test for restarting node, #20639
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/**
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* Copyright (C) 2009-2016 Lightbend Inc. <http://www.lightbend.com>
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*/
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package akka.cluster
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import scala.collection.immutable
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import scala.language.postfixOps
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import scala.concurrent.duration._
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import akka.actor.Address
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import akka.cluster.MemberStatus._
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import akka.remote.testkit.MultiNodeConfig
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import akka.remote.testkit.MultiNodeSpec
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import akka.testkit._
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import com.typesafe.config.ConfigFactory
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import org.scalatest.BeforeAndAfter
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import akka.actor.ActorSystem
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import akka.actor.ActorRef
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import akka.event.Logging.Info
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import akka.actor.Actor
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import akka.actor.Props
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import java.util.concurrent.ThreadLocalRandom
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// This test was a reproducer for issue #20639
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object QuickRestartMultiJvmSpec extends MultiNodeConfig {
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val first = role("first")
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val second = role("second")
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val third = role("third")
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commonConfig(debugConfig(on = false).
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withFallback(ConfigFactory.parseString("""
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akka.cluster.auto-down-unreachable-after = off
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""")).
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withFallback(MultiNodeClusterSpec.clusterConfig))
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}
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class QuickRestartMultiJvmNode1 extends QuickRestartSpec
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class QuickRestartMultiJvmNode2 extends QuickRestartSpec
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class QuickRestartMultiJvmNode3 extends QuickRestartSpec
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abstract class QuickRestartSpec
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extends MultiNodeSpec(QuickRestartMultiJvmSpec)
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with MultiNodeClusterSpec with ImplicitSender {
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import QuickRestartMultiJvmSpec._
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def seedNodes: immutable.IndexedSeq[Address] = Vector(first, second, third)
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val rounds = 3
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override def expectedTestDuration: FiniteDuration = 45.seconds * rounds
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"Quickly restarting node" must {
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"setup stable nodes" taggedAs LongRunningTest in within(15.seconds) {
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cluster.joinSeedNodes(seedNodes)
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awaitMembersUp(roles.size)
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enterBarrier("stable")
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}
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"join and restart" taggedAs LongRunningTest in {
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val totalNumberOfNodes = roles.size + 1
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var restartingSystem: ActorSystem = null // only used on second
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for (n ← 1 to rounds) {
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log.info("round-" + n)
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runOn(second) {
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restartingSystem =
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if (restartingSystem == null)
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ActorSystem(system.name,
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ConfigFactory.parseString(s"akka.cluster.roles = [round-$n]")
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.withFallback(system.settings.config))
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else
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ActorSystem(system.name,
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ConfigFactory.parseString(s"""
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akka.cluster.roles = [round-$n]
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akka.remote.netty.tcp.port = ${Cluster(restartingSystem).selfAddress.port.get}""") // same port
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.withFallback(system.settings.config))
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log.info("Restarting node has address: {}", Cluster(restartingSystem).selfUniqueAddress)
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Cluster(restartingSystem).joinSeedNodes(seedNodes)
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within(20.seconds) {
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awaitAssert {
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Cluster(restartingSystem).state.members.size should ===(totalNumberOfNodes)
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Cluster(restartingSystem).state.members.map(_.status == MemberStatus.Up)
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}
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}
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}
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enterBarrier("joined-" + n)
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within(20.seconds) {
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awaitAssert {
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Cluster(system).state.members.size should ===(totalNumberOfNodes)
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Cluster(system).state.members.map(_.status == MemberStatus.Up)
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// use the role to test that it is the new incarnation that joined, sneaky
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Cluster(system).state.members.flatMap(_.roles) should ===(Set(s"round-$n"))
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}
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}
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enterBarrier("members-up-" + n)
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// gating occurred after a while
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if (n > 1)
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Thread.sleep(ThreadLocalRandom.current().nextInt(15) * 1000)
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Cluster(system).state.members.size should ===(totalNumberOfNodes)
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Cluster(system).state.members.map(_.status == MemberStatus.Up)
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Cluster(system).state.unreachable should ===(Set())
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enterBarrier("before-terminate-" + n)
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runOn(second) {
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restartingSystem.terminate().await
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}
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// don't wait for it to be removed, new incarnation will join in next round
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enterBarrier("terminated-" + n)
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log.info("end of round-" + n)
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}
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}
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}
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}
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