* because it is not referentially transparent; normally we reserved parens for
side-effecting code but given how people thoughtlessly close over it we revised
that that decision for sender
* caller can still omit parens
- Built-in redelivery mechanism for Channel and PersistentChannel
- redelivery counter on ConfirmablePersistent
- redeliveries out of initial message delivery order
- relative order of redelivered messages is preserved
- configurable redelivery policy (ChannelSettings)
- Major refactorings of channels (and channel tests)
- Throughput load test for PersistentChannel
Todo:
- Paged/throtlled replay (another pull request)
- Resequencer (another pull request)
- Journal plugin API for storage backends with asynchronous client API (default impl: in-memory journal)
- Journal plugin API for storage backends with synchronous client API (default impl: LevelDB journal)
- Snapshot store plugin API (default impl: local filesystem snapshot store)
- capture and save snapshots of processor state
- start processor recovery from saved snapshots
- snapshot storage on local filesystem
- snapshot store completely isolated from journal
- LevelDB journal modularized (and completely re-rwritten)
- In-memory journal removed
* Deprecate all actorFor methods
* resolveActorRef in provider
* Identify auto receive message
* Support ActorPath in actorSelection
* Support remote actor selections
* Additional tests of actor selection
* Update tests (keep most actorFor tests)
* Update samples to use actorSelection
* Updates to documentation
* Migration guide, including motivation
- Moved system messages to their own package.
- All queueing operations are now hidden behind a SystemMessageList value class
- Introduced dual SystemMessageList types to encode the ordering in the type.
- Protects against accidentally missed reverse calls or accidentally reversed lists
- Makes ordering expectations by fields/parameters explicit
- Fixed serialization tests
- Fixes to logging in HierarchyStressSpec
* Sending to a previous incarnation of an actor shall fail,
to make remote actors work the same way as local ones (in
the sense that after Terminated() the ref is not working anymore)
* Changed equality of ActorRef to take the uid into account
* Parse uid fragment in RelativeActorPath and ActorPathExtractor
* Handle uid in getChild and in RemoteSystemDaemon
* Use toSerializationFormat and toSerializationFormatWithAddress
in serialization
* Replaced var uid in ActorCell and ChildRestartStats with
constructor parameters (path)
* Create the uid in one single place, in makeChild in parent
* Handle ActorRef with and without uid in DeathWatch
* Optimize ActorPath.toString and friends
* Update documentation and migration guide
* Rename config akka.event-handlers to akka.loggers
* Rename config akka.event-handler-startup-timeout to
akka.logger-startup-timeout
* Rename JulEventHandler to JavaLogger
* Rename Slf4jEventHandler to Slf4jLogger
* Change all places in tests and docs
* Deprecation, old still works, but with warnings
* Migration guide
* Test for the deprecated event-handler config