implement ResumeWriting, see #3200
also included: - a complete rewrite of the TCP docs based on real/tested/working code samples - an EchoServer implementation which handles all the edge cases, available in Java & Scala - renamed StopReading to SuspendReading to match up with ResumeReading - addition of Inbox.watch() - Inbox RST docs for Java(!) and Scala not included: - ScalaDoc / JavaDoc for all IO stuff
This commit is contained in:
parent
489c00b913
commit
0e34edbcb3
20 changed files with 1874 additions and 187 deletions
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@ -33,9 +33,24 @@ class ActorDSLSpec extends AkkaSpec {
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"An Inbox" must {
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"function as implicit sender" in {
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//#inbox
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implicit val i = inbox()
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echo ! "hello"
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i.receive() must be("hello")
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//#inbox
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}
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"support watch" in {
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//#watch
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val target = // some actor
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//#watch
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actor(new Act {})
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//#watch
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val i = inbox()
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i watch target
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//#watch
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target ! PoisonPill
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i receive 1.second must be(Terminated(target)(true, false))
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}
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"support queueing multiple queries" in {
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@ -274,7 +274,7 @@ class TcpConnectionSpec extends AkkaSpec("akka.io.tcp.register-timeout = 500ms")
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"respect StopReading and ResumeReading" in withEstablishedConnection() { setup ⇒
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import setup._
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connectionHandler.send(connectionActor, StopReading)
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connectionHandler.send(connectionActor, SuspendReading)
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// the selector interprets StopReading to deregister interest
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// for reading
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@ -553,6 +553,135 @@ class TcpConnectionSpec extends AkkaSpec("akka.io.tcp.register-timeout = 500ms")
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deaths must be(Set(connectionHandler.ref, connectionActor))
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}
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}
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"support ResumeWriting (backed up)" in withEstablishedConnection() { setup ⇒
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import setup._
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val writer = TestProbe()
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val write = writeCmd(NoAck)
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// fill up the write buffer until NACK
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var written = 0
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while (!writer.msgAvailable) {
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writer.send(connectionActor, write)
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written += 1
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}
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// dump the NACKs
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writer.receiveWhile(1.second) {
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case CommandFailed(write) ⇒ written -= 1
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}
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writer.msgAvailable must be(false)
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// writes must fail now
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writer.send(connectionActor, write)
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writer.expectMsg(CommandFailed(write))
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writer.send(connectionActor, Write.empty)
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writer.expectMsg(CommandFailed(Write.empty))
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// resuming must not immediately work (queue still full)
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writer.send(connectionActor, ResumeWriting)
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writer.expectNoMsg(1.second)
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// so drain the queue until it works again
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while (!writer.msgAvailable) pullFromServerSide(TestSize)
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writer.expectMsg(Duration.Zero, WritingResumed)
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// now write should work again
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writer.send(connectionActor, writeCmd("works"))
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writer.expectMsg("works")
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}
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"support ResumeWriting (queue flushed)" in withEstablishedConnection() { setup ⇒
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import setup._
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val writer = TestProbe()
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val write = writeCmd(NoAck)
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// fill up the write buffer until NACK
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var written = 0
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while (!writer.msgAvailable) {
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writer.send(connectionActor, write)
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written += 1
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}
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// dump the NACKs
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writer.receiveWhile(1.second) {
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case CommandFailed(write) ⇒ written -= 1
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}
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// drain the queue until it works again
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pullFromServerSide(TestSize * written)
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// writes must still fail
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writer.send(connectionActor, write)
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writer.expectMsg(CommandFailed(write))
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writer.send(connectionActor, Write.empty)
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writer.expectMsg(CommandFailed(Write.empty))
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// resuming must work immediately
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writer.send(connectionActor, ResumeWriting)
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writer.expectMsg(1.second, WritingResumed)
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// now write should work again
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writer.send(connectionActor, writeCmd("works"))
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writer.expectMsg("works")
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}
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"support useResumeWriting==false (backed up)" in withEstablishedConnection(useResumeWriting = false) { setup ⇒
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import setup._
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val writer = TestProbe()
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val write = writeCmd(NoAck)
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// fill up the write buffer until NACK
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var written = 0
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while (!writer.msgAvailable) {
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writer.send(connectionActor, write)
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written += 1
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}
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// dump the NACKs
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writer.receiveWhile(1.second) {
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case CommandFailed(write) ⇒ written -= 1
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}
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writer.msgAvailable must be(false)
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// writes must fail now
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writer.send(connectionActor, write)
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writer.expectMsg(CommandFailed(write))
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writer.send(connectionActor, Write.empty)
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writer.expectMsg(CommandFailed(Write.empty))
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// so drain the queue until it works again
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pullFromServerSide(TestSize * written)
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// now write should work again
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writer.send(connectionActor, writeCmd("works"))
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writer.expectMsg("works")
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}
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"support useResumeWriting==false (queue flushed)" in withEstablishedConnection(useResumeWriting = false) { setup ⇒
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import setup._
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val writer = TestProbe()
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val write = writeCmd(NoAck)
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// fill up the write buffer until NACK
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var written = 0
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while (!writer.msgAvailable) {
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writer.send(connectionActor, write)
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written += 1
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}
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// dump the NACKs
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writer.receiveWhile(1.second) {
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case CommandFailed(write) ⇒ written -= 1
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}
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// drain the queue until it works again
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pullFromServerSide(TestSize * written)
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// now write should work again
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writer.send(connectionActor, writeCmd("works"))
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writer.expectMsg("works")
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}
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}
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def acceptServerSideConnection(localServer: ServerSocketChannel): SocketChannel = {
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@ -580,6 +709,7 @@ class TcpConnectionSpec extends AkkaSpec("akka.io.tcp.register-timeout = 500ms")
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selector: TestProbe,
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connectionActor: TestActorRef[TcpOutgoingConnection],
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clientSideChannel: SocketChannel)
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case class RegisteredSetup(
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unregisteredSetup: UnacceptedSetup,
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connectionHandler: TestProbe,
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@ -698,6 +828,7 @@ class TcpConnectionSpec extends AkkaSpec("akka.io.tcp.register-timeout = 500ms")
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def interestsDesc(interests: Int): String =
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interestsNames.filter(i ⇒ (i._1 & interests) != 0).map(_._2).mkString(", ")
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}
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private[io] def withUnacceptedConnection(
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setServerSocketOptions: ServerSocketChannel ⇒ Unit = _ ⇒ (),
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connectionActorCons: (ActorRef, ActorRef) ⇒ TestActorRef[TcpOutgoingConnection] = createConnectionActor())(body: UnacceptedSetup ⇒ Any): Unit =
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@ -720,10 +851,13 @@ class TcpConnectionSpec extends AkkaSpec("akka.io.tcp.register-timeout = 500ms")
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clientSideChannel)
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}
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}
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def withEstablishedConnection(
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setServerSocketOptions: ServerSocketChannel ⇒ Unit = _ ⇒ (),
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clientSocketOptions: immutable.Seq[SocketOption] = Nil,
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keepOpenOnPeerClosed: Boolean = false)(body: RegisteredSetup ⇒ Any): Unit = withUnacceptedConnection(setServerSocketOptions, createConnectionActor(options = clientSocketOptions)) { unregisteredSetup ⇒
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keepOpenOnPeerClosed: Boolean = false,
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useResumeWriting: Boolean = true)(body: RegisteredSetup ⇒ Any): Unit =
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withUnacceptedConnection(setServerSocketOptions, createConnectionActor(options = clientSocketOptions)) { unregisteredSetup ⇒
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import unregisteredSetup._
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val serverSideChannel = acceptServerSideConnection(localServer)
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@ -734,7 +868,7 @@ class TcpConnectionSpec extends AkkaSpec("akka.io.tcp.register-timeout = 500ms")
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userHandler.expectMsg(Connected(serverAddress, clientSideChannel.socket.getLocalSocketAddress.asInstanceOf[InetSocketAddress]))
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val connectionHandler = TestProbe()
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userHandler.send(connectionActor, Register(connectionHandler.ref, keepOpenOnPeerClosed))
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userHandler.send(connectionActor, Register(connectionHandler.ref, keepOpenOnPeerClosed, useResumeWriting))
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selector.expectMsg(ReadInterest)
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body {
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@ -97,3 +97,46 @@ object ActorDSL extends dsl.Inbox with dsl.Creators {
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}
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}
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/**
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* An Inbox is an actor-like object which is interrogated from the outside.
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* It contains an actor whose reference can be passed to other actors as
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* usual and it can watch other actors’ lifecycle.
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*/
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abstract class Inbox {
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/**
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* Receive the next message from this Inbox. This call will return immediately
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* if the internal actor previously received a message, or it will block for
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* up to the specified duration to await reception of a message. If no message
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* is received a [[TimeoutException]] will be raised.
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*/
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def receive(max: FiniteDuration): Any
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/**
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* Have the internal actor watch the target actor. When the target actor
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* terminates a [[Terminated]] message will be received.
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*/
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def watch(target: ActorRef): Unit
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/**
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* Obtain a reference to the internal actor, which can then for example be
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* registered with the event stream or whatever else you may want to do with
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* an [[ActorRef]].
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*/
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def getRef(): ActorRef
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/**
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* Have the internal actor act as the sender of the given message which will
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* be sent to the given target. This means that should the target actor reply
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* then those replies will be received by this Inbox.
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*/
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def send(target: ActorRef, msg: AnyRef): Unit
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}
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object Inbox {
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/**
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* Create a new Inbox within the given system.
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*/
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def create(system: ActorSystem): Inbox = ActorDSL.inbox()(system)
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}
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@ -43,6 +43,7 @@ trait Inbox { this: ActorDSL.type ⇒
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private case class Select(deadline: Deadline, predicate: PartialFunction[Any, Any], client: ActorRef = null) extends Query {
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def withClient(c: ActorRef) = copy(client = c)
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}
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private case class StartWatch(target: ActorRef)
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private case object Kick
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private implicit val deadlineOrder: Ordering[Query] = new Ordering[Query] {
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def compare(left: Query, right: Query): Int = left.deadline.time compare right.deadline.time
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@ -96,6 +97,7 @@ trait Inbox { this: ActorDSL.type ⇒
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}
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currentSelect = null
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}
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case StartWatch(target) ⇒ context watch target
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case Kick ⇒
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val now = Deadline.now
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val pred = (q: Query) ⇒ q.deadline.time < now.time
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@ -112,7 +114,7 @@ trait Inbox { this: ActorDSL.type ⇒
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else {
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currentMsg = msg
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clients.dequeueFirst(clientPredicate) match {
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case Some(q) ⇒ clientsByTimeout -= q; q.client ! msg
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case Some(q) ⇒ { clientsByTimeout -= q; q.client ! msg }
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case None ⇒ enqueueMessage(msg)
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}
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currentMsg = null
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@ -151,9 +153,14 @@ trait Inbox { this: ActorDSL.type ⇒
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*/
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def inbox()(implicit system: ActorSystem): Inbox = new Inbox(system)
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class Inbox(system: ActorSystem) {
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class Inbox(system: ActorSystem) extends akka.actor.Inbox {
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val receiver: ActorRef = Extension(system).newReceiver
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// Java API
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def getRef: ActorRef = receiver
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def send(target: ActorRef, msg: AnyRef): Unit = target.tell(msg, receiver)
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private val defaultTimeout: FiniteDuration = Extension(system).DSLDefaultTimeout
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/**
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@ -188,6 +195,12 @@ trait Inbox { this: ActorDSL.type ⇒
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predicate(Await.result(receiver ? Select(Deadline.now + timeout, predicate), Duration.Inf))
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}
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/**
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* Make the inbox’s actor watch the target actor such that reception of the
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* Terminated message can then be awaited.
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*/
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def watch(target: ActorRef): Unit = receiver ! StartWatch(target)
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/**
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* Overridden finalizer which will try to stop the actor once this Inbox
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* is no longer referenced.
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@ -17,7 +17,9 @@ import java.lang.{ Iterable ⇒ JIterable }
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object Tcp extends ExtensionKey[TcpExt] {
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// Java API
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/**
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* Java API: retrieve Tcp extension for the given system.
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*/
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override def get(system: ActorSystem): TcpExt = super.get(system)
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// shared socket options
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@ -62,10 +64,20 @@ object Tcp extends ExtensionKey[TcpExt] {
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}
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/// COMMANDS
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/**
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* This is the common trait for all commands understood by TCP actors.
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*/
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trait Command extends IO.HasFailureMessage {
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def failureMessage = CommandFailed(this)
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}
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/**
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* The Connect message is sent to the [[TcpManager]], which is obtained via
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* [[TcpExt#getManager]]. Either the manager replies with a [[CommandFailed]]
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* or the actor handling the new connection replies with a [[Connected]]
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* message.
