akka-persistence prototype
The most prominent changes compared to eventsourced are: - No central processor and channel registry any more - Auto-recovery of processors on start and restart (can be disabled) - Recovery of processor networks doesn't require coordination - Explicit channel activation not needed any more - Message sequence numbers generated per processor (no gaps) - Sender references are journaled along with messages - Processors can determine their recovery status - No custom API on extension object, only messages - Journal created by extension from config, not by application - Applications only interact with processors and channels via messages - Internal design prepared for having processor-specific journal actors (for later optimization possibilities) Further additions and changes during review: - Allow processor implementation classes to use inherited stash - Channel support to resolve (potentially invalid) sender references - Logical intead of physical deletion of messages - Pinned dispatcher for LevelDB journal - Processor can handle failures during recovery - Message renamed to Persistent This prototype has the following limitations: - Serialization of persistent messages and their payload via JavaSerializer only (will be configurable later) - The LevelDB journal implementation based on a LevelDB Java port, not the native LevelDB (will be configurable later) The following features will be added later using separate tickets: - Snapshot-based recovery - Reliable channels - Journal plugin API - Optimizations - ...
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akka-persistence/src/main/scala/akka/persistence/Channel.scala
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akka-persistence/src/main/scala/akka/persistence/Channel.scala
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/**
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* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
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*/
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package akka.persistence
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import akka.actor._
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/**
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* A channel is used by [[Processor]]s for sending received persistent messages to destinations.
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* It prevents redundant delivery of messages to these destinations when a processor is recovered
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* i.e. receives replayed messages. This requires that channel destinations confirm the receipt of
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* persistent messages by calling `confirm()` on the [[Persistent]] message.
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*
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* A channel can be instructed to deliver a persistent message to a `destination` via the [[Deliver]]
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* command.
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*
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* {{{
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* class ForwardExample extends Processor {
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* val destination = context.actorOf(Props[MyDestination])
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* val channel = context.actorOf(Channel.props(), "myChannel")
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*
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* def receive = {
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* case m @ Persistent(payload, _) => {
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* // forward modified message to destination
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* channel forward Deliver(m.withPayload(s"fw: ${payload}"), destination)
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* }
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* }
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* }
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* }}}
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*
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* To reply to the sender of a persistent message, the `sender` reference should be used as channel
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* destination.
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*
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* {{{
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* class ReplyExample extends Processor {
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* val channel = context.actorOf(Channel.props(), "myChannel")
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*
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* def receive = {
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* case m @ Persistent(payload, _) => {
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* // reply modified message to sender
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* channel ! Deliver(m.withPayload(s"re: ${payload}"), sender)
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* }
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* }
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* }
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* }}}
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*
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* @see [[Deliver]]
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*/
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class Channel private (_channelId: Option[String]) extends Actor with Stash {
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private val extension = Persistence(context.system)
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private val id = _channelId match {
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case Some(cid) ⇒ cid
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case None ⇒ extension.channelId(self)
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}
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/**
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* Creates a new channel with a generated channel id.
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*/
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def this() = this(None)
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/**
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* Creates a new channel with specified channel id.
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*
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* @param channelId channel id.
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*/
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def this(channelId: String) = this(Some(channelId))
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import ResolvedDelivery._
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private val delivering: Actor.Receive = {
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case Deliver(p: PersistentImpl, destination, resolve) ⇒ {
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if (!p.confirms.contains(id)) {
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val msg = p.copy(channelId = id,
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confirmTarget = extension.journalFor(p.processorId),
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confirmMessage = Confirm(p.processorId, p.sequenceNr, id))
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resolve match {
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case Resolve.Sender if !p.resolved ⇒ {
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context.actorOf(Props(classOf[ResolvedSenderDelivery], msg, destination, sender)) ! DeliverResolved
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context.become(buffering, false)
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}
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case Resolve.Destination if !p.resolved ⇒ {
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context.actorOf(Props(classOf[ResolvedDestinationDelivery], msg, destination, sender)) ! DeliverResolved
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context.become(buffering, false)
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}
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case _ ⇒ destination tell (msg, sender)
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}
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}
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}
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}
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private val buffering: Actor.Receive = {
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case DeliveredResolved | DeliveredUnresolved ⇒ context.unbecome(); unstashAll() // TODO: optimize
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case _: Deliver ⇒ stash()
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}
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def receive = delivering
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}
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object Channel {
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/**
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* Returns a channel configuration object for creating a [[Channel]] with a
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* generated id.
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*/
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def props(): Props = Props(classOf[Channel])
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/**
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* Returns a channel configuration object for creating a [[Channel]] with the
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* specified id.
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*
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* @param channelId channel id.
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*/
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def props(channelId: String): Props = Props(classOf[Channel], channelId)
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}
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/**
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* Instructs a [[Channel]] to deliver `persistent` message to destination `destination`.
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* The `resolve` parameter can be:
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*
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* - `Resolve.Destination`: will resolve a new destination reference from the specified
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* `destination`s path. The `persistent` message will be sent to the newly resolved
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* destination.
