unify sender/senderFuture into channel (++)

(squashed merge from the various bits and pieces already part of
release-1.2, everything related to Channel & Future)
This commit is contained in:
Roland 2011-06-13 22:36:46 +02:00
parent cee934a99a
commit 7712c20620
28 changed files with 679 additions and 252 deletions

View file

@ -5,7 +5,7 @@ package akka.testkit
import akka.event.EventHandler
import akka.actor.ActorRef
import akka.dispatch.{ MessageDispatcher, MessageInvocation, FutureInvocation }
import akka.dispatch.{ MessageDispatcher, MessageInvocation, FutureInvocation, Promise, ActorPromise }
import java.util.concurrent.locks.ReentrantLock
import java.util.LinkedList
import java.util.concurrent.RejectedExecutionException
@ -140,14 +140,14 @@ class CallingThreadDispatcher(val warnings: Boolean = true) extends MessageDispa
val queue = mbox.queue
val execute = mbox.suspended.ifElseYield {
queue.push(handle)
if (warnings && handle.senderFuture.isDefined) {
if (warnings && handle.channel.isInstanceOf[Promise[_]]) {
EventHandler.warning(this, "suspended, creating Future could deadlock; target: %s" format handle.receiver)
}
false
} {
queue.push(handle)
if (queue.isActive) {
if (warnings && handle.senderFuture.isDefined) {
if (warnings && handle.channel.isInstanceOf[Promise[_]]) {
EventHandler.warning(this, "blocked on this thread, creating Future could deadlock; target: %s" format handle.receiver)
}
false
@ -186,14 +186,18 @@ class CallingThreadDispatcher(val warnings: Boolean = true) extends MessageDispa
if (handle ne null) {
try {
handle.invoke
val f = handle.senderFuture
if (warnings && f.isDefined && !f.get.isCompleted) {
EventHandler.warning(this, "calling %s with message %s did not reply as expected, might deadlock" format (handle.receiver, handle.message))
if (warnings) handle.channel match {
case f: ActorPromise if !f.isCompleted
EventHandler.warning(this, "calling %s with message %s did not reply as expected, might deadlock" format (handle.receiver, handle.message))
case _
}
true
} catch {
case _ queue.leave
case e
EventHandler.error(this, e)
queue.leave
false
}
true
} else if (queue.isActive) {
queue.leave
false