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*/
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case class Connect(remoteAddress: InetSocketAddress,
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localAddress: Option[InetSocketAddress] = None,
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options: immutable.Traversable[SocketOption] = Nil) extends Command
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@ -74,7 +86,7 @@ object Tcp extends ExtensionKey[TcpExt] {
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backlog: Int = 100,
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options: immutable.Traversable[SocketOption] = Nil) extends Command
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case class Register(handler: ActorRef, keepOpenOnPeerClosed: Boolean = false) extends Command
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case class Register(handler: ActorRef, keepOpenOnPeerClosed: Boolean = false, useResumeWriting: Boolean = true) extends Command
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case object Unbind extends Command
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sealed trait CloseCommand extends Command {
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@ -131,7 +143,9 @@ object Tcp extends ExtensionKey[TcpExt] {
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require(count > 0, "WriteFile.count must be > 0")
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}
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case object StopReading extends Command
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case object ResumeWriting extends Command
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case object SuspendReading extends Command
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case object ResumeReading extends Command
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/// EVENTS
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@ -141,6 +155,9 @@ object Tcp extends ExtensionKey[TcpExt] {
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case class Connected(remoteAddress: InetSocketAddress, localAddress: InetSocketAddress) extends Event
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case class CommandFailed(cmd: Command) extends Event
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sealed trait WritingResumed extends Event
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case object WritingResumed extends WritingResumed
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case class Bound(localAddress: InetSocketAddress) extends Event
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sealed trait Unbound extends Event
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case object Unbound extends Unbound
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@ -209,6 +226,11 @@ class TcpExt(system: ExtendedActorSystem) extends IO.Extension {
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name = "IO-TCP")
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}
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/**
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* Java API: retrieve a reference to the manager actor.
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*/
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def getManager: ActorRef = manager
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val bufferPool: BufferPool = new DirectByteBufferPool(Settings.DirectBufferSize, Settings.MaxDirectBufferPoolSize)
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val fileIoDispatcher = system.dispatchers.lookup(Settings.FileIODispatcher)
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}
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@ -240,7 +262,8 @@ object TcpMessage {
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backlog: Int): Command = Bind(handler, endpoint, backlog, Nil)
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def register(handler: ActorRef): Command = Register(handler)
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def register(handler: ActorRef, keepOpenOnPeerClosed: Boolean): Command = Register(handler, keepOpenOnPeerClosed)
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def register(handler: ActorRef, keepOpenOnPeerClosed: Boolean, useResumeWriting: Boolean): Command =
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Register(handler, keepOpenOnPeerClosed, useResumeWriting)
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def unbind: Command = Unbind
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def close: Command = Close
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@ -253,9 +276,11 @@ object TcpMessage {
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def write(data: ByteString): Command = Write(data)
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def write(data: ByteString, ack: AnyRef): Command = Write(data, ack)
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def stopReading: Command = StopReading
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def suspendReading: Command = SuspendReading
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def resumeReading: Command = ResumeReading
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def resumeWriting: Command = ResumeWriting
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implicit private def fromJava[T](coll: JIterable[T]): immutable.Traversable[T] = {
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import scala.collection.JavaConverters._
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coll.asScala.to
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@ -44,7 +44,7 @@ private[io] abstract class TcpConnection(val channel: SocketChannel,
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/** connection established, waiting for registration from user handler */
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def waitingForRegistration(commander: ActorRef): Receive = {
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case Register(handler, keepOpenOnPeerClosed) ⇒
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case Register(handler, keepOpenOnPeerClosed, useResumeWriting) ⇒
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// up to this point we've been watching the commander,
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// but since registration is now complete we only need to watch the handler from here on
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if (handler != commander) {
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@ -53,6 +53,7 @@ private[io] abstract class TcpConnection(val channel: SocketChannel,
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}
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if (TraceLogging) log.debug("[{}] registered as connection handler", handler)
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this.keepOpenOnPeerClosed = keepOpenOnPeerClosed
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this.useResumeWriting = useResumeWriting
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doRead(handler, None) // immediately try reading
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context.setReceiveTimeout(Duration.Undefined)
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@ -70,7 +71,7 @@ private[io] abstract class TcpConnection(val channel: SocketChannel,
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/** normal connected state */
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def connected(handler: ActorRef): Receive = handleWriteMessages(handler) orElse {
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case StopReading ⇒ selector ! DisableReadInterest
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case SuspendReading ⇒ selector ! DisableReadInterest
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case ResumeReading ⇒ selector ! ReadInterest
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case ChannelReadable ⇒ doRead(handler, None)
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@ -84,7 +85,7 @@ private[io] abstract class TcpConnection(val channel: SocketChannel,
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/** connection is closing but a write has to be finished first */
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def closingWithPendingWrite(handler: ActorRef, closeCommander: Option[ActorRef], closedEvent: ConnectionClosed): Receive = {
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case StopReading ⇒ selector ! DisableReadInterest
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case SuspendReading ⇒ selector ! DisableReadInterest
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case ResumeReading ⇒ selector ! ReadInterest
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case ChannelReadable ⇒ doRead(handler, closeCommander)
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@ -101,26 +102,61 @@ private[io] abstract class TcpConnection(val channel: SocketChannel,
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|||
|
||||
/** connection is closed on our side and we're waiting from confirmation from the other side */
|
||||
def closing(handler: ActorRef, closeCommander: Option[ActorRef]): Receive = {
|
||||
case StopReading ⇒ selector ! DisableReadInterest
|
||||
case SuspendReading ⇒ selector ! DisableReadInterest
|
||||
case ResumeReading ⇒ selector ! ReadInterest
|
||||
case ChannelReadable ⇒ doRead(handler, closeCommander)
|
||||
case Abort ⇒ handleClose(handler, Some(sender), Aborted)
|
||||
}
|
||||
|
||||
private[this] var useResumeWriting = false
|
||||
private[this] var writingSuspended = false
|
||||
private[this] var interestedInResume: Option[ActorRef] = None
|
||||
|
||||
def handleWriteMessages(handler: ActorRef): Receive = {
|
||||
case ChannelWritable ⇒ if (writePending) doWrite(handler)
|
||||
|
||||
case write: WriteCommand if writePending ⇒
|
||||
if (TraceLogging) log.debug("Dropping write because queue is full")
|
||||
sender ! write.failureMessage
|
||||
|
||||
case write: Write if write.data.isEmpty ⇒
|
||||
if (write.wantsAck)
|
||||
sender ! write.ack
|
||||
case ChannelWritable ⇒
|
||||
if (writePending) {
|
||||
doWrite(handler)
|
||||
if (!writePending && interestedInResume.nonEmpty) {
|
||||
interestedInResume.get ! WritingResumed
|
||||
interestedInResume = None
|
||||
}
|
||||
}
|
||||
|
||||
case write: WriteCommand ⇒
|
||||
if (writingSuspended) {
|
||||
if (TraceLogging) log.debug("Dropping write because writing is suspended")
|
||||
sender ! write.failureMessage
|
||||
|
||||
} else if (writePending) {
|
||||
if (TraceLogging) log.debug("Dropping write because queue is full")
|
||||
sender ! write.failureMessage
|
||||
if (useResumeWriting) writingSuspended = true
|
||||
|
||||
} else write match {
|
||||
case Write(data, ack) if data.isEmpty ⇒
|
||||
if (ack != NoAck) sender ! ack
|
||||
|
||||
case _ ⇒
|
||||
pendingWrite = createWrite(write)
|
||||
doWrite(handler)
|
||||
}
|
||||
|
||||
case ResumeWriting ⇒
|
||||
/*
|
||||
* If more than one actor sends Writes then the first to send this
|
||||
* message might resume too early for the second, leading to a Write of
|
||||
* the second to go through although it has not been resumed yet; there
|
||||
* is nothing we can do about this apart from all actors needing to
|
||||
* register themselves and us keeping track of them, which sounds bad.
|
||||
*
|
||||
* Thus it is documented that useResumeWriting is incompatible with
|
||||
* multiple writers. But we fail as gracefully as we can.
|
||||
*/
|
||||
writingSuspended = false
|
||||
if (writePending) {
|
||||
if (interestedInResume.isEmpty) interestedInResume = Some(sender)
|
||||
else sender ! CommandFailed(ResumeWriting)
|
||||
} else sender ! WritingResumed
|
||||
|
||||
case SendBufferFull(remaining) ⇒ { pendingWrite = remaining; selector ! WriteInterest }
|
||||
case WriteFileFinished ⇒ pendingWrite = null
|
||||
|
|
|
|||
64
akka-docs/rst/java/code/docs/actor/InboxDocTest.java
Normal file
64
akka-docs/rst/java/code/docs/actor/InboxDocTest.java
Normal file
|
|
@ -0,0 +1,64 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
|
||||
package docs.actor;
|
||||
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import org.junit.AfterClass;
|
||||
import org.junit.BeforeClass;
|
||||
import org.junit.Test;
|
||||
|
||||
import scala.concurrent.duration.Duration;
|
||||
import akka.actor.ActorRef;
|
||||
import akka.actor.ActorSystem;
|
||||
import akka.actor.Inbox;
|
||||
import akka.actor.PoisonPill;
|
||||
import akka.actor.Terminated;
|
||||
import akka.testkit.AkkaSpec;
|
||||
import akka.testkit.JavaTestKit;
|
||||
|
||||
