Deprecation and documentation for the AESCounterBuiltinRNG issue
* reproducer test of AESCounterBuiltinRNG issue * update documentation of random-number-generator * deprecate AES128CounterSecureRNG AES256CounterSecureRNG * incorporate feedback from Johannes
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/**
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* Copyright (C) 2016-2018 Lightbend Inc. <https://www.lightbend.com>
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*/
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package akka.remote.security.provider
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import java.security.{ Key, SecureRandom }
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import java.util.Random
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import java.util.concurrent.ThreadFactory
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import javax.crypto.Cipher
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import javax.crypto.spec.IvParameterSpec
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import akka.annotation.InternalApi
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import scala.concurrent.duration.{ Duration, FiniteDuration }
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import scala.concurrent.{ Await, ExecutionContext, Future, duration }
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/**
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* INTERNAL API
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*
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* We cannot prove that this code is correct and it will therefore be removed
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* with AES128CounterSecureRNG and AES256CounterSecureRNG. See security
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* vulnerability https://doc.akka.io/docs/akka/current/security/2018-08-29-aes-rng.html
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*
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* This class is a Scala implementation of AESCounterRNG algorithm
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* patterned after org.uncommons.maths.random by Daniel Dyer (Apache License 2.0)
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*
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* Non-linear random number generator based on the AES block cipher in counter mode.
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* Uses the seed as a key to encrypt a 128-bit counter using AES(Rijndael).
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*
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* Keys larger than 128-bit for the AES cipher require
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* the inconvenience of installing the unlimited strength cryptography policy
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* files for the Java platform. Larger keys may be used (192 or 256 bits) but if the
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* cryptography policy files are not installed, a
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* java.security.GeneralSecurityException will be thrown.
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*
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* NOTE: this class is not serializable
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*/
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@InternalApi
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private[akka] class DeprecatedAESCounterBuiltinRNG(val seed: Array[Byte], implicit val executionContext: ExecutionContext,
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val reseedingThreshold: Long = CounterRNGConstants.ReseedingThreshold,
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val reseedingDeadline: Long = CounterRNGConstants.ReseedingDeadline,
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val reseedingTimeout: Duration = CounterRNGConstants.ReseedingTimeout) extends Random {
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import CounterRNGConstants._
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private val entropySource = new SecureRandom
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// mutable state below, concurrent accesses need synchronized or lock
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private var index: Int = 0
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private var currentBlock: Array[Byte] = null
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private var reseedFuture: Future[Array[Byte]] = null
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private var bitsSinceSeeding: Long = 0
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private val cipher = Cipher.getInstance("AES/CTR/NoPadding")
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// this algorithm can be further improved by better selection of the iv
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// here and at re-seeding time further below
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private val ivArr = Array.fill[Byte](CounterSizeBytes)(0)
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ivArr(0) = (ivArr(0) + 1).toByte
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private val ivSpec = new IvParameterSpec(ivArr)
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cipher.init(Cipher.ENCRYPT_MODE, new this.AESKey(seed), ivSpec)
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private val zeros: Array[Byte] = Array.fill[Byte](CounterSizeBytes)(0)
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@Override
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override protected def next(bits: Int): Int = synchronized {
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// random result generation phase - if there is not enough bits in the currentBlock
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// we generate some more with AES/CTR
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bitsSinceSeeding += bits
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if (currentBlock == null || currentBlock.length - index < 4) {
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try {
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currentBlock = cipher.update(zeros)
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index = 0
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} catch {
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case ex: Exception ⇒
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// Generally Cipher.update() from nextBlock may throw various exceptions.
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// However this should never happen. If initialisation succeeds without exceptions
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// we should be able to proceed indefinitely without exceptions.
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throw new IllegalStateException("Failed creating next random block.", ex)
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}
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}
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// now, enough bits in currentBlock, generate pseudo-random result
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val result = (BitwiseByteToInt & currentBlock(index + 3)) |
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((BitwiseByteToInt & currentBlock(index + 2)) << 8) |
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((BitwiseByteToInt & currentBlock(index + 1)) << 16) |
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((BitwiseByteToInt & currentBlock(index)) << 24)
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// re-seeding phase
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// first, we check if reseedingThreshold is exceeded to see if new entropy is required
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// we can still proceed without it, but we should ask for it
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if (bitsSinceSeeding > reseedingThreshold) {
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if (reseedFuture == null) {
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// ask for a seed and process async on a separate thread using AESCounterBuiltinRNGReSeeder threadpool
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reseedFuture = Future { entropySource.generateSeed(seed.length) }
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}
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// check if reseedingDeadline is exceeded - in that case we cannot proceed, as that would be insecure
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// we need to block on the future to wait for entropy
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if (bitsSinceSeeding > reseedingDeadline) {
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try {
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Await.ready(reseedFuture, reseedingTimeout)
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} catch {
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case ex: Exception ⇒
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Console.err.println(s"[ERROR] AESCounterBuiltinRNG re-seeding failed or timed out after ${reseedingTimeout.toSeconds.toString}s !")
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}
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}
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// check if future has completed and retrieve additional entropy if that is the case
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if (reseedFuture != null && reseedFuture.isCompleted) {
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if (reseedFuture.value.get.isSuccess) { // we have re-seeded with success
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val newSeed = reseedFuture.value.get.get // this is safe
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cipher.init(Cipher.ENCRYPT_MODE, new this.AESKey(newSeed), ivSpec)
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currentBlock = null
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bitsSinceSeeding = 0 // reset re-seeding counter
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}
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reseedFuture = null // request creation of new seed when needed
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}
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}
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index += 4
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result >>> (32 - bits)
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}
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/**
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* Trivial key implementation for use with AES cipher.
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*/
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final private class AESKey(val keyData: Array[Byte]) extends Key {
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def getAlgorithm: String = "AES"
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def getFormat: String = "RAW"
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def getEncoded: Array[Byte] = keyData
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}
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}
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private object CounterRNGConstants {
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final val CounterSizeBytes = 16
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final val BitwiseByteToInt = 0x000000FF
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final val ReseedingThreshold = 1000000000L // threshold for requesting new entropy (should give us ample time to re-seed)
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final val ReseedingDeadline = 140737488355328L // deadline for obtaining new entropy 2^47 safe as per SP800-90
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final val ReseedingTimeout: FiniteDuration = Duration.apply(5, duration.MINUTES) // timeout for re-seeding (on Linux read from /dev/random)
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}
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private class AESCounterBuiltinRNGReSeeder extends ThreadFactory {
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override def newThread(r: Runnable): Thread = {
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val thread = new Thread(r, "AESCounterBuiltinRNGReSeeder")
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thread.setDaemon(true)
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thread
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}
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}
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