pekko/akka-actor-tests/src/test/scala/akka/actor/SchedulerSpec.scala

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package akka.actor
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import org.scalatest.BeforeAndAfterEach
import org.multiverse.api.latches.StandardLatch
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import akka.testkit.AkkaSpec
import akka.testkit.EventFilter
import akka.util.duration._
import java.util.concurrent.{ CountDownLatch, ConcurrentLinkedQueue, TimeUnit }
@org.junit.runner.RunWith(classOf[org.scalatest.junit.JUnitRunner])
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class SchedulerSpec extends AkkaSpec with BeforeAndAfterEach {
private val cancellables = new ConcurrentLinkedQueue[Cancellable]()
def collectCancellable(c: Cancellable): Cancellable = {
cancellables.add(c)
c
}
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override def afterEach {
while (cancellables.peek() ne null) { Option(cancellables.poll()).foreach(_.cancel()) }
}
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"A Scheduler" must {
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"schedule more than once" in {
case object Tick
val countDownLatch = new CountDownLatch(3)
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val tickActor = actorOf(new Actor {
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def receive = { case Tick countDownLatch.countDown() }
})
// run every 50 millisec
collectCancellable(system.scheduler.schedule(tickActor, Tick, 0 milliseconds, 50 milliseconds))
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// after max 1 second it should be executed at least the 3 times already
assert(countDownLatch.await(1, TimeUnit.SECONDS))
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val countDownLatch2 = new CountDownLatch(3)
collectCancellable(system.scheduler.schedule(() countDownLatch2.countDown(), 0 milliseconds, 50 milliseconds))
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// after max 1 second it should be executed at least the 3 times already
assert(countDownLatch2.await(2, TimeUnit.SECONDS))
}
"should stop continuous scheduling if the receiving actor has been terminated" in {
case object Tick
val countDownLatch = new CountDownLatch(2)
val tickActor = actorOf(new Actor {
def receive = { case Tick countDownLatch.countDown() }
})
// run immediately and then every 100 milliseconds
collectCancellable(system.scheduler.schedule(tickActor, Tick, 0 milliseconds, 100 milliseconds))
// stop the actor and, hence, the continuous messaging from happening
tickActor ! PoisonPill
// after 500ms it should be executed only once and therefore the wait should fail
// (if everything has been normal the message should have been sent at least 4 times after 500ms)
assert(countDownLatch.await(500, TimeUnit.MILLISECONDS) == false)
}
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"schedule once" in {
case object Tick
val countDownLatch = new CountDownLatch(3)
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val tickActor = actorOf(new Actor {
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def receive = { case Tick countDownLatch.countDown() }
})
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// run every 50 millisec
collectCancellable(system.scheduler.scheduleOnce(tickActor, Tick, 50 milliseconds))
collectCancellable(system.scheduler.scheduleOnce(() countDownLatch.countDown(), 50 milliseconds))
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// after 1 second the wait should fail
assert(countDownLatch.await(2, TimeUnit.SECONDS) == false)
// should still be 1 left
assert(countDownLatch.getCount == 1)
}
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/**
* ticket #372
*/
"be cancellable" in {
object Ping
val ticks = new CountDownLatch(1)
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val actor = actorOf(new Actor {
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def receive = { case Ping ticks.countDown() }
})
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(1 to 10).foreach { i
val timeout = collectCancellable(system.scheduler.scheduleOnce(actor, Ping, 1 second))
timeout.cancel()
}
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assert(ticks.await(3, TimeUnit.SECONDS) == false) //No counting down should've been made
}
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/**
* ticket #307
*/
"pick up schedule after actor restart" in {
object Ping
object Crash
val restartLatch = new StandardLatch
val pingLatch = new CountDownLatch(6)
val supervisor = actorOf(Props[Supervisor].withFaultHandler(AllForOneStrategy(List(classOf[Exception]), 3, 1000)))
val props = Props(new Actor {
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def receive = {
case Ping pingLatch.countDown()
case Crash throw new Exception("CRASH")
}
override def postRestart(reason: Throwable) = restartLatch.open
})
val actor = (supervisor ? props).as[ActorRef].get
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collectCancellable(system.scheduler.schedule(actor, Ping, 500 milliseconds, 500 milliseconds))
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// appx 2 pings before crash
EventFilter[Exception]("CRASH", occurrences = 1) intercept {
collectCancellable(system.scheduler.scheduleOnce(actor, Crash, 1000 milliseconds))
}
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assert(restartLatch.tryAwait(2, TimeUnit.SECONDS))
// should be enough time for the ping countdown to recover and reach 6 pings
assert(pingLatch.await(4, TimeUnit.SECONDS))
}
"never fire prematurely" in {
val ticks = new CountDownLatch(300)
case class Msg(ts: Long)
val actor = actorOf(new Actor {
def receive = {
case Msg(ts)
val now = System.nanoTime
// Make sure that no message has been dispatched before the scheduled time (10ms = 10000000ns) has occurred
if (now - ts < 10000000) throw new RuntimeException("Interval is too small: " + (now - ts))
ticks.countDown()
}
})
(1 to 300).foreach { i
collectCancellable(system.scheduler.scheduleOnce(actor, Msg(System.nanoTime), 10 milliseconds))
Thread.sleep(5)
}
assert(ticks.await(3, TimeUnit.SECONDS) == true)
}
"schedule with different initial delay and frequency" in {
val ticks = new CountDownLatch(3)
case object Msg
val actor = actorOf(new Actor {
def receive = {
case Msg ticks.countDown()
}
})
val startTime = System.nanoTime()
val cancellable = system.scheduler.schedule(actor, Msg, 1 second, 100 milliseconds)
ticks.await(3, TimeUnit.SECONDS)
val elapsedTimeMs = (System.nanoTime() - startTime) / 1000000
assert(elapsedTimeMs > 1200)
assert(elapsedTimeMs < 1500) // the precision is not ms exact
cancellable.cancel()
}
}
}