This can be used to traverse NATs with the following configuration:
akka.remote.netty.tcp {
...
hostname = my-external-address.lt
bind-hostname = 192.168.1.100
}
Use Akka BoundAddressesExtension to get bound addresses
* The filter is used by the LoggingAdapter before publishing
to the event bus
* Slf4jLoggingFilter uses backend log level configuration
(e.g. logback.xml)
* also remove final of around methods, and let deliver send when not recoveryRunning
(cherry picked from commit 312b0d107a179accaf135f64ed9c3b78f3e351d1)
* Based on Jonas' notes: https://gist.github.com/jboner/7692270
* Also removed "Future Extension" descriptions of cluster actor reference,
since that is probably not the direction we are taking
* because it is not referentially transparent; normally we reserved parens for
side-effecting code but given how people thoughtlessly close over it we revised
that that decision for sender
* caller can still omit parens
- Built-in redelivery mechanism for Channel and PersistentChannel
- redelivery counter on ConfirmablePersistent
- redeliveries out of initial message delivery order
- relative order of redelivered messages is preserved
- configurable redelivery policy (ChannelSettings)
- Major refactorings of channels (and channel tests)
- Throughput load test for PersistentChannel
Todo:
- Paged/throtlled replay (another pull request)
- Resequencer (another pull request)
- Journal plugin API for storage backends with asynchronous client API (default impl: in-memory journal)
- Journal plugin API for storage backends with synchronous client API (default impl: LevelDB journal)
- Snapshot store plugin API (default impl: local filesystem snapshot store)
- capture and save snapshots of processor state
- start processor recovery from saved snapshots
- snapshot storage on local filesystem
- snapshot store completely isolated from journal
- LevelDB journal modularized (and completely re-rwritten)
- In-memory journal removed
* Deprecate all actorFor methods
* resolveActorRef in provider
* Identify auto receive message
* Support ActorPath in actorSelection
* Support remote actor selections
* Additional tests of actor selection
* Update tests (keep most actorFor tests)
* Update samples to use actorSelection
* Updates to documentation
* Migration guide, including motivation
- Moved system messages to their own package.
- All queueing operations are now hidden behind a SystemMessageList value class
- Introduced dual SystemMessageList types to encode the ordering in the type.
- Protects against accidentally missed reverse calls or accidentally reversed lists
- Makes ordering expectations by fields/parameters explicit
- Fixed serialization tests
- Fixes to logging in HierarchyStressSpec
* Sending to a previous incarnation of an actor shall fail,
to make remote actors work the same way as local ones (in
the sense that after Terminated() the ref is not working anymore)
* Changed equality of ActorRef to take the uid into account
* Parse uid fragment in RelativeActorPath and ActorPathExtractor
* Handle uid in getChild and in RemoteSystemDaemon
* Use toSerializationFormat and toSerializationFormatWithAddress
in serialization
* Replaced var uid in ActorCell and ChildRestartStats with
constructor parameters (path)
* Create the uid in one single place, in makeChild in parent
* Handle ActorRef with and without uid in DeathWatch
* Optimize ActorPath.toString and friends
* Update documentation and migration guide