public class InboxDocTest {
|
||||
|
||||
private static ActorSystem system;
|
||||
|
||||
@BeforeClass
|
||||
public static void beforeAll() {
|
||||
system = ActorSystem.create("MySystem", AkkaSpec.testConf());
|
||||
}
|
||||
|
||||
@AfterClass
|
||||
public static void afterAll() {
|
||||
system.shutdown();
|
||||
system = null;
|
||||
}
|
||||
|
||||
@Test
|
||||
public void demonstrateInbox() {
|
||||
final JavaTestKit probe = new JavaTestKit(system);
|
||||
final ActorRef target = probe.getRef();
|
||||
//#inbox
|
||||
final Inbox inbox = Inbox.create(system);
|
||||
inbox.send(target, "hello");
|
||||
//#inbox
|
||||
probe.expectMsgEquals("hello");
|
||||
probe.send(probe.getLastSender(), "world");
|
||||
//#inbox
|
||||
assert inbox.receive(Duration.create(1, TimeUnit.SECONDS)).equals("world");
|
||||
//#inbox
|
||||
}
|
||||
|
||||
@Test
|
||||
public void demonstrateWatch() {
|
||||
final JavaTestKit probe = new JavaTestKit(system);
|
||||
final ActorRef target = probe.getRef();
|
||||
//#watch
|
||||
final Inbox inbox = Inbox.create(system);
|
||||
inbox.watch(target);
|
||||
target.tell(PoisonPill.getInstance(), null);
|
||||
assert inbox.receive(Duration.create(1, TimeUnit.SECONDS)) instanceof Terminated;
|
||||
//#watch
|
||||
}
|
||||
|
||||
}
|
||||
229
akka-docs/rst/java/code/docs/io/japi/EchoHandler.java
Normal file
229
akka-docs/rst/java/code/docs/io/japi/EchoHandler.java
Normal file
|
|
@ -0,0 +1,229 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
|
||||
package docs.io.japi;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
import java.util.LinkedList;
|
||||
import java.util.Queue;
|
||||
|
||||
import akka.actor.ActorRef;
|
||||
import akka.actor.UntypedActor;
|
||||
import akka.event.Logging;
|
||||
import akka.event.LoggingAdapter;
|
||||
import akka.io.Tcp.CommandFailed;
|
||||
import akka.io.Tcp.ConnectionClosed;
|
||||
import akka.io.Tcp.Received;
|
||||
import akka.io.Tcp.Write;
|
||||
import akka.io.Tcp.WritingResumed;
|
||||
import akka.io.TcpMessage;
|
||||
import akka.japi.Procedure;
|
||||
import akka.util.ByteString;
|
||||
|
||||
//#echo-handler
|
||||
public class EchoHandler extends UntypedActor {
|
||||
|
||||
final LoggingAdapter log = Logging
|
||||
.getLogger(getContext().system(), getSelf());
|
||||
|
||||
final ActorRef connection;
|
||||
final InetSocketAddress remote;
|
||||
|
||||
public static final long MAX_STORED = 100000000;
|
||||
public static final long HIGH_WATERMARK = MAX_STORED * 5 / 10;
|
||||
public static final long LOW_WATERMARK = MAX_STORED * 2 / 10;
|
||||
|
||||
public EchoHandler(ActorRef connection, InetSocketAddress remote) {
|
||||
this.connection = connection;
|
||||
this.remote = remote;
|
||||
|
||||
// sign death pact: this actor stops when the connection is closed
|
||||
getContext().watch(connection);
|
||||
|
||||
// start out in optimistic write-through mode
|
||||
getContext().become(writing);
|
||||
}
|
||||
|
||||
private final Procedure<Object> writing = new Procedure<Object>() {
|
||||
@Override
|
||||
public void apply(Object msg) throws Exception {
|
||||
if (msg instanceof Received) {
|
||||
final ByteString data = ((Received) msg).data();
|
||||
connection.tell(TcpMessage.write(data, currentOffset()), getSelf());
|
||||
buffer(data);
|
||||
|
||||
} else if (msg instanceof Integer) {
|
||||
acknowledge((Integer) msg);
|
||||
|
||||
} else if (msg instanceof CommandFailed) {
|
||||
final Write w = (Write) ((CommandFailed) msg).cmd();
|
||||
connection.tell(TcpMessage.resumeWriting(), getSelf());
|
||||
getContext().become(buffering((Integer) w.ack()));
|
||||
|
||||
} else if (msg instanceof ConnectionClosed) {
|
||||
final ConnectionClosed cl = (ConnectionClosed) msg;
|
||||
if (cl.isPeerClosed()) {
|
||||
if (storage.isEmpty()) {
|
||||
getContext().stop(getSelf());
|
||||
} else {
|
||||
getContext().become(closing);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
//#buffering
|
||||
protected Procedure<Object> buffering(final int nack) {
|
||||
return new Procedure<Object>() {
|
||||
|
||||
private int toAck = 10;
|
||||
private boolean peerClosed = false;
|
||||
|
||||
@Override
|
||||
public void apply(Object msg) throws Exception {
|
||||
if (msg instanceof Received) {
|
||||
buffer(((Received) msg).data());
|
||||
|
||||
} else if (msg instanceof WritingResumed) {
|
||||
writeFirst();
|
||||
|
||||
} else if (msg instanceof ConnectionClosed) {
|
||||
if (((ConnectionClosed) msg).isPeerClosed())
|
||||
peerClosed = true;
|
||||
else
|
||||
getContext().stop(getSelf());
|
||||
|
||||
} else if (msg instanceof Integer) {
|
||||
final int ack = (Integer) msg;
|
||||
acknowledge(ack);
|
||||
|
||||
if (ack >= nack) {
|
||||
// otherwise it was the ack of the last successful write
|
||||
|
||||
if (storage.isEmpty()) {
|
||||
if (peerClosed)
|
||||
getContext().stop(getSelf());
|
||||
else
|
||||
getContext().become(writing);
|
||||
|
||||
} else {
|
||||
if (toAck > 0) {
|
||||
// stay in ACK-based mode for a short while
|
||||
writeFirst();
|
||||
--toAck;
|
||||
} else {
|
||||
// then return to NACK-based again
|
||||
writeAll();
|
||||
if (peerClosed)
|
||||
getContext().become(closing);
|
||||
else
|
||||
getContext().become(writing);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
//#buffering
|
||||
|
||||
//#closing
|
||||
protected Procedure<Object> closing = new Procedure<Object>() {
|
||||
@Override
|
||||
public void apply(Object msg) throws Exception {
|
||||
if (msg instanceof CommandFailed) {
|
||||
// the command can only have been a Write
|
||||
connection.tell(TcpMessage.resumeWriting(), getSelf());
|
||||
getContext().become(closeResend, false);
|
||||
} else if (msg instanceof Integer) {
|
||||
acknowledge((Integer) msg);
|
||||
if (storage.isEmpty())
|
||||
getContext().stop(getSelf());
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
protected Procedure<Object> closeResend = new Procedure<Object>() {
|
||||
@Override
|
||||
public void apply(Object msg) throws Exception {
|
||||
if (msg instanceof WritingResumed) {
|
||||
writeAll();
|
||||
getContext().unbecome();
|
||||
} else if (msg instanceof Integer) {
|
||||
acknowledge((Integer) msg);
|
||||
}
|
||||
}
|
||||
};
|
||||
//#closing
|
||||
|
||||
//#storage-omitted
|
||||
@Override
|
||||
public void onReceive(Object msg) throws Exception {
|
||||
// this method is not used due to become()
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postStop() {
|
||||
log.info("transferred {} bytes from/to [{}]", transferred, remote);
|
||||
}
|
||||
|
||||
private long transferred;
|
||||
private int storageOffset = 0;
|
||||
private long stored = 0;
|
||||
private Queue<ByteString> storage = new LinkedList<ByteString>();
|
||||
|
||||
private boolean suspended = false;
|
||||
|
||||
//#helpers
|
||||
protected void buffer(ByteString data) {
|
||||
storage.add(data);
|
||||
stored += data.size();
|
||||
|
||||
if (stored > MAX_STORED) {
|
||||
log.warning("drop connection to [{}] (buffer overrun)", remote);
|
||||
getContext().stop(getSelf());
|
||||
|
||||
} else if (stored > HIGH_WATERMARK) {
|
||||
log.debug("suspending reading at {}", currentOffset());
|
||||
connection.tell(TcpMessage.suspendReading(), getSelf());
|
||||
suspended = true;
|
||||
}
|
||||
}
|
||||
|
||||
protected void acknowledge(int ack) {
|
||||
assert ack == storageOffset;
|
||||
assert !storage.isEmpty();
|
||||
|
||||
final ByteString acked = storage.remove();
|
||||
stored -= acked.size();
|
||||
transferred += acked.size();
|
||||
storageOffset += 1;
|
||||
|
||||
if (suspended && stored < LOW_WATERMARK) {
|
||||
log.debug("resuming reading");
|
||||
connection.tell(TcpMessage.resumeReading(), getSelf());
|
||||
suspended = false;
|
||||
}
|
||||
}
|
||||
//#helpers
|
||||
|
||||
protected int currentOffset() {
|
||||
return storageOffset + storage.size();
|
||||
}
|
||||
|
||||
protected void writeAll() {
|
||||
int i = 0;
|
||||
for (ByteString data : storage) {
|
||||
connection.tell(TcpMessage.write(data, storageOffset + i++), getSelf());
|
||||
}
|
||||
}
|
||||
|
||||
protected void writeFirst() {
|
||||
connection.tell(TcpMessage.write(storage.peek(), storageOffset), getSelf());
|
||||
}
|
||||
|
||||
//#storage-omitted
|
||||
}
|
||||
//#echo-handler
|
||||
81
akka-docs/rst/java/code/docs/io/japi/EchoManager.java
Normal file
81
akka-docs/rst/java/code/docs/io/japi/EchoManager.java
Normal file
|
|
@ -0,0 +1,81 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
|
||||
package docs.io.japi;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
|
||||
import akka.actor.ActorRef;
|
||||
import akka.actor.Props;
|
||||
import akka.actor.SupervisorStrategy;
|
||||
import akka.actor.UntypedActor;
|
||||
import akka.event.Logging;
|
||||
import akka.event.LoggingAdapter;
|
||||
import akka.io.Tcp;
|
||||
import akka.io.Tcp.Bind;
|
||||
import akka.io.Tcp.Bound;
|
||||
import akka.io.Tcp.CommandFailed;
|
||||
import akka.io.Tcp.Connected;
|
||||
import akka.io.TcpMessage;
|
||||
|
||||
public class EchoManager extends UntypedActor {
|
||||
|
||||
final LoggingAdapter log = Logging
|
||||
.getLogger(getContext().system(), getSelf());
|
||||
|
||||
final Class<?> handlerClass;
|
||||
|
||||
public EchoManager(Class<?> handlerClass) {
|
||||
this.handlerClass = handlerClass;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SupervisorStrategy supervisorStrategy() {
|
||||
return SupervisorStrategy.stoppingStrategy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preStart() throws Exception {
|
||||
//#manager
|
||||
final ActorRef tcpManager = Tcp.get(getContext().system()).manager();
|
||||
//#manager
|
||||
tcpManager.tell(
|
||||
TcpMessage.bind(getSelf(), new InetSocketAddress("localhost", 0), 100),
|
||||
getSelf());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void postRestart(Throwable arg0) throws Exception {
|
||||
// do not restart
|
||||
getContext().stop(getSelf());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onReceive(Object msg) throws Exception {
|
||||
if (msg instanceof Bound) {
|
||||
log.info("listening on [{}]", ((Bound) msg).localAddress());
|
||||
} else if (msg instanceof Tcp.CommandFailed) {
|
||||
final CommandFailed failed = (CommandFailed) msg;
|
||||
if (failed.cmd() instanceof Bind) {
|
||||
log.warning("cannot bind to [{}]", ((Bind) failed.cmd()).endpoint());
|
||||
getContext().stop(getSelf());
|
||||
} else {
|
||||
log.warning("unknown command failed [{}]", failed.cmd());
|
||||
}
|
||||
} else
|
||||
if (msg instanceof Connected) {
|
||||
final Connected conn = (Connected) msg;
|
||||
log.info("received connection from [{}]", conn.remoteAddress());
|
||||
final ActorRef connection = getSender();
|
||||
final ActorRef handler = getContext().actorOf(
|
||||
Props.create(handlerClass, connection, conn.remoteAddress()));
|
||||
//#echo-manager
|
||||
connection.tell(TcpMessage.register(handler,
|
||||
true, // <-- keepOpenOnPeerClosed flag
|
||||
true), getSelf());
|
||||
//#echo-manager
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
35
akka-docs/rst/java/code/docs/io/japi/EchoServer.java
Normal file
35
akka-docs/rst/java/code/docs/io/japi/EchoServer.java
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
|
||||
package docs.io.japi;
|
||||
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import akka.actor.ActorRef;
|
||||
import akka.actor.ActorSystem;
|
||||
import akka.actor.Props;
|
||||
|
||||
import com.typesafe.config.Config;
|
||||
import com.typesafe.config.ConfigFactory;
|
||||
|
||||
public class EchoServer {
|
||||
|
||||
public static void main(String[] args) throws InterruptedException {
|
||||
final Config config = ConfigFactory.parseString("akka.loglevel=DEBUG");
|
||||
final ActorSystem system = ActorSystem.create("EchoServer", config);
|
||||
try {
|
||||
final CountDownLatch latch = new CountDownLatch(1);
|
||||
final ActorRef watcher = system.actorOf(Props.create(Watcher.class, latch), "watcher");
|
||||
final ActorRef nackServer = system.actorOf(Props.create(EchoManager.class, EchoHandler.class), "nack");
|
||||
final ActorRef ackServer = system.actorOf(Props.create(EchoManager.class, SimpleEchoHandler.class), "ack");
|
||||
watcher.tell(nackServer, null);
|
||||
watcher.tell(ackServer, null);
|
||||
latch.await(10, TimeUnit.MINUTES);
|
||||
} finally {
|
||||
system.shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
179
akka-docs/rst/java/code/docs/io/japi/IODocTest.java
Normal file
179
akka-docs/rst/java/code/docs/io/japi/IODocTest.java
Normal file
|
|
@ -0,0 +1,179 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
|
||||
package docs.io.japi;
|
||||
|
||||
|
||||
import org.junit.AfterClass;
|
||||
import org.junit.BeforeClass;
