pekko/akka-actor/src/main/scala/akka/dispatch/AbstractDispatcher.scala

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/**
* Copyright (C) 2009-2011 Typesafe Inc. <http://www.typesafe.com>
*/
package akka.dispatch
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import java.util.concurrent._
import akka.event.Logging.Error
import akka.util.Duration
import akka.actor._
import akka.actor.ActorSystem
import scala.annotation.tailrec
import akka.event.EventStream
import com.typesafe.config.Config
import akka.util.ReflectiveAccess
import akka.serialization.SerializationExtension
final case class Envelope(val message: Any, val sender: ActorRef)(system: ActorSystem) {
if (message.isInstanceOf[AnyRef] && (message.asInstanceOf[AnyRef] eq null)) throw new InvalidMessageException("Message is null")
else if (system.settings.SerializeAllMessages) SerializationExtension(system).serialize(message.asInstanceOf[AnyRef]) match {
case Left(t) throw t
case Right(_) //Just verify that it works to serialize it
}
}
object SystemMessage {
@tailrec
final def size(list: SystemMessage, acc: Int = 0): Int = {
if (list eq null) acc else size(list.next, acc + 1)
}
@tailrec
final def reverse(list: SystemMessage, acc: SystemMessage = null): SystemMessage = {
if (list eq null) acc else {
val next = list.next
list.next = acc
reverse(next, list)
}
}
}
/**
* System messages are handled specially: they form their own queue within
* each actors mailbox. This queue is encoded in the messages themselves to
* avoid extra allocations and overhead. The next pointer is a normal var, and
* it does not need to be volatile because in the enqueuing method its update
* is immediately succeeded by a volatile write and all reads happen after the
* volatile read in the dequeuing thread. Afterwards, the obtained list of
* system messages is handled in a single thread only and not ever passed around,
* hence no further synchronization is needed.
*
* ➡➡➡ NEVER SEND THE SAME SYSTEM MESSAGE OBJECT TO TWO ACTORS ⬅⬅⬅
*/
sealed trait SystemMessage extends PossiblyHarmful {
@transient
var next: SystemMessage = _
}
case class Create() extends SystemMessage // send to self from Dispatcher.register
case class Recreate(cause: Throwable) extends SystemMessage // sent to self from ActorCell.restart
case class Suspend() extends SystemMessage // sent to self from ActorCell.suspend
case class Resume() extends SystemMessage // sent to self from ActorCell.resume
case class Terminate() extends SystemMessage // sent to self from ActorCell.stop
case class Supervise(child: ActorRef) extends SystemMessage // sent to supervisor ActorRef from ActorCell.start
case class ChildTerminated(child: ActorRef) extends SystemMessage // sent to supervisor from ActorCell.doTerminate
case class Link(subject: ActorRef) extends SystemMessage // sent to self from ActorCell.watch
case class Unlink(subject: ActorRef) extends SystemMessage // sent to self from ActorCell.unwatch
final case class TaskInvocation(eventStream: EventStream, function: () Unit, cleanup: () Unit) extends Runnable {
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def run() {
try {
function()
} catch {
// FIXME catching all and continue isn't good for OOME, ticket #1418
case e eventStream.publish(Error(e, "TaskInvocation", e.getMessage))
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} finally {
cleanup()
}
}
}
object MessageDispatcher {
val UNSCHEDULED = 0 //WARNING DO NOT CHANGE THE VALUE OF THIS: It relies on the faster init of 0 in AbstractMessageDispatcher
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val SCHEDULED = 1
val RESCHEDULED = 2
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implicit def defaultDispatcher(implicit system: ActorSystem) = system.dispatcher
}
abstract class MessageDispatcher(val prerequisites: DispatcherPrerequisites) extends AbstractMessageDispatcher with Serializable {
import MessageDispatcher._
import AbstractMessageDispatcher.{ inhabitantsUpdater, shutdownScheduleUpdater }
import prerequisites._
/**
* Creates and returns a mailbox for the given actor.
*/
protected[akka] def createMailbox(actor: ActorCell): Mailbox
/**
* Name of this dispatcher.
*/
def name: String
/**
* Identifier of this dispatcher, corresponds to the full key
* of the dispatcher configuration.
