Removing RemoteActorSystemMessage.Stop in favor of the sexier Terminate message
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3 changed files with 5 additions and 5 deletions
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@ -4,8 +4,7 @@
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package akka.remote.netty
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import akka.actor.{ ActorRef, Uuid, newUuid, uuidFrom, IllegalActorStateException, PoisonPill, RemoteActorSystemMessage, AutoReceivedMessage }
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import akka.dispatch.{ ActorPromise, DefaultPromise, Promise }
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import akka.actor.{ ActorRef, Uuid, newUuid, uuidFrom, IllegalActorStateException, PoisonPill, AutoReceivedMessage }
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import akka.remote._
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import RemoteProtocol._
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import akka.util._
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@ -28,6 +27,7 @@ import java.util.concurrent.atomic._
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import akka.AkkaException
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import akka.AkkaApplication
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import akka.serialization.RemoteActorSerialization
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import akka.dispatch.{ Terminate, ActorPromise, DefaultPromise, Promise }
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class RemoteClientMessageBufferException(message: String, cause: Throwable = null) extends AkkaException(message, cause) {
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def this(msg: String) = this(msg, null);
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@ -958,7 +958,7 @@ class RemoteServerHandler(
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message match {
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// first match on system messages
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case RemoteActorSystemMessage.Stop ⇒
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case Terminate ⇒
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if (UNTRUSTED_MODE) throw new SecurityException("RemoteModule server is operating is untrusted mode, can not stop the actor")
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else actorRef.stop()
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