* Separate routing logic, to be usable stand alone, e.g. in actors
* Simplify RouterConfig, only a factory
* Move reading of config from Deployer to the RouterConfig
* Distiction between Pool and Group router types
* Remove usage of actorFor, use ActorSelection
* Management messages to add and remove routees
* Simplify the internals of RoutedActorCell & co
* Move resize specific code to separate RoutedActorCell subclass
* Change resizer api to only return capacity change
* Resizer only allowed together with Pool
* Re-implement all routers, and keep old api during deprecation phase
* Replace ClusterRouterConfig, deprecation
* Rewrite documentation
* Migration guide
* Also includes related ticket:
+act #3087 Create nicer Props factories for RouterConfig
- Transports no longer uses raw ActorRefs as listeners but proper interfaces.
- Added managementCommand support to Transports
- Added support for dynamically loadable transport adapters
- Added throttler/failure injector transport adapter
- added actor based adapter support
- Changed configuration method of multiple transports - Fixed tests to work with the new remoting
- remove Remote, incorporate its few fields into RemoteActorRefProvider
- rename RemoteSupport to RemoteTransport to sync up with conf and
the way we talk about it
- remove LocalAddress/RemoteAddress etc. and just have a final case
class Address(protocol, system, host, port)
- split netty settings out or RemoteSettings into NettySettings
- split out from NettyRemoteSupport.scala: Server.scala, Client.scala,
Settings.scala
plus a few fixes, including using the contextClassLoader when loading
the provider for ActorSystemImpl
- pull some more generic stuff out of the individual routers, add
factories which take only target lists
- add router parsing to Deployer, removing everything which is not
strictly related to local scope, which left only few things, so move
them to Deployer.scala and delete DeploymentConfig
- fix ConfiguredLocalRoutingSpec to use the new configuration mechanism
and verify that configuration overrides code
- fix DeployerSpec by using (mostly) correct lookup paths and removing
everything which was not local
- change config file layout, removing everything which is not local from
akka-actor/.../reference.conf, putting the remote stuff into the
akka-remote/.../reference.conf (unused as of yet); adapt comments
according to changed functionality
- fixed so that netty pipeline when generating addresses does not need
to know the system name of the connecting client (which might differ
from the local one, of course)
- this entailed differentiating between transport addresses and system
addresses, which I took as an opportunity to separate everything out
properly so that address schemas can easily be made pluggable
- made RemoteSupport generic in the address format it supports
- adapt netty stuff, and made everything else work with the most
generic: ParsedTransportAddress
- did I mention that I statically separated unparsed from parsed
addresses?
- remove unused ActorDeployer trait
- put everything in one class with simple initialization structure and
one protected method to override for adaptations
- adapt RemoteDeployer accordingly
- change “remote” key to directly contain the single remote address,
since there is nothing else to configure
- adapt test cases accordingly
- moved RemoteInterface.scala into akka-remote, not needed anymore since
the plugin is loaded as ActorRefProvider now
- removed some old unused imports
- split out remote aspects from Deployer & DeployerSpec into
RemoteDeployer & RemoteDeployerSpec (the latter in akka-remote)
- created a ticket for cleaning up the rest, mostly remove all
occurrences of “remote” and “cluster” from akka-actor in this way
All of this was triggered by wanting to:
- change the signature of RemoteSupport.send to require a RemoteActorRef
recipient