Replace broken links on RFC standarts (#30588)
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3 changed files with 4 additions and 4 deletions
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@ -304,7 +304,7 @@ akka.remote.artery {
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Always use [substitution from environment variables](https://github.com/lightbend/config#optional-system-or-env-variable-overrides)
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for passwords. Don't define real passwords in config files.
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According to [RFC 7525](https://tools.ietf.org/html/rfc7525) the recommended algorithms to use with TLS 1.2 (as of writing this document) are:
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According to [RFC 7525](https://www.rfc-editor.org/rfc/rfc7525.html) the recommended algorithms to use with TLS 1.2 (as of writing this document) are:
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* TLS_DHE_RSA_WITH_AES_128_GCM_SHA256
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* TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
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@ -479,7 +479,7 @@ akka {
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Always use [substitution from environment variables](https://github.com/lightbend/config#optional-system-or-env-variable-overrides)
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for passwords. Don't define real passwords in config files.
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According to [RFC 7525](https://tools.ietf.org/html/rfc7525) the recommended algorithms to use with TLS 1.2 (as of writing this document) are:
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According to [RFC 7525](https://www.rfc-editor.org/rfc/rfc7525.html) the recommended algorithms to use with TLS 1.2 (as of writing this document) are:
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* TLS_DHE_RSA_WITH_AES_128_GCM_SHA256
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* TLS_ECDHE_RSA_WITH_AES_128_GCM_SHA256
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@ -623,4 +623,4 @@ Keep in mind that local.address will most likely be in one of private network ra
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* *172.16.0.0 - 172.31.255.255* (network class B)
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* *192.168.0.0 - 192.168.255.255* (network class C)
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For further details see [RFC 1597](https://tools.ietf.org/html/rfc1597) and [RFC 1918](https://tools.ietf.org/html/rfc1918).
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For further details see [RFC 1597](https://www.rfc-editor.org/rfc/rfc1597.html) and [RFC 1918](https://www.rfc-editor.org/rfc/rfc1918.html).
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@ -71,7 +71,7 @@ import akka.util.ByteString
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/** INTERNAL API */
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@InternalApi private[akka] object GzipDecompressor {
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// RFC 1952: http://tools.ietf.org/html/rfc1952 section 2.2
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// RFC 1952: https://www.rfc-editor.org/rfc/rfc1952.html section 2.2
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private[impl] val Header = ByteString(0x1F, // ID1
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0x8B, // ID2
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8, // CM = Deflate
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