#21135: Fix fuzzing mode
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1 changed files with 1 additions and 9 deletions
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@ -47,8 +47,6 @@ object GraphInterpreter {
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final val KeepGoingFlag = 0x4000000
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final val KeepGoingMask = 0x3ffffff
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final val ChaseLimit = 16
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/**
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* Marker object that indicates that a port holds no element since it was already grabbed. The port is still pullable,
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* but there is no more element to grab.
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@ -401,13 +399,7 @@ final class GraphInterpreter(
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val context: ActorRef) {
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import GraphInterpreter._
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// Maintains additional information for events, basically elements in-flight, or failure.
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// Other events are encoded in the portStates bitfield.
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//val connectionSlots = Array.fill[Any](assembly.connectionCount)(Empty)
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// Bitfield encoding pending events and various states for efficient querying and updates. See the documentation
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// of the class for a full description.
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//val portStates = Array.fill[Int](assembly.connectionCount)(InReady)
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private[this] val ChaseLimit = if (fuzzingMode) 0 else 16
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/**
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* INTERNAL API
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