Split example to ease into the details. PR Comments
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@ -14,18 +14,15 @@ Limit the throughput to a specific number of elements per time unit, or a specif
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Limit the throughput to a specific number of elements per time unit, or a specific total cost per time unit, where
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a function has to be provided to calculate the individual cost of each element.
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The throttle operator combines will with the @ref[`queue`](./../Source/queue.md) operator to adapt the speeds on both ends of the `queue`-`throttle` pair.
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The throttle operator combines well with the @ref[`queue`](./../Source/queue.md) operator to adapt the speeds on both ends of the `queue`-`throttle` pair.
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See also @ref:[Buffers and working with rate](../../stream-rate.md) for related operators.
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## Example
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Imagine the server end of a streaming platform. When a client connects and requesta a video content, the server
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should return the content. Instead of serving a complete video as soon as bandwith allows, `throttle` can be used
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to burst the first 30 seconds and then send a constant of 24 frames per second (let's imagine this streaming
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platform stores frames, not bytes). This allows the browser to buffer 30 seconds in case there's a network
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outage but prevents sending too much video content at once using all bandwitdh of the user's bandwitdh.
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Imagine the server end of a streaming platform. When a client connects and request a video content, the server
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should return the content. Instead of serving a complete video as fast as bandwith allows, `throttle` can be used
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to limit the network usage to 24 frames per second (let's imagine this streaming platform stores frames, not bytes).
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Scala
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: @@snip [Throttle.scala](/akka-docs/src/test/scala/docs/stream/operators/sourceorflow/Throttle.scala) { #throttle }
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@ -33,6 +30,25 @@ Scala
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Java
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: @@snip [Throttle.java](/akka-docs/src/test/java/jdocs/stream/operators/sourceorflow/Throttle.java) { #throttle }
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The problem in the example above is that when there's a network hiccup, the video playback will interrupt. It can be
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improved by sending more content than the necessary ahead of time and let the client buffer that. So, `throttle` can be used
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to burst the first 30 seconds and then send a constant of 24 frames per second. This way, when a request comes in
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a good chunk of content will be downloaded and after that the server will activate the throttling.
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Scala
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: @@snip [Throttle.scala](/akka-docs/src/test/scala/docs/stream/operators/sourceorflow/Throttle.scala) { #throttle-with-burst }
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Java
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: @@snip [Throttle.java](/akka-docs/src/test/java/jdocs/stream/operators/sourceorflow/Throttle.java) { #throttle-with-burst }
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The extra argument to set the `ThrottleMode` to `shapping` tells `throttle` to make pauses to avoid exceeding
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the maximum rate. Alternatively we could set the throttling mode to cause a stream failure when upstream is faster
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than the throttle rate.
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The examples above don't cover all the parameters supported by `throttle` (e.g `cost`-based throttling). See the
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@apidoc[api documentation](Flow) { scala="#throttle(cost:Int,per:scala.concurrent.duration.FiniteDuration,maximumBurst:Int,costCalculation:Out=>Int,mode:akka.stream.ThrottleMode):FlowOps.this.Repr[Out]" java="#throttle(int,java.time.Duration,int,akka.japi.function.Function,akka.stream.ThrottleMode)" }
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for all the details.
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## Reactive Streams semantics
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@@@div { .callout }
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@ -31,10 +31,18 @@ public class Throttle {
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Source<Frame, NotUsed> videoThrottling =
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frameSource.throttle(
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framesPerSecond, Duration.ofSeconds(1), framesPerSecond * 30, ThrottleMode.shaping());
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framesPerSecond, Duration.ofSeconds(1));
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// serialize `Frame` and send over the network.
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// #throttle
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// #throttle-with-burst
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Source<Frame, NotUsed> throttlingWithBurst =
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frameSource.throttle(
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framesPerSecond, Duration.ofSeconds(1), framesPerSecond * 30, ThrottleMode.shaping());
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// serialize `Frame` and send over the network.
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// #throttle-with-burst
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videoThrottling.map(f -> f.i()).to(Sink.foreach(System.out::println)).run(mat);
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throttlingWithBurst.take(1000L).map(f -> f.i()).to(Sink.foreach(System.out::println)).run(mat);
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}
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}
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@ -28,13 +28,22 @@ object Throttle extends App {
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// val frameSource: Source[Frame,_]
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val videoThrottling = frameSource.throttle(
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framesPerSecond,
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1.second,
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framesPerSecond * 30, // maximumBurst
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ThrottleMode.shaping)
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1.second)
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// serialize `Frame` and send over the network.
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// #throttle
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videoThrottling.to(Sink.foreach(println)).run()
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// #throttle-with-burst
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// val frameSource: Source[Frame,_]
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val videoThrottlingWithBurst = frameSource.throttle(
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framesPerSecond,
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1.second,
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framesPerSecond * 30, // maximumBurst
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ThrottleMode.Shaping)
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// serialize `Frame` and send over the network.
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// #throttle-with-burst
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videoThrottling.take(1000).to(Sink.foreach(println)).run()
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videoThrottlingWithBurst.take(1000).to(Sink.foreach(println)).run()
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}
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object ThrottleCommon {
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