fix bad move of CallingThreadDispatcherModelSpec

This commit is contained in:
Roland 2011-05-19 23:08:39 +02:00
parent a48f6fdf90
commit 4809b63fda

View file

@ -0,0 +1,43 @@
/**
* Copyright (C) 2009-2011 Scalable Solutions AB <http://scalablesolutions.se>
*/
package akka.testkit
import akka.actor.dispatch.ActorModelSpec
import java.util.concurrent.CountDownLatch
class CallingThreadDispatcherModelSpec extends ActorModelSpec {
import ActorModelSpec._
def newInterceptedDispatcher = new CallingThreadDispatcher with MessageDispatcherInterceptor
// A CallingThreadDispatcher can by design not process messages in parallel,
// so disable this test
override def dispatcherShouldProcessMessagesInParallel {}
// This test needs to be adapted: CTD runs the flood completely sequentially
// with start, invocation, stop, schedule shutdown, abort shutdown, repeat;
// add "keeper" actor to lock down the dispatcher instance, since the
// frequent attempted shutdown seems rather costly (random timing failures
// without this fix)
override def dispatcherShouldHandleWavesOfActors {
implicit val dispatcher = newInterceptedDispatcher
def flood(num: Int) {
val cachedMessage = CountDownNStop(new CountDownLatch(num))
val keeper = newTestActor.start()
(1 to num) foreach { _
newTestActor.start() ! cachedMessage
}
keeper.stop()
assertCountDown(cachedMessage.latch, 10000, "Should process " + num + " countdowns")
}
for (run 1 to 3) {
flood(10000)
await(dispatcher.stops.get == run)(withinMs = 10000)
assertDispatcher(dispatcher)(starts = run, stops = run)
}
}
}
// vim: set ts=2 sw=2 et: