pekko/akka-actor/src/main/scala/akka/dispatch/AbstractDispatcher.scala

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/**
* Copyright (C) 2009-2011 Typesafe Inc. <http://www.typesafe.com>
*/
package akka.dispatch
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import java.util.concurrent._
import java.util.concurrent.atomic.AtomicLong
import akka.event.Logging.Error
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import akka.config.Configuration
import akka.util.{ Duration, Switch, ReentrantGuard }
import java.util.concurrent.ThreadPoolExecutor.{ AbortPolicy, CallerRunsPolicy, DiscardOldestPolicy, DiscardPolicy }
import akka.actor._
import akka.actor.ActorSystem
import scala.annotation.tailrec
/**
* @author <a href="http://jonasboner.com">Jonas Bon&#233;r</a>
*/
final case class Envelope(val message: Any, val sender: ActorRef) {
if (message.isInstanceOf[AnyRef] && (message.asInstanceOf[AnyRef] eq null)) throw new InvalidMessageException("Message is null")
}
object SystemMessage {
@tailrec
final def size(list: SystemMessage, acc: Int = 0): Int = {
if (list eq null) acc else size(list.next, acc + 1)
}
@tailrec
final def reverse(list: SystemMessage, acc: SystemMessage = null): SystemMessage = {
if (list eq null) acc else {
val next = list.next
list.next = acc
reverse(next, list)
}
}
}
/**
* System messages are handled specially: they form their own queue within
* each actors mailbox. This queue is encoded in the messages themselves to
* avoid extra allocations and overhead. The next pointer is a normal var, and
* it does not need to be volatile because in the enqueuing method its update
* is immediately succeeded by a volatile write and all reads happen after the
* volatile read in the dequeuing thread. Afterwards, the obtained list of
* system messages is handled in a single thread only and not ever passed around,
* hence no further synchronization is needed.
*
* ➡➡➡ NEVER SEND THE SAME SYSTEM MESSAGE OBJECT TO TWO ACTORS ⬅⬅⬅
*/
sealed trait SystemMessage extends PossiblyHarmful {
var next: SystemMessage = _
}
case class Create() extends SystemMessage // send to self from Dispatcher.register
case class Recreate(cause: Throwable) extends SystemMessage // sent to self from ActorCell.restart
case class Suspend() extends SystemMessage // sent to self from ActorCell.suspend
case class Resume() extends SystemMessage // sent to self from ActorCell.resume
case class Terminate() extends SystemMessage // sent to self from ActorCell.stop
case class Supervise(child: ActorRef) extends SystemMessage // sent to supervisor ActorRef from ActorCell.start
case class Link(subject: ActorRef) extends SystemMessage // sent to self from ActorCell.startsMonitoring
case class Unlink(subject: ActorRef) extends SystemMessage // sent to self from ActorCell.stopsMonitoring
final case class TaskInvocation(app: ActorSystem, function: () Unit, cleanup: () Unit) extends Runnable {
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def run() {
try {
function()
} catch {
case e app.eventStream.publish(Error(e, this, e.getMessage))
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} finally {
cleanup()
}
}
}
object MessageDispatcher {
val UNSCHEDULED = 0
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val SCHEDULED = 1
val RESCHEDULED = 2
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implicit def defaultDispatcher(implicit app: ActorSystem) = app.dispatcher
}
/**
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* @author <a href="http://jonasboner.com">Jonas Bon&#233;r</a>
*/
abstract class MessageDispatcher(val app: ActorSystem) extends Serializable {
import MessageDispatcher._
protected val _tasks = new AtomicLong(0L)
protected val _actors = new AtomicLong(0L)
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protected val guard = new ReentrantGuard
protected val active = new Switch(false)
private var shutdownSchedule = UNSCHEDULED //This can be non-volatile since it is protected by guard withGuard
/**
* Creates and returns a mailbox for the given actor.
*/
protected[akka] def createMailbox(actor: ActorCell): Mailbox
/**
* Create a blackhole mailbox for the purpose of replacing the real one upon actor termination
*/
protected[akka] val deadLetterMailbox: Mailbox = DeadLetterMailbox
object DeadLetterMailbox extends Mailbox(null) {
becomeClosed()
override def dispatcher = null //MessageDispatcher.this
override def enqueue(envelope: Envelope) = ()
override def dequeue() = null
override def systemEnqueue(handle: SystemMessage): Unit = ()
override def systemDrain(): SystemMessage = null
override def hasMessages = false
override def hasSystemMessages = false
override def numberOfMessages = 0
}
/**
* Name of this dispatcher.
*/
def name: String
/**
* Attaches the specified actor instance to this dispatcher
*/
final def attach(actor: ActorCell) {
guard.lock.lock()
try {
startIfUnstarted()
register(actor)
} finally {
guard.lock.unlock()
}
}
/**
* Detaches the specified actor instance from this dispatcher
*/
final def detach(actor: ActorCell) {
guard.lock.lock()
try {
unregister(actor)
if (_tasks.get == 0 && _actors.get == 0) {
shutdownSchedule match {
case UNSCHEDULED
shutdownSchedule = SCHEDULED
app.scheduler.scheduleOnce(shutdownAction, timeoutMs, TimeUnit.MILLISECONDS)
case SCHEDULED
shutdownSchedule = RESCHEDULED
case RESCHEDULED //Already marked for reschedule
}
}
} finally { guard.lock.unlock() }
}
protected final def startIfUnstarted() {
if (active.isOff) {
guard.lock.lock()
try { active.switchOn { start() } }
finally { guard.lock.unlock() }
}
}
protected[akka] final def dispatchTask(block: () Unit) {
_tasks.getAndIncrement()
try {
startIfUnstarted()
executeTask(TaskInvocation(app, block, taskCleanup))
} catch {
case e
_tasks.decrementAndGet
throw e
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}
}
private val taskCleanup: () Unit =
() if (_tasks.decrementAndGet() == 0) {
guard.lock.lock()
try {
if (_tasks.get == 0 && _actors.get == 0) {
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shutdownSchedule match {
case UNSCHEDULED
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shutdownSchedule = SCHEDULED
app.scheduler.scheduleOnce(shutdownAction, timeoutMs, TimeUnit.MILLISECONDS)
case SCHEDULED
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shutdownSchedule = RESCHEDULED
case RESCHEDULED //Already marked for reschedule
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}
}
} finally { guard.lock.unlock() }
}
/**
* Only "private[akka] for the sake of intercepting calls, DO NOT CALL THIS OUTSIDE OF THE DISPATCHER,
* and only call it under the dispatcher-guard, see "attach" for the only invocation
*/
protected[akka] def register(actor: ActorCell) {
_actors.incrementAndGet()
// ➡➡➡ NEVER SEND THE SAME SYSTEM MESSAGE OBJECT TO TWO ACTORS ⬅⬅⬅
systemDispatch(actor, Create()) //FIXME should this be here or moved into ActorCell.start perhaps?
}
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/**
* Only "private[akka] for the sake of intercepting calls, DO NOT CALL THIS OUTSIDE OF THE DISPATCHER,
* and only call it under the dispatcher-guard, see "detach" for the only invocation
*/
protected[akka] def unregister(actor: ActorCell) {
_actors.decrementAndGet()
val mailBox = actor.mailbox
mailBox.becomeClosed()
actor.mailbox = deadLetterMailbox //FIXME getAndSet would be preferrable here
cleanUpMailboxFor(actor, mailBox)
}
/**
* Overridable callback to clean up the mailbox for a given actor,
* called when an actor is unregistered.
*/
protected def cleanUpMailboxFor(actor: ActorCell, mailBox: Mailbox) {
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if (mailBox.hasSystemMessages) {
var message = mailBox.systemDrain()
while (message ne null) {
// message must be “virgin” before being able to systemEnqueue again
val next = message.next
message.next = null
deadLetterMailbox.systemEnqueue(message)
message = next
}
}
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if (mailBox.hasMessages) {
var envelope = mailBox.dequeue
while (envelope ne null) {
deadLetterMailbox.enqueue(envelope)
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envelope = mailBox.dequeue
}
}
}
private val shutdownAction = new Runnable {
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def run() {
guard.lock.lock()
try {
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shutdownSchedule match {
case RESCHEDULED
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shutdownSchedule = SCHEDULED
app.scheduler.scheduleOnce(this, timeoutMs, TimeUnit.MILLISECONDS)
case SCHEDULED
if (_tasks.get == 0) {
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active switchOff {
shutdown() // shut down in the dispatcher's references is zero
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}
}
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shutdownSchedule = UNSCHEDULED
case UNSCHEDULED //Do nothing
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}
} finally { guard.lock.unlock() }
}
}
/**
* When the dispatcher no longer has any actors registered, how long will it wait until it shuts itself down, in Ms
* defaulting to your akka configs "akka.actor.dispatcher-shutdown-timeout" or otherwise, 1 Second
*/
protected[akka] def timeoutMs: Long
/**
* After the call to this method, the dispatcher mustn't begin any new message processing for the specified reference
*/
def suspend(actor: ActorCell): Unit = {
