Simplify code: instanceof, hide sleeps,...
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3 changed files with 47 additions and 38 deletions
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@ -19,7 +19,7 @@ and get information about the stream.
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## Example
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The example below uses the `monitorMat` variant of `monitor`. The only difference betwee the two operators is
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The example below uses the `monitorMat` variant of `monitor`. The only difference between the two operators is
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that `monitorMat` has a `combine` argument so we can decide which materialization value to keep. In the sample
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below be `Keep.right` so only the `FlowMonitor[Int]` is returned.
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@ -1,16 +1,13 @@
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package jdocs.stream.operators.sourceorflow;
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import akka.Done;
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import akka.NotUsed;
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import akka.actor.ActorSystem;
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import akka.japi.Pair;
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import akka.japi.pf.Match;
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import akka.stream.FlowMonitor;
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import akka.stream.FlowMonitorState;
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import akka.stream.javadsl.Keep;
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import akka.stream.javadsl.Sink;
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import akka.stream.javadsl.Source;
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import scala.PartialFunction;
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import java.time.Duration;
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import java.util.Arrays;
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@ -24,36 +21,27 @@ import java.util.concurrent.TimeoutException;
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*/
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public class Monitor {
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private static final PartialFunction<Object, NotUsed> printMonitorState = Match.match(
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FlowMonitorState.Initialized$.class,
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__ -> {
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System.out.println("Stream is initialized but hasn't processed any element");
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return NotUsed.getInstance();
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}
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).match(
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FlowMonitorState.Received.class,
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(msg) -> {
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System.out.println("Last message received: " + msg.msg());
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return NotUsed.getInstance();
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}
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).match(
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FlowMonitorState.Failed.class,
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(failed) -> {
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System.out.println("Stream failed with cause: " + failed.cause().getMessage());
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return NotUsed.getInstance();
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}
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).match(
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FlowMonitorState.Finished$.class,
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__ -> {
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System.out.println("Stream completed already");
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return NotUsed.getInstance();
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}
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).build();
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// #monitor
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private static <T> void printMonitorState(FlowMonitorState.StreamState<T> state) {
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if (FlowMonitorState.Finished$.class.isInstance(state)) {
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System.out.println("Stream is initialized but hasn't processed any element");
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} else if (FlowMonitorState.Received.class.isInstance(state)) {
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FlowMonitorState.Received msg = (FlowMonitorState.Received) state;
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System.out.println("Last message received: " + msg.msg());
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} else if (FlowMonitorState.Failed.class.isInstance(state)) {
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Throwable cause = ((FlowMonitorState.Failed) state).cause();
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System.out.println("Stream failed with cause: " + cause.getMessage());
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} else {
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System.out.println("Stream completed already");
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}
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}
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// #monitor
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public static void main(String[] args) throws InterruptedException, TimeoutException, ExecutionException {
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ActorSystem actorSystem = ActorSystem.create("25fps-stream");
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// #monitor
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Source<Integer, FlowMonitor<Integer>> monitoredSource =
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Source
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.fromIterator(() -> Arrays.asList(0, 1, 2, 3, 4, 5).iterator())
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@ -67,16 +55,25 @@ public class Monitor {
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FlowMonitor<Integer> monitor = run.first();
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// if we peek on the stream too early it probably won't have processed any element.
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printMonitorState.apply(monitor.state());
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// wait a few millis and peek in the stream again to see what's the latest element processed
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printMonitorState(monitor.state());
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// #monitor
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// exclude from rendered snippet
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Thread.sleep(500);
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printMonitorState.apply(monitor.state());
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// #monitor
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// wait until the stream completed
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// ...
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// sometime later, our code has progressed. We can peek in the stream
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// again to see what's the latest element processed
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printMonitorState(monitor.state());
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// #monitor
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// exclude from rendered snippet
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run.second().toCompletableFuture().get(1, TimeUnit.SECONDS);
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printMonitorState.apply(monitor.state());
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// #monitor
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// #monitor
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// Eventually, the stream completes and if we check the state it reports the streasm finished.
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printMonitorState(monitor.state());
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// #monitor
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run.second().toCompletableFuture().whenComplete((x, t) -> actorSystem.terminate());
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@ -48,13 +48,25 @@ class Monitor {
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.run()
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val flowMonitor = monitoredStream._1
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// if we peek on the stream early enough it probably won't have processed any element.
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printMonitorState(flowMonitor)
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// wait a few millis and peek in the stream again to see what's the latest element processed
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// #monitor
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// exclude from rendered snippet
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Thread.sleep(500)
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// #monitor
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// ...
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// sometime later, our code has progressed. We can peek in the stream
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// again to see what's the latest element processed
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printMonitorState(flowMonitor)
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// wait until the stream completed
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// #monitor
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// exclude from rendered snippet
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Await.result(monitoredStream._2, 3.seconds)
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// #monitor
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// #monitor
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// Eventually, the stream completes and if we check the state it reports the streasm finished.
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printMonitorState(flowMonitor)
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// #monitor
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