* ⇒, →, ←
* because we don't want to show them in documentation snippets and
then it's complicated to avoid that when snippets are
located in src/test/scala in individual modules
* dont replace object `→` in FSM.scala and PersistentFSM.scala
Otherwise, there will be noisy DeadLetter logging and also the ordering guarantee
that we try to hold up that the connection actor is not closed before the channel
is violated.
* Add CopyrightHeader support for sbt-boilerplate plugin.
* Add CopyrightHeader support for `*.proto` files.
* Add regex match for both `–` and `-` for CopyrightHeader.
* Add CopyrightHeader support for sbt build files.
* Update copyright from 2018 to 2019.
ResumeReading will likely end up in DeadLetters when the connection is
torn down at the same time as the user tries to read more data from the
connection.
For the same reason ResumeReading may arrive in peerSentEOF state. We
ignore it here to get rid of "unhandled message from Actor ... : ResumeReading"
warnings.
This will remove the spurious warnings in these cases.
(cherry picked from commit 89af8bdb90)
* remove final identifier in serializers
i* revert/deprecate ProtobufSerializer.ARRAY_OF_BYTE_ARRAY
* adding back compatible empty constructor in serializers
* make FSM.State compatible
* add back ActorPath.ElementRegex
* revert SocketOption changes and add SocketOptionV2
see a6d3704ef6
* problem filter for ActorSystem and ActorPath
* problem filter for ByteString
* problem filter for deprecated Timeout methods
* BalancingPool companion
* ask
* problem filter for ActorDSL
* event bus
* exclude hasSubscriptions
* exclude some problems in testkit
* boundAddress and addressFromSocketAddress
* Pool nrOfInstances
* PromiseActorRef
* check with 2.3.9
* migration guide note
* explicit exclude of final class problems
Otherwise, the user-level actor may already have sent the next chunk before
the pendingWrite has been updated and the TcpConnection will reject it.
(cherry picked from commit 96758e6)
For example in Java 7 you can now join a multicast group:
case class JoinGroup(group: InetAddress, networkInterface: NetworkInterface) extends SocketOption {
override def afterConnect(c: DatagramChannel): Unit = {
c.join(group, networkInterface)
}
}
IO(Udp) ! Udp.Bind(self, new InetSocketAddress(MulticastListener.port),
options=List(ReuseAddress(true),
JoinGroup(MulticastListener.group, MulticastListener.interf)))
Other minor changes:
- changed all methods in SocketOption to take a Channel instead of a Socket. The socket can be gotten from the Channel but not the reverse.
- all methods that are called before the bind are now called beforeBind for consistency.
- All network connections now call the beforeBind and afterConnect.
* because it is not referentially transparent; normally we reserved parens for
side-effecting code but given how people thoughtlessly close over it we revised
that that decision for sender
* caller can still omit parens
Moves `def ack: Event` and `def wantsAck: Boolean` from the `Tcp.WriteCommand` type down to the newly introduced `Tcp.CompactWriteCommand`, which breaks existing code depending on these.
Additionally `Tcp.WriteCommand` now has a few additional methods (`+:`, `++:`, prepend) and a companion object.
Up to now IOExceptions during reading, writing or connecting were treated as
fatal actor errors, crashing the connection actor and thus producing ERROR
level log messages. This patch treats such exceptions as "expected" during
normal operation and prevents them from crashing the actor. Rather, they are
logged at DEBUG level and the actor is actively and cleanly stopped.
* Made defaultDecider available in SupervisorStrategy,
turned out that I didn't need it but I think it could be
good anyway, e.g.
override def supervisorStrategy = OneForOneStrategy(
enableLogging = false)(SupervisorStrategy.defaultDecider)
* Verified the following scenarios:
- client connection failure
- server bind failure
- kill client (peer closed)
- kill server (peer closed)
also included:
- a complete rewrite of the TCP docs based on real/tested/working code
samples
- an EchoServer implementation which handles all the edge cases,
available in Java & Scala
- renamed StopReading to SuspendReading to match up with ResumeReading
- addition of Inbox.watch()
- Inbox RST docs for Java(!) and Scala
not included:
- ScalaDoc / JavaDoc for all IO stuff
* Disallow join requests when already part of a cluster
* Remove wipe state when joining, since join can only be
performed from empty state
* When trying to join, only accept gossip from that member
* Ignore gossips from unknown (and unreachable) members
* Make sure received gossip contains selfAddress
* Test join of fresh node with same host:port
* Remove JoinTwoClustersSpec
* Welcome message as reply to Join
* Retry unsucessful join request
* AddressUidExtension
* Uid in cluster Member identifier
To be able to distinguish nodes with same host:port
after restart.
* Ignore gossip with wrong uid
* Renamed Remove command to Shutdown
* Use uid in vclock identifier
* Update sample, Member apply is private
* Disabled config duration syntax and cleanup of io settings
* Update documentation