tcp connection actors, see #2886
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8 changed files with 804 additions and 46 deletions
414
akka-io/src/test/scala/akka/io/TcpConnectionSpec.scala
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414
akka-io/src/test/scala/akka/io/TcpConnectionSpec.scala
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/**
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* Copyright (C) 2009-2012 Typesafe Inc. <http://www.typesafe.com>
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*/
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package akka.io
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import scala.annotation.tailrec
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import java.nio.channels.{ SelectionKey, SocketChannel, ServerSocketChannel }
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import java.nio.ByteBuffer
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import java.nio.channels.spi.SelectorProvider
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import java.io.IOException
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import java.net._
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import scala.collection.immutable
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import scala.concurrent.duration._
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import scala.util.control.NonFatal
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import akka.actor.{ ActorRef, Props, Actor, Terminated }
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import akka.testkit.{ TestProbe, TestActorRef, AkkaSpec }
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import akka.util.ByteString
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import Tcp._
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import java.util.concurrent.CountDownLatch
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class TcpConnectionSpec extends AkkaSpec("akka.io.tcp.register-timeout = 500ms") {
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val port = 45679
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val localhost = InetAddress.getLocalHost
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val serverAddress = new InetSocketAddress(localhost, port)
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"An outgoing connection" must {
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// common behavior
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"set socket options before connecting" in withLocalServer() { localServer ⇒
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val userHandler = TestProbe()
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val selector = TestProbe()
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val connectionActor =
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createConnectionActor(selector.ref, userHandler.ref, options = Vector(SO.ReuseAddress(true)))
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val clientChannel = connectionActor.underlyingActor.channel
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clientChannel.socket.getReuseAddress must be(true)
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}
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"set socket options after connecting" in withLocalServer() { localServer ⇒
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val userHandler = TestProbe()
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val selector = TestProbe()
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val connectionActor =
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createConnectionActor(selector.ref, userHandler.ref, options = Vector(SO.KeepAlive(true)))
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val clientChannel = connectionActor.underlyingActor.channel
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clientChannel.socket.getKeepAlive must be(false) // only set after connection is established
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selector.send(connectionActor, ChannelConnectable)
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clientChannel.socket.getKeepAlive must be(true)
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}
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"send incoming data to user" in withEstablishedConnection() { setup ⇒
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import setup._
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serverSideChannel.write(ByteBuffer.wrap("testdata".getBytes("ASCII")))
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// emulate selector behavior
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selector.send(connectionActor, ChannelReadable)
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connectionHandler.expectMsgPF(remaining) {
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case Received(data) if data.decodeString("ASCII") == "testdata" ⇒
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}
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// have two packets in flight before the selector notices
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serverSideChannel.write(ByteBuffer.wrap("testdata2".getBytes("ASCII")))
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serverSideChannel.write(ByteBuffer.wrap("testdata3".getBytes("ASCII")))
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selector.send(connectionActor, ChannelReadable)
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connectionHandler.expectMsgPF(remaining) {
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case Received(data) if data.decodeString("ASCII") == "testdata2testdata3" ⇒
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}
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}
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"write data to network (and acknowledge)" in withEstablishedConnection() { setup ⇒
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import setup._
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serverSideChannel.configureBlocking(false)
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object Ack
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val write = Write(ByteString("testdata"), Ack)
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val buffer = ByteBuffer.allocate(100)
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serverSideChannel.read(buffer) must be(0)
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// emulate selector behavior
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connectionHandler.send(connectionActor, write)
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connectionHandler.expectMsg(Ack)
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serverSideChannel.read(buffer) must be(8)
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buffer.flip()
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ByteString(buffer).take(8).decodeString("ASCII") must be("testdata")
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}
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"stop writing in cases of backpressure and resume afterwards" in
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withEstablishedConnection(setSmallRcvBuffer) { setup ⇒
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import setup._
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object Ack1
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object Ack2
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//serverSideChannel.configureBlocking(false)
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clientSideChannel.socket.setSendBufferSize(1024)
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// producing backpressure by sending much more than currently fits into
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// our send buffer
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val firstWrite = writeCmd(Ack1)
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// try to write the buffer but since the SO_SNDBUF is too small
