Merged patterns code into module
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akka-patterns/src/main/scala/Agent.scala
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akka-patterns/src/main/scala/Agent.scala
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// ScalaAgent
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//
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// Copyright © 2008-9 The original author or authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package se.scalablesolutions.akka.actor
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import java.util.concurrent.atomic.AtomicReference
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import se.scalablesolutions.akka.state.TransactionalState
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import java.util.concurrent.{CountDownLatch}
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/**
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* The Agent class was strongly inspired by the agent principle in Clojure. Essentially, an agent wraps a shared mutable state
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* and hides it behind a message-passing interface. Agents accept messages and process them on behalf of the wrapped state.
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* Typically agents accept functions / commands as messages and ensure the submitted commands are executed against the internal
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* agent's state in a thread-safe manner (sequentially).
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* The submitted functions / commands take the internal state as a parameter and their output becomes the new internal state value.
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* The code that is submitted to an agent doesn't need to pay attention to threading or synchronization, the agent will
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* provide such guarantees by itself.
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* See the examples of use for more details.
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*
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* @author Vaclav Pech
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* Date: Oct 18, 2009
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*
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* AKKA retrofit by
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* @Author Viktor Klang
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* Date: Jan 24 2010
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*/
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sealed class Agent[T] private (initialValue: T) extends Actor {
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import Agent._
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private val value = TransactionalState.newRef[T]
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updateData(initialValue)
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/**
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* Periodically handles incoming messages
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*/
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def receive = {
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case FunctionHolder(fun: (T => T)) => updateData(fun(value.getOrWait))
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case ValueHolder(x: T) => updateData(x)
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case ProcedureHolder(fun: (T => Unit)) => fun(copyStrategy(value.getOrWait))
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}
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/**
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* Specifies how a copy of the value is made, defaults to using identity
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*/
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protected def copyStrategy(t : T) : T = t
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/**
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* Updates the internal state with the value provided as a by-name parameter
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*/
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private final def updateData(newData: => T) : Unit = value.swap(newData)
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/**
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* Submits a request to read the internal state.
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* A copy of the internal state will be returned, depending on the underlying effective copyStrategy.
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* Internally leverages the asynchronous getValue() method and then waits for its result on a CountDownLatch.
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*/
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final def get : T = {
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val ref = new AtomicReference[T]
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val latch = new CountDownLatch(1)
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get((x: T) => {ref.set(x); latch.countDown})
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latch.await
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ref.get
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}
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/**
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* Asynchronously submits a request to read the internal state. The supplied function will be executed on the returned internal state value.
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* A copy of the internal state will be used, depending on the underlying effective copyStrategy.
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*/
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final def get(message: (T => Unit)) : Unit = this ! ProcedureHolder(message)
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/**
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* Submits a request to read the internal state.
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* A copy of the internal state will be returned, depending on the underlying effective copyStrategy.
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* Internally leverages the asynchronous getValue() method and then waits for its result on a CountDownLatch.
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*/
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final def apply() : T = get
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/**
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* Asynchronously submits a request to read the internal state. The supplied function will be executed on the returned internal state value.
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* A copy of the internal state will be used, depending on the underlying effective copyStrategy.
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*/
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// final def apply(message: (T => Unit)) : Unit = get(message)
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/**
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* Submits the provided function for execution against the internal agent's state
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*/
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final def apply(message: (T => T)) : Unit = this ! FunctionHolder(message)
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/**
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* Submits a new value to be set as the new agent's internal state
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*/
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final def apply(message: T) : Unit = this ! ValueHolder(message)
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/**
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* Submits the provided function for execution against the internal agent's state
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*/
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final def update(message: (T => T)) : Unit = this ! FunctionHolder(message)
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/**
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* Submits a new value to be set as the new agent's internal state
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*/
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final def update(message: T) : Unit = this ! ValueHolder(message)
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}
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/**
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* Provides factory methods to create Agents.
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*/
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object Agent {
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/**
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* The internal messages for passing around requests
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*/
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private case class ProcedureHolder[T](val fun: ((T) => Unit))
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private case class FunctionHolder[T](val fun: ((T) => T))
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private case class ValueHolder[T](val value: T)
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/**
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* Creates a new Agent of type T with the initial value of value
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*/
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def apply[T](value:T) : Agent[T] = new Agent(value)
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/**
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* Creates a new Agent of type T with the initial value of value and with the specified copy function
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*/
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def apply[T](value:T, newCopyStrategy: (T) => T) = new Agent(value) {
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override def copyStrategy(t : T) = newCopyStrategy(t)
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}
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}
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