Fix vulnerability in AESCounterBuiltinRNG
* The problem is that that internal counter isn’t incremented before cipher.doFinal() is used * AES/CTR has a counter internally and cipher.update() should be used * Another issue is that AES128CounterSecureRNG is initially seeded with a 16 bytes seed/key, but once it hits ReseedingThreshold it reseeds itself with a 32 bytes seed, effectively becoming AES256. This will crash if strong encryption is disabled.
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1 changed files with 8 additions and 7 deletions
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@ -41,7 +41,6 @@ private[akka] class AESCounterBuiltinRNG(val seed: Array[Byte], implicit val exe
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private val entropySource = new SecureRandom
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// mutable state below, concurrent accesses need synchronized or lock
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private val counter: Array[Byte] = Array.fill[Byte](CounterSizeBytes)(0)
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private var index: Int = 0
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private var currentBlock: Array[Byte] = null
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private var reseedFuture: Future[Array[Byte]] = null
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@ -52,29 +51,31 @@ private[akka] class AESCounterBuiltinRNG(val seed: Array[Byte], implicit val exe
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// this algorithm can be further improved by better selection of the iv
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// here and at re-seeding time further below
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private val ivArr = Array.fill[Byte](CounterSizeBytes)(0)
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ivArr(0) = (ivArr(0) + 1.toByte).toByte
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ivArr(0) = (ivArr(0) + 1).toByte
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private val ivSpec = new IvParameterSpec(ivArr)
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cipher.init(Cipher.ENCRYPT_MODE, new this.AESKey(seed), ivSpec)
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private val zeros: Array[Byte] = Array.fill[Byte](CounterSizeBytes)(0)
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@Override
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override protected def next(bits: Int): Int = synchronized {
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// random result generation phase - if there is not enough bits in counter variable
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// random result generation phase - if there is not enough bits in the currentBlock
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// we generate some more with AES/CTR
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bitsSinceSeeding += bits
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if (currentBlock == null || currentBlock.length - index < 4) {
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try {
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currentBlock = cipher.doFinal(counter)
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currentBlock = cipher.update(zeros)
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index = 0
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} catch {
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case ex: Exception ⇒
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// Generally Cipher.doFinal() from nextBlock may throw various exceptions.
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// Generally Cipher.update() from nextBlock may throw various exceptions.
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// However this should never happen. If initialisation succeeds without exceptions
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// we should be able to proceed indefinitely without exceptions.
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throw new IllegalStateException("Failed creating next random block.", ex)
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}
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}
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// now, enough bits in counter, generate pseudo-random result
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// now, enough bits in currentBlock, generate pseudo-random result
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val result = (BitwiseByteToInt & currentBlock(index + 3)) |
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((BitwiseByteToInt & currentBlock(index + 2)) << 8) |
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((BitwiseByteToInt & currentBlock(index + 1)) << 16) |
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@ -86,7 +87,7 @@ private[akka] class AESCounterBuiltinRNG(val seed: Array[Byte], implicit val exe
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if (bitsSinceSeeding > reseedingThreshold) {
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if (reseedFuture == null) {
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// ask for a seed and process async on a separate thread using AESCounterBuiltinRNGReSeeder threadpool
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reseedFuture = Future { entropySource.generateSeed(32) }
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reseedFuture = Future { entropySource.generateSeed(seed.length) }
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}
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// check if reseedingDeadline is exceeded - in that case we cannot proceed, as that would be insecure
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// we need to block on the future to wait for entropy
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