#1351 - Making sure that the remoting is shut down when the ActorSystem is shut down
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4 changed files with 13 additions and 16 deletions
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@ -13,15 +13,14 @@ import akka.dispatch._
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import akka.util.duration._
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import akka.config.ConfigurationException
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import akka.event.{ DeathWatch, Logging }
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import akka.serialization.{ Serialization, Serializer, Compression }
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import akka.serialization.Compression.LZF
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import akka.remote.RemoteProtocol._
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import akka.remote.RemoteProtocol.RemoteSystemDaemonMessageType._
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import java.net.InetSocketAddress
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import java.util.concurrent.ConcurrentHashMap
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import com.google.protobuf.ByteString
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import java.util.concurrent.atomic.AtomicBoolean
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import akka.event.EventStream
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import java.util.concurrent.ConcurrentHashMap
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import akka.dispatch.Promise
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/**
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* Remote ActorRefProvider. Starts up actor on remote node and creates a RemoteActorRef representing it.
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@ -36,11 +35,8 @@ class RemoteActorRefProvider(
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val scheduler: Scheduler) extends ActorRefProvider {
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val log = Logging(eventStream, this)
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import java.util.concurrent.ConcurrentHashMap
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import akka.dispatch.Promise
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val local = new LocalActorRefProvider(settings, rootPath, eventStream, dispatcher, scheduler)
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def deathWatch = local.deathWatch
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def guardian = local.guardian
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def systemGuardian = local.systemGuardian
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@ -59,6 +55,7 @@ class RemoteActorRefProvider(
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local.init(system)
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remote = new Remote(system, nodename)
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remoteDaemonConnectionManager = new RemoteConnectionManager(system, remote)
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terminationFuture.onComplete(_ ⇒ remote.server.shutdown())
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}
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private[akka] def theOneWhoWalksTheBubblesOfSpaceTime: ActorRef = local.theOneWhoWalksTheBubblesOfSpaceTime
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