will trigger child.activate() in the supervisor, which means
that the actual creation (now with normal ActorCell) happens exactly
in the right place and with the right semantics. Messages which were
enqueued to the dummy cell are transferred atomically into the
ActorCell (using normal .tell()), so message sends keep working
exactly as they used to
- this enables getting rid of the brittle synchronization around
RoutedActorRef by replacing that one with a RepointableActorRef
subclass which creates RoutedActorCells upon activate(), with the nice
benefit that there is no hurry then to get it right because the new
cell is constructed “on the side”
misc fixes:
- InvalidMessageException is now actually enforced when trying to send
“null”
- Mailboxes may be created without having an ActorCell, which can come
in handy later, because the cell is only needed when this mailbox is
going to be scheduled on some executor
- remove occurrences of Props(), which is equivalent to Props[Nothing],
which is equivalent to «bug»
- add test case which verifies that context.actorOf is still synchronous
- plus all the stuff I have forgotten.
* Uses finite state machine for three states: Closed, Open, Half-Open
* Closed state allows calls through, and on sequential failures exceeding the max# set - transitions to Open state. Intervening successes cause the failure count to reset to 0
* Open state throws a CircuitOpenException on every call until the reset timeout is reached which causes a transition to Half-Open state
* Half-Open state will allow the next single call through, if it succeeds - transition to Closed state, if it fails - transition back to Open state, starting the reset timer again
* Allow configuration for the call and reset timeouts, as well as the maximum number of sequential failures before opening
* Supports async or synchronous call protection
* Callbacks are supported for state entry into Closed, Open, Half-Open. These are run in the supplied execution context
* Both thrown exceptions and calls exceeding max call time are considered failures
* Uses akka scheduler for timer events
* Integrated into File-Based durable mailbox
* Sample documented for other durable mailboxes
* Improved DurableMailboxSpec for stand alone usage
* Changed build to publish DurableMailboxSpec in akka-mailboxes-common-test
* Changed documentation of durable mailboxes and added full example of
how to implement a durable mailbox, with test
- also switch SBT settings to enable testing of durable mailboxes
centrally (if so desired, just uncomment testMailbox line in build.sbt)
- automatically start mongod, beanstalkd or redis-server when running
the respective tests (assumes that the binaries are in PATH)
- unify settings extraction from dispatcher config, sub-scoping by
mailbox type name
- this enables using any MessageQueue in BalancingDispatcher,
CallingThreadDispatcher and in general leads to less conflation of
concepts
- add MessageQueue.cleanUp(owner, deadLetterQueue) for the benefit of
durable mailboxes
- change MailboxType.create to take an optional owner and generate only
a MessageQueue, not a Mailbox
- PropertyMaster is the only place in Akka which calls
ClassLoader.getClass (apart from kernel, which might be special)
- all PropertyMaster methods (there are only three) take a ClassManifest
of what is to be constructed, and they verify that the obtained object
is actually compatible with the required type
Other stuff:
- noticed that I had forgotten to change to ExtendedActorSystem when
constructing Extensions by ExtensionKey (damn you, reflection!)
- moved Serializer.currentSystem into JavaSerializer, because that’s the
only one needing it (it’s only used in readResolve() methods)
- Serializers are constructed now with one-arg constructor taking
ExtendedActorSystem (if that exists, otherwise no-arg as before), to
allow JavaSerializer to do its magic; possibly necessary for others as
well
- Removed all Option[ClassLoader] signatures
- made it so that the ActorSystem will try context class loader, then
the class loader which loaded the class actually calling into
ActorSystem.apply, then the loader which loaded ActorSystemImpl
- for the second of the above I added a (reflectively accessed hopefully
safe) facility for getting caller Class[_] objects by using
sun.reflect.Reflection; this is optional an defaults to None, e.g. on
Android, which means that getting the caller’s classloader is done on
a best effort basis (there’s nothing we can do because a StackTrace
does not contain actual Class[_] objects).
- refactored DurableMailbox to contain the owner val and use that
instead of declaring that in all subclasses
- add provider, guardian, systemGuardian and deathWatch to it
- make ActorSystemImpl extend ExtendedActorSystem
- use ExtendedActorSystem for creating extensions, thereby limiting the
access extensions get to just those four published methods.
* Changed signatures and constructor of MessageDispatcherConfigurator
* Changed Dispatchers.lookup, keep configurators instead of dispatchers
* Removed most of the Dispatchers.newX methods, newDispatcher is still there because of priority mailbox
* How should we make it easy to configure priority mailbox?
* Changed tons tests
* Documentation and ScalaDoc is not updated yet
* Some tests in ActorModelSpec are temporary ignored due to failure
* Dispatchers need Scheduler to be able to shutdown themselves. Stop Scheduler after dispatchers.
* Changed CallingThreadDispatcher global object to Extension, since it holds map of references to mailboxes. Will be GC:ed when system is GC:ed.
* Made testActor lazy, since it is not used in all tests, and it creates CallingThreadDispatcher.
* Activated some java tests that were not running
* Many tests were not stopping created ActorSystems. VERY IMPORTANT TO STOP ActorSystem in tests. Use AkkaSpec as much as possible.
* Used profiler to verify (and find) dangling ActorSystemImpl and threads from dispatchers.
* FutureSpec creates ForkJoinPool threads that are not cleared, but number of threads don't grow so it's not a problem.
* Fixed obvious
* Created tickets for several, #1408, #1409, #1410, #1412, #1415, 1416, #1418
* Moved LoggingReceive from akka.actor to akka.event
* Touched several of the FIXME to make them visible in code review
* Config lib 4f3a91f
* All reference files named reference.conf, all will be loaded
* Usage of ConfigFactor.load as default way
* Extensions use same config as ActorSystem.settings.config