*/
def id: String
/**
* Attaches the specified actor instance to this dispatcher
*/
final def attach(actor: ActorCell): Unit = register(actor)
/**
* Detaches the specified actor instance from this dispatcher
*/
final def detach(actor: ActorCell): Unit = try {
unregister(actor)
} finally {
ifSensibleToDoSoThenScheduleShutdown()
}
protected[akka] final def dispatchTask(block: () Unit) {
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val invocation = TaskInvocation(eventStream, block, taskCleanup)
inhabitantsUpdater.incrementAndGet(this)
try {
executeTask(invocation)
} catch {
case e
inhabitantsUpdater.decrementAndGet(this)
throw e
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}
}
@tailrec
private final def ifSensibleToDoSoThenScheduleShutdown(): Unit = inhabitantsUpdater.get(this) match {
case 0
shutdownScheduleUpdater.get(this) match {
case UNSCHEDULED
if (shutdownScheduleUpdater.compareAndSet(this, UNSCHEDULED, SCHEDULED)) {
scheduleShutdownAction()
()
} else ifSensibleToDoSoThenScheduleShutdown()
case SCHEDULED
if (shutdownScheduleUpdater.compareAndSet(this, SCHEDULED, RESCHEDULED)) ()
else ifSensibleToDoSoThenScheduleShutdown()
case RESCHEDULED ()
}
case _ ()
}
private def scheduleShutdownAction(): Unit = {
// IllegalStateException is thrown if scheduler has been shutdown
try scheduler.scheduleOnce(shutdownTimeout, shutdownAction) catch {
case _: IllegalStateException shutdown()
}
}
private final val taskCleanup: () Unit =
() if (inhabitantsUpdater.decrementAndGet(this) == 0) ifSensibleToDoSoThenScheduleShutdown()
/**
* If you override it, you must call it. But only ever once. See "attach" for only invocation
*/
protected[akka] def register(actor: ActorCell) {
inhabitantsUpdater.incrementAndGet(this)
// ➡➡➡ NEVER SEND THE SAME SYSTEM MESSAGE OBJECT TO TWO ACTORS ⬅⬅⬅
systemDispatch(actor, Create()) //FIXME should this be here or moved into ActorCell.start perhaps?
}
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/**
* If you override it, you must call it. But only ever once. See "detach" for the only invocation
*/
protected[akka] def unregister(actor: ActorCell) {
inhabitantsUpdater.decrementAndGet(this)
val mailBox = actor.mailbox
mailBox.becomeClosed() // FIXME reschedule in tell if possible race with cleanUp is detected in order to properly clean up
actor.mailbox = deadLetterMailbox
mailBox.cleanUp()
}
private val shutdownAction = new Runnable {
@tailrec
final def run() {
shutdownScheduleUpdater.get(MessageDispatcher.this) match {
case UNSCHEDULED ()
case SCHEDULED
try {
if (inhabitantsUpdater.get(MessageDispatcher.this) == 0) //Warning, racy
shutdown()
} finally {
shutdownScheduleUpdater.getAndSet(MessageDispatcher.this, UNSCHEDULED) //TODO perhaps check if it was modified since we checked?