|
||||
import org.junit.Test;
|
||||
|
||||
//#imports
|
||||
import java.net.InetSocketAddress;
|
||||
import akka.actor.ActorRef;
|
||||
import akka.actor.ActorSystem;
|
||||
import akka.actor.Props;
|
||||
import akka.actor.UntypedActor;
|
||||
import akka.io.Tcp;
|
||||
import akka.io.Tcp.Bound;
|
||||
import akka.io.Tcp.CommandFailed;
|
||||
import akka.io.Tcp.Connected;
|
||||
import akka.io.Tcp.ConnectionClosed;
|
||||
import akka.io.Tcp.Received;
|
||||
import akka.io.TcpMessage;
|
||||
import akka.japi.Procedure;
|
||||
import akka.util.ByteString;
|
||||
//#imports
|
||||
|
||||
import akka.testkit.JavaTestKit;
|
||||
import akka.testkit.AkkaSpec;
|
||||
|
||||
public class IODocTest {
|
||||
|
||||
static
|
||||
//#server
|
||||
public class Server extends UntypedActor {
|
||||
|
||||
final ActorRef manager;
|
||||
|
||||
public Server(ActorRef manager) {
|
||||
this.manager = manager;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void preStart() throws Exception {
|
||||
final ActorRef tcp = Tcp.get(getContext().system()).manager();
|
||||
tcp.tell(TcpMessage.bind(getSelf(),
|
||||
new InetSocketAddress("localhost", 0), 100), getSelf());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onReceive(Object msg) throws Exception {
|
||||
if (msg instanceof Bound) {
|
||||
manager.tell(msg, getSelf());
|
||||
|
||||
} else if (msg instanceof CommandFailed) {
|
||||
getContext().stop(getSelf());
|
||||
|
||||
} else if (msg instanceof Connected) {
|
||||
final Connected conn = (Connected) msg;
|
||||
manager.tell(conn, getSelf());
|
||||
final ActorRef handler = getContext().actorOf(
|
||||
Props.create(SimplisticHandler.class));
|
||||
getSender().tell(TcpMessage.register(handler), getSelf());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
//#server
|
||||
|
||||
static
|
||||
//#simplistic-handler
|
||||
public class SimplisticHandler extends UntypedActor {
|
||||
@Override
|
||||
public void onReceive(Object msg) throws Exception {
|
||||
if (msg instanceof Received) {
|
||||
final ByteString data = ((Received) msg).data();
|
||||
System.out.println(data);
|
||||
getSender().tell(TcpMessage.write(data), getSelf());
|
||||
} else if (msg instanceof ConnectionClosed) {
|
||||
getContext().stop(getSelf());
|
||||
}
|
||||
}
|
||||
}
|
||||
//#simplistic-handler
|
||||
|
||||
static
|
||||
//#client
|
||||
public class Client extends UntypedActor {
|
||||
|
||||
final InetSocketAddress remote;
|
||||
final ActorRef listener;
|
||||
|
||||
public Client(InetSocketAddress remote, ActorRef listener) {
|
||||
this.remote = remote;
|
||||
this.listener = listener;
|
||||
|
||||
final ActorRef tcp = Tcp.get(getContext().system()).manager();
|
||||
tcp.tell(TcpMessage.connect(remote), getSelf());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onReceive(Object msg) throws Exception {
|
||||
if (msg instanceof CommandFailed) {
|
||||
listener.tell("failed", getSelf());
|
||||
getContext().stop(getSelf());
|
||||
|
||||
} else if (msg instanceof Connected) {
|
||||
listener.tell(msg, getSelf());
|
||||
getSender().tell(TcpMessage.register(getSelf()), getSelf());
|
||||
getContext().become(connected(getSender()));
|
||||
}
|
||||
}
|
||||
|
||||
private Procedure<Object> connected(final ActorRef connection) {
|
||||
return new Procedure<Object>() {
|
||||
@Override
|
||||
public void apply(Object msg) throws Exception {
|
||||
|
||||
if (msg instanceof ByteString) {
|
||||
connection.tell(TcpMessage.write((ByteString) msg), getSelf());
|
||||
|
||||
} else if (msg instanceof CommandFailed) {
|
||||
// OS kernel socket buffer was full
|
||||
|
||||
} else if (msg instanceof Received) {
|
||||
listener.tell(((Received) msg).data(), getSelf());
|
||||
|
||||
} else if (msg.equals("close")) {
|
||||
connection.tell(TcpMessage.close(), getSelf());
|
||||
|
||||
} else if (msg instanceof ConnectionClosed) {
|
||||
getContext().stop(getSelf());
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
//#client
|
||||
|
||||
private static ActorSystem system;
|
||||
|
||||
@BeforeClass
|
||||
public static void setup() {
|
||||
system = ActorSystem.create("IODocTest", AkkaSpec.testConf());
|
||||
}
|
||||
|
||||
@AfterClass
|
||||
public static void teardown() {
|
||||
system.shutdown();
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testConnection() {
|
||||
new JavaTestKit(system) {
|
||||
{
|
||||
@SuppressWarnings("unused")
|
||||
final ActorRef server = system.actorOf(Props.create(Server.class, getRef()), "server1");
|
||||
final InetSocketAddress listen = expectMsgClass(Bound.class).localAddress();
|
||||
final ActorRef client = system.actorOf(Props.create(Client.class, listen, getRef()), "client1");
|
||||
|
||||
final Connected c1 = expectMsgClass(Connected.class);
|
||||
final Connected c2 = expectMsgClass(Connected.class);
|
||||
assert c1.localAddress().equals(c2.remoteAddress());
|
||||
assert c2.localAddress().equals(c1.remoteAddress());
|
||||
|
||||
client.tell(ByteString.fromString("hello"), getRef());
|
||||
final ByteString reply = expectMsgClass(ByteString.class);
|
||||
assert reply.utf8String().equals("hello");
|
||||
|
||||
watch(client);
|
||||
client.tell("close", getRef());
|
||||
expectTerminated(client);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
130
akka-docs/rst/java/code/docs/io/japi/SimpleEchoHandler.java
Normal file
130
akka-docs/rst/java/code/docs/io/japi/SimpleEchoHandler.java
Normal file
|
|
@ -0,0 +1,130 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
|
||||
package docs.io.japi;
|
||||
|
||||
import java.net.InetSocketAddress;
|
||||
import java.util.LinkedList;
|
||||
import java.util.Queue;
|
||||
|
||||
import akka.actor.ActorRef;
|
||||
import akka.actor.UntypedActor;
|
||||
import akka.event.Logging;
|
||||
import akka.event.LoggingAdapter;
|
||||
import akka.io.Tcp.ConnectionClosed;
|
||||
import akka.io.Tcp.Received;
|
||||
import akka.io.TcpMessage;
|
||||
import akka.japi.Procedure;
|
||||
import akka.util.ByteString;
|
||||
|
||||
//#simple-echo-handler
|
||||
public class SimpleEchoHandler extends UntypedActor {
|
||||
|
||||
final LoggingAdapter log = Logging
|
||||
.getLogger(getContext().system(), getSelf());
|
||||
|
||||
final ActorRef connection;
|
||||
final InetSocketAddress remote;
|
||||
|
||||
public static final long maxStored = 100000000;
|
||||
public static final long highWatermark = maxStored * 5 / 10;
|
||||
public static final long lowWatermark = maxStored * 2 / 10;
|
||||
|
||||
public SimpleEchoHandler(ActorRef connection, InetSocketAddress remote) {
|
||||
this.connection = connection;
|
||||
this.remote = remote;
|
||||
|
||||
// sign death pact: this actor stops when the connection is closed
|
||||
getContext().watch(connection);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onReceive(Object msg) throws Exception {
|
||||
if (msg instanceof Received) {
|
||||
final ByteString data = ((Received) msg).data();
|
||||
buffer(data);
|
||||
connection.tell(TcpMessage.write(data, ACK), getSelf());
|
||||
// now switch behavior to “waiting for acknowledgement”
|
||||
getContext().become(buffering, false);
|
||||
|
||||
} else if (msg instanceof ConnectionClosed) {
|
||||
getContext().stop(getSelf());
|
||||
}
|
||||
}
|
||||
|
||||
private final Procedure<Object> buffering = new Procedure<Object>() {
|
||||
@Override
|
||||
public void apply(Object msg) throws Exception {
|
||||
if (msg instanceof Received) {
|
||||
buffer(((Received) msg).data());
|
||||
|
||||
} else if (msg == ACK) {
|
||||
acknowledge();
|
||||
|
||||
} else if (msg instanceof ConnectionClosed) {
|
||||
if (((ConnectionClosed) msg).isPeerClosed()) {
|
||||
closing = true;
|
||||
} else {
|
||||
// could also be ErrorClosed, in which case we just give up
|
||||
getContext().stop(getSelf());
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
//#storage-omitted
|
||||
public void postStop() {
|
||||
log.info("transferred {} bytes from/to [{}]", transferred, remote);
|
||||
}
|
||||
|
||||
private long transferred;
|
||||
private long stored = 0;
|
||||
private Queue<ByteString> storage = new LinkedList<ByteString>();
|
||||
|
||||
private boolean suspended = false;
|
||||
private boolean closing = false;
|
||||
|
||||
private final Object ACK = new Object();
|
||||
|
||||
//#simple-helpers
|
||||
protected void buffer(ByteString data) {
|
||||
storage.add(data);
|
||||
stored += data.size();
|
||||
|
||||
if (stored > maxStored) {
|
||||
log.warning("drop connection to [{}] (buffer overrun)", remote);
|
||||
getContext().stop(getSelf());
|
||||
|
||||
} else if (stored > highWatermark) {
|
||||
log.debug("suspending reading");
|
||||
connection.tell(TcpMessage.suspendReading(), getSelf());
|
||||
suspended = true;
|
||||
}
|
||||
}
|
||||
|
||||
protected void acknowledge() {
|
||||
final ByteString acked = storage.remove();
|
||||
stored -= acked.size();
|
||||
transferred += acked.size();
|
||||
|
||||
if (suspended && stored < lowWatermark) {
|
||||
log.debug("resuming reading");
|
||||
connection.tell(TcpMessage.resumeReading(), getSelf());
|
||||
suspended = false;
|
||||
}
|
||||
|
||||
if (storage.isEmpty()) {
|
||||
if (closing) {
|
||||
getContext().stop(getSelf());
|
||||
} else {
|
||||
getContext().unbecome();
|
||||
}
|
||||
} else {
|
||||
connection.tell(TcpMessage.write(storage.peek(), ACK), getSelf());
|
||||
}
|
||||
}
|
||||
//#simple-helpers
|
||||
//#storage-omitted
|
||||
}
|
||||
//#simple-echo-handler
|
||||
34
akka-docs/rst/java/code/docs/io/japi/Watcher.java
Normal file
34
akka-docs/rst/java/code/docs/io/japi/Watcher.java
Normal file
|
|
@ -0,0 +1,34 @@
|
|||
package docs.io.japi;
|
||||
|
||||
import java.util.concurrent.CountDownLatch;
|
||||
|
||||
import akka.actor.ActorRef;
|
||||
import akka.actor.Terminated;
|
||||
import akka.actor.UntypedActor;
|
||||
|
||||
public class Watcher extends UntypedActor {
|
||||
|
||||
static public class Watch {
|
||||
final ActorRef target;
|
||||
public Watch(ActorRef target) {
|
||||
this.target = target;
|
||||
}
|
||||
}
|
||||
|
||||
final CountDownLatch latch;
|
||||
|
||||
public Watcher(CountDownLatch latch) {
|
||||
this.latch = latch;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onReceive(Object msg) throws Exception {
|
||||
if (msg instanceof Watch) {
|
||||
getContext().watch(((Watch) msg).target);
|
||||
} else if (msg instanceof Terminated) {
|
||||
latch.countDown();
|
||||
if (latch.getCount() == 0) getContext().stop(getSelf());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -11,7 +11,12 @@ and `spray.io`_ teams. Its design combines experiences from the
|
|||
``spray-io`` module with improvements that were jointly developed for
|
||||
more general consumption as an actor-based service.
|
||||
|
||||
This documentation is in progress and some sections may be incomplete. More will be coming.
|
||||
The guiding design goal for this I/O implementation was to reach extreme
|
||||
scalability, make no compromises in providing an API correctly matching the
|
||||
underlying transport mechanism and to be fully event-driven, non-blocking and
|
||||
asynchronous. The API is meant to be a solid foundation for the implementation
|
||||
of network protocols and building higher abstractions; it is not meant to be a
|
||||
full-service high-level NIO wrapper for end users.
|
||||
|
||||
Terminology, Concepts
|
||||
---------------------
|
||||
|
|
@ -21,7 +26,7 @@ as an entry point for the API. I/O is broken into several drivers. The manager f
|
|||
is accessible by querying an ``ActorSystem``. For example the following code
|
||||
looks up the TCP manager and returns its ``ActorRef``:
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#manager
|
||||
.. includecode:: code/docs/io/japi/EchoManager.java#manager
|
||||
|
||||
The manager receives I/O command messages and instantiates worker actors in response. The worker actors present
|
||||
themselves to the API user in the reply to the command that was sent. For example after a ``Connect`` command sent to
|
||||
|
|
@ -346,84 +351,92 @@ this must be modeled either as a command or event, i.e. it will be part of the
|
|||
Using TCP
|
||||
---------
|
||||
|
||||
The following imports are assumed throughout this section:
|
||||
The code snippets through-out this section assume the following imports:
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#imports
|
||||
.. includecode:: code/docs/io/japi/IODocTest.java#imports
|
||||
|
||||
All of the Akka I/O APIs are accessed through manager objects. When using an I/O API, the first step is to acquire a
|
||||
reference to the appropriate manager. The code below shows how to acquire a reference to the ``Tcp`` manager.
