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2 changed files with 15 additions and 2 deletions
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@ -24,7 +24,7 @@ akka.cluster.distributed-data {
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# Maximum number of entries to transfer in one gossip message when synchronizing
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# the replicas. Next chunk will be transferred in next round of gossip.
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max-delta-elements = 1000
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max-delta-elements = 500
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# The id of the dispatcher to use for Replicator actors.
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# If specified you need to define the settings of the actual dispatcher.
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@ -65,7 +65,7 @@ akka.cluster.distributed-data {
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# Some complex deltas grow in size for each update and above this
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# threshold such deltas are discarded and sent as full state instead.
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# This is number of elements or similar size hint, not size in bytes.
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max-delta-size = 200
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max-delta-size = 50
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}
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durable {
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@ -354,6 +354,19 @@ akka.cluster.sharding.passivate-idle-entity-after = off
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It is always disabled if @ref:[Remembering Entities](../cluster-sharding.md#remembering-entities) is enabled.
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### Distributed Data
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Configuration properties for controlling sizes of `Gossip` and `DeltaPropagation` messages in Distributed Data
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have been reduced. Previous defaults sometimes resulted in messages exceeding max payload size for remote
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actor messages.
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The new configuration properties are:
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```
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akka.cluster.distributed-data.max-delta-elements = 500
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akka.cluster.distributed-data.delta-crdt.max-delta-size = 50
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```
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### CoordinatedShutdown is run from ActorSystem.terminate
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No migration is needed but it is mentioned here because it is a change in behavior.
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