+doc akka typed java docs made into paradox and mima fixed
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@@@ index
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* [actors](actors.md)
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* [typed](typed.md)
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* [fault-tolerance](fault-tolerance.md)
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* [dispatchers](dispatchers.md)
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* [mailboxes](mailboxes.md)
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* [testing](testing.md)
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* [typed-actors](typed-actors.md)
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@@@
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273
akka-docs/src/main/paradox/java/typed.md
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akka-docs/src/main/paradox/java/typed.md
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# Akka Typed
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@@@ warning
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This module is currently marked as @ref:[may change](common/may-change.md) in the sense
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of being the subject of active research. This means that API or semantics can
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change without warning or deprecation period and it is not recommended to use
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this module in production just yet—you have been warned.
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@@@
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As discussed in `actor-systems` (and following chapters) Actors are about
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sending messages between independent units of computation, but how does that
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look like? In all of the following these imports are assumed:
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@@snip [IntroSpec.scala]($akka$/akka-typed-tests/src/test/java/jdocs/akka/typed/IntroTest.java) { #imports }
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With these in place we can define our first Actor, and of course it will say
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hello!
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@@snip [IntroSpec.scala]($akka$/akka-typed-tests/src/test/java/jdocs/akka/typed/IntroTest.java) { #hello-world-actor }
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This small piece of code defines two message types, one for commanding the
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Actor to greet someone and one that the Actor will use to confirm that it has
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done so. The `Greet` type contains not only the information of whom to
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greet, it also holds an `ActorRef` that the sender of the message
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supplies so that the `HelloWorld` Actor can send back the confirmation
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message.
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The behavior of the Actor is defined as the `greeter` value with the help
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of the `immutable` behavior constructor. This constructor is called
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immutable because the behavior instance doesn't have or close over any mutable
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state. Processing the next message may result in a new behavior that can
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potentially be different from this one. State is updated by returning a new
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behavior that holds the new immutable state. In this case we don't need to
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update any state, so we return `Same`.
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The type of the messages handled by this behavior is declared to be of class
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`Greet`, which implies that the supplied function’s `msg` argument is
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also typed as such. This is why we can access the `whom` and `replyTo`
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members without needing to use a pattern match.
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On the last line we see the `HelloWorld` Actor send a message to another
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Actor, which is done using the `!` operator (pronounced “tell”). Since the
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`replyTo` address is declared to be of type `ActorRef<Greeted>` the
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compiler will only permit us to send messages of this type, other usage will
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not be accepted.
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The accepted message types of an Actor together with all reply types defines
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the protocol spoken by this Actor; in this case it is a simple request–reply
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protocol but Actors can model arbitrarily complex protocols when needed. The
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protocol is bundled together with the behavior that implements it in a nicely
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wrapped scope—the `HelloWorld` class.
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Now we want to try out this Actor, so we must start an ActorSystem to host it:
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@@snip [IntroSpec.scala]($akka$/akka-typed-tests/src/test/java/jdocs/akka/typed/IntroTest.java) { #hello-world }
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We start an Actor system from the defined `greeter` behavior.
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As Carl Hewitt said, one Actor is no Actor—it would be quite lonely with
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nobody to talk to. In this sense the example is a little cruel because we only
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give the `HelloWorld` Actor a fake person to talk to—the “ask” pattern
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can be used to send a message such that the reply fulfills a `CompletionStage`.
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Note that the `CompletionStage` that is returned by the “ask” operation is
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properly typed already, no type checks or casts needed. This is possible due to
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the type information that is part of the message protocol: the `ask` operator
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takes as argument a function that pass an `ActorRef<U>`, which is the
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`replyTo` parameter of the `Greet` message, which means that when sending
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the reply message to that `ActorRef` the message that fulfills the
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`CompletionStage` can only be of type `Greeted`.
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We use this here to send the `Greet` command to the Actor and when the
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reply comes back we will print it out and tell the actor system to shut down and
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the program ends.
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This shows that there are aspects of Actor messaging that can be type-checked
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by the compiler, but this ability is not unlimited, there are bounds to what we
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can statically express. Before we go on with a more complex (and realistic)
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example we make a small detour to highlight some of the theory behind this.
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## A Little Bit of Theory
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The [Actor Model](http://en.wikipedia.org/wiki/Actor_model) as defined by
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Hewitt, Bishop and Steiger in 1973 is a computational model that expresses
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exactly what it means for computation to be distributed. The processing
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units—Actors—can only communicate by exchanging messages and upon reception of a
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message an Actor can do the following three fundamental actions:
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1. send a finite number of messages to Actors it knows
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2. create a finite number of new Actors
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3. designate the behavior to be applied to the next message
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The Akka Typed project expresses these actions using behaviors and addresses.
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Messages can be sent to an address and behind this façade there is a behavior
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that receives the message and acts upon it. The binding between address and
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behavior can change over time as per the third point above, but that is not
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visible on the outside.
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With this preamble we can get to the unique property of this project, namely
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that it introduces static type checking to Actor interactions: addresses are
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parameterized and only messages that are of the specified type can be sent to
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them. The association between an address and its type parameter must be made
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when the address (and its Actor) is created. For this purpose each behavior is
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also parameterized with the type of messages it is able to process. Since the
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behavior can change behind the address façade, designating the next behavior is
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a constrained operation: the successor must handle the same type of messages as
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its predecessor. This is necessary in order to not invalidate the addresses
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that refer to this Actor.
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What this enables is that whenever a message is sent to an Actor we can
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statically ensure that the type of the message is one that the Actor declares
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to handle—we can avoid the mistake of sending completely pointless messages.
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What we cannot statically ensure, though, is that the behavior behind the
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address will be in a given state when our message is received. The fundamental
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reason is that the association between address and behavior is a dynamic
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runtime property, the compiler cannot know it while it translates the source
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code.
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This is the same as for normal Java objects with internal variables: when
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compiling the program we cannot know what their value will be, and if the
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result of a method call depends on those variables then the outcome is
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uncertain to a degree—we can only be certain that the returned value is of a
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given type.
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We have seen above that the return type of an Actor command is described by the
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type of reply-to address that is contained within the message. This allows a
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conversation to be described in terms of its types: the reply will be of type
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A, but it might also contain an address of type B, which then allows the other
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Actor to continue the conversation by sending a message of type B to this new
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address. While we cannot statically express the “current” state of an Actor, we
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can express the current state of a protocol between two Actors, since that is
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just given by the last message type that was received or sent.
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In the next section we demonstrate this on a more realistic example.
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## A More Complex Example
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Consider an Actor that runs a chat room: client Actors may connect by sending
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a message that contains their screen name and then they can post messages. The
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chat room Actor will disseminate all posted messages to all currently connected
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client Actors. The protocol definition could look like the following:
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@@snip [IntroSpec.scala]($akka$/akka-typed-tests/src/test/java/jdocs/akka/typed/IntroTest.java) { #chatroom-protocol }
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Initially the client Actors only get access to an `ActorRef<GetSession>`
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which allows them to make the first step. Once a client’s session has been
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established it gets a `SessionGranted` message that contains a `handle` to
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unlock the next protocol step, posting messages. The `PostMessage`
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command will need to be sent to this particular address that represents the
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session that has been added to the chat room. The other aspect of a session is
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that the client has revealed its own address, via the `replyTo` argument, so that subsequent
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`MessagePosted` events can be sent to it.
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This illustrates how Actors can express more than just the equivalent of method
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calls on Java objects. The declared message types and their contents describe a
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full protocol that can involve multiple Actors and that can evolve over
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multiple steps. The implementation of the chat room protocol would be as simple
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as the following:
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@@snip [IntroSpec.scala]($akka$/akka-typed-tests/src/test/java/jdocs/akka/typed/IntroTest.java) { #chatroom-behavior }
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The core of this behavior is stateful, the chat room itself does not change
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into something else when sessions are established, but we introduce a variable
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that tracks the opened sessions. Note that by using a method parameter a `var`
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is not needed. When a new `GetSession` command comes in we add that client to the
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list that is in the returned behavior. Then we also need to create the session’s
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`ActorRef` that will be used to post messages. In this case we want to
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create a very simple Actor that just repackages the `PostMessage`
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command into a `PostSessionMessage` command which also includes the
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screen name. Such a wrapper Actor can be created by using the
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`spawnAdapter` method on the `ActorContext`, so that we can then
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go on to reply to the client with the `SessionGranted` result.
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The behavior that we declare here can handle both subtypes of `Command`.
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`GetSession` has been explained already and the
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`PostSessionMessage` commands coming from the wrapper Actors will
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trigger the dissemination of the contained chat room message to all connected
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clients. But we do not want to give the ability to send
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`PostSessionMessage` commands to arbitrary clients, we reserve that
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right to the wrappers we create—otherwise clients could pose as completely
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different screen names (imagine the `GetSession` protocol to include
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authentication information to further secure this). Therefore `PostSessionMessage`
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has `private` visibility and can't be created outside the actor.