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#manager
|
||||
.. includecode:: code/docs/io/japi/EchoManager.java#manager
|
||||
|
||||
The manager is an actor that handles the underlying low level I/O resources (selectors, channels) and instantiates
|
||||
workers for specific tasks, such as listening to incoming connections.
|
||||
|
||||
.. _connecting-java:
|
||||
|
||||
Connecting
|
||||
^^^^^^^^^^
|
||||
|
||||
The first step of connecting to a remote address is sending a ``Connect`` message to the TCP manager:
|
||||
.. includecode:: code/docs/io/japi/IODocTest.java#client
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#connect
|
||||
|
||||
When connecting, it is also possible to set various socket options or specify a local address:
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#connect-with-options
|
||||
The first step of connecting to a remote address is sending a :class:`Connect`
|
||||
message to the TCP manager; in addition to the simplest form shown above there
|
||||
is also the possibility to specify a local :class:`InetSocketAddress` to bind
|
||||
to and a list of socket options to apply.
|
||||
|
||||
.. note::
|
||||
The SO_NODELAY (TCP_NODELAY on Windows) socket option defaults to true in Akka, independently of the OS default
|
||||
settings. This setting disables Nagle's algorithm considerably improving latency for most applications. This setting
|
||||
could be overridden by passing ``SO.TcpNoDelay(false)`` in the list of socket options of the ``Connect`` message.
|
||||
|
||||
After issuing the ``Connect`` command the TCP manager spawns a worker actor to handle commands related to the
|
||||
connection. This worker actor will reveal itself by replying with a ``Connected`` message to the actor who sent the
|
||||
``Connect`` command.
|
||||
The SO_NODELAY (TCP_NODELAY on Windows) socket option defaults to true in
|
||||
Akka, independently of the OS default settings. This setting disables Nagle's
|
||||
algorithm, considerably improving latency for most applications. This setting
|
||||
could be overridden by passing ``SO.TcpNoDelay(false)`` in the list of socket
|
||||
options of the ``Connect`` message.
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#connected
|
||||
The TCP manager will then reply either with a :class:`CommandFailed` or it will
|
||||
spawn an internal actor representing the new connection. This new actor will
|
||||
then send a :class:`Connected` message to the original sender of the
|
||||
:class:`Connect` message.
|
||||
|
||||
When receiving the :class:`Connected` message there is still no listener
|
||||
associated with the connection. To finish the connection setup a ``Register``
|
||||
has to be sent to the connection actor with the listener ``ActorRef`` as a
|
||||
parameter, which therefore done in the last line above.
|
||||
In order to activate the new connection a :class:`Register` message must be
|
||||
sent to the connection actor, informing that one about who shall receive data
|
||||
from the socket. Before this step is done the connection cannot be used, and
|
||||
there is an internal timeout after which the connection actor will shut itself
|
||||
down if no :class:`Register` message is received.
|
||||
|
||||
Upon registration, the connection actor will watch the listener actor provided in the ``listener`` parameter.
|
||||
If the listener actor stops, the connection is closed, and all resources allocated for the connection released. During the
|
||||
lifetime of the connection the listener may receive various event notifications:
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#received
|
||||
|
||||
``ConnectionClosed`` is a trait, which the different connection close events all implement.
|
||||
The last line handles all connection close events in the same way. It is possible to listen for more fine-grained
|
||||
connection close events, see :ref:`closing-connections-java` below.
|
||||
The connection actor watches the registered handler and closes the connection
|
||||
when that one terminates, thereby cleaning up all internal resources associated
|
||||
with that connection.
|
||||
|
||||
The actor in the example above uses :meth:`become` to switch from unconnected
|
||||
to connected operation, demonstrating the commands and events which are
|
||||
observed in that state. For a discussion on :class:`CommandFailed` see
|
||||
`Throttling Reads and Writes`_ below. :class:`ConnectionClosed` is a trait,
|
||||
which marks the different connection close events. The last line handles all
|
||||
connection close events in the same way. It is possible to listen for more
|
||||
fine-grained connection close events, see `Closing Connections`_ below.
|
||||
|
||||
Accepting connections
|
||||
^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
To create a TCP server and listen for inbound connection, a ``Bind`` command has to be sent to the TCP manager.
|
||||
This will instruct the TCP manager to listen for TCP connections on a particular address.
|
||||
.. includecode:: code/docs/io/japi/IODocTest.java#server
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#bind
|
||||
To create a TCP server and listen for inbound connections, a :class:`Bind`
|
||||
command has to be sent to the TCP manager. This will instruct the TCP manager
|
||||
to listen for TCP connections on a particular :class:`InetSocketAddress`; the
|
||||
port may be specified as ``0`` in order to bind to a random port.
|
||||
|
||||
The actor sending the ``Bind`` message will receive a ``Bound`` message signalling that the server is ready to accept
|
||||
incoming connections. The process for accepting connections is similar to the process for making :ref:`outgoing
|
||||
connections <connecting-java>`: when an incoming connection is established, the actor provided as ``handler`` will
|
||||
receive a ``Connected`` message whose sender is the connection actor.
|
||||
The actor sending the :class:`Bind` message will receive a :class:`Bound`
|
||||
message signalling that the server is ready to accept incoming connections;
|
||||
this message also contains the :class:`InetSocketAddress` to which the socket
|
||||
was actually bound (i.e. resolved IP address and correct port number).
|
||||
|
||||
.. includecode:: code/docs/io/IODocTest.java#connected
|
||||
From this point forward the process of handling connections is the same as for
|
||||
outgoing connections. The example demonstrates that handling the reads from a
|
||||
certain connection can be delegated to another actor by naming it as the
|
||||
handler when sending the :class:`Register` message. Writes can be sent from any
|
||||
actor in the system to the connection actor (i.e. the actor which sent the
|
||||
:class:`Connected` message). The simplistic handler is defined as:
|
||||
|
||||
When receiving the :class:`Connected` message there is still no listener
|
||||
associated with the connection. To finish the connection setup a ``Register``
|
||||
has to be sent to the connection actor with the listener ``ActorRef`` as a
|
||||
parameter, which therefore done in the last line above.
|
||||
.. includecode:: code/docs/io/japi/IODocTest.java#simplistic-handler
|
||||
|
||||
Upon registration, the connection actor will watch the listener actor provided in the ``listener`` parameter.
|
||||
If the listener stops, the connection is closed, and all resources allocated for the connection released. During the
|
||||
connection lifetime the listener will receive various event notifications in the same way as in the outbound
|
||||
connection case.
|
||||
For a more complete sample which also takes into account the possibility of
|
||||
failures when sending please see `Throttling Reads and Writes`_ below.
|
||||
|
||||
.. _closing-connections-java:
|
||||
The only difference to outgoing connections is that the internal actor managing
|
||||
the listen port—the sender of the :class:`Bound` message—watches the actor
|
||||
which was named as the recipient for :class:`Connected` messages in the
|
||||
:class:`Bind` message. When that actor terminates the listen port will be
|
||||
closed and all resources associated with it will be released; existing
|
||||
connections will not be terminated at this point.
|
||||
|
||||
Closing connections
|
||||
^^^^^^^^^^^^^^^^^^^
|
||||
|
|
@ -435,8 +448,8 @@ actor.
|
|||
the remote endpoint. Pending writes will be flushed. If the close is successful, the listener will be notified with
|
||||
``Closed``.
|
||||
|
||||
``ConfirmedClose`` will close the sending direction of the connection by sending a ``FIN`` message, but receives
|
||||
will continue until the remote endpoint closes the connection, too. Pending writes will be flushed. If the close is
|
||||
``ConfirmedClose`` will close the sending direction of the connection by sending a ``FIN`` message, but data
|
||||
will continue to be received until the remote endpoint closes the connection, too. Pending writes will be flushed. If the close is
|
||||
successful, the listener will be notified with ``ConfirmedClosed``.
|
||||
|
||||
``Abort`` will immediately terminate the connection by sending a ``RST`` message to the remote endpoint. Pending
|
||||
|
|
@ -449,13 +462,126 @@ it receives one of the above close commands.
|
|||
|
||||
``ErrorClosed`` will be sent to the listener whenever an error happened that forced the connection to be closed.
|
||||
|
||||
All close notifications are subclasses of ``ConnectionClosed`` so listeners who do not need fine-grained close events
|
||||
All close notifications are sub-types of ``ConnectionClosed`` so listeners who do not need fine-grained close events
|
||||
may handle all close events in the same way.
|
||||
|
||||
Throttling Reads and Writes
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
*This section is not yet ready. More coming soon*
|
||||
The basic model of the TCP connection actor is that it has no internal
|
||||
buffering (i.e. it can only process one write at a time, meaning it can buffer
|
||||
one write until it has been passed on to the O/S kernel in full). Congestion
|
||||
needs to be handled at the user level, for which there are three modes of
|
||||
operation:
|
||||
|
||||
* *ACK-based:* every :class:`Write` command carries an arbitrary object, and if
|
||||
this object is not ``Tcp.NoAck`` then it will be returned to the sender of
|
||||
the :class:`Write` upon successfully writing all contained data to the
|
||||
socket. If no other write is initiated before having received this
|
||||
acknowledgement then no failures can happen due to buffer overrun.
|
||||
|
||||
* *NACK-based:* every write which arrives while a previous write is not yet
|
||||
completed will be replied to with a :class:`CommandFailed` message containing
|
||||
the failed write. Just relying on this mechanism requires the implemented
|
||||
protocol to tolerate skipping writes (e.g. if each write is a valid message
|
||||
on its own and it is not required that all are delivered). This mode is
|
||||
enabled by setting the ``useResumeWriting`` flag to ``false`` within the
|
||||
:class:`Register` message during connection activation.
|
||||
|
||||
* *NACK-based with write suspending:* this mode is very similar to the
|
||||
NACK-based one, but once a single write has failed no further writes will
|
||||
succeed until a :class:`ResumeWriting` message is received. This message will
|
||||
be answered with a :class:`WritingResumed` message once the last accepted
|
||||
write has completed. If the actor driving the connection implements buffering
|
||||
and resends the NACK’ed messages after having awaited the
|
||||
:class:`WritingResumed` signal then every message is delivered exactly once
|
||||
to the network socket.
|
||||
|
||||
These models (with the exception of the second which is rather specialised) are
|
||||
demonstrated in complete examples below. The full and contiguous source is
|
||||
available `on github <@github@/akka-docs/rst/java/code/io/japi>`_.
|
||||
|
||||
.. note::
|
||||
|
||||
It should be obvious that all these flow control schemes only work between
|
||||
one writer and one connection actor; as soon as multiple actors send write
|
||||
commands to a single connection no consistent result can be achieved.
|
||||
|
||||
ACK-Based Back-Pressure
|
||||
^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
For proper function of the following example it is important to configure the
|
||||
connection to remain half-open when the remote side closed its writing end:
|
||||
this allows the example :class:`EchoHandler` to write all outstanding data back
|
||||
to the client before fully closing the connection. This is enabled using a flag
|
||||
upon connection activation (observe the :class:`Register` message):
|
||||
|
||||
.. includecode:: code/docs/io/japi/EchoManager.java#echo-manager
|
||||
|
||||
With this preparation let us dive into the handler itself:
|
||||
|
||||
.. includecode:: code/docs/io/japi/SimpleEchoHandler.java#simple-echo-handler
|
||||
:exclude: storage-omitted
|
||||
|
||||
The principle is simple: when having written a chunk always wait for the
|
||||
``Ack`` to come back before sending the next chunk. While waiting we switch
|
||||
behavior such that new incoming data are buffered. The helper functions used
|
||||
are a bit lengthy but not complicated:
|
||||
|
||||
.. includecode:: code/docs/io/japi/SimpleEchoHandler.java#simple-helpers
|
||||
|
||||
The most interesting part is probably the last: an ``Ack`` removes the oldest
|
||||
data chunk from the buffer, and if that was the last chunk then we either close
|
||||
the connection (if the peer closed its half already) or return to the idle
|
||||
behavior; otherwise we just send the next buffered chunk and stay waiting for
|
||||
the next ``Ack``.
|
||||
|
||||
Back-pressure can be propagated also across the reading side back to the writer
|
||||
on the other end of the connection by sending the :class:`SuspendReading`
|
||||
command to the connection actor. This will lead to no data being read from the
|
||||
socket anymore (although this does happen after a delay because it takes some
|
||||
time until the connection actor processes this command, hence appropriate
|
||||
head-room in the buffer should be present), which in turn will lead to the O/S
|
||||
kernel buffer filling up on our end, then the TCP window mechanism will stop
|
||||
the remote side from writing, filling up its write buffer, until finally the
|
||||
writer on the other side cannot push any data into the socket anymore. This is
|
||||
how end-to-end back-pressure is realized across a TCP connection.
|
||||
|
||||
NACK-Based Back-Pressure with Write Suspending
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
.. includecode:: code/docs/io/japi/EchoHandler.java#echo-handler
|
||||
:exclude: buffering,closing,storage-omitted
|
||||
|
||||
The principle here is to keep writing until a :class:`CommandFailed` is
|
||||
received, using acknowledgements only to prune the resend buffer. When a such a
|
||||
failure was received, transition into a different state for handling and handle
|
||||
resending of all queued data:
|
||||
|
||||
.. includecode:: code/docs/io/japi/EchoHandler.java#buffering
|
||||
|
||||
It should be noted that all writes which are currently buffered have also been
|
||||
sent to the connection actor upon entering this state, which means that the
|
||||
:class:`ResumeWriting` message is enqueued after those writes, leading to the
|
||||
reception of all outstanding :class:`CommandFailre` messages (which are ignored
|
||||
in this state) before receiving the :class:`WritingResumed` signal. That latter
|
||||
message is sent by the connection actor only once the internally queued write
|
||||
has been fully completed, meaning that a subsequent write will not fail. This
|
||||
is exploited by the :class:`EchoHandler` to switch to an ACK-based approach for
|
||||
the first ten writes after a failure before resuming the optimistic
|
||||
write-through behavior.
