add case for DeathPactException stopping actor
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@ -63,6 +63,7 @@ exceptions are handled by default:
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* ``ActorInitializationException`` will stop the failing child actor
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* ``ActorInitializationException`` will stop the failing child actor
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* ``ActorKilledException`` will stop the failing child actor
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* ``ActorKilledException`` will stop the failing child actor
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* ``DeathPactException`` will stop the failing child actor
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* ``Exception`` will restart the failing child actor
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* ``Exception`` will restart the failing child actor
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* Other types of ``Throwable`` will be escalated to parent actor
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* Other types of ``Throwable`` will be escalated to parent actor
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@ -67,6 +67,7 @@ exceptions are handled by default:
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* ``ActorInitializationException`` will stop the failing child actor
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* ``ActorInitializationException`` will stop the failing child actor
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* ``ActorKilledException`` will stop the failing child actor
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* ``ActorKilledException`` will stop the failing child actor
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* ``DeathPactException`` will stop the failing child actor
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* ``Exception`` will restart the failing child actor
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* ``Exception`` will restart the failing child actor
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* Other types of ``Throwable`` will be escalated to parent actor
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* Other types of ``Throwable`` will be escalated to parent actor
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