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If we did not care about securing the correspondence between a session and a
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screen name then we could change the protocol such that `PostMessage` is
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removed and all clients just get an `ActorRef<PostSessionMessage>` to
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send to. In this case no wrapper would be needed and we could just use
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`ctx.getSelf()`. The type-checks work out in that case because
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`ActorRef<T>` is contravariant in its type parameter, meaning that we
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can use a `ActorRef<Command>` wherever an
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`ActorRef<PostSessionMessage>` is needed—this makes sense because the
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former simply speaks more languages than the latter. The opposite would be
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problematic, so passing an `ActorRef<PostSessionMessage>` where
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`ActorRef<Command>` is required will lead to a type error.
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### Trying it out
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In order to see this chat room in action we need to write a client Actor that can use it:
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@@snip [IntroSpec.scala]($akka$/akka-typed-tests/src/test/java/jdocs/akka/typed/IntroTest.java) { #chatroom-gabbler }
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From this behavior we can create an Actor that will accept a chat room session,
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post a message, wait to see it published, and then terminate. The last step
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requires the ability to change behavior, we need to transition from the normal
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running behavior into the terminated state. This is why here we do not return
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`same`, as above, but another special value `stopped`.
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Now to try things out we must start both a chat room and a gabbler and of
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course we do this inside an Actor system. Since there can be only one guardian
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supervisor we could either start the chat room from the gabbler (which we don’t
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want—it complicates its logic) or the gabbler from the chat room (which is
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nonsensical) or we start both of them from a third Actor—our only sensible
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choice:
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@@snip [IntroSpec.scala]($akka$/akka-typed-tests/src/test/java/jdocs/akka/typed/IntroTest.java) { #chatroom-main }
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In good tradition we call the `main` Actor what it is, it directly
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corresponds to the `main` method in a traditional Java application. This
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Actor will perform its job on its own accord, we do not need to send messages
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from the outside, so we declare it to be of type `Void`. Actors receive not
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only external messages, they also are notified of certain system events,
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so-called Signals. In order to get access to those we choose to implement this
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particular one using the `immutable` behavior decorator. The
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provided `onSignal` function will be invoked for signals (subclasses of `Signal`)
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or the `onMessage` function for user messages.
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This particular `main` Actor is created using `Actor.deferred`, which is like a factory for a behavior.
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Creation of the behavior instance is deferred until the actor is started, as opposed to `Actor.immutable`
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that creates the behavior instance immediately before the actor is running. The factory function in
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`deferred` pass the `ActorContext` as parameter and that can for example be used for spawning child actors.
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This `main` Actor creates the chat room and the gabbler and the session between them is initiated, and when the
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gabbler is finished we will receive the `Terminated` event due to having
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called `ctx.watch` for it. This allows us to shut down the Actor system: when
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the main Actor terminates there is nothing more to do.
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## Status of this Project and Relation to Akka Actors
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Akka Typed is the result of many years of research and previous attempts
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(including Typed Channels in the 2.2.x series) and it is on its way to
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stabilization, but maturing such a profound change to the core concept of Akka
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will take a long time. We expect that this module will stay marked
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@ref:[may change](common/may-change.md) for multiple major releases of Akka and the
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plain `akka.actor.Actor` will not be deprecated or go away anytime soon.
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Being a research project also entails that the reference documentation is not
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as detailed as it will be for a final version, please refer to the API
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documentation for greater depth and finer detail.
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### Main Differences
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The most prominent difference is the removal of the `sender()` functionality.
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This turned out to be the Achilles heel of the Typed Channels project, it is
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the feature that makes its type signatures and macros too complex to be viable.
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The solution chosen in Akka Typed is to explicitly include the properly typed
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reply-to address in the message, which both burdens the user with this task but
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also places this aspect of protocol design where it belongs.
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The other prominent difference is the removal of the `Actor` trait. In
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order to avoid closing over unstable references from different execution
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contexts (e.g. Future transformations) we turned all remaining methods that
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were on this trait into messages: the behavior receives the
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`ActorContext` as an argument during processing and the lifecycle hooks
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have been converted into Signals.
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A side-effect of this is that behaviors can now be tested in isolation without
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having to be packaged into an Actor, tests can run fully synchronously without
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having to worry about timeouts and spurious failures. Another side-effect is
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that behaviors can nicely be composed and decorated, see `tap`, or
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`widened` combinators; nothing about these is special or internal, new
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combinators can be written as external libraries or tailor-made for each project.
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