Race in creating new remote child, see #3423
* RemoteSystemDaemon removes its child when sendSystemMessage DeathWatchNotification is called from tellWatchersWeDied. That can happen after Terminated is delivered to other watcher, which create a new child with same name, and then the new child can then be removed instead of the old one. * RemoteSystemDaemon must only remove child with exact match of full ActorRef
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2 changed files with 17 additions and 2 deletions
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@ -550,13 +550,28 @@ private[akka] class VirtualPathContainer(
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def addChild(name: String, ref: InternalActorRef): Unit = {
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def addChild(name: String, ref: InternalActorRef): Unit = {
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children.put(name, ref) match {
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children.put(name, ref) match {
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case null ⇒ // okay
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case null ⇒ // okay
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case old ⇒ log.warning("{} replacing child {} ({} -> {})", path, name, old, ref)
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case old ⇒
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// this can happen from RemoteSystemDaemon if a new child is created
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// before the old is removed from RemoteSystemDaemon children
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log.debug("{} replacing child {} ({} -> {})", path, name, old, ref)
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}
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}
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}
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}
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def removeChild(name: String): Unit =
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def removeChild(name: String): Unit =
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if (children.remove(name) eq null) log.warning("{} trying to remove non-child {}", path, name)
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if (children.remove(name) eq null) log.warning("{} trying to remove non-child {}", path, name)
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/**
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* Remove a named child if it matches the ref.
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*/
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protected def removeChild(name: String, ref: ActorRef): Unit = {
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val current = getChild(name)
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if (current eq null)
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log.warning("{} trying to remove non-child {}", path, name)
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else if (current == ref)
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children.remove(name, current) // remove when same value
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}
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def getChild(name: String): InternalActorRef = children.get(name)
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def getChild(name: String): InternalActorRef = children.get(name)
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override def getChild(name: Iterator[String]): InternalActorRef = {
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override def getChild(name: Iterator[String]): InternalActorRef = {
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@ -83,7 +83,7 @@ private[akka] class RemoteSystemDaemon(
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override def sendSystemMessage(message: SystemMessage): Unit = message match {
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override def sendSystemMessage(message: SystemMessage): Unit = message match {
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case DeathWatchNotification(child: ActorRefWithCell with ActorRefScope, _, _) if child.isLocal ⇒
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case DeathWatchNotification(child: ActorRefWithCell with ActorRefScope, _, _) if child.isLocal ⇒
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terminating.locked {
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terminating.locked {
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removeChild(child.path.elements.drop(1).mkString("/"))
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removeChild(child.path.elements.drop(1).mkString("/"), child)
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terminationHookDoneWhenNoChildren()
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terminationHookDoneWhenNoChildren()
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}
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}
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case _ ⇒ super.sendSystemMessage(message)
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case _ ⇒ super.sendSystemMessage(message)
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