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// it will have to keep the rest of the piece and send it
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// when possible
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connectionHandler.send(connectionActor, firstWrite)
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selector.expectMsg(WriteInterest)
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// send another write which should fail immediately
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// because we don't store more than one piece in flight
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val secondWrite = writeCmd(Ack2)
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connectionHandler.send(connectionActor, secondWrite)
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connectionHandler.expectMsg(CommandFailed(secondWrite))
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// there will be immediately more space in the send buffer because
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// some data will have been sent by now, so we assume we can write
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// again, but still it can't write everything
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selector.send(connectionActor, ChannelWritable)
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// both buffers should now be filled so no more writing
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// is possible
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setup.pullFromServerSide(TestSize)
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connectionHandler.expectMsg(Ack1)
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}
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"respect StopReading and ResumeReading" in withEstablishedConnection() { setup ⇒
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import setup._
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connectionHandler.send(connectionActor, StopReading)
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// the selector interprets StopReading to deregister interest
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// for reading
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selector.expectMsg(StopReading)
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connectionHandler.send(connectionActor, ResumeReading)
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selector.expectMsg(ReadInterest)
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}
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"close the connection" in withEstablishedConnection(setSmallRcvBuffer) { setup ⇒
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import setup._
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// we should test here that a pending write command is properly finished first
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object Ack
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// set an artificially small send buffer size so that the write is queued
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// inside the connection actor
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clientSideChannel.socket.setSendBufferSize(1024)
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// we send a write and a close command directly afterwards
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connectionHandler.send(connectionActor, writeCmd(Ack))
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connectionHandler.send(connectionActor, Close)
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setup.pullFromServerSide(TestSize)
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connectionHandler.expectMsg(Ack)
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connectionHandler.expectMsg(Closed)
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connectionActor.isTerminated must be(true)
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val buffer = ByteBuffer.allocate(1)
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serverSideChannel.read(buffer) must be(-1)
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}
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"abort the connection" in withEstablishedConnection() { setup ⇒
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import setup._
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connectionHandler.send(connectionActor, Abort)
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connectionHandler.expectMsg(Aborted)
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assertThisConnectionActorTerminated()
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val buffer = ByteBuffer.allocate(1)
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val thrown = evaluating { serverSideChannel.read(buffer) } must produce[IOException]
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thrown.getMessage must be("Connection reset by peer")
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}
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"close the connection and confirm" in withEstablishedConnection(setSmallRcvBuffer) { setup ⇒
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import setup._
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// we should test here that a pending write command is properly finished first
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object Ack
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// set an artificially small send buffer size so that the write is queued
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// inside the connection actor
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clientSideChannel.socket.setSendBufferSize(1024)
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// we send a write and a close command directly afterwards
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connectionHandler.send(connectionActor, writeCmd(Ack))
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connectionHandler.send(connectionActor, ConfirmedClose)
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connectionHandler.expectNoMsg(100.millis)
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setup.pullFromServerSide(TestSize)
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connectionHandler.expectMsg(Ack)
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selector.send(connectionActor, ChannelReadable)
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connectionHandler.expectNoMsg(100.millis) // not yet
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val buffer = ByteBuffer.allocate(1)
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serverSideChannel.read(buffer) must be(-1)
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serverSideChannel.close()
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selector.send(connectionActor, ChannelReadable)
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connectionHandler.expectMsg(ConfirmedClosed)
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assertThisConnectionActorTerminated()
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}
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"report when peer closed the connection" in withEstablishedConnection() { setup ⇒
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import setup._
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serverSideChannel.close()
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selector.send(connectionActor, ChannelReadable)
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connectionHandler.expectMsg(PeerClosed)
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assertThisConnectionActorTerminated()
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}
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"report when peer aborted the connection" in withEstablishedConnection() { setup ⇒
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import setup._
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abortClose(serverSideChannel)
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selector.send(connectionActor, ChannelReadable)
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connectionHandler.expectMsgPF(remaining) {
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case ErrorClose(exc: IOException) ⇒ exc.getMessage must be("Connection reset by peer")
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}
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// wait a while
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connectionHandler.expectNoMsg(200.millis)
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assertThisConnectionActorTerminated()
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}
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"report when peer closed the connection when trying to write" in withEstablishedConnection() { setup ⇒
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import setup._
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abortClose(serverSideChannel)
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connectionHandler.send(connectionActor, Write(ByteString("testdata")))
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connectionHandler.expectMsgPF(remaining) {
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case ErrorClose(_: IOException) ⇒ // ok
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}
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assertThisConnectionActorTerminated()
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}
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// error conditions
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"report failed connection attempt while not registered" in withLocalServer() { localServer ⇒
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val userHandler = TestProbe()
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val selector = TestProbe()
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val connectionActor = createConnectionActor(selector.ref, userHandler.ref)
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val clientSideChannel = connectionActor.underlyingActor.channel
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selector.expectMsg(RegisterClientChannel(clientSideChannel))
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// close instead of accept
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localServer.close()
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selector.send(connectionActor, ChannelConnectable)
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userHandler.expectMsgPF() {
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case ErrorClose(e) ⇒ e.getMessage must be("Connection reset by peer")
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}
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assertActorTerminated(connectionActor)
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}
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"report failed connection attempt when target is unreachable" in {
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val userHandler = TestProbe()
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val selector = TestProbe()
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val connectionActor = createConnectionActor(selector.ref, userHandler.ref, serverAddress = new InetSocketAddress("127.0.0.1", 63186))
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val clientSideChannel = connectionActor.underlyingActor.channel
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selector.expectMsg(RegisterClientChannel(clientSideChannel))
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val sel = SelectorProvider.provider().openSelector()
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val key = clientSideChannel.register(sel, SelectionKey.OP_CONNECT | SelectionKey.OP_READ)
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sel.select(200)
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key.isConnectable must be(true)
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selector.send(connectionActor, ChannelConnectable)
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userHandler.expectMsgPF() {
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case ErrorClose(e) ⇒ e.getMessage must be("Connection refused")
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}
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assertActorTerminated(connectionActor)
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}
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"time out when Connected isn't answered with Register" in withLocalServer() { localServer ⇒
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val userHandler = TestProbe()
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val selector = TestProbe()
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val connectionActor = createConnectionActor(selector.ref, userHandler.ref)
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val clientSideChannel = connectionActor.underlyingActor.channel
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selector.expectMsg(RegisterClientChannel(clientSideChannel))
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localServer.accept()
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selector.send(connectionActor, ChannelConnectable)
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userHandler.expectMsg(Connected(serverAddress, clientSideChannel.socket.getLocalSocketAddress.asInstanceOf[InetSocketAddress]))
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assertActorTerminated(connectionActor)
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}
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"close the connection when user handler dies while connecting" in withLocalServer() { localServer ⇒
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val userHandler = system.actorOf(Props(new Actor {
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def receive = PartialFunction.empty
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}))
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val selector = TestProbe()
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val connectionActor = createConnectionActor(selector.ref, userHandler)
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val clientSideChannel = connectionActor.underlyingActor.channel
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selector.expectMsg(RegisterClientChannel(clientSideChannel))
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system.stop(userHandler)
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assertActorTerminated(connectionActor)
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}
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"close the connection when connection handler dies while connected" in withEstablishedConnection() { setup ⇒
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import setup._
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watch(connectionHandler.ref)
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watch(connectionActor)
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system.stop(connectionHandler.ref)
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expectMsgType[Terminated].actor must be(connectionHandler.ref)
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expectMsgType[Terminated].actor must be(connectionActor)
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}
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}
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def withLocalServer(setServerSocketOptions: ServerSocketChannel ⇒ Unit = _ ⇒ ())(body: ServerSocketChannel ⇒ Any): Unit = {
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val localServer = ServerSocketChannel.open()
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try {
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setServerSocketOptions(localServer)
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localServer.socket.bind(serverAddress)
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localServer.configureBlocking(false)