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* - `Resolve.Sender`: will resolve a new sender reference from this `Deliver` message's
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* `sender` path. The `persistent` message will be sent to the specified `destination`
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* using the newly resolved sender.
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* - `Resolve.Off`: will not do any resolution (default).
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*
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* Resolving an actor reference means first obtaining an `ActorSelection` from the path of
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* the reference to be resolved and then obtaining a new actor reference via an `Identify`
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* - `ActorIdentity` conversation. Actor reference resolution does not change the original
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* order of messages.
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*
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* Resolving actor references may become necessary when using the stored sender references
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* of replayed messages. A stored sender reference may become invalid (for example, it may
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* reference a previous sender incarnation, after a JVM restart). Depending on how a processor
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* uses sender references, two resolution strategies are relevant.
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*
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* - `Resolve.Sender` when a processor forwards a replayed message to a destination.
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*
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* {{{
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* channel forward Deliver(message, destination, Resolve.Sender)
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* }}}
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*
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* - `Resolve.Destination` when a processor replies to the sender of a replayed message. In
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* this case the sender is used as channel destination.
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*
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* {{{
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* channel ! Deliver(message, sender, Resolve.Destination)
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* }}}
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*
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* A destination or sender reference will only be resolved by a channel if
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*
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* - the `resolve` parameter is set to `Resolve.Destination` or `Resolve.Channel`
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* - the message is replayed
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* - the message is not retained by the channel and
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* - there was no previous successful resolve action for that message
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*
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* @param persistent persistent message.
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* @param destination persistent message destination.
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* @param resolve resolve strategy.
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*/
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@SerialVersionUID(1L)
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case class Deliver(persistent: Persistent, destination: ActorRef, resolve: Resolve.ResolveStrategy = Resolve.Off)
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object Deliver {
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/**
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* Java API.
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*/
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def create(persistent: Persistent, destination: ActorRef) = Deliver(persistent, destination)
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/**
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* Java API.
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*/
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def create(persistent: Persistent, destination: ActorRef, resolve: Resolve.ResolveStrategy) = Deliver(persistent, destination, resolve)
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}
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/**
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* Actor reference resolution strategy.
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*
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* @see [[Deliver]]
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*/
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object Resolve {
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sealed abstract class ResolveStrategy
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/**
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* No resolution.
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*/
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@SerialVersionUID(1L)
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case object Off extends ResolveStrategy
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/**
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* [[Channel]] should resolve the `sender` of a [[Deliver]] message.
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*/
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@SerialVersionUID(1L)
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case object Sender extends ResolveStrategy
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/**
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* [[Channel]] should resolve the `destination` of a [[Deliver]] message.
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*/
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@SerialVersionUID(1L)
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case object Destination extends ResolveStrategy
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/**
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* Java API.
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*/
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def off() = Off
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/**
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* Java API.
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*/
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def sender() = Sender
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/**
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* Java API.
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*/
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def destination() = Destination
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}
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/**
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* Resolved delivery support.
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*/
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private trait ResolvedDelivery extends Actor {
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import scala.concurrent.duration._
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import scala.language.postfixOps
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import ResolvedDelivery._
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context.setReceiveTimeout(5 seconds) // TODO: make configurable
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def path: ActorPath
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def onResolveSuccess(ref: ActorRef): Unit
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def onResolveFailure(): Unit
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def receive = {
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case DeliverResolved ⇒ context.actorSelection(path) ! Identify(1)
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case ActorIdentity(1, Some(ref)) ⇒ onResolveSuccess(ref); shutdown(DeliveredResolved)
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case ActorIdentity(1, None) ⇒ onResolveFailure(); shutdown(DeliveredUnresolved)
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case ReceiveTimeout ⇒ onResolveFailure(); shutdown(DeliveredUnresolved)
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}
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def shutdown(message: Any) {
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context.parent ! message
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context.stop(self)
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}
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}
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private object ResolvedDelivery {
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case object DeliverResolved
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case object DeliveredResolved
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case object DeliveredUnresolved
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}
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/**
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* Resolves `destination` before sending `persistent` message to the resolved destination using
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* the specified sender (`sdr`) as message sender.
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*/
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private class ResolvedDestinationDelivery(persistent: PersistentImpl, destination: ActorRef, sdr: ActorRef) extends ResolvedDelivery {
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val path = destination.path
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def onResolveSuccess(ref: ActorRef) = ref tell (persistent.copy(resolved = true), sdr)
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def onResolveFailure() = destination tell (persistent, sdr)
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}
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/**
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* Resolves `sdr` before sending `persistent` message to specified `destination` using
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* the resolved sender as message sender.
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*/
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private class ResolvedSenderDelivery(persistent: PersistentImpl, destination: ActorRef, sdr: ActorRef) extends ResolvedDelivery {
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val path = sdr.path
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def onResolveSuccess(ref: ActorRef) = destination tell (persistent.copy(resolved = true), ref)
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def onResolveFailure() = destination tell (persistent, sdr)
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}
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