The idea is to filter the sources, replacing @<var>@ occurrences with the mapping for <var> (which is currently hard-coded). @@ -> @. In order to make this work, I had to move the doc sources one directory down (into akka-docs/rst) so that the filtered result could be in a sibling directory so that relative links (to _sphinx plugins or real code) would continue to work. While I was at it I also changed it so that WARNINGs and ERRORs are not swallowed into the debug dump anymore but printed at [warn] level (minimum). One piece of fallout is that the (online) html build is now run after the normal one, not in parallel.
This commit is contained in:
parent
c0f60da8cc
commit
9bc01ae265
266 changed files with 270 additions and 182 deletions
|
|
@ -1,50 +0,0 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2012 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
package docs.actor
|
||||
|
||||
import akka.actor._
|
||||
import scala.collection.mutable.ListBuffer
|
||||
|
||||
/**
|
||||
* Requirements are as follows:
|
||||
* The first thing the actor needs to do, is to subscribe to a channel of events,
|
||||
* Then it must replay (process) all "old" events
|
||||
* Then it has to wait for a GoAhead signal to begin processing the new events
|
||||
* It mustn't "miss" events that happen between catching up with the old events and getting the GoAhead signal
|
||||
*/
|
||||
class UnnestedReceives extends Actor {
|
||||
import context.become
|
||||
//If you need to store sender/senderFuture you can change it to ListBuffer[(Any, Channel)]
|
||||
val queue = new ListBuffer[Any]()
|
||||
|
||||
//This message processes a message/event
|
||||
def process(msg: Any): Unit = println("processing: " + msg)
|
||||
//This method subscribes the actor to the event bus
|
||||
def subscribe() {} //Your external stuff
|
||||
//This method retrieves all prior messages/events
|
||||
def allOldMessages() = List()
|
||||
|
||||
override def preStart {
|
||||
//We override preStart to be sure that the first message the actor gets is
|
||||
//'Replay, that message will start to be processed _after_ the actor is started
|
||||
self ! 'Replay
|
||||
//Then we subscribe to the stream of messages/events
|
||||
subscribe()
|
||||
}
|
||||
|
||||
def receive = {
|
||||
case 'Replay ⇒ //Our first message should be a 'Replay message, all others are invalid
|
||||
allOldMessages() foreach process //Process all old messages/events
|
||||
become { //Switch behavior to look for the GoAhead signal
|
||||
case 'GoAhead ⇒ //When we get the GoAhead signal we process all our buffered messages/events
|
||||
queue foreach process
|
||||
queue.clear
|
||||
become { //Then we change behaviour to process incoming messages/events as they arrive
|
||||
case msg ⇒ process(msg)
|
||||
}
|
||||
case msg ⇒ //While we haven't gotten the GoAhead signal, buffer all incoming messages
|
||||
queue += msg //Here you have full control, you can handle overflow etc
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue