Improving documentation and code style #26156
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4 changed files with 14 additions and 15 deletions
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@ -78,15 +78,12 @@ private[akka] class BackoffOnStopSupervisor(
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}
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case None ⇒
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replyWhileStopped match {
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case None ⇒ context.system.deadLetters.forward(msg)
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case Some(r) ⇒ sender() ! r
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case None ⇒ context.system.deadLetters.forward(msg)
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}
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finalStopMessage match {
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case None ⇒
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case Some(fsm) ⇒
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if (fsm(msg)) {
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context.stop(self)
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}
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case Some(fsm) if fsm(msg) ⇒ context.stop(self)
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case _ ⇒
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}
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}
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}
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@ -552,8 +552,9 @@ trait BackoffOptions {
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* Returns a new BackoffOptions with a maximum number of retries to restart the child actor.
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* By default, the supervisor will retry infinitely.
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* With this option, the supervisor will terminate itself after the maxNoOfRetries is reached.
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* @param maxNrOfRetries the number of times a child actor is allowed to be restarted, negative value means no limit,
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* if the limit is exceeded the child actor is stopped
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* @param maxNrOfRetries the number of times a child actor is allowed to be restarted.
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* If negative, the value is unbounded, otherwise the provided
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* limit is used. If the limit is exceeded the child actor will be stopped.
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*/
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def withMaxNrOfRetries(maxNrOfRetries: Int): BackoffOptions
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@ -278,7 +278,7 @@ object BackoffSupervisor {
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}
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// for backwards compability
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@deprecated("Use BackoffSupervisor props method instead", since = "2.5.20")
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@deprecated("Use `BackoffSupervisor.props` method instead", since = "2.5.20")
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final class BackoffSupervisor(
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override val childProps: Props,
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override val childName: String,
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@ -6,6 +6,9 @@ package akka.pattern
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import akka.actor.{ Actor, ActorRef, Props }
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/**
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* Implements basic backoff handling for [[BackoffOnRestartSupervisor]] and [[BackoffOnStopSupervisor]].
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*/
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private[akka] trait HandleBackoff {
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this: Actor ⇒
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def childProps: Props
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@ -22,18 +25,16 @@ private[akka] trait HandleBackoff {
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override def preStart(): Unit = startChild()
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def startChild(): Unit = {
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if (child.isEmpty) {
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child = Some(context.watch(context.actorOf(childProps, childName)))
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}
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def startChild(): Unit = if (child.isEmpty) {
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child = Some(context.watch(context.actorOf(childProps, childName)))
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}
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def handleBackoff: Receive = {
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def handleBackoff: Actor.Receive = {
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case StartChild ⇒
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startChild()
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reset match {
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case AutoReset(resetBackoff) ⇒
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val _ = context.system.scheduler.scheduleOnce(resetBackoff, self, ResetRestartCount(restartCount))
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context.system.scheduler.scheduleOnce(resetBackoff, self, ResetRestartCount(restartCount))
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case _ ⇒ // ignore
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}
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