|
||||
|
||||
.. includecode:: code/docs/io/japi/EchoHandler.java#closing
|
||||
|
||||
Closing the connection while still sending all data is a bit more involved than
|
||||
in the ACK-based approach: the idea is to always send all outstanding messages
|
||||
and acknowledge all successful writes, and if a failure happens then switch
|
||||
behavior to await the :class:`WritingResumed` event and start over.
|
||||
|
||||
The helper functions are very similar to the ACK-based case:
|
||||
|
||||
.. includecode:: code/docs/io/japi/EchoHandler.java#helpers
|
||||
|
||||
|
||||
Using UDP
|
||||
---------
|
||||
|
|
@ -568,12 +694,6 @@ will always be the endpoint we originally connected to.
|
|||
check, while in the case of connection-based UDP the security check is cached after connect, thus writes does
|
||||
not suffer an additional performance penalty.
|
||||
|
||||
Throttling Reads and Writes
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
*This section is not yet ready. More coming soon*
|
||||
|
||||
|
||||
Architecture in-depth
|
||||
---------------------
|
||||
|
||||
|
|
|
|||
|
|
@ -168,6 +168,23 @@ constructor arguments are determined by a dependency injection framework.
|
|||
When using a dependency injection framework, actor beans *MUST NOT* have
|
||||
singleton scope.
|
||||
|
||||
The Inbox
|
||||
---------
|
||||
|
||||
When writing code outside of actors which shall communicate with actors, the
|
||||
``ask`` pattern can be a solution (see below), but there are two thing it
|
||||
cannot do: receiving multiple replies (e.g. by subscribing an :class:`ActorRef`
|
||||
to a notification service) and watching other actors’ lifecycle. For these
|
||||
purposes there is the :class:`Inbox` class:
|
||||
|
||||
.. includecode:: code/docs/actor/InboxDocTest.java#inbox
|
||||
|
||||
The :meth:`send` method wraps a normal :meth:`tell` and supplies the internal
|
||||
actor’s reference as the sender. This allows the reply to be received on the
|
||||
last line. Watching an actor is quite simple as well:
|
||||
|
||||
.. includecode:: code/docs/actor/InboxDocTest.java#watch
|
||||
|
||||
UntypedActor API
|
||||
================
|
||||
|
||||
|
|
|
|||
|
|
@ -255,6 +255,24 @@ If you want to use this magic, simply extend :class:`ActWithStash`:
|
|||
|
||||
.. includecode:: ../../../akka-actor-tests/src/test/scala/akka/actor/ActorDSLSpec.scala#act-with-stash
|
||||
|
||||
The Inbox
|
||||
---------
|
||||
|
||||
When writing code outside of actors which shall communicate with actors, the
|
||||
``ask`` pattern can be a solution (see below), but there are two thing it
|
||||
cannot do: receiving multiple replies (e.g. by subscribing an :class:`ActorRef`
|
||||
to a notification service) and watching other actors’ lifecycle. For these
|
||||
purposes there is the :class:`Inbox` class:
|
||||
|
||||
.. includecode:: ../../../akka-actor-tests/src/test/scala/akka/actor/ActorDSLSpec.scala#inbox
|
||||
|
||||
There is an implicit conversion from inbox to actor reference which means that
|
||||
in this example the sender reference will be that of the actor hidden away
|
||||
within the inbox. This allows the reply to be received on the last line.
|
||||
Watching an actor is quite simple as well:
|
||||
|
||||
.. includecode:: ../../../akka-actor-tests/src/test/scala/akka/actor/ActorDSLSpec.scala#watch
|
||||
|
||||
Actor API
|
||||
=========
|
||||
|
||||
|
|
|
|||
302
akka-docs/rst/scala/code/docs/io/EchoServer.scala
Normal file
302
akka-docs/rst/scala/code/docs/io/EchoServer.scala
Normal file
|
|
@ -0,0 +1,302 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
|
||||
package docs.io
|
||||
|
||||
import java.net.InetSocketAddress
|
||||
|
||||
import scala.concurrent.duration.DurationInt
|
||||
|
||||
import com.typesafe.config.ConfigFactory
|
||||
|
||||
import akka.actor.{ Actor, ActorDSL, ActorLogging, ActorRef, ActorSystem, Props, SupervisorStrategy }
|
||||
import akka.actor.ActorDSL.inbox
|
||||
import akka.io.{ IO, Tcp }
|
||||
import akka.util.ByteString
|
||||
|
||||
object EchoServer extends App {
|
||||
|
||||
val config = ConfigFactory.parseString("akka.loglevel = DEBUG")
|
||||
implicit val system = ActorSystem("EchoServer", config)
|
||||
|
||||
// make sure to stop the system so that the application stops
|
||||
try run()
|
||||
finally system.shutdown()
|
||||
|
||||
def run(): Unit = {
|
||||
import ActorDSL._
|
||||
|
||||
// create two EchoManager and stop the application once one dies
|
||||
val watcher = inbox()
|
||||
watcher.watch(system.actorOf(Props(classOf[EchoManager], classOf[EchoHandler]), "echo"))
|
||||
watcher.watch(system.actorOf(Props(classOf[EchoManager], classOf[SimpleEchoHandler]), "simple"))
|
||||
watcher.receive(10.minutes)
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
class EchoManager(handlerClass: Class[_]) extends Actor with ActorLogging {
|
||||
|
||||
import Tcp._
|
||||
import context.system
|
||||
|
||||
// there is not recovery for broken connections
|
||||
override val supervisorStrategy = SupervisorStrategy.stoppingStrategy
|
||||
|
||||
// bind to the listen port; the port will automatically be closed once this actor dies
|
||||
override def preStart(): Unit = {
|
||||
IO(Tcp) ! Bind(self, new InetSocketAddress("localhost", 0))
|
||||
}
|
||||
|
||||
// do not restart
|
||||
override def postRestart(thr: Throwable): Unit = context stop self
|
||||
|
||||
def receive = {
|
||||
case Bound(localAddress) ⇒
|
||||
log.info("listening on port {}", localAddress.getPort)
|
||||
|
||||
case CommandFailed(Bind(_, local, _, _)) ⇒
|
||||
log.warning(s"cannot bind to [$local]")
|
||||
context stop self
|
||||
|
||||
//#echo-manager
|
||||
case Connected(remote, local) ⇒
|
||||
log.info("received connection from {}", remote)
|
||||
val handler = context.actorOf(Props(handlerClass, sender, remote))
|
||||
sender ! Register(handler, keepOpenOnPeerClosed = true)
|
||||
//#echo-manager
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
object EchoHandler {
|
||||
def apply(connection: ActorRef, remote: InetSocketAddress): Props =
|
||||
Props(classOf[EchoHandler], connection, remote)
|
||||
}
|
||||
|
||||
//#echo-handler
|
||||
class EchoHandler(connection: ActorRef, remote: InetSocketAddress)
|
||||
extends Actor with ActorLogging {
|
||||
|
||||
import Tcp._
|
||||
|
||||
// sign death pact: this actor terminates when connection breaks
|
||||
context watch connection
|
||||
|
||||
// start out in optimistic write-through mode
|
||||
def receive = writing
|
||||
|
||||
//#writing
|
||||
def writing: Receive = {
|
||||
case Received(data) ⇒
|
||||
connection ! Write(data, currentOffset)
|
||||
buffer(data)
|
||||
|
||||
case ack: Int ⇒
|
||||
acknowledge(ack)
|
||||
|
||||
case CommandFailed(Write(_, ack: Int)) ⇒
|
||||
connection ! ResumeWriting
|
||||
context become buffering(ack)
|
||||
|
||||
case PeerClosed ⇒
|
||||
if (storage.isEmpty) context stop self
|
||||
else context become closing
|
||||
}
|
||||
//#writing
|
||||
|
||||
//#buffering
|
||||
def buffering(nack: Int): Receive = {
|
||||
var toAck = 10
|
||||
var peerClosed = false
|
||||
|
||||
{
|
||||
case Received(data) ⇒ buffer(data)
|
||||
case WritingResumed ⇒ writeFirst()
|
||||
case PeerClosed ⇒ peerClosed = true
|
||||
case ack: Int if ack < nack ⇒ acknowledge(ack)
|
||||
case ack: Int ⇒
|
||||
acknowledge(ack)
|
||||
if (storage.nonEmpty) {
|
||||
if (toAck > 0) {
|
||||
// stay in ACK-based mode for a while
|
||||
writeFirst()
|
||||
toAck -= 1
|
||||
} else {
|
||||
// then return to NACK-based again
|
||||
writeAll()
|
||||
context become (if (peerClosed) closing else writing)
|
||||
}
|
||||
} else if (peerClosed) context stop self
|
||||
else context become writing
|
||||
}
|
||||
}
|
||||
//#buffering
|
||||
|
||||
//#closing
|
||||
def closing: Receive = {
|
||||
case CommandFailed(_: Write) ⇒
|
||||
connection ! ResumeWriting
|
||||
context.become({
|
||||
|
||||
case WritingResumed ⇒
|
||||
writeAll()
|
||||
context.unbecome()
|
||||
|
||||
case ack: Int ⇒ acknowledge(ack)
|
||||
|
||||
}, discardOld = false)
|
||||
|
||||
case ack: Int ⇒
|
||||
acknowledge(ack)
|
||||
if (storage.isEmpty) context stop self
|
||||
}
|
||||
//#closing
|
||||
|
||||
override def postStop(): Unit = {
|
||||
log.info(s"transferred $transferred bytes from/to [$remote]")
|
||||
}
|
||||
|
||||
//#storage-omitted
|
||||
var storageOffset = 0
|
||||
var storage = Vector.empty[ByteString]
|
||||
var stored = 0L
|
||||
var transferred = 0L
|
||||
|
||||
val maxStored = 100000000L
|
||||
val highWatermark = maxStored * 5 / 10
|
||||
val lowWatermark = maxStored * 3 / 10
|
||||
var suspended = false
|
||||
|
||||
private def currentOffset = storageOffset + storage.size
|
||||
|
||||
//#helpers
|
||||
private def buffer(data: ByteString): Unit = {
|
||||
storage :+= data
|
||||
stored += data.size
|
||||
|
||||
if (stored > maxStored) {
|
||||
log.warning(s"drop connection to [$remote] (buffer overrun)")
|
||||
context stop self
|
||||
|
||||
} else if (stored > highWatermark) {
|
||||
log.debug(s"suspending reading at $currentOffset")
|
||||
connection ! SuspendReading
|
||||
suspended = true
|
||||
}
|
||||
}
|
||||
|
||||
private def acknowledge(ack: Int): Unit = {
|
||||
require(ack == storageOffset, s"received ack $ack at $storageOffset")
|
||||
require(storage.nonEmpty, s"storage was empty at ack $ack")
|
||||
|
||||
val size = storage(0).size
|
||||
stored -= size
|
||||
transferred += size
|
||||
|
||||
storageOffset += 1
|
||||
storage = storage drop 1
|
||||
|
||||
if (suspended && stored < lowWatermark) {
|
||||
log.debug("resuming reading")
|
||||
connection ! ResumeReading
|
||||
suspended = false
|
||||
}
|
||||
}
|
||||
//#helpers
|
||||
|
||||
private def writeFirst(): Unit = {
|
||||
connection ! Write(storage(0), storageOffset)
|
||||
}
|
||||
|
||||
private def writeAll(): Unit = {
|
||||
for ((data, i) ← storage.zipWithIndex) {
|
||||
connection ! Write(data, storageOffset + i)
|
||||
}
|
||||
}
|
||||
|
||||
//#storage-omitted
|
||||
}
|
||||
//#echo-handler
|
||||
|
||||
//#simple-echo-handler
|
||||
class SimpleEchoHandler(connection: ActorRef, remote: InetSocketAddress)
|
||||
extends Actor with ActorLogging {
|
||||
|
||||
import Tcp._
|
||||
|
||||
// sign death pact: this actor terminates when connection breaks
|
||||
context watch connection
|
||||
|
||||
case object Ack
|
||||
|
||||
def receive = {
|
||||
case Received(data) ⇒
|
||||
buffer(data)
|
||||
connection ! Write(data, Ack)
|
||||
|
||||
context.become({
|
||||
case Received(data) ⇒ buffer(data)
|
||||
case Ack ⇒ acknowledge()
|
||||
case PeerClosed ⇒ closing = true
|
||||
}, discardOld = false)
|
||||
|
||||
case PeerClosed ⇒ context stop self
|
||||
}
|
||||
|
||||
//#storage-omitted
|
||||
override def postStop(): Unit = {
|
||||
log.info(s"transferred $transferred bytes from/to [$remote]")
|
||||
}
|
||||
|
||||
var storage = Vector.empty[ByteString]
|
||||
var stored = 0L
|
||||
var transferred = 0L
|
||||
var closing = false
|
||||
|
||||
val maxStored = 100000000L
|
||||
val highWatermark = maxStored * 5 / 10
|
||||
val lowWatermark = maxStored * 3 / 10
