adaptive sampling of hit counting
* when rate exceeds 1000 msg/s adaptive sampling of the heavy hitters tracking is enabled by sampling every 256th message * also fixed some bugs related to advertise in progress * update InboundCompression state atomically * enable compression in LatencySpec
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18 changed files with 320 additions and 142 deletions
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@ -22,7 +22,7 @@ object CompressionIntegrationSpec {
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val commonConfig = ConfigFactory.parseString(s"""
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akka {
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loglevel = INFO
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actor.provider = "akka.remote.RemoteActorRefProvider"
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remote.artery.enabled = on
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remote.artery.advanced {
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@ -32,7 +32,7 @@ object CompressionIntegrationSpec {
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remote.artery.hostname = localhost
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remote.artery.port = 0
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remote.handshake-timeout = 10s
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remote.artery.advanced.compression {
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enabled = on
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actor-refs {
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@ -40,7 +40,7 @@ object CompressionIntegrationSpec {
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advertisement-interval = 3 seconds
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}
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}
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}
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""")
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@ -75,7 +75,7 @@ class CompressionIntegrationSpec extends AkkaSpec(CompressionIntegrationSpec.com
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// cause testActor-1 to become a heavy hitter
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(1 to messagesToExchange).foreach { i ⇒ voidSel ! "hello" } // does not reply, but a hot receiver should be advertised
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val a1 = aProbe.expectMsgType[Events.ReceivedCompressionTable[ActorRef]](10.seconds)
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val a1 = aProbe.expectMsgType[Events.ReceivedActorRefCompressionTable](10.seconds)
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info("System [A] received: " + a1)
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assertCompression[ActorRef](a1.table, 0, _ should ===(system.deadLetters))
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assertCompression[ActorRef](a1.table, 1, _ should ===(testActor))
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