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body(localServer)
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} finally localServer.close()
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}
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case class Setup(
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userHandler: TestProbe,
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connectionHandler: TestProbe,
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selector: TestProbe,
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connectionActor: TestActorRef[TcpOutgoingConnection],
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clientSideChannel: SocketChannel,
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serverSideChannel: SocketChannel) {
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val buffer = ByteBuffer.allocate(TestSize)
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@tailrec final def pullFromServerSide(remaining: Int): Unit =
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if (remaining > 0) {
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if (selector.msgAvailable) {
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selector.expectMsg(WriteInterest)
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selector.send(connectionActor, ChannelWritable)
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}
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buffer.clear()
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val read = serverSideChannel.read(buffer)
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if (read == 0)
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throw new IllegalStateException("Didn't make any progress")
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else if (read == -1)
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throw new IllegalStateException("Connection was closed unexpectedly with remaining bytes " + remaining)
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pullFromServerSide(remaining - read)
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}
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def assertThisConnectionActorTerminated(): Unit = {
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assertActorTerminated(connectionActor)
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clientSideChannel must not be ('open)
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}
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}
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def withEstablishedConnection(setServerSocketOptions: ServerSocketChannel ⇒ Unit = _ ⇒ ())(body: Setup ⇒ Any): Unit = withLocalServer(setServerSocketOptions) { localServer ⇒
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val userHandler = TestProbe()
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val connectionHandler = TestProbe()
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val selector = TestProbe()
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val connectionActor = createConnectionActor(selector.ref, userHandler.ref)
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val clientSideChannel = connectionActor.underlyingActor.channel
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selector.expectMsg(RegisterClientChannel(clientSideChannel))
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localServer.configureBlocking(true)
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val serverSideChannel = localServer.accept()
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serverSideChannel must not be (null)
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selector.send(connectionActor, ChannelConnectable)
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userHandler.expectMsg(Connected(serverAddress, clientSideChannel.socket.getLocalSocketAddress.asInstanceOf[InetSocketAddress]))
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userHandler.send(connectionActor, Register(connectionHandler.ref))
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selector.expectMsg(ReadInterest)
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body {
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Setup(
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userHandler,
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connectionHandler,
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selector,
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connectionActor,
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clientSideChannel,
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serverSideChannel)
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}
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}
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val TestSize = 10000
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def writeCmd(ack: AnyRef) =
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Write(ByteString(Array.fill[Byte](TestSize)(0)), ack)
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def setSmallRcvBuffer(channel: ServerSocketChannel): Unit =
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channel.socket.setReceiveBufferSize(1024)
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def createConnectionActor(
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selector: ActorRef,
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commander: ActorRef,
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serverAddress: InetSocketAddress = serverAddress,
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localAddress: Option[InetSocketAddress] = None,
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options: immutable.Seq[Tcp.SocketOption] = Nil): TestActorRef[TcpOutgoingConnection] = {
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TestActorRef(
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new TcpOutgoingConnection(selector, commander, serverAddress, localAddress, options) {
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override def postRestart(reason: Throwable) {
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// ensure we never restart
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context.stop(self)
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}
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})
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}
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def abortClose(channel: SocketChannel): Unit = {
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try channel.socket.setSoLinger(true, 0) // causes the following close() to send TCP RST
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catch {
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case NonFatal(e) ⇒
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// setSoLinger can fail due to http://bugs.sun.com/view_bug.do?bug_id=6799574
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// (also affected: OS/X Java 1.6.0_37)
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log.debug("setSoLinger(true, 0) failed with {}", e)
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}
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channel.close()
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}
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def abort(channel: SocketChannel) {
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channel.socket.setSoLinger(true, 0)
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channel.close()
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}
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def assertActorTerminated(connectionActor: TestActorRef[TcpOutgoingConnection]): Unit = {
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watch(connectionActor)
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expectMsgType[Terminated].actor must be(connectionActor)
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}
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}
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