|
||||
var suspended = false
|
||||
|
||||
//#simple-helpers
|
||||
private def buffer(data: ByteString): Unit = {
|
||||
storage :+= data
|
||||
stored += data.size
|
||||
|
||||
if (stored > maxStored) {
|
||||
log.warning(s"drop connection to [$remote] (buffer overrun)")
|
||||
context stop self
|
||||
|
||||
} else if (stored > highWatermark) {
|
||||
log.debug(s"suspending reading")
|
||||
connection ! SuspendReading
|
||||
suspended = true
|
||||
}
|
||||
}
|
||||
|
||||
private def acknowledge(): Unit = {
|
||||
require(storage.nonEmpty, "storage was empty")
|
||||
|
||||
val size = storage(0).size
|
||||
stored -= size
|
||||
transferred += size
|
||||
|
||||
storage = storage drop 1
|
||||
|
||||
if (suspended && stored < lowWatermark) {
|
||||
log.debug("resuming reading")
|
||||
connection ! ResumeReading
|
||||
suspended = false
|
||||
}
|
||||
|
||||
if (storage.isEmpty) {
|
||||
if (closing) context stop self
|
||||
else context.unbecome()
|
||||
} else connection ! Write(storage(0), Ack)
|
||||
}
|
||||
//#simple-helpers
|
||||
//#storage-omitted
|
||||
}
|
||||
//#simple-echo-handler
|
||||
117
akka-docs/rst/scala/code/docs/io/IODocSpec.scala
Normal file
117
akka-docs/rst/scala/code/docs/io/IODocSpec.scala
Normal file
|
|
@ -0,0 +1,117 @@
|
|||
/**
|
||||
* Copyright (C) 2009-2013 Typesafe Inc. <http://www.typesafe.com>
|
||||
*/
|
||||
|
||||
package docs.io
|
||||
|
||||
//#imports
|
||||
import akka.actor.{ Actor, ActorRef, Props }
|
||||
import akka.io.{ IO, Tcp }
|
||||
import akka.util.ByteString
|
||||
import java.net.InetSocketAddress
|
||||
//#imports
|
||||
|
||||
import akka.testkit.AkkaSpec
|
||||
import scala.concurrent.duration._
|
||||
|
||||
class DemoActor extends Actor {
|
||||
//#manager
|
||||
import akka.io.{ IO, Tcp }
|
||||
import context.system // implicitly used by IO(Tcp)
|
||||
|
||||
val manager = IO(Tcp)
|
||||
//#manager
|
||||
|
||||
def receive = Actor.emptyBehavior
|
||||
}
|
||||
|
||||
//#server
|
||||
object Server {
|
||||
def apply(manager: ActorRef) = Props(classOf[Server], manager)
|
||||
}
|
||||
|
||||
class Server(manager: ActorRef) extends Actor {
|
||||
|
||||
import Tcp._
|
||||
import context.system
|
||||
|
||||
IO(Tcp) ! Bind(self, new InetSocketAddress("localhost", 0))
|
||||
|
||||
def receive = {
|
||||
case b @ Bound(localAddress) ⇒ manager ! b
|
||||
|
||||
case CommandFailed(_: Bind) ⇒ context stop self
|
||||
|
||||
case c @ Connected(remote, local) ⇒
|
||||
manager ! c
|
||||
val handler = context.actorOf(Props[SimplisticHandler])
|
||||
val connection = sender
|
||||
connection ! Register(handler)
|
||||
}
|
||||
|
||||
}
|
||||
//#server
|
||||
|
||||
//#simplistic-handler
|
||||
class SimplisticHandler extends Actor {
|
||||
import Tcp._
|
||||
def receive = {
|
||||
case Received(data) ⇒ sender ! Write(data)
|
||||
case PeerClosed ⇒ context stop self
|
||||
}
|
||||
}
|
||||
//#simplistic-handler
|
||||
|
||||
//#client
|
||||
object Client {
|
||||
def apply(remote: InetSocketAddress, replies: ActorRef) =
|
||||
Props(classOf[Client], remote, replies)
|
||||
}
|
||||
|
||||
class Client(remote: InetSocketAddress, listener: ActorRef) extends Actor {
|
||||
|
||||
import Tcp._
|
||||
import context.system
|
||||
|
||||
IO(Tcp) ! Connect(remote)
|
||||
|
||||
def receive = {
|
||||
case CommandFailed(_: Connect) ⇒
|
||||
listener ! "failed"
|
||||
context stop self
|
||||
|
||||
case c @ Connected(remote, local) ⇒
|
||||
listener ! c
|
||||
val connection = sender
|
||||
connection ! Register(self)
|
||||
context become {
|
||||
case data: ByteString ⇒ connection ! Write(data)
|
||||
case CommandFailed(w: Write) ⇒ // O/S buffer was full
|
||||
case Received(data) ⇒ listener ! data
|
||||
case "close" ⇒ connection ! Close
|
||||
case _: ConnectionClosed ⇒ context stop self
|
||||
}
|
||||
}
|
||||
}
|
||||
//#client
|
||||
|
||||
class IODocSpec extends AkkaSpec {
|
||||
|
||||
"demonstrate connect" in {
|
||||
val server = system.actorOf(Server(testActor), "server1")
|
||||
val listen = expectMsgType[Tcp.Bound].localAddress
|
||||
val client = system.actorOf(Client(listen, testActor), "client1")
|
||||
|
||||
val c1, c2 = expectMsgType[Tcp.Connected]
|
||||
c1.localAddress must be(c2.remoteAddress)
|
||||
c2.localAddress must be(c1.remoteAddress)
|
||||
|
||||
client ! ByteString("hello")
|
||||
expectMsgType[ByteString].utf8String must be("hello")
|
||||
|
||||
watch(client)
|
||||
client ! "close"
|
||||
expectTerminated(client, 1.second)
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -11,22 +11,26 @@ and `spray.io`_ teams. Its design combines experiences from the
|
|||
``spray-io`` module with improvements that were jointly developed for
|
||||
more general consumption as an actor-based service.
|
||||
|
||||
This documentation is in progress and some sections may be incomplete. More will be coming.
|
||||
The guiding design goal for this I/O implementation was to reach extreme
|
||||
scalability, make no compromises in providing an API correctly matching the
|
||||
underlying transport mechanism and to be fully event-driven, non-blocking and
|
||||
asynchronous. The API is meant to be a solid foundation for the implementation
|
||||
of network protocols and building higher abstractions; it is not meant to be a
|
||||
full-service high-level NIO wrapper for end users.
|
||||
|
||||
.. note::
|
||||
The old I/O implementation has been deprecated and its documentation has been moved: :ref:`io-scala-old`
|
||||
|
||||
Terminology, Concepts
|
||||
---------------------
|
||||
|
||||
The I/O API is completely actor based, meaning that all operations are implemented with message passing instead of
|
||||
direct method calls. Every I/O driver (TCP, UDP) has a special actor, called a *manager* that serves
|
||||
as an entry point for the API. I/O is broken into several drivers. The manager for a particular driver
|
||||
is accessible through the ``IO`` entry point. For example the following code
|
||||
looks up the TCP manager and returns its ``ActorRef``:
|
||||
|
||||
.. code-block:: scala
|
||||
|
||||
val tcpManager = IO(Tcp)
|
||||
.. includecode:: code/docs/io/IODocSpec.scala#manager
|
||||
|
||||
The manager receives I/O command messages and instantiates worker actors in response. The worker actors present
|
||||
themselves to the API user in the reply to the command that was sent. For example after a ``Connect`` command sent to
|
||||
|
|
@ -366,107 +370,92 @@ this must be modeled either as a command or event, i.e. it will be part of the
|
|||
Using TCP
|
||||
---------
|
||||
|
||||
The code snippets through-out this section assume the following imports:
|
||||
|
||||
.. includecode:: code/docs/io/IODocSpec.scala#imports
|
||||
|
||||
All of the Akka I/O APIs are accessed through manager objects. When using an I/O API, the first step is to acquire a
|
||||
reference to the appropriate manager. The code below shows how to acquire a reference to the ``Tcp`` manager.
|
||||
|
||||
.. code-block:: scala
|
||||
|
||||
import akka.io.IO
|
||||
import akka.io.Tcp
|
||||
val tcpManager = IO(Tcp)
|
||||
.. includecode:: code/docs/io/IODocSpec.scala#manager
|
||||
|
||||
The manager is an actor that handles the underlying low level I/O resources (selectors, channels) and instantiates
|
||||
workers for specific tasks, such as listening to incoming connections.
|
||||
|
||||
.. _connecting-scala:
|
||||
|
||||
Connecting
|
||||
^^^^^^^^^^
|
||||
|
||||
The first step of connecting to a remote address is sending a ``Connect`` message to the TCP manager:
|
||||
.. includecode:: code/docs/io/IODocSpec.scala#client
|
||||
|
||||
.. code-block:: scala
|
||||
|
||||
import akka.io.Tcp._
|
||||
IO(Tcp) ! Connect(remoteSocketAddress)
|
||||
|
||||
When connecting, it is also possible to set various socket options or specify a local address:
|
||||
|
||||
.. code-block:: scala
|
||||
|
||||
IO(Tcp) ! Connect(remoteSocketAddress, Some(localSocketAddress), List(SO.KeepAlive(true)))
|
||||
The first step of connecting to a remote address is sending a :class:`Connect`
|
||||
message to the TCP manager; in addition to the simplest form shown above there
|
||||
is also the possibility to specify a local :class:`InetSocketAddress` to bind
|
||||
to and a list of socket options to apply.
|
||||
|
||||
.. note::
|
||||
The SO_NODELAY (TCP_NODELAY on Windows) socket option defaults to true in Akka, independently of the OS default
|
||||
settings. This setting disables Nagle's algorithm considerably improving latency for most applications. This setting
|
||||
could be overridden by passing ``SO.TcpNoDelay(false)`` in the list of socket options of the ``Connect`` message.
|
||||
|
||||
After issuing the ``Connect`` command the TCP manager spawns a worker actor to handle commands related to the
|
||||
connection. This worker actor will reveal itself by replying with a ``Connected`` message to the actor who sent the
|
||||
``Connect`` command.
|
||||
The SO_NODELAY (TCP_NODELAY on Windows) socket option defaults to true in
|
||||
Akka, independently of the OS default settings. This setting disables Nagle's
|
||||
algorithm, considerably improving latency for most applications. This setting
|
||||
could be overridden by passing ``SO.TcpNoDelay(false)`` in the list of socket
|
||||
options of the ``Connect`` message.
|
||||
|
||||
.. code-block:: scala
|
||||
The TCP manager will then reply either with a :class:`CommandFailed` or it will
|
||||
spawn an internal actor representing the new connection. This new actor will
|
||||
then send a :class:`Connected` message to the original sender of the
|
||||
:class:`Connect` message.
|
||||
|
||||
case Connected(remoteAddress, localAddress) =>
|
||||
connectionActor = sender
|
||||
In order to activate the new connection a :class:`Register` message must be
|
||||
sent to the connection actor, informing that one about who shall receive data
|
||||
from the socket. Before this step is done the connection cannot be used, and
|
||||
there is an internal timeout after which the connection actor will shut itself
|
||||
down if no :class:`Register` message is received.
|
||||
|
||||
At this point, there is still no listener associated with the connection. To finish the connection setup a ``Register``
|
||||
has to be sent to the connection actor with the listener ``ActorRef`` as a parameter.
|
||||
|
||||
.. code-block:: scala
|
||||
|
||||
connectionActor ! Register(listener)
|
||||
|
||||
Upon registration, the connection actor will watch the listener actor provided in the ``listener`` parameter.
|
||||
If the listener actor stops, the connection is closed, and all resources allocated for the connection released. During the
|
||||
lifetime of the connection the listener may receive various event notifications:
|
||||
|
||||
.. code-block:: scala
|
||||
|
||||
case Received(dataByteString) => // handle incoming chunk of data
|
||||
case CommandFailed(cmd) => // handle failure of command: cmd
|
||||
case _: ConnectionClosed => // handle closed connections
|
||||
|
||||
``ConnectionClosed`` is a trait, which the different connection close events all implement.
