write addressing & path spec
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akka-docs/general/addressing.rst
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akka-docs/general/addressing.rst
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Actor References, Paths and Addresses
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=====================================
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This chapter describes how actors are identified and located within a possibly
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distributed actor system. It ties into the central idea that actor systems form
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intrinsic supervision hierarchies as well as that communication between actors
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is transparent with respect to their placement across multiple network nodes.
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What is an Actor Reference?
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---------------------------
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An actor reference is a subtype of :class:`ActorRef`, whose foremost purpose is
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to support sending messages to the actor it represents. Each actor has access
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to its canonical (local) reference through the :meth:`self` field; this
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reference is also included as sender reference by default for all messages sent
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to other actors. Conversely, during message processing the actor has access to
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a reference representing the sender of the current message through the
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:meth:`sender` field.
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There are several different types of actor references that are supported
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depending on the configuration of the actor system:
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- Purely local actor references are used by actor systems which are not
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configured to support networking functions. These actor references cannot
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ever be sent across a network connection while retaining their functionality.
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- Local actor references when remoting is enabled are used by actor systems
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which support networking functions for those references which represent
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actors within the same JVM. In order to be recognizable also when sent to
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other network nodes, these references include protocol and remote addressing
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information.
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- Remote actor references represent actors which are reachable using remote
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communication, i.e. sending messages to them will serialize the messages
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transparently and send them to the other JVM.
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- **(Future Extension)** Cluster actor references represent clustered actor
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services which may be replicated, migrated or load-balanced across multiple
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cluster nodes. As such they are virtual names which the cluster service
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translates into local or remote actor references as appropriate.
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- Unresolved actor references are obtained by querying an actor system and may
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potentially represent one or more actors.
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How are Actor References obtained?
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----------------------------------
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An actor system is typically started by creating actors beneath the guardian
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actor using the :meth:`ActorSystem.actorOf` method, which returns a reference
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to the newly created actor. Each actor has direct access to references for its
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parent, itself and its children. These references may be sent within messages
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to other actors, enabling those to reply directly.
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Looking up Actors by Absolute Path
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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In addition, actor references may be looked up using the
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:meth:`ActorSystem.actorFor` method, which returns an unresolved actor
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reference. Sending messages to such a reference will traverse the actor
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hierarchy of the actor system from top to bottom by passing messages from
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supervisor to child until either the target is reached or failure is certain
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(i.e. a name in the path does not exist). Since this process takes time,
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replies from the found actors—which include their sender reference—should be
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used to replace them by direct actor references.
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Looking up Actors by Relative Path
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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The third method for obtaining actor references is
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:meth:`ActorContext.actorFor`, which is available inside any actor as
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``context.actorFor``. This yields an unresolved actor reference much like its
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twin on :class:`ActorSystem`, but instead of looking up the path starting from
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the root of the actor tree it starts out on the current actor. Path elements
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consisting of two dots (``".."``) may be used to access the parent actor and
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other names are interpreted as globbing patterns. You can for example send a
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message to all your siblings by using a path like ``"../*"`` (this will include
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yourself).
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What is an Actor Path?
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----------------------
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Since actors are created in a strictly hierarchical fashion, there exists a
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unique sequence of actor names given by following the tree of actors up until
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the root of the actor system. This sequence can be seen as enclosing folders in
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a file system, hence we adopted the name “path” to refer to it.
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Each actor path has an address component, describing the protocol and location
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by which the corresponding actor is reachable, followed by the names of the
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actors in the hierarchy from the root up. Examples are::
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"jvm://my-system/app/service-a/worker1"
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"akka://serv.example.com:5678/app/service-b"
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where the first represents a purely local actor reference while the second
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stands for a remote actor reference. Each actor has access to its path, and you
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may construct paths and pass them to :meth:`ActorSystem.actorFor` in order to
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obtain a corresponding actor reference.
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One important aspect is that actor paths never span multiple actor systems or
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JVMs. An actor path always represents the physical location of an actor. This
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means that the supervision hierarchy and the path hierarchy of an actor may
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diverge if one of its ancestors is remotely supervised.
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The Interplay with Remote Deployment
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------------------------------------
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When an actor creates a child, the actor system’s deployer will decide whether
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the new actor resides in the same JVM or on another node. In the second case,
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creation of the actor will be triggered via a network connection to happen in a
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different JVM and consequently within a different actor system. The remote
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system will place the new actor below a special path reserved for this purpose
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and the supervisor of the new actor will be a remote actor reference
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(representing that actor which triggered its creation). In this case,
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:meth:`parent` (the supervisor reference) and :meth:`context.path.parent` (the
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parent node in the actor’s path) do not represent the same actor. However,
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looking up the child’s name within the supervisor will find it on the remote
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node, preserving logical structure e.g. when sending to an unresolved actor
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reference.
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What is the Address part used for?
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----------------------------------
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When sending an actor reference across the network, it is represented by its
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path. Hence, the path must fully encode all information necessary to send
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messages to the underlying actor. This is achieved by encoding protocol, host
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and port in the address part of the path string. When an actor system receives
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an actor path from a remote node, it checks whether that path’s address matches
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the address of this actor system, in which case it will be resolved to the
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actor’s local reference. Otherwise, it will be represented by a remote actor
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reference.
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Special Paths used by Akka
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--------------------------
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At the root of the path hierarchy resides the root guardian above which all
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other actors are found. The next level consists of the following:
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- ``"/app"`` is the guardian actor for all user-created top-level actors;
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actors created using :meth:`ActorSystem.actorOf` are found at the next level.
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- ``"/sys"`` is the guardian actor for all system-created top-level actors,
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e.g. logging listeners or actors automatically deployed by configuration at
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the start of the actor system.
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- ``"/nul"`` is the dead letter actor, which is where all messages sent to
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stopped or non-existing actors are re-routed.
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- ``"/tmp"`` is the guardian for all short-lived system-created actors, e.g.
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those which are used in the implementation of :meth:`ActorRef.ask`.
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- ``"/remote"`` is an artificial path below which all actors reside whose
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supervisors are remote actor references
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@ -8,5 +8,6 @@ General
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configuration
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event-handler
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slf4j
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addressing
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supervision
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guaranteed-delivery
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