val mbox = actor.mailbox
if (mbox.dispatcher eq this)
mbox.becomeSuspended()
}
/*
* After the call to this method, the dispatcher must begin any new message processing for the specified reference
*/
def resume(actor: ActorCell): Unit = {
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val mbox = actor.mailbox
if (mbox.dispatcher eq this) {
mbox.becomeOpen()
registerForExecution(mbox, false, false)
}
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}
/**
* Will be called when the dispatcher is to queue an invocation for execution
*/
protected[akka] def systemDispatch(receiver: ActorCell, invocation: SystemMessage)
/**
* Will be called when the dispatcher is to queue an invocation for execution
*/
protected[akka] def dispatch(receiver: ActorCell, invocation: Envelope)
/**
* Suggest to register the provided mailbox for execution
*/
protected[akka] def registerForExecution(mbox: Mailbox, hasMessageHint: Boolean, hasSystemMessageHint: Boolean): Boolean
// TODO check whether this should not actually be a property of the mailbox
protected[akka] def throughput: Int
protected[akka] def throughputDeadlineTime: Int
@inline
protected[akka] final val isThroughputDeadlineTimeDefined = throughputDeadlineTime > 0
@inline
protected[akka] final val isThroughputDefined = throughput > 1
protected[akka] def executeTask(invocation: TaskInvocation)
/**
* Called one time every time an actor is attached to this dispatcher and this dispatcher was previously shutdown
*/
protected[akka] def start(): Unit
/**
* Called one time every time an actor is detached from this dispatcher and this dispatcher has no actors left attached
*/
protected[akka] def shutdown(): Unit
/**
* Returns the size of the mailbox for the specified actor
*/
def mailboxSize(actor: ActorCell): Int = actor.mailbox.numberOfMessages
/**
* Returns the "current" emptiness status of the mailbox for the specified actor
*/
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def mailboxIsEmpty(actor: ActorCell): Boolean = !actor.mailbox.hasMessages
/**
* Returns the amount of tasks queued for execution
*/
def tasks: Long = _tasks.get
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}
/**
* Trait to be used for hooking in new dispatchers into Dispatchers.fromConfig
*/
abstract class MessageDispatcherConfigurator(val app: ActorSystem) {
/**
* Returns an instance of MessageDispatcher given a Configuration
*/
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def configure(config: Configuration): MessageDispatcher
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def mailboxType(config: Configuration): MailboxType = {
val capacity = config.getInt("mailbox-capacity", app.AkkaConfig.MailboxCapacity)
if (capacity < 1) UnboundedMailbox()
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else {
val duration = Duration(
config.getInt("mailbox-push-timeout-time", app.AkkaConfig.MailboxPushTimeout.toMillis.toInt),
app.AkkaConfig.DefaultTimeUnit)
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BoundedMailbox(capacity, duration)
}
}
def configureThreadPool(config: Configuration, createDispatcher: (ThreadPoolConfig) MessageDispatcher): ThreadPoolConfigDispatcherBuilder = {
import ThreadPoolConfigDispatcherBuilder.conf_?
//Apply the following options to the config if they are present in the config
ThreadPoolConfigDispatcherBuilder(createDispatcher, ThreadPoolConfig(app)).configure(
conf_?(config getInt "keep-alive-time")(time _.setKeepAliveTime(Duration(time, app.AkkaConfig.DefaultTimeUnit))),
conf_?(config getDouble "core-pool-size-factor")(factor _.setCorePoolSizeFromFactor(factor)),
conf_?(config getDouble "max-pool-size-factor")(factor _.setMaxPoolSizeFromFactor(factor)),
conf_?(config getInt "executor-bounds")(bounds _.setExecutorBounds(bounds)),
conf_?(config getBool "allow-core-timeout")(allow _.setAllowCoreThreadTimeout(allow)),
conf_?(config getInt "task-queue-size" flatMap {
case size if size > 0
config getString "task-queue-type" map {
case "array" ThreadPoolConfig.arrayBlockingQueue(size, false) //TODO config fairness?
case "" | "linked" ThreadPoolConfig.linkedBlockingQueue(size)
case x throw new IllegalArgumentException("[%s] is not a valid task-queue-type [array|linked]!" format x)
}
case _ None
})(queueFactory _.setQueueFactory(queueFactory)),
conf_?(config getString "rejection-policy" map {
case "abort" new AbortPolicy()
case "caller-runs" new CallerRunsPolicy()
case "discard-oldest" new DiscardOldestPolicy()
case "discard" new DiscardPolicy()
case x throw new IllegalArgumentException("[%s] is not a valid rejectionPolicy [abort|caller-runs|discard-oldest|discard]!" format x)
})(policy _.setRejectionPolicy(policy)))
}
}