}
case RESCHEDULED
if (shutdownScheduleUpdater.compareAndSet(MessageDispatcher.this, RESCHEDULED, SCHEDULED))
scheduleShutdownAction()
else run()
}
}
}
/**
* When the dispatcher no longer has any actors registered, how long will it wait until it shuts itself down,
* defaulting to your akka configs "akka.actor.default-dispatcher.shutdown-timeout" or default specified in
* reference.conf
*/
protected[akka] def shutdownTimeout: Duration
/**
* After the call to this method, the dispatcher mustn't begin any new message processing for the specified reference
*/
def suspend(actor: ActorCell): Unit = {
val mbox = actor.mailbox
if (mbox.dispatcher eq this)
mbox.becomeSuspended()
}
/*
* After the call to this method, the dispatcher must begin any new message processing for the specified reference
*/
def resume(actor: ActorCell): Unit = {
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val mbox = actor.mailbox
if ((mbox.dispatcher eq this) && mbox.becomeOpen())
registerForExecution(mbox, false, false)
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}
/**
* Will be called when the dispatcher is to queue an invocation for execution
*/
protected[akka] def systemDispatch(receiver: ActorCell, invocation: SystemMessage)
/**
* Will be called when the dispatcher is to queue an invocation for execution
*/
protected[akka] def dispatch(receiver: ActorCell, invocation: Envelope)
/**
* Suggest to register the provided mailbox for execution
*/
protected[akka] def registerForExecution(mbox: Mailbox, hasMessageHint: Boolean, hasSystemMessageHint: Boolean): Boolean
// TODO check whether this should not actually be a property of the mailbox
protected[akka] def throughput: Int
protected[akka] def throughputDeadlineTime: Duration
@inline
protected[akka] final val isThroughputDeadlineTimeDefined = throughputDeadlineTime.toMillis > 0
@inline
protected[akka] final val isThroughputDefined = throughput > 1
protected[akka] def executeTask(invocation: TaskInvocation)
/**
* Called one time every time an actor is detached from this dispatcher and this dispatcher has no actors left attached
* Must be idempotent
*/
protected[akka] def shutdown(): Unit
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}
/**
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* Base class to be used for hooking in new dispatchers into Dispatchers.
*/
abstract class MessageDispatcherConfigurator(val config: Config, val prerequisites: DispatcherPrerequisites) {
/**
* Returns an instance of MessageDispatcher given the configuration.
* Depending on the needs the implementation may return a new instance for
* each invocation or return the same instance every time.
*/
def dispatcher(): MessageDispatcher
/**
* Returns a factory for the [[akka.dispatch.Mailbox]] given the configuration.
* Default implementation instantiate the [[akka.dispatch.MailboxType]] specified
* as FQCN in mailboxType config property. If mailboxType is unspecified (empty)
* then [[akka.dispatch.UnboundedMailbox]] is used when capacity is < 1,
* otherwise [[akka.dispatch.BoundedMailbox]].
*/
def mailboxType(): MailboxType = {
config.getString("mailboxType") match {
case ""
val capacity = config.getInt("mailbox-capacity")
if (capacity < 1) UnboundedMailbox()
else {
val duration = Duration(config.getNanoseconds("mailbox-push-timeout-time"), TimeUnit.NANOSECONDS)
BoundedMailbox(capacity, duration)
}
case fqcn
val constructorSignature = Array[Class[_]](classOf[Config])
ReflectiveAccess.createInstance[MailboxType](fqcn, constructorSignature, Array[AnyRef](config)) match {
case Right(instance) instance
case Left(exception)
throw new IllegalArgumentException(
("Cannot instantiate MailboxType [%s], defined in [%s], " +
"make sure it has constructor with a [com.typesafe.config.Config] parameter")
.format(fqcn, config.getString("id")), exception)
}
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}
}
def configureThreadPool(
config: Config,
createDispatcher: (ThreadPoolConfig) MessageDispatcher): ThreadPoolConfigDispatcherBuilder = {
import ThreadPoolConfigDispatcherBuilder.conf_?
//Apply the following options to the config if they are present in the config
ThreadPoolConfigDispatcherBuilder(createDispatcher, ThreadPoolConfig(daemonic = config getBoolean "daemonic"))
.setKeepAliveTime(Duration(config getMilliseconds "keep-alive-time", TimeUnit.MILLISECONDS))
.setAllowCoreThreadTimeout(config getBoolean "allow-core-timeout")
.setCorePoolSizeFromFactor(config getInt "core-pool-size-min", config getDouble "core-pool-size-factor", config getInt "core-pool-size-max")
.setMaxPoolSizeFromFactor(config getInt "max-pool-size-min", config getDouble "max-pool-size-factor", config getInt "max-pool-size-max")
.configure(
conf_?(Some(config getInt "task-queue-size") flatMap {
case size if size > 0
Some(config getString "task-queue-type") map {
case "array" ThreadPoolConfig.arrayBlockingQueue(size, false) //TODO config fairness?
case "" | "linked" ThreadPoolConfig.linkedBlockingQueue(size)
case x throw new IllegalArgumentException("[%s] is not a valid task-queue-type [array|linked]!" format x)
}
case _ None
})(queueFactory _.setQueueFactory(queueFactory)))
}
}