Merge pull request #2057 from akka/wip-docs-2.3.0-∂π

Wip docs 2.3.0 ∂π
This commit is contained in:
Björn Antonsson 2014-03-05 11:13:57 +01:00
commit 6af33381b3
5 changed files with 44 additions and 6 deletions

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@ -12,7 +12,16 @@ import scala.concurrent.duration.{ Duration, FiniteDuration }
@SerialVersionUID(1L) @SerialVersionUID(1L)
case class Timeout(duration: FiniteDuration) { case class Timeout(duration: FiniteDuration) {
/**
* Construct a Timeout from the given number of milliseconds.
*/
@deprecated("please be explicit about the time unit and use the two-argument version", "2.3")
def this(timeout: Long) = this(Duration(timeout, TimeUnit.MILLISECONDS)) def this(timeout: Long) = this(Duration(timeout, TimeUnit.MILLISECONDS))
/**
* Construct a Timeout from the given time unit and factor.
*/
def this(length: Long, unit: TimeUnit) = this(Duration(length, unit)) def this(length: Long, unit: TimeUnit) = this(Duration(length, unit))
} }
@ -26,7 +35,15 @@ object Timeout {
*/ */
val zero: Timeout = new Timeout(Duration.Zero) val zero: Timeout = new Timeout(Duration.Zero)
/**
* Construct a Timeout from the given number of milliseconds.
*/
@deprecated("please be explicit about the time unit and use the two-argument version", "2.3")
def apply(timeout: Long): Timeout = new Timeout(timeout) def apply(timeout: Long): Timeout = new Timeout(timeout)
/**
* Construct a Timeout from the given time unit and factor.
*/
def apply(length: Long, unit: TimeUnit): Timeout = new Timeout(length, unit) def apply(length: Long, unit: TimeUnit): Timeout = new Timeout(length, unit)
implicit def durationToTimeout(duration: FiniteDuration): Timeout = new Timeout(duration) implicit def durationToTimeout(duration: FiniteDuration): Timeout = new Timeout(duration)

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@ -64,8 +64,10 @@ design decisions:
#. The role of the communicating systems are symmetric in regards to connection patterns: there #. The role of the communicating systems are symmetric in regards to connection patterns: there
is no system that only accepts connections, and there is no system that only initiates connections. is no system that only accepts connections, and there is no system that only initiates connections.
The consequence of these decisions is that it is not possible to safely create pure client-server setups The consequence of these decisions is that it is not possible to safely create
with predefined roles (violates assumption 2) and using setups involving NAT (violates assumption 1). pure client-server setups with predefined roles (violates assumption 2) and
using setups involving Network Address Translation or Load Balancers (violates
assumption 1).
For client-server setups it is better to use HTTP or Akka I/O. For client-server setups it is better to use HTTP or Akka I/O.

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@ -6,8 +6,12 @@
For an introduction of remoting capabilities of Akka please see :ref:`remoting`. For an introduction of remoting capabilities of Akka please see :ref:`remoting`.
As explained in that chapter Akka remoting is designed for communication in a .. note::
peer-to-peer fashion and it has limitations for client-server setups.
As explained in that chapter Akka remoting is designed for communication in a
peer-to-peer fashion and it has limitations for client-server setups. In
particular Akka Remoting does not work with Network Address Translation and
Load Balancers, among others.
Preparing your ActorSystem for Remoting Preparing your ActorSystem for Remoting
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

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@ -248,3 +248,14 @@ Akka OSGi Aries Blueprint is Removed
``akka-osgi-aries`` has been removed. Similar can be implemented outside of Akka if needed. ``akka-osgi-aries`` has been removed. Similar can be implemented outside of Akka if needed.
TestKit: reworked time dilation
===============================
``TestDuration`` has been changed into an implicit value class plus a Java API in JavaTestKit. Please change::
import akka.testkit.duration2TestDuration
into::
import akka.testkit.TestDuration

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@ -7,8 +7,12 @@
For an introduction of remoting capabilities of Akka please see :ref:`remoting`. For an introduction of remoting capabilities of Akka please see :ref:`remoting`.
As explained in that chapter Akka remoting is designed for communication in a .. note::
peer-to-peer fashion and it has limitations for client-server setups.
As explained in that chapter Akka remoting is designed for communication in a
peer-to-peer fashion and it has limitations for client-server setups. In
particular Akka Remoting does not work with Network Address Translation and
Load Balancers, among others.
Preparing your ActorSystem for Remoting Preparing your ActorSystem for Remoting