Commit graph

6 commits

Author SHA1 Message Date
Patrik Nordwall
3465a221f0 format with new Scalariform version
* and fix mima issue
2016-06-03 12:56:49 +02:00
Patrik Nordwall
7505393c89 initiate new handshake after restart of receiving system, #20568
* we don't want to include the full origin address in each message,
  only the UID
* that means that the restarted receiving system can't initate a
  new handshake immediately when it sees message from unknown origin
* instead we inject HandshakeReq from the sending system once in a while
  (1 per second) which will trigger the new handshake
* any messages that arrives before the HandshakeReq are dropped, but
  that is fine since the system was just restarted anyway
* note that the injected handshake is only done for active connections,
  when a message is sent
* also changed the UID to a Long, but there are more places in old remoting
  that must be changed before we actually can use a Long value

fix lost first message, #20566

* the first message was sometimes dropped by the InboundHandshake stage
  because it came from unknown origin, i.e. the handshake had not completed
* that happended because the ordinary messagage arrived before the
  first HandshakeReq, which may happen since we sent the HandshakeReq
  over the control stream
* this changes so that HandshakeReq is sent over the same stream, not
  only on the control stream and thereby the HandshakeReq will arrive
  before any other message
* always send HandshakeReq as first message
  * also when the handshake on sender side has been completed at startup
  * moved code from preStart to onPull
2016-05-27 17:05:23 +02:00
Patrik Nordwall
d4c086c0ff add quarantining state and inbound quarantine check, #20313
* InboundQuarantineCheck stage sends back Quarantined control
  message if sender system is quarantined
* Ported old RemoteRestartedQuarantinedSpec
* outbound quarantine check and piercing with ActorSelectionMessage
* port of old RemoteQuarantinePiercingSpec and PiercingShouldKeepQuarantineSpec
* quarantine if sys msg buffer overflow
2016-05-18 08:07:46 +02:00
Patrik Nordwall
67325da722 init new handshake for unknown origin, receiver restarted, #20313
* handle UID incarnations, shared association state that can be swapped
  for new handshakes
* detect that message comes from unknown origin and then initiate new
  handshake (handled by InboundHandshake stage)
* simplify the OutboundHandshake stage
  * doesn't have to listen for HandshakeRsp replies, it can just listen
    to when the uniqueRemoteAddress future is completed, InboundHandshake
    stage completes the handshake when it receives HandshakeRsp
  * send the HandshakeReq via the control message ingress, instead of
    pushing it downstreams, than also means that HandshakeReq is only sent
    on the control stream, which is good
* materialization race condition
2016-05-18 08:01:46 +02:00
Johan Andrén
5e3eb4bd8c Auto port selection and SunnyWeatherSpec for Artery (#20512)
* Automatic port selection when port 0 configured
* Combine remoting and artery SunnyWeatherSpec
* Default to port 0 for artery in MultiNodeSpec.nodeConfig
2016-05-17 14:17:21 +02:00
Patrik Nordwall
16cf8d4ab6 first stab at handshake, #20313
* UID exchange with handshake stages
* second iteration of reply side-channel, observable
* InboundContext and OutboundContext to facilitate testing
  without real transport
* collapse ArterySubsystem and Transport into ArteryTransport
* incomplete HandshakeRestartReceiverSpec (origin address missing
  to be able to implement that part
* remove embedded aeron media driver directory on shutdown
2016-05-11 12:17:37 +02:00