|
||||
The last line handles all connection close events in the same way. It is possible to listen for more fine-grained
|
||||
connection close events, see :ref:`closing-connections-scala` below.
|
||||
The connection actor watches the registered handler and closes the connection
|
||||
when that one terminates, thereby cleaning up all internal resources associated
|
||||
with that connection.
|
||||
|
||||
The actor in the example above uses :meth:`become` to switch from unconnected
|
||||
to connected operation, demonstrating the commands and events which are
|
||||
observed in that state. For a discussion on :class:`CommandFailed` see
|
||||
`Throttling Reads and Writes`_ below. :class:`ConnectionClosed` is a trait,
|
||||
which marks the different connection close events. The last line handles all
|
||||
connection close events in the same way. It is possible to listen for more
|
||||
fine-grained connection close events, see `Closing Connections`_ below.
|
||||
|
||||
Accepting connections
|
||||
^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
To create a TCP server and listen for inbound connections, a ``Bind`` command has to be sent to the TCP manager.
|
||||
This will instruct the TCP manager to listen for TCP connections on a particular address.
|
||||
.. includecode:: code/docs/io/IODocSpec.scala#server
|
||||
|
||||
.. code-block:: scala
|
||||
To create a TCP server and listen for inbound connections, a :class:`Bind`
|
||||
command has to be sent to the TCP manager. This will instruct the TCP manager
|
||||
to listen for TCP connections on a particular :class:`InetSocketAddress`; the
|
||||
port may be specified as ``0`` in order to bind to a random port.
|
||||
|
||||
import akka.io.IO
|
||||
import akka.io.Tcp
|
||||
IO(Tcp) ! Bind(handler, localAddress)
|
||||
The actor sending the :class:`Bind` message will receive a :class:`Bound`
|
||||
message signalling that the server is ready to accept incoming connections;
|
||||
this message also contains the :class:`InetSocketAddress` to which the socket
|
||||
was actually bound (i.e. resolved IP address and correct port number).
|
||||
|
||||
The actor sending the ``Bind`` message will receive a ``Bound`` message signalling that the server is ready to accept
|
||||
incoming connections. The process for accepting connections is similar to the process for making :ref:`outgoing
|
||||
connections <connecting-scala>`: when an incoming connection is established, the actor provided as ``handler`` will
|
||||
receive a ``Connected`` message whose sender is the connection actor.
|
||||
From this point forward the process of handling connections is the same as for
|
||||
outgoing connections. The example demonstrates that handling the reads from a
|
||||
certain connection can be delegated to another actor by naming it as the
|
||||
handler when sending the :class:`Register` message. Writes can be sent from any
|
||||
actor in the system to the connection actor (i.e. the actor which sent the
|
||||
:class:`Connected` message). The simplistic handler is defined as:
|
||||
|
||||
.. code-block:: scala
|
||||
.. includecode:: code/docs/io/IODocSpec.scala#simplistic-handler
|
||||
|
||||
case Connected(remoteAddress, localAddress) =>
|
||||
connectionActor = sender
|
||||
For a more complete sample which also takes into account the possibility of
|
||||
failures when sending please see `Throttling Reads and Writes`_ below.
|
||||
|
||||
At this point, there is still no listener associated with the connection. To finish the connection setup a ``Register``
|
||||
has to be sent to the connection actor with the listener ``ActorRef`` as a parameter.
|
||||
|
||||
.. code-block:: scala
|
||||
|
||||
connectionActor ! Register(listener)
|
||||
|
||||
Upon registration, the connection actor will watch the listener actor provided in the ``listener`` parameter.
|
||||
If the listener stops, the connection is closed, and all resources allocated for the connection are released. During the
|
||||
connection lifetime the listener will receive various event notifications in the same way as in the outbound
|
||||
connection case.
|
||||
|
||||
.. _closing-connections-scala:
|
||||
The only difference to outgoing connections is that the internal actor managing
|
||||
the listen port—the sender of the :class:`Bound` message—watches the actor
|
||||
which was named as the recipient for :class:`Connected` messages in the
|
||||
:class:`Bind` message. When that actor terminates the listen port will be
|
||||
closed and all resources associated with it will be released; existing
|
||||
connections will not be terminated at this point.
|
||||
|
||||
Closing connections
|
||||
^^^^^^^^^^^^^^^^^^^
|
||||
|
|
@ -478,8 +467,8 @@ actor.
|
|||
the remote endpoint. Pending writes will be flushed. If the close is successful, the listener will be notified with
|
||||
``Closed``.
|
||||
|
||||
``ConfirmedClose`` will close the sending direction of the connection by sending a ``FIN`` message, but receives
|
||||
will continue until the remote endpoint closes the connection, too. Pending writes will be flushed. If the close is
|
||||
``ConfirmedClose`` will close the sending direction of the connection by sending a ``FIN`` message, but data
|
||||
will continue to be received until the remote endpoint closes the connection, too. Pending writes will be flushed. If the close is
|
||||
successful, the listener will be notified with ``ConfirmedClosed``.
|
||||
|
||||
``Abort`` will immediately terminate the connection by sending a ``RST`` message to the remote endpoint. Pending
|
||||
|
|
@ -492,13 +481,125 @@ it receives one of the above close commands.
|
|||
|
||||
``ErrorClosed`` will be sent to the listener whenever an error happened that forced the connection to be closed.
|
||||
|
||||
All close notifications are subclasses of ``ConnectionClosed`` so listeners who do not need fine-grained close events
|
||||
All close notifications are sub-types of ``ConnectionClosed`` so listeners who do not need fine-grained close events
|
||||
may handle all close events in the same way.
|
||||
|
||||
Throttling Reads and Writes
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
*This section is not yet ready. More coming soon*
|
||||
The basic model of the TCP connection actor is that it has no internal
|
||||
buffering (i.e. it can only process one write at a time, meaning it can buffer
|
||||
one write until it has been passed on to the O/S kernel in full). Congestion
|
||||
needs to be handled at the user level, for which there are three modes of
|
||||
operation:
|
||||
|
||||
* *ACK-based:* every :class:`Write` command carries an arbitrary object, and if
|
||||
this object is not ``Tcp.NoAck`` then it will be returned to the sender of
|
||||
the :class:`Write` upon successfully writing all contained data to the
|
||||
socket. If no other write is initiated before having received this
|
||||
acknowledgement then no failures can happen due to buffer overrun.
|
||||
|
||||
* *NACK-based:* every write which arrives while a previous write is not yet
|
||||
completed will be replied to with a :class:`CommandFailed` message containing
|
||||
the failed write. Just relying on this mechanism requires the implemented
|
||||
protocol to tolerate skipping writes (e.g. if each write is a valid message
|
||||
on its own and it is not required that all are delivered). This mode is
|
||||
enabled by setting the ``useResumeWriting`` flag to ``false`` within the
|
||||
:class:`Register` message during connection activation.
|
||||
|
||||
* *NACK-based with write suspending:* this mode is very similar to the
|
||||
NACK-based one, but once a single write has failed no further writes will
|
||||
succeed until a :class:`ResumeWriting` message is received. This message will
|
||||
be answered with a :class:`WritingResumed` message once the last accepted
|
||||
write has completed. If the actor driving the connection implements buffering
|
||||
and resends the NACK’ed messages after having awaited the
|
||||
:class:`WritingResumed` signal then every message is delivered exactly once
|
||||
to the network socket.
|
||||
|
||||
These models (with the exception of the second which is rather specialised) are
|
||||
demonstrated in complete examples below. The full and contiguous source is
|
||||
available `on github <@github@/akka-docs/rst/scala/code/io/EchoServer.scala>`_.
|
||||
|
||||
.. note::
|
||||
|
||||
It should be obvious that all these flow control schemes only work between
|
||||
one writer and one connection actor; as soon as multiple actors send write
|
||||
commands to a single connection no consistent result can be achieved.
|
||||
|
||||
ACK-Based Back-Pressure
|
||||
^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
For proper function of the following example it is important to configure the
|
||||
connection to remain half-open when the remote side closed its writing end:
|
||||
this allows the example :class:`EchoHandler` to write all outstanding data back
|
||||
to the client before fully closing the connection. This is enabled using a flag
|
||||
upon connection activation (observe the :class:`Register` message):
|
||||
|
||||
.. includecode:: code/docs/io/EchoServer.scala#echo-manager
|
||||
|
||||
With this preparation let us dive into the handler itself:
|
||||
|
||||
.. includecode:: code/docs/io/EchoServer.scala#simple-echo-handler
|
||||
:exclude: storage-omitted
|
||||
|
||||
The principle is simple: when having written a chunk always wait for the
|
||||
``Ack`` to come back before sending the next chunk. While waiting we switch
|
||||
behavior such that new incoming data are buffered. The helper functions used
|
||||
are a bit lengthy but not complicated:
|
||||
|
||||
.. includecode:: code/docs/io/EchoServer.scala#simple-helpers
|
||||
|
||||
The most interesting part is probably the last: an ``Ack`` removes the oldest
|
||||
data chunk from the buffer, and if that was the last chunk then we either close
|
||||
the connection (if the peer closed its half already) or return to the idle
|
||||
behavior; otherwise we just send the next buffered chunk and stay waiting for
|
||||
the next ``Ack``.
|
||||
|
||||
Back-pressure can be propagated also across the reading side back to the writer
|
||||
on the other end of the connection by sending the :class:`SuspendReading`
|
||||
command to the connection actor. This will lead to no data being read from the
|
||||
socket anymore (although this does happen after a delay because it takes some
|
||||
time until the connection actor processes this command, hence appropriate
|
||||
head-room in the buffer should be present), which in turn will lead to the O/S
|
||||
kernel buffer filling up on our end, then the TCP window mechanism will stop
|
||||
the remote side from writing, filling up its write buffer, until finally the
|
||||
writer on the other side cannot push any data into the socket anymore. This is
|
||||
how end-to-end back-pressure is realized across a TCP connection.
|
||||
|
||||
NACK-Based Back-Pressure with Write Suspending
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
.. includecode:: code/docs/io/EchoServer.scala#echo-handler
|
||||
:exclude: buffering,closing,storage-omitted
|
||||
|
||||
The principle here is to keep writing until a :class:`CommandFailed` is
|
||||
received, using acknowledgements only to prune the resend buffer. When a such a
|
||||
failure was received, transition into a different state for handling and handle
|
||||
resending of all queued data:
|
||||
|
||||
.. includecode:: code/docs/io/EchoServer.scala#buffering
|
||||
|
||||
It should be noted that all writes which are currently buffered have also been
|
||||
sent to the connection actor upon entering this state, which means that the
|
||||
:class:`ResumeWriting` message is enqueued after those writes, leading to the
|
||||
reception of all outstanding :class:`CommandFailre` messages (which are ignored
|
||||
in this state) before receiving the :class:`WritingResumed` signal. That latter
|
||||
message is sent by the connection actor only once the internally queued write
|
||||
has been fully completed, meaning that a subsequent write will not fail. This
|
||||
is exploited by the :class:`EchoHandler` to switch to an ACK-based approach for
|
||||
the first ten writes after a failure before resuming the optimistic
|
||||
write-through behavior.
|
||||
|
||||
.. includecode:: code/docs/io/EchoServer.scala#closing
|
||||
|
||||
Closing the connection while still sending all data is a bit more involved than
|
||||
in the ACK-based approach: the idea is to always send all outstanding messages
|
||||
and acknowledge all successful writes, and if a failure happens then switch
|
||||
behavior to await the :class:`WritingResumed` event and start over.
|
||||
|
||||
The helper functions are very similar to the ACK-based case:
|
||||
|
||||
.. includecode:: code/docs/io/EchoServer.scala#helpers
|
||||
|
||||
Using UDP
|
||||
---------
|
||||
|
|
@ -643,12 +744,6 @@ will always be the endpoint we originally connected to.
|
|||
check, while in the case of connection-based UDP the security check is cached after connect, thus writes do
|
||||
not suffer an additional performance penalty.
|
||||
|
||||
Throttling Reads and Writes
|
||||
^^^^^^^^^^^^^^^^^^^^^^^^^^^
|
||||
|
||||
*This section is not yet ready. More coming soon*
|
||||
|
||||
|
||||
Architecture in-depth
|
||||
---------------------
|
||||
|
||||
|
|
|
|||
|
|
@ -494,7 +494,7 @@ object AkkaBuild extends Build {
|
|||
libraryDependencies ++= Dependencies.docs,
|
||||
publishArtifact in Compile := false,
|
||||
unmanagedSourceDirectories in ScalariformKeys.format in Test <<= unmanagedSourceDirectories in Test,
|
||||
testOptions += Tests.Argument(TestFrameworks.JUnit, "-v")
|
||||
testOptions += Tests.Argument(TestFrameworks.JUnit, "-v", "-a")
|
||||